Leon Styhre
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a0d636ffb8
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Changed the application name to ES-DE in all source file headers
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2023-12-16 19:48:25 +01:00 |
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Leon Styhre
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2d4886a4e1
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Changed default interpolation to linear on arbitrary rotation for the image, video, animation, badges and rating elements
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2023-09-30 16:28:32 +02:00 |
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Leon Styhre
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de905babf0
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Small change to two RatingComponent theme log warnings
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2023-08-20 21:01:23 +02:00 |
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Leon Styhre
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a4ba7de722
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Added a 'stationary' property to all secondary elements to set them as stationary during slide transitions
Also changed the view mode enum to an enum class
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2023-08-06 23:51:53 +02:00 |
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Leon Styhre
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d94249d67e
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Fixed an issue where the rating component was sometimes color shifted incorrectly
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2023-06-29 21:04:44 +02:00 |
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Leon Styhre
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b6d17810be
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Added support for changing between light and dark color schemes for the menu system
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2023-05-07 22:56:24 +02:00 |
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Leon Styhre
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246fd307b6
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Changed a number of theme properties to be read by reference instead of via copy.
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2022-11-03 16:03:21 +01:00 |
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Leon Styhre
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b3148a7f74
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Added a dummy RatingComponent object to SystemView to keep the cached texture entries from expiring.
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2022-09-08 18:59:33 +02:00 |
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Leon Styhre
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503ff07d81
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Fixed an issue where the rating stars would not display properly in the metadata editor and in the scraper.
Also fixed a minor rounding issue.
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2022-09-07 19:29:56 +02:00 |
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Leon Styhre
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9d46625739
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Added support for texture mipmapping with trilinear filtering.
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2022-09-05 23:36:49 +02:00 |
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Leon Styhre
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d242c84ea8
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Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch.
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2022-09-03 21:43:36 +02:00 |
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Leon Styhre
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947ab458ae
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Fixed some Clang compiler warnings.
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2022-09-03 16:39:59 +02:00 |
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Leon Styhre
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3a9c7b92e3
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Added support for arbitrary image aspect ratios to RatingComponent.
Also added an overlay property and fixed some potential crashes.
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2022-09-01 17:40:29 +02:00 |
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Leon Styhre
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6215ae8b57
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Fixed two minor issues in RatingComponent.
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2022-08-31 22:30:31 +02:00 |
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Leon Styhre
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54ded5cbb6
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Changed RatingComponent to use shader-based clipping.
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2022-08-31 21:19:09 +02:00 |
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Leon Styhre
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f61d0f1df8
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Added a property to RatingComponent to set interpolation method (nearest or linear) when using raster images.
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2022-08-28 20:45:04 +02:00 |
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Leon Styhre
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48a9571609
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Refactored RatingComponent to improve rendering accuracy and performance.
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2022-08-28 20:11:20 +02:00 |
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Leon Styhre
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0060cd48dc
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(Windows) Fixed a couple of MSVC compiler warnings.
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2022-08-23 22:50:14 +02:00 |
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Leon Styhre
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5dae37f558
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Added support for caching SVG images.
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2022-08-23 22:24:24 +02:00 |
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Leon Styhre
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2e3ac5bf0e
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Fixed an issue where using a text rating without a rating element in the gamelist view would crash the application.
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2022-06-06 22:28:24 +02:00 |
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Leon Styhre
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91460495be
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Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
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2022-04-10 11:53:44 +02:00 |
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Leon Styhre
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5625f44a0a
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Added dimming support to RatingComponent.
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2022-03-21 20:35:24 +01:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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755b2c9f50
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Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
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2022-03-11 23:51:41 +01:00 |
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Leon Styhre
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63af859618
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Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
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2022-03-11 23:17:04 +01:00 |
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Leon Styhre
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f585f87497
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Added support for setting component opacity from the theme configuration.
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2022-02-12 17:38:55 +01:00 |
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Leon Styhre
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c24cf1e57a
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Fixed an issue where RatingComponent outlines would not fade correctly.
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2022-02-12 13:36:40 +01:00 |
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Leon Styhre
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2c2e624160
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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a147c87cea
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Added a new getRatingValue function to RatingComponent.
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2022-01-22 21:25:35 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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0c8efee8ad
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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af52d9b0ac
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Changed most increment and decrement operators from postfix to prefix for es-core.
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2021-11-17 17:48:49 +01:00 |
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Leon Styhre
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dd94aeec96
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Fixed two casting issues.
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2021-10-23 15:53:31 +02:00 |
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Leon Styhre
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0b6d987263
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Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
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2021-09-18 09:53:26 +02:00 |
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Leon Styhre
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7b5d673050
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Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
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2021-08-17 18:41:45 +02:00 |
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Leon Styhre
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1fb0ccef0d
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Replaced the internal Vector2f data type and functions with the GLM library equivalent.
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2021-08-16 18:25:01 +02:00 |
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Leon Styhre
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722468129e
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Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
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2021-08-15 19:30:31 +02:00 |
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Leon Styhre
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a62be38c85
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Fixed an issue where fractional rating values were always rounded up.
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2021-07-07 22:08:19 +02:00 |
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Leon Styhre
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23fdc00044
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Formatted the es-core source tree using clang-format.
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2021-07-07 20:31:46 +02:00 |
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Leon Styhre
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acef76d791
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Changed some debug overlay colors.
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2021-03-22 17:56:38 +01:00 |
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Leon Styhre
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b12a68603d
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Fixed an issue where SVG rating components would not render immediately.
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2021-03-13 11:46:19 +01:00 |
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Leon Styhre
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8f32be00b4
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Some general code cleanup.
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2021-01-25 18:07:11 +01:00 |
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Leon Styhre
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c95334756d
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Fixed a lot of MSVC compiler warnings.
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2020-12-29 12:54:24 +01:00 |
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Leon Styhre
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963f93e0f8
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Replaced the custom math functions with standard C++ functions.
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2020-12-28 11:29:32 +01:00 |
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Leon Styhre
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0cce86beca
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Created a common pixel conversion function for both renderers.
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2020-12-18 16:49:11 +01:00 |
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Leon Styhre
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0b6dce687e
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
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Leon Styhre
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8db04c5fcb
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
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Leon Styhre
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70d0057295
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Both user changes and scraper changes are now color marked in the metadata editor.
User changes are marked with blue and scraper changes with red.
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2020-07-15 17:44:27 +02:00 |
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