Commit graph

2123 commits

Author SHA1 Message Date
Sébastien NOEL 3da7a0dd14 Add a new directory for gamelist.xml & theme.xml for each system 2012-12-17 20:29:43 +01:00
Aloshi b43b0a1874 Fixed README formatting. 2012-12-14 14:45:09 -06:00
Aloshi 12a0843045 Added %BASENAME% tag. 2012-12-14 14:42:11 -06:00
Aloshi 3acbd0af9c Fixed a crash when opening the start menu.
Fixed PAGEDOWN/PAGEUP not appearing in the input config GUI.
Fixed PAGEDOWN/PAGEUP not properly updating detail data.
2012-12-08 12:55:54 -06:00
Aloshi 8a3eefcffc Merge pull request #34 from invisiblek/master
Add left and right brackets as PAGEUP and PAGEDOWN keys
2012-11-30 20:56:40 -08:00
invisiblek 667f5424cb Add left and right brackets as PAGEUP and PAGEDOWN keys
Some devices, such as an IPAC are hard to program for PGUP and PGDOWN.
This makes it much easier and they are two keys that usually won't get
used for anything.
2012-11-30 21:06:06 -06:00
Aloshi 807c4b2f5b Added Arch Linux's path for the Deja Vu Seriff font to the list of default fonts. 2012-11-19 19:57:34 -06:00
Aloshi 989ba9a8f9 Heavily refactored how theming data is accessed. 2012-11-17 12:39:49 -06:00
Aloshi 6e31f17c3b Fixed the default game image size to properly fit within the info column. 2012-11-17 11:29:20 -06:00
Aloshi 4bbec51a6f Added Exit command to the menu. 2012-11-14 09:07:09 -06:00
Aloshi 38bbbb3fb7 Moved PAGEUP/PAGEDOWN configuration to the end of the enums to preserve backwards compatibility with older es_input.cfgs. 2012-11-12 09:27:07 -06:00
Aloshi ae4498f5f4 Merge branch 'master' of https://github.com/Aloshi/EmulationStation 2012-11-12 09:21:57 -06:00
Aloshi 3e522998ce Removed LinLibertine font, instead opting for a system default. 2012-11-12 09:21:35 -06:00
Aloshi 431958f629 Merge pull request #31 from invisiblek/master
Add support for PAGEUP and PAGEDOWN, contributed by invisiblek.
2012-11-11 18:57:51 -08:00
invisiblek 8cf16af40b Add support for PAGEUP and PAGEDOWN
Also add functions to move 10 lines on these keystrokes
2012-11-12 02:06:33 +00:00
Aloshi 0c52bd2a20 Added link to the ES themes page. 2012-11-04 17:09:07 -06:00
Aloshi fe030fb6c7 Added custom font support.
Check out THEMES.md for more information.
2012-10-31 09:46:06 -05:00
Aloshi 3ebb819a7c Fixed up some things that were causing compiler warnings. 2012-10-28 18:07:05 -05:00
Aloshi c8165cd947 Merge pull request #26 from chewi/master
Make use of implicit makefile rules and GCC's makefile generation, plus refactor.
2012-10-28 15:41:47 -07:00
James Le Cuirot f102a33bda Make use of implicit makefile rules and GCC's makefile generation so that header changes trigger rebuilds. Refactor common elements into Makefile.common. 2012-10-28 19:51:27 +00:00
Aloshi 35d8afc174 Hopefully fixed the black screen bug with certain emulators. 2012-10-26 15:28:15 -05:00
Aloshi bd41892cfd Fixed a crash bug related to sounds.
unloadFonts() is no longer called during re-initialization.
2012-10-25 18:23:26 -05:00
Aloshi 5b0166d294 Fixed an issue with skipping joystick input.
Fixed the selected text color in the restart/shutdown menu.
Updated README.md.
2012-10-25 13:03:35 -05:00
Aloshi 77e14423b9 Added the gameImageNotFound tag. See THEMES.md for details. 2012-10-25 12:36:30 -05:00
Aloshi aa6506aec1 Began paving the way for custom font support.
Font sizes might be a little different than they were before - sorry about that!
2012-10-24 10:28:37 -05:00
Aloshi 8b242a0532 Fixed listSelectorColor's alpha not working properly. 2012-10-17 13:32:01 -05:00
Aloshi 8b1e061929 Reworked opacity to be stored in that wasted color byte. 2012-10-17 13:21:56 -05:00
Aloshi 358658a36d Initial GuiAnimation added. 2012-10-17 12:15:58 -05:00
Aloshi dd7a77c96a Updated THEMES.md. 2012-10-15 13:10:13 -05:00
Aloshi c2b970f2cf Fixed game list continuing to scroll after you open a menu or start a game. 2012-10-14 12:49:57 -05:00
Aloshi 03995a66bb Fixed theming for game image dimensions. 2012-10-13 18:51:35 -05:00
Aloshi 8120fcb54d The game list can no longer be left-aligned unless the detailed view is active. 2012-10-13 18:40:44 -05:00
Aloshi 61c9b10abd New game image theming tags! See THEMES.md for details.
Also, some minor fixes all around (game descriptions no longer appear while scrolling, woo!).
2012-10-13 18:37:51 -05:00
Aloshi 65701c58c1 Added some more menu sound theming tags.
Menu scroll sound now also applies to the fast select menu.
2012-10-13 15:05:43 -05:00
Aloshi 7f50376fd0 Added SDL_INIT_AUDIO flag to SDL initialization. 2012-10-13 13:35:13 -05:00
Aloshi de145a6959 Updated README.md to include SDL_mixer in the list of required libraries. 2012-10-13 13:32:33 -05:00
Aloshi ea1a3117a5 Added menu sounds. See THENMES.md for more details. 2012-10-13 13:29:53 -05:00
Aloshi 20aa6d2a6e Updated THEMES.md to reflect tiling changes. 2012-10-10 10:26:14 -05:00
Aloshi 640c3b52bc Redid tiling!
Now faster (always uses 6 verticies thanks to wrapped textures) and precise (properly cuts off).
2012-10-10 10:21:03 -05:00
Aloshi b6264f4858 Fixed GuiBox/GuiFastSelect render order. 2012-10-10 08:56:34 -05:00
Aloshi b6afbd8c09 Fixed GuiBox's background being positioned wrong. 2012-10-10 08:54:39 -05:00
Aloshi 6de46003d9 Added theming tag for the Fast Select box's text color. 2012-10-10 08:51:48 -05:00
Aloshi 9b3589a22f Added theme tags for the Fast Select GuiBox.
See THEMES.md for more detail.
2012-10-07 17:59:20 -05:00
Aloshi 57461ba676 More progress with GuiBox. 2012-10-07 17:25:51 -05:00
Aloshi 41f164e53b Further work on GuiBox. 2012-10-07 16:56:33 -05:00
Aloshi 62336ab2fb Fixed a long-standing bug with detailed GuiGameList detection after mapping input. 2012-10-05 15:18:36 -05:00
Aloshi aea93748d5 Began working on GuiBox for theming of boxes (a revolutionary concept). 2012-10-05 15:04:12 -05:00
Aloshi a3c128f4ce GuiFastSelect is working.
Should be able to map a joystick input to Fast Select too, but untested.
2012-10-05 08:44:18 -05:00
Aloshi 31aebf3a7d Added <listSelectedColor> tag.
Began implementing GuiFastSelect. You can see what's currently in place by holding F2 and pressing up/down.
Hopefully fixed nearest neighbor filters with GuiImage.
2012-09-30 22:29:55 -05:00
Aloshi e08391080b SDL is now fully shut down with the RPi renderer. 2012-09-29 13:14:31 -05:00