Commit graph

294 commits

Author SHA1 Message Date
Leon Styhre d2d6813a54 Fixed multiple issues with the UI modes. 2021-01-05 10:45:32 +01:00
Leon Styhre 1a746ac98f Fixed an issue where the text scrolling speed would change relative to the screen resolution.
Also added a fade-in animation when the scrolling resets to the start position.
2021-01-02 21:17:23 +01:00
Leon Styhre c95334756d Fixed a lot of MSVC compiler warnings. 2020-12-29 12:54:24 +01:00
Leon Styhre 0365e9c572 Fixed some MSVC compiler warnings. 2020-12-29 11:06:01 +01:00
Leon Styhre 9ec3f19482 (Windows) Added support for the MSVC compiler. 2020-12-28 23:23:01 +01:00
Leon Styhre 963f93e0f8 Replaced the custom math functions with standard C++ functions. 2020-12-28 11:29:32 +01:00
Leon Styhre 51ab69b54c Fixed an issue where some SVG graphics would have their right side cut off slightly. 2020-12-23 20:32:12 +01:00
Leon Styhre bde34ddffd Further modernizations of the audio handling code. 2020-12-22 23:27:23 +01:00
Leon Styhre cfff577549 Implemented a better way to mute videos. 2020-12-20 20:37:31 +01:00
Leon Styhre 46c178af1d Added volume controls for navigation sounds and the video player. 2020-12-20 16:41:58 +01:00
Leon Styhre 0cce86beca Created a common pixel conversion function for both renderers. 2020-12-18 16:49:11 +01:00
Leon Styhre ade0160ffe Made the switches slightly smaller in the metadata editor.
Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
2020-12-17 20:49:20 +01:00
Leon Styhre bddc87bbcc Changed some more code from C to C++ 2020-12-17 20:43:52 +01:00
Leon Styhre debf072a0e Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
Leon Styhre 6c62b23da8 Fixed an issue where videos would not pause on screensaver activation. 2020-12-16 18:03:23 +01:00
Leon Styhre 29abe2dc8c Removed the deprecated PowerSaver. 2020-12-16 17:57:10 +01:00
Leon Styhre 0c7e02e6f4 The scraper filter setting is now retained throughout the program session. 2020-12-16 17:35:23 +01:00
Leon Styhre 98d99ef8bb Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
Leon Styhre e30e636780 Fixed an issue where game media would not get rendered during gamelist transitions. 2020-11-18 22:26:58 +01:00
Leon Styhre 0b6dce687e Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
Leon Styhre 623c302174 Cosmetic code cleanup of VideoComponent. 2020-11-17 22:13:33 +01:00
Leon Styhre 635e7d2cdd Added a menu option to enable and disable video pillarboxes.
Also did some general code cleanup of VideoVlcComponent.
2020-11-17 17:20:25 +01:00
Leon Styhre bbb5575334 Added black areas around videos with non-standard aspect ratios. 2020-11-16 23:34:08 +01:00
Leon Styhre 53cacd5eac Renamed VideoPlayerComponent to VideoOmxComponent. 2020-11-12 17:40:06 +01:00
Leon Styhre 00ba2e78ab Improvements to the screensaver and game overlay.
Also added functionality to jump to a game from the screensaver (without launching it).
2020-11-12 17:13:24 +01:00
Leon Styhre 6368ae0cc1 OCD update renaming ScreenSaver to Screensaver. 2020-11-10 22:33:57 +01:00
Leon Styhre bbb2aa5217 Overhaul of the screensaver. 2020-11-10 22:18:20 +01:00
Leon Styhre 2c3b452401 Some cosmetic code cleanup and some small documentation updates. 2020-11-08 22:58:06 +01:00
Leon Styhre 3336f50e04 Added a file that was missing in the last commit. 2020-11-08 13:23:50 +01:00
Leon Styhre bd33d5a3b9 Implemented (somehow) proper inversions for images in menus. 2020-11-08 13:03:45 +01:00
Leon Styhre 1af7e3eda4 Added support for hidden text fields (intended for passwords). 2020-11-07 12:50:30 +01:00
Leon Styhre 8131b81761 Editing now starts by default for the text edit popups. 2020-11-07 12:45:57 +01:00
Leon Styhre 9f747e161d Rewrote collection settings to the new settings logic. 2020-11-06 20:27:41 +01:00
Leon Styhre 1a6bec2e3b Overhaul of settings code. 2020-11-05 18:18:11 +01:00
Leon Styhre 3e8a5391e1 Videos now always start to play immediately if there is no static image. 2020-10-20 21:24:29 +02:00
Leon Styhre 5838481e0d Small adjustments to ScrollableContainer timings. 2020-10-18 11:03:49 +02:00
Leon Styhre 35c7c7ec09 Removed deprecated code for handling video subtitles. 2020-10-17 16:06:48 +02:00
Leon Styhre 930bdce576 Fixed multiple issues reported by the Clang static analyzer. 2020-10-17 14:05:41 +02:00
Leon Styhre 13e0735dda Implemented variable scrolling speed for ScrollableContainer. 2020-10-17 12:16:58 +02:00
Leon Styhre 2768380446 Fixed several errors reported by Valgrind. 2020-10-11 18:57:37 +02:00
Leon Styhre 5cd83899f0 Fixed a regression where the video would not pause when launching a game. 2020-10-10 15:46:01 +02:00
Leon Styhre 107c747374 Fixed a regression where the graying-out of menu entries didn't work. 2020-09-27 14:41:59 +02:00
Leon Styhre 08a2602fe2 Added function to unpause video. 2020-09-26 22:15:36 +02:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 83bae1e963 When marking or unmarking a game as favorite, the cursor position is now retained. 2020-09-20 10:05:03 +02:00
Leon Styhre fd92f7f86d Implemented the same opacity animation for the video style as for the detailed style. 2020-09-18 20:43:46 +02:00
Leon Styhre afa91aa093 Fixed an issue where long game names would sometimes not scroll. 2020-09-18 18:19:02 +02:00
Leon Styhre f4e24bdd56 Fixed an issue where the cursor would end up outside text fields for long strings. 2020-09-18 18:16:12 +02:00
Leon Styhre d4f5b2d20d Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre 2a852170a8 (Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre ae7c9dabb8 Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre db0e15f5e8 Fixed an annoying scrolling issue that also affected the application performance. 2020-09-13 19:08:17 +02:00
Leon Styhre 02c9b4fb28 Several small improvements to the video view style.
Also partly rearranged the UI menu.
2020-09-13 14:28:06 +02:00
Leon Styhre 66829b4ffa Added multiple animations and effects (mostly using shaders). 2020-09-13 13:21:38 +02:00
Leon Styhre a34bc45e56 Added an opacity shader. 2020-09-12 19:17:26 +02:00
Leon Styhre 79b5bfffef Some minor cosmetic changes. 2020-09-04 19:05:48 +02:00
Leon Styhre 9da16dd00e Some minor cosmetic code changes. 2020-08-30 22:25:38 +02:00
Leon Styhre d512c2b11d Implemented OpenGL GLSL shader support. 2020-08-30 22:19:37 +02:00
Leon Styhre a6c8f8034e Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp(). 2020-08-30 22:03:11 +02:00
Leon Styhre feb6577dbc Changed to full system name sorting for the system view and scraper selector. 2020-08-24 18:51:55 +02:00
Leon Styhre 88a5962926 Changed '#ifdef' to '#if defined()' throughout the code. 2020-08-23 17:04:30 +02:00
Leon Styhre af5a48ed10 Removed unnecessary #ifdefs for the SDL2 include files. 2020-08-23 16:15:06 +02:00
Leon Styhre 31fae9678a (macOS) Made playing of videos work. 2020-08-23 15:42:10 +02:00
Leon Styhre ad960b28ac Various updates to make the application compile on macOS. 2020-08-17 19:15:05 +02:00
Leon Styhre 5b93c40365 Adjusted the scroll speed and scroll delay for the game descriptions. 2020-08-15 10:15:17 +02:00
Leon Styhre d45e72e10c Fixed incorrect knob position for SliderComponent for non-zero minimum values. 2020-08-08 12:33:55 +02:00
Leon Styhre 22ed97c6d8 Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
2020-08-06 18:16:31 +02:00
Leon Styhre 2a3d78bef2 Text opacity is now lowered for games marked not to be counted, and for hidden games. 2020-08-06 16:48:32 +02:00
Leon Styhre 2c6bc918d6 Scraping options not supported by TheGamesDB are now grayed out in the menu.
This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
2020-08-05 19:31:59 +02:00
Leon Styhre 3ae0726d1a Improvements to the date and time handling. 2020-08-02 15:56:32 +02:00
Leon Styhre 3923ad32c6 Fixed an issue where trigger input in menus wasn't handled correctly. 2020-08-02 15:04:43 +02:00
Leon Styhre 3f8e5a001b Changed the handling of blank game name entries in the metadata editor. 2020-08-02 11:45:59 +02:00
Leon Styhre ce9d5c2599 Fixed the screensaver random function so it does not show the same game twice in a row.
Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
2020-07-28 11:10:14 +02:00
Leon Styhre 6090ff3df8 Improved handling of audio settings for video files. 2020-07-27 21:31:02 +02:00
Leon Styhre 9f0e587b1a Harmonized some screensaver options. 2020-07-27 20:38:22 +02:00
Leon Styhre 58ba42ed54 Removed scaling and CaptionsCompatibility option for the video screensaver. 2020-07-27 20:20:58 +02:00
Leon Styhre a90fb33cc7 (Windows) Fixed an issue where the date was shown as unknown during scraping. 2020-07-20 10:19:15 +02:00
Leon Styhre 8fcb56cfb3 Made game launching on Windows much more seamless.
Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre 70d0057295 Both user changes and scraper changes are now color marked in the metadata editor.
User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre 57d6dab2cc Some cosmetic code changes. 2020-07-13 20:58:25 +02:00
Leon Styhre 76aa239855 Initial update to make the application build and run on Windows.
Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre eeae8033bd Use SDL2 include files instead of those for SDL version 1.
This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre 8fefc9232c Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 53ef1e5be7 Added navigation sounds to left and right triggers.
Also added left and right trigger navigation to grid view, to jump to the first and last game of the gamelist.
2020-06-15 22:55:47 +02:00
Leon Styhre 4098c64468 Implemented shoulder- and triggerbutton navigation to TextEditComponent (i.e. text edit quickjumps). 2020-06-13 21:55:58 +02:00
Leon Styhre f1f82ac29f Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs. 2020-06-13 10:25:09 +02:00
Leon Styhre 4c67dae788 Added color marking to GuiMetaDataEd for newly scraped data. 2020-06-10 19:54:37 +02:00
Leon Styhre 4a38271f6a Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections. 2020-06-09 20:03:31 +02:00
Leon Styhre c5e70385dd Expanded support for help system theming to entire application, as before it was only partially implemented. 2020-06-07 20:09:02 +02:00
Leon Styhre b7d4274c6e Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver. 2020-06-07 10:57:49 +02:00
Leon Styhre a104b653ae Mapped button Y to backspace in TextEditComponent. 2020-06-06 22:26:35 +02:00
Leon Styhre f5376defe0 Changed to ISO 8601 date format and tidied up the scraper search screen. 2020-06-06 22:04:05 +02:00
Leon Styhre 709e6b996e Code cleanup and code documentation. Only cosmetic changes in this commit. 2020-06-06 16:48:05 +02:00
Leon Styhre b7feedd287 Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component. 2020-06-06 14:14:13 +02:00
Leon Styhre 90735d44e3 Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Leon Styhre 6303aa5664 Updated VLC video playing to use modern asynchronous media parsing 2020-05-15 18:35:30 +02:00
Leon Styhre 0aafc1314a Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES 2020-05-15 18:08:26 +02:00