Commit graph

4625 commits

Author SHA1 Message Date
Leon Styhre 610ac9adb3 Implemented dynamic texture allocation to the font handling. 2022-10-10 20:32:35 +02:00
Leon Styhre 4cedd9119f Fixed some help icons that were inadvertently set as slightly transparent.
Also removed some obsolete help graphics files.
2022-10-10 20:09:53 +02:00
Leon Styhre 6af1f76be8 Fixed an issue where the help system was rendered on top of the menus. 2022-10-10 20:07:40 +02:00
Leon Styhre 0232635504 Refactoring/cleanup. 2022-10-09 19:13:54 +02:00
Leon Styhre 0757156caf Improved error handling for unloadable font files. 2022-10-09 18:01:30 +02:00
Leon Styhre 50832a5b64 Some code cleanup. 2022-10-09 17:59:27 +02:00
Leon Styhre 565c4a1187 (slate-DE) Removed the unused blank.ttf font. 2022-10-09 12:03:26 +02:00
Leon Styhre fdcd4a4a9d (Windows) Fixed an MSVC compiler warning. 2022-10-08 11:22:46 +02:00
Leon Styhre f7d72b4176 Fixed an issue where rlottie was built as a shared library on Unix and macOS. 2022-10-08 11:12:45 +02:00
Leon Styhre c7a035127c The rlottie library is now built as optimized and without debug info on Unix and macOS.
Also disabled some annoying warning messages when compiling rlottie.
2022-10-08 11:04:51 +02:00
Leon Styhre 660348e0d9 (Windows) Added stripping of some dependency DLL files. 2022-10-08 10:59:05 +02:00
Leon Styhre e02adfeb7a Explicitly set some dependencies to the Release build type on macOS and Windows. 2022-10-08 10:54:44 +02:00
Leon Styhre a142da3d34 Line breaks are now filtered out from systems names and system full names if specified as such in the es_systems.xml file. 2022-10-08 10:02:12 +02:00
Leon Styhre d927135034 Fixed an issue where line breaks were included in single-line text entries. 2022-10-08 10:00:40 +02:00
Leon Styhre 508ea87963 Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
Leon Styhre 13a603a687 Documentation update. 2022-10-02 17:11:18 +02:00
Leon Styhre 355269c731 Added FinalBurn Neo standalone and MAME standalone as alternative emulators for various SNK Neo Geo systems.
Also revised some supported file extensions for said systems.
2022-10-02 17:03:12 +02:00
Leon Styhre 5d7f36d432 (macOS) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:24:45 +02:00
Leon Styhre 64a112747c (Windows) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:05:02 +02:00
Leon Styhre 8f6262a3a9 Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
Leon Styhre e7f1a0f36c Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00
Leon Styhre bfdeb2e004 Video player code cleanup. 2022-09-29 22:32:57 +02:00
Leon Styhre 993efe8504 Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
Leon Styhre 28209ecf08 Documentation update. 2022-09-28 18:33:03 +02:00
Leon Styhre 2c84e9c59b Fixed two SliderComponent issues with inconsistent knob placements.
Also improved the component for use with vertical resolutions and cleaned up some code.
2022-09-28 17:23:44 +02:00
Leon Styhre f048d06b95 Fixed a text abbreviation issue. 2022-09-28 17:21:02 +02:00
Leon Styhre 49c9710afc Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
Leon Styhre fd20ecb142 Documentation update. 2022-09-27 21:57:52 +02:00
Leon Styhre 87d1c19e68 Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
Leon Styhre 7d3a3e6b30 (Linux) A current SDL library version is now built and included with the AppImage releases. 2022-09-27 18:01:01 +02:00
Leon Styhre c036323039 (Windows) Updated the CMake configuration for the new SDL and FFmpeg libraries. 2022-09-27 17:54:31 +02:00
Leon Styhre 8d6851d66b (macOS) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue where the wrong SDL release type was built.
2022-09-27 17:52:36 +02:00
Leon Styhre e9fd585312 (Windows) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue with an invalid FFmpeg library download URL.
2022-09-27 17:50:09 +02:00
Leon Styhre 430d3e5e30 Changed the default OpenGL version on the Steam Deck from 3.3 to 4.6 2022-09-27 17:47:10 +02:00
Leon Styhre 15e30bc0ca Increased the minimum VRAM limit from 80 MiB to 128 MiB. 2022-09-27 17:43:27 +02:00
Leon Styhre 9d1c352968 Fixed a System view fade transition issue. 2022-09-27 17:39:00 +02:00
Leon Styhre 7a5daaa6fa Increased the default VRAM limit from 256 MiB to 384 MiB.
Also enabled video framerate upscaling by default on the Steam Deck.
2022-09-27 17:38:02 +02:00
Leon Styhre d91beb5832 Documentation update. 2022-09-26 23:18:03 +02:00
Leon Styhre 61a8e527ed Documentation update. 2022-09-26 20:10:45 +02:00
Leon Styhre 06fd76abc3 Added a fadeAbovePrimary property to control whether elements above the system view carousel and textlist should be rendered during fade transitions. 2022-09-26 20:02:31 +02:00
Leon Styhre 577ed366b4 Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
Leon Styhre 1c10fb7466 Documentation update. 2022-09-25 23:03:25 +02:00
Leon Styhre 035b1004db Added application platform identifiers for ScreenScraper. 2022-09-25 22:57:43 +02:00
Leon Styhre 16c858bdc2 Added a RetroDECK CMake build option. 2022-09-25 22:55:07 +02:00
Leon Styhre 65999e5a09 Fixed a SystemView clipping issue. 2022-09-25 20:55:26 +02:00
Leon Styhre 123f29aa43 Fixed multiple issues with carousel on-demand texture loading.
Also cleaned up some code.
2022-09-25 19:38:24 +02:00
Leon Styhre b9af765657 (slate-DE) Added a text background color to the gamelist carousel in the theme engine test 3 variant. 2022-09-25 13:08:10 +02:00
Leon Styhre 47dd0e33d1 Added fading support for carousel items if the hidden or count-as-game metadata fields have been set. 2022-09-25 13:06:09 +02:00
Leon Styhre ca52a1d7c5 Fixed a couple of custom collection issues when changing the game counter metadata entry.
Also made some general code cleanup.
2022-09-25 13:03:39 +02:00
Leon Styhre fcbe612a0b Fixed an issue where the text background opacity was not calculated correctly. 2022-09-25 10:02:24 +02:00