Aloshi
e33e76cb5e
Better styling for single game scraping screen.
2014-04-30 15:57:12 -05:00
Aloshi
b33a03fe83
Transition style now also affects launch transition.
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"Fade" only does a fade. "Slide" does the old move camera + fade effect.
2014-04-30 12:40:25 -05:00
Aloshi
a9514843b4
Changed metadata text entry prompts to be more descriptive.
2014-04-30 12:16:56 -05:00
Aloshi
63113aeea7
Start now closes most submenus.
2014-04-30 11:55:10 -05:00
Aloshi
fc96849f08
Fixed input not getting passed to DateTimeComponents in GuiMetaDataEd.
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Fixed vertex rounding for RatingComponent. Rating no longer "wiggles" as you change the value in GuiMetaDataEd.
2014-04-27 22:03:55 -05:00
Aloshi
2abc4f2f3a
Add number of games skipped to scraper result dialog.
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After pressing the "SKIP" button, the cursor is now reset to the result list.
2014-04-27 21:47:06 -05:00
Aloshi
0b3a0d0e4e
Fixed compiling on Linux.
2014-04-20 14:23:49 -05:00
Aloshi
bff6295bb0
More repositioning for ScraperSearchComponent in auto mode.
2014-04-19 19:07:14 -05:00
Aloshi
b0f36b0a91
Adjusted design of ScraperSearchComponent in "auto" mode.
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"Select" now closes the game options menu if it's already open.
2014-04-19 18:18:17 -05:00
Aloshi
84565354dc
No longer show "input" and "skip" buttons when scraping in auto mode.
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Fixed ScraperSearchComponent stopping in auto mode when it found a game with no results.
2014-04-19 17:24:59 -05:00
Aloshi
04df8fece6
Added active/inactive state to TextEditComponent.
2014-04-19 16:58:01 -05:00
Aloshi
b4f6f98e1a
Fixed RatingComponent height on ScraperSearchComponent.
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Removed clip rect for TextComponent. Needed to set TextComponent texst area size to letter height keep spacing right, but special characters like ()[!] drop lower even when capitalized, and would get cut off.
2014-04-19 16:29:59 -05:00
Aloshi
f601531ec6
Added "displayName" to MetaDataDecls and updated GuiMetaDataEd accordingly.
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This was "desc" gets displayed as "description", spaces can be used, etc.
2014-04-19 15:38:55 -05:00
Aloshi
8ffa56e652
Changed title format for GuiMetaDataEd.
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Started fixing some alignment stuff for the editors too.
2014-04-19 15:21:15 -05:00
Aloshi
d0416f8634
Can now specify font for MenuComponent's title.
2014-04-19 14:16:01 -05:00
Aloshi
c7434c52fd
Added spacing to rating stars.
2014-04-19 13:52:56 -05:00
Aloshi
dedfcfea4c
Split busy animation into its own component for reusability.
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Changed the design a bit.
The ScraperSearchComponent now grays out entirely + displays the busy animation in the center.
2014-04-19 13:37:10 -05:00
Aloshi
6d4288f245
Added busy animation + "WORKING..." to the ScraperSearchComponent.
2014-04-18 19:46:55 -05:00
Aloshi
4db210f770
Added AnimatedImageComponent.
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Just animates a sequence of images, very straightforward.
Added files for busy animation.
2014-04-18 19:00:49 -05:00
Aloshi
e26c927aef
Merge branch 'showgamecount' into unstable
2014-04-18 17:33:28 -05:00
Aloshi
a9622126cb
Tweaked search window size.
2014-04-18 17:31:56 -05:00
Aloshi
da581b70f2
Changed how game count is shown.
2014-04-18 17:28:28 -05:00
Aloshi
a61b8fb18e
Merge branch 'unstable' into showgamecount
2014-04-18 13:08:55 -05:00
Aloshi
43bc4f5fe2
Changed InputManager to be a singleton.
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Considering it has global state I don't know why it was being kept as part of the Window class.
2014-04-18 13:07:32 -05:00
Aloshi
7ef4d2f89e
Display number of games available under SystemView.
2014-04-18 12:27:00 -05:00
Aloshi
b968349864
Improved animation system.
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Now supports animation delays, canceling, and forcibly finishing animations.
See GuiComponent::cancelAnimation(), finishAnimation(), and new parameters for setAnimation().
2014-04-18 12:19:46 -05:00
Aloshi
e842321b00
Removed dependency on libboost-regex.
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It was kind of silly to pull in the entire lib for exactly one regular expression.
2014-04-16 12:32:40 -05:00
Aloshi
8608ecc9eb
Added cancelAnimation(slot) to GuiComponent.
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Like stopAnimation, but does not call finishedCallback.
All animations are now canceled when a GuiComponent is deleted (fixes a crash when closing ES while the "launch game" animation is playing).
2014-04-14 21:03:11 -05:00
Aloshi
fc5ca0019c
Added version string to bottom of the menu.
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Changed around some version string constants.
Fixed GuiInputConfig assigning "key up" Input instead of the "key down" input (breaks joystick axes, generates warnings).
2014-04-13 19:33:00 -05:00
Aloshi
b88e99b9bf
GuiInputConfig now supports hold-to-skip for certain inputs.
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InputManager now properly sends Backspace keydown input events.
InputConfig now supports unmapping particular inputs by name.
2014-04-12 21:09:54 -05:00
Aloshi
11f19a80d3
Add -O3 flags back to gcc compilation.
2014-04-12 15:14:40 -05:00
Aloshi
ac0bdb47ed
Optimized the hell out of ImageComponent.
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(been saving this one for a rainy day...)
Fixed sort order assert triggered by std::sort when sorting help prompts.
2014-04-11 20:48:13 -05:00
Aloshi
9955261a1e
Changed Window to cache the framerate string as a TextCache instead of regenerate it every frame which was significantly impacting the framerate because I am dumb.
2014-04-11 19:42:04 -05:00
Aloshi
1b66150fe7
Help prompts are now sorted, to the order [dpad] [face buttons] [start/select].
2014-04-06 19:24:01 -05:00
Aloshi
e5bada7f51
Some styling changes, a little refactoring of RatingComponent.
2014-04-06 19:15:02 -05:00
Aloshi
062a004e4a
Added support for automatic rasterization sizes (leave width or height as 0).
2014-04-06 18:55:57 -05:00
Aloshi
cafa1b5b8d
Fixed dpad_all.svg.
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Added "DebugText" setting that causes TextComponents to draw a background of their size + the area of their TextCache.
It can be toggled with Ctrl-T when running with --debug.
Added std::cout output when specifying overriding home path.
2014-04-05 12:48:38 -05:00
Aloshi
9acfda6e1a
New "GuiGamelistOptions" to replace fast select.
2014-04-05 00:41:08 -05:00
Aloshi
c1385d4834
Updated nanosvg.
2014-04-04 15:00:54 -05:00
Aloshi
480b19dcca
Fixed some missing settings.
2014-04-04 14:12:28 -05:00
Aloshi
526c0bb038
Fixed an error with GuiInputConfig initialization that was triggering an assert.
2014-03-29 18:42:40 -05:00
Aloshi
8d67cc1053
Fix edge case with image vertex rounding leading to texture-ImageComponent size incongruencies.
2014-03-29 18:03:38 -05:00
Aloshi
aa65a80039
Redid SystemView to keep "selected" versions of logos.
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Should make SVG logos look better + no more pixelated text.
2014-03-29 16:55:32 -05:00
Aloshi
e719a867be
Updated nanosvg.
2014-03-29 08:51:59 -05:00
Aloshi
6f64e647b9
GuiScraperMulti now reports the number of games scraped.
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Added proper horizontal padding to GuiMsgBox.
2014-03-28 20:58:45 -05:00
Aloshi
391e299f79
Give an error message if a scrape is started with no games selected.
2014-03-28 20:08:59 -05:00
Aloshi
b3dcdb52eb
Added vram usage tracking (font textures + normal textures).
2014-03-27 16:47:25 -05:00
Aloshi
58452b4e70
Updated help SVGs with better spacing.
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Fixed NinePatchComponent not accepting sizes less than the original texture.
Design tweaks to GuiTextEditPopup.
Statistics are no longer displayed in GuiMetaDataEd.
2014-03-25 18:41:50 -05:00
Aloshi
45428dd17b
Added new TextEditComponent graphics.
2014-03-25 18:10:35 -05:00
Aloshi
41d8263086
Finishing touches on ScraperSearchComponent.
2014-03-25 17:47:36 -05:00