Aloshi
fd5508a749
Fixed rare crash when pressing start in GuiSettings to close windows.
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Changed scraping complete message a bit.
Made spacing in GuiMsgBox better when there are multiple lines.
2014-05-01 11:37:40 -05:00
Aloshi
78a3f94e1e
Changed folder structure significantly.
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The ~/.emulationstation folder is now organized into categories. Everything probably broke again.
Added support for "theme sets," instead of just one theme for each system.
Read the top of THEMES.md for more information.
Added support for reading from `/etc/emulationstation/` for themes,
gamelists, and es_systems.cfg.
Updated documentation to match.
2014-04-30 21:15:13 -05:00
Aloshi
e33e76cb5e
Better styling for single game scraping screen.
2014-04-30 15:57:12 -05:00
Aloshi
b33a03fe83
Transition style now also affects launch transition.
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"Fade" only does a fade. "Slide" does the old move camera + fade effect.
2014-04-30 12:40:25 -05:00
Aloshi
a9514843b4
Changed metadata text entry prompts to be more descriptive.
2014-04-30 12:16:56 -05:00
Aloshi
63113aeea7
Start now closes most submenus.
2014-04-30 11:55:10 -05:00
Aloshi
fc96849f08
Fixed input not getting passed to DateTimeComponents in GuiMetaDataEd.
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Fixed vertex rounding for RatingComponent. Rating no longer "wiggles" as you change the value in GuiMetaDataEd.
2014-04-27 22:03:55 -05:00
Aloshi
2abc4f2f3a
Add number of games skipped to scraper result dialog.
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After pressing the "SKIP" button, the cursor is now reset to the result list.
2014-04-27 21:47:06 -05:00
Aloshi
0b3a0d0e4e
Fixed compiling on Linux.
2014-04-20 14:23:49 -05:00
Aloshi
bff6295bb0
More repositioning for ScraperSearchComponent in auto mode.
2014-04-19 19:07:14 -05:00
Aloshi
b0f36b0a91
Adjusted design of ScraperSearchComponent in "auto" mode.
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"Select" now closes the game options menu if it's already open.
2014-04-19 18:18:17 -05:00
Aloshi
84565354dc
No longer show "input" and "skip" buttons when scraping in auto mode.
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Fixed ScraperSearchComponent stopping in auto mode when it found a game with no results.
2014-04-19 17:24:59 -05:00
Aloshi
04df8fece6
Added active/inactive state to TextEditComponent.
2014-04-19 16:58:01 -05:00
Aloshi
b4f6f98e1a
Fixed RatingComponent height on ScraperSearchComponent.
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Removed clip rect for TextComponent. Needed to set TextComponent texst area size to letter height keep spacing right, but special characters like ()[!] drop lower even when capitalized, and would get cut off.
2014-04-19 16:29:59 -05:00
Aloshi
f601531ec6
Added "displayName" to MetaDataDecls and updated GuiMetaDataEd accordingly.
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This was "desc" gets displayed as "description", spaces can be used, etc.
2014-04-19 15:38:55 -05:00
Aloshi
8ffa56e652
Changed title format for GuiMetaDataEd.
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Started fixing some alignment stuff for the editors too.
2014-04-19 15:21:15 -05:00
Aloshi
d0416f8634
Can now specify font for MenuComponent's title.
2014-04-19 14:16:01 -05:00
Aloshi
c7434c52fd
Added spacing to rating stars.
2014-04-19 13:52:56 -05:00
Aloshi
dedfcfea4c
Split busy animation into its own component for reusability.
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Changed the design a bit.
The ScraperSearchComponent now grays out entirely + displays the busy animation in the center.
2014-04-19 13:37:10 -05:00
Aloshi
6d4288f245
Added busy animation + "WORKING..." to the ScraperSearchComponent.
2014-04-18 19:46:55 -05:00
Aloshi
4db210f770
Added AnimatedImageComponent.
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Just animates a sequence of images, very straightforward.
Added files for busy animation.
2014-04-18 19:00:49 -05:00
Aloshi
e26c927aef
Merge branch 'showgamecount' into unstable
2014-04-18 17:33:28 -05:00
Aloshi
a9622126cb
Tweaked search window size.
2014-04-18 17:31:56 -05:00
Aloshi
da581b70f2
Changed how game count is shown.
2014-04-18 17:28:28 -05:00
Aloshi
a61b8fb18e
Merge branch 'unstable' into showgamecount
2014-04-18 13:08:55 -05:00
Aloshi
43bc4f5fe2
Changed InputManager to be a singleton.
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Considering it has global state I don't know why it was being kept as part of the Window class.
2014-04-18 13:07:32 -05:00
Aloshi
7ef4d2f89e
Display number of games available under SystemView.
2014-04-18 12:27:00 -05:00
Aloshi
b968349864
Improved animation system.
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Now supports animation delays, canceling, and forcibly finishing animations.
See GuiComponent::cancelAnimation(), finishAnimation(), and new parameters for setAnimation().
2014-04-18 12:19:46 -05:00
Aloshi
e842321b00
Removed dependency on libboost-regex.
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It was kind of silly to pull in the entire lib for exactly one regular expression.
2014-04-16 12:32:40 -05:00
Aloshi
8608ecc9eb
Added cancelAnimation(slot) to GuiComponent.
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Like stopAnimation, but does not call finishedCallback.
All animations are now canceled when a GuiComponent is deleted (fixes a crash when closing ES while the "launch game" animation is playing).
2014-04-14 21:03:11 -05:00
Aloshi
fc5ca0019c
Added version string to bottom of the menu.
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Changed around some version string constants.
Fixed GuiInputConfig assigning "key up" Input instead of the "key down" input (breaks joystick axes, generates warnings).
2014-04-13 19:33:00 -05:00
Aloshi
b88e99b9bf
GuiInputConfig now supports hold-to-skip for certain inputs.
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InputManager now properly sends Backspace keydown input events.
InputConfig now supports unmapping particular inputs by name.
2014-04-12 21:09:54 -05:00
Aloshi
11f19a80d3
Add -O3 flags back to gcc compilation.
2014-04-12 15:14:40 -05:00
Aloshi
ac0bdb47ed
Optimized the hell out of ImageComponent.
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(been saving this one for a rainy day...)
Fixed sort order assert triggered by std::sort when sorting help prompts.
2014-04-11 20:48:13 -05:00
Aloshi
9955261a1e
Changed Window to cache the framerate string as a TextCache instead of regenerate it every frame which was significantly impacting the framerate because I am dumb.
2014-04-11 19:42:04 -05:00
Aloshi
1b66150fe7
Help prompts are now sorted, to the order [dpad] [face buttons] [start/select].
2014-04-06 19:24:01 -05:00
Aloshi
e5bada7f51
Some styling changes, a little refactoring of RatingComponent.
2014-04-06 19:15:02 -05:00
Aloshi
062a004e4a
Added support for automatic rasterization sizes (leave width or height as 0).
2014-04-06 18:55:57 -05:00
Aloshi
cafa1b5b8d
Fixed dpad_all.svg.
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Added "DebugText" setting that causes TextComponents to draw a background of their size + the area of their TextCache.
It can be toggled with Ctrl-T when running with --debug.
Added std::cout output when specifying overriding home path.
2014-04-05 12:48:38 -05:00
Aloshi
9acfda6e1a
New "GuiGamelistOptions" to replace fast select.
2014-04-05 00:41:08 -05:00
Aloshi
c1385d4834
Updated nanosvg.
2014-04-04 15:00:54 -05:00
Aloshi
480b19dcca
Fixed some missing settings.
2014-04-04 14:12:28 -05:00
Aloshi
526c0bb038
Fixed an error with GuiInputConfig initialization that was triggering an assert.
2014-03-29 18:42:40 -05:00
Aloshi
8d67cc1053
Fix edge case with image vertex rounding leading to texture-ImageComponent size incongruencies.
2014-03-29 18:03:38 -05:00
Aloshi
aa65a80039
Redid SystemView to keep "selected" versions of logos.
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Should make SVG logos look better + no more pixelated text.
2014-03-29 16:55:32 -05:00
Aloshi
e719a867be
Updated nanosvg.
2014-03-29 08:51:59 -05:00
Aloshi
6f64e647b9
GuiScraperMulti now reports the number of games scraped.
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Added proper horizontal padding to GuiMsgBox.
2014-03-28 20:58:45 -05:00
Aloshi
391e299f79
Give an error message if a scrape is started with no games selected.
2014-03-28 20:08:59 -05:00
Aloshi
b3dcdb52eb
Added vram usage tracking (font textures + normal textures).
2014-03-27 16:47:25 -05:00
Aloshi
58452b4e70
Updated help SVGs with better spacing.
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Fixed NinePatchComponent not accepting sizes less than the original texture.
Design tweaks to GuiTextEditPopup.
Statistics are no longer displayed in GuiMetaDataEd.
2014-03-25 18:41:50 -05:00