Leon Styhre
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8b5386df79
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Fixed an issue where corrupt SVG graphics could crash the application.
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2021-11-03 17:26:19 +01:00 |
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Leon Styhre
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2f09c21d3f
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Reversed a previous change that caused multiple texturing issues.
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2021-10-30 17:05:04 +02:00 |
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Leon Styhre
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ee80792e0f
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(Windows) Fixed two MSVC compiler warnings.
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2021-10-29 20:10:43 +02:00 |
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Leon Styhre
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0dc6f1e17a
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Removed the deprecated SVG scaleDuringLoad functionality.
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2021-10-29 19:43:07 +02:00 |
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Leon Styhre
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58345863b3
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Changed an RGBA vector getter from copy to reference to reduce CPU usage.
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2021-10-26 18:23:52 +02:00 |
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Leon Styhre
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3d3d951842
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Renamed alwaysRasterize to forceRasterization.
Also removed an unnecessary function call in ImageComponent.
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2021-10-26 18:22:41 +02:00 |
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Leon Styhre
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848e0a1a94
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Fixed an SVG graphics corruption issue.
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2021-10-26 18:13:31 +02:00 |
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Leon Styhre
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7ed0267f5b
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Made a large optimization to the SVG rasterization logic.
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2021-10-25 18:39:58 +02:00 |
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Leon Styhre
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dd94aeec96
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Fixed two casting issues.
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2021-10-23 15:53:31 +02:00 |
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Leon Styhre
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6cee6d2732
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Fixed multiple image scaling and rasterization issues.
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2021-10-23 15:45:44 +02:00 |
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Leon Styhre
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08888e00af
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Clarified the use of bundled include files.
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2021-10-06 18:41:21 +02:00 |
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Leon Styhre
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c78386e648
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Fixed an issue where defining a really small font size would crash the application.
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2021-09-30 19:49:18 +02:00 |
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Leon Styhre
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081fbc5665
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Made an optimization for SVG graphics to avoid a lot of unnecessary re-rasterizations.
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2021-09-27 20:59:33 +02:00 |
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Leon Styhre
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63767347f2
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Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-19 14:37:10 +02:00 |
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Leon Styhre
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0b6d987263
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Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-18 09:53:26 +02:00 |
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Leon Styhre
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5580de74b1
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Bundled the bold font version of Fontfabric Akrobat.
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2021-08-22 14:08:24 +02:00 |
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Leon Styhre
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6e882dd564
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Added support for upscaling bitmap images using linear filtering.
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2021-08-19 20:16:42 +02:00 |
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Leon Styhre
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12c853bc31
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Moved the remaining math functions to a math utility namespace.
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2021-08-17 22:11:16 +02:00 |
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Leon Styhre
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74e21e8c03
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Replaced some internal math functions with equivalents from the GLM library.
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2021-08-17 20:55:29 +02:00 |
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Leon Styhre
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7b5d673050
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Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
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2021-08-17 18:41:45 +02:00 |
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Leon Styhre
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1fb0ccef0d
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Replaced the internal Vector2f data type and functions with the GLM library equivalent.
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2021-08-16 18:25:01 +02:00 |
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Leon Styhre
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23fdc00044
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
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Leon Styhre
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651b7a4d02
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Fixed an issue with an endless loop when attempting to load a corrupt image file.
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2021-07-02 20:33:50 +02:00 |
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Leon Styhre
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b59f2da3e3
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Now skipping missing font file checks for bundled fonts.
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2021-07-02 18:51:01 +02:00 |
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Leon Styhre
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a277b9693b
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Fixed an issue where missing theme font files would crash the application.
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2021-07-02 18:34:04 +02:00 |
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Leon Styhre
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aeb74055d0
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Added a function to ImageComponent to crop fully transparent areas around an image.
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2021-06-12 21:08:35 +02:00 |
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Leon Styhre
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4b1c7c7f0a
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Update to make compilation work with NanoSVG as a Git subtree.
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2021-06-07 21:56:13 +02:00 |
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Leon Styhre
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f3f86c6e20
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Changed to unique_ptr for the threading in VideoFFmpegComponent and TextureDataManager.
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2021-05-12 22:49:24 +02:00 |
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Leon Styhre
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23903de1cf
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Minor cosmetic code cleanup.
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2021-03-27 10:26:13 +01:00 |
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Leon Styhre
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08e6f1b0dd
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Fixed some minor memory leaks in UIModeController, InputManager and Font.
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2021-03-19 18:34:10 +01:00 |
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Leon Styhre
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79d9150f65
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Very minor code cleanup.
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2021-03-14 09:36:50 +01:00 |
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Leon Styhre
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5099593d73
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The gamelist description text no longer scrolls above the starting position.
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2021-03-13 16:52:15 +01:00 |
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Leon Styhre
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172182a4e8
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Fixed an issue where long words would sometimes render partly outside the designated text area.
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2021-03-09 17:19:26 +01:00 |
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Leon Styhre
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0fe853fcb8
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Added the Ubuntu Condensed font to handle some rare special characters.
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2021-02-07 14:29:54 +01:00 |
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Leon Styhre
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74ba7d0590
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The 'Gamelist on startup' setting now shows the full system names.
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2021-01-30 15:52:10 +01:00 |
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Leon Styhre
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0974e7b593
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Replaced the main application font.
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2021-01-28 20:06:12 +01:00 |
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Leon Styhre
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969be161d9
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Some minor log output changes.
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2021-01-25 18:15:01 +01:00 |
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Leon Styhre
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b5b70a4931
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Increased the font texture buffers to avoid crashes when running at low resolutions.
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2021-01-16 20:56:14 +01:00 |
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Leon Styhre
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69fa54f61a
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Fixed two MSVC compiler warnings.
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2021-01-16 18:13:00 +01:00 |
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Leon Styhre
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09e5095a08
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Fixed an issue where large text sizes at high resolutions would crash the application.
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2021-01-16 18:05:48 +01:00 |
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Leon Styhre
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b0bd77eb7f
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Log output improvement for TextureData.
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2021-01-15 20:09:01 +01:00 |
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Leon Styhre
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0bc707a828
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Added support for scaling textures during load for raster files.
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2021-01-15 18:39:19 +01:00 |
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Leon Styhre
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1148f941a9
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Added support for scaling SVG graphics files directly when loading them.
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2021-01-14 22:25:44 +01:00 |
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Leon Styhre
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34e10ec319
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Minor code cleanup and log output changes.
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2021-01-13 19:48:31 +01:00 |
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Leon Styhre
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c95334756d
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Fixed a lot of MSVC compiler warnings.
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2020-12-29 12:54:24 +01:00 |
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Leon Styhre
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e6847a09c7
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(Windows) Fixed some MinGW compile errors.
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2020-12-28 23:49:34 +01:00 |
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Leon Styhre
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9ec3f19482
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(Windows) Added support for the MSVC compiler.
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2020-12-28 23:23:01 +01:00 |
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Leon Styhre
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963f93e0f8
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Replaced the custom math functions with standard C++ functions.
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2020-12-28 11:29:32 +01:00 |
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Leon Styhre
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0cce86beca
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Created a common pixel conversion function for both renderers.
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2020-12-18 16:49:11 +01:00 |
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Leon Styhre
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debf072a0e
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
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