Aloshi
e2c30a568d
Added a Window::normalizeNextUpdate() method.
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If you know something is about to cause the framerate to tank (e.g. theme
loading), you can tell the next update to be, at maximum, the average of
the previous five seconds of frames.
The framerate drawing code has also been moved to Window.
2013-07-17 01:47:02 -05:00
Aloshi
7698c8fe74
Increment version number.
2013-07-17 00:56:10 -05:00
Aloshi
9fe6ca7506
Fix projection matrix on the Raspberry Pi.
2013-07-17 00:50:38 -05:00
Aloshi
28f7a9c6e1
Fix Settings menu and associated components.
2013-07-16 23:18:30 -05:00
Aloshi
8bd87e162c
Stop including Eigen directly in the project.
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Update README.md for information on installing Eigen.
2013-07-16 22:41:39 -05:00
Aloshi
5860bd6ac3
Merge remote-tracking branch 'horstbaerbel/master' into unstable
2013-07-16 22:19:31 -05:00
Aloshi
ca123a4231
Merge branch 'master' into unstable
2013-07-15 23:00:00 -05:00
Aloshi
19c585ec22
Fix font texture filter (to be GL_NEAREST).
2013-07-15 22:57:50 -05:00
Bim Overbohm
bfff96ebbc
Add Eigen3 to CMakeLists and add find script
2013-07-11 10:47:49 +02:00
Aloshi
c9ed1a5c50
Merge pull request #108 from HorstBaerbel/master
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Update project description regarding G++4.7 and SD card issues
2013-07-10 04:53:39 -07:00
Aloshi
3745642153
Add -DEIGEN_DONT_ALIGN to compiler flags.
2013-07-10 06:32:51 -05:00
Bim Overbohm
4f8f2e6fa5
Update project description regarding RPI SD card issues
2013-07-10 13:31:57 +02:00
Aloshi
542d41c682
Move from homegrown Vector2 class to Eigen.
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Pass a matrix (Eigen::Affine3f) in GuiComponent::render instead of doing
glTranslate behind the scenes.
2013-07-10 06:29:43 -05:00
Aloshi
919662be85
Merge branch 'master' into unstable
2013-07-09 19:03:46 -05:00
Aloshi
7085d74e31
Changed default centering behavior.
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Now the detailed view will default to left-aligned.
2013-07-09 19:02:59 -05:00
Aloshi
a15031733b
Fix crash when no fast-select font specified
2013-07-09 18:52:10 -05:00
Bim Overbohm
b1b1d23337
Merge https://github.com/Aloshi/EmulationStation
2013-07-09 16:36:37 +02:00
Aloshi
77e9f2d150
Refactor some of the startup code.
2013-07-09 05:37:37 -05:00
Aloshi
40dc9abdf8
Fix GuiGameList list positioning.
2013-07-09 01:10:48 -05:00
Aloshi
dd10edb904
ResourceManager stores Reloadables in a list, instead of vector.
2013-07-09 00:57:28 -05:00
Aloshi
a818801ea6
Initialize mOpacity.
2013-07-09 00:48:23 -05:00
Aloshi
c8900f4099
Moved to class-individualized static gets for resources.
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See issue #95 for discussion.
2013-07-09 00:44:24 -05:00
Aloshi
c99324060b
Merge branch 'master' into unstable
2013-07-08 19:06:55 -05:00
Bim Overbohm
65e65e1ac9
Update project description regarding G++ 4.7
2013-07-08 10:00:35 +02:00
Aloshi
480bee7a71
Merge pull request #100 from HorstBaerbel/master
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Update project description mentioning what to do in case of problems
2013-07-05 05:43:53 -07:00
Bim Overbohm
548b93dbd2
Update project description regarding issues
2013-07-05 11:23:21 +02:00
Aloshi
40ffb4e21a
Merge pull request #97 from HorstBaerbel/master
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Convert paths to generic form
2013-07-03 05:56:03 -07:00
Bim Overbohm
3c189b33c1
Convert paths to generic form after 341aa766d8
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Might not have caught all places where this should be done.
2013-07-03 14:27:06 +02:00
Aloshi
d781cebfa1
Remove debug messages
2013-07-03 03:23:18 -05:00
Aloshi
56dffeed8c
Fixed memory leak in ImageIO.cpp
2013-07-03 03:17:34 -05:00
Aloshi
6b373924d2
Moved Fonts to be Resources.
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Moved Renderer::drawText stuff to the Font class.
Fonts are now used as std::shared_ptrs.
2013-07-03 02:54:55 -05:00
Aloshi
fe8c592623
Merge branch 'master' into unstable
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Conflicts:
src/components/ImageComponent.h
2013-07-03 01:30:44 -05:00
Aloshi
341aa766d8
Use path.generic_string() for game paths.
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Should now only use forward slashes, regardless of platform.
2013-07-02 22:48:03 -05:00
Aloshi
04946d9fed
Remove red test background on ScrollableContainer
2013-07-02 22:25:48 -05:00
Aloshi
d616b4a202
Merge remote-tracking branch 'horstbaerbel/master'
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Conflicts:
src/components/GuiGameList.cpp
2013-07-02 22:24:43 -05:00
Aloshi
ed384e057b
Move scrolling out of TextComponent and into a generic
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ScrollableContainer.
2013-07-02 20:01:58 -05:00
Bim
acc22739b0
Merge remote-tracking branch 'upstream/master'
2013-07-03 02:12:49 +02:00
Bim
45ed6ae4da
Add size set function to GuiComponent
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Similar to #92...
2013-07-03 01:48:39 +02:00
Aloshi
df78b5352d
Changed AnimationComponent to use GuiComponent instead of ImageComponent.
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Possible now that the opacity logic has been moved to GuiComponent.
2013-07-02 18:13:55 -05:00
Aloshi
29b1ac1b13
Merge pull request #92 from leandromacrini/master
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Moved Opacity logic to GuiComponent
2013-07-02 16:02:05 -07:00
Bim
ac51656527
Read/Write sort order to settings
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Not written to disk atm.
2013-07-02 23:14:33 +02:00
Bim
ded54a6884
Merge 94e32f198b
from unstable branch top master
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Had to hand-merge GuiGameList.cpp again :/
2013-07-02 22:49:53 +02:00
Bim
f72e80b629
Merge remote-tracking branch 'upstream/master'
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had to hand-merge GuiGameList.cpp
2013-07-02 21:52:02 +02:00
Sir_Leon
be86423712
Merge branch 'master' of https://github.com/leandromacrini/EmulationStation
2013-07-02 17:01:28 +02:00
Sir_Leon
b4e554153a
Moved Opacity logic to GuiComponent
...
Moved Opacity logic from ImageComponent to GuiComponent so any extender
of GuiComponent che implement its opacity logic.
Implemented Opacity logic for TextComponent (now text can have fade
animation)
2013-07-02 16:51:33 +02:00
Aloshi
0a6196dd9f
Refactored Font class to use a TextCache for vertex data.
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The TextComponent class should start using it soon.
2013-07-02 02:53:23 -05:00
Aloshi
e785a2dfe0
You can now mix and match game list detail levels.
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Basically, only games that have a gamelist.xml will use the detailed view.
2013-07-02 02:04:52 -05:00
Aloshi
ec7ad28fdc
Finally added scrolling description text. :)
2013-07-02 00:57:31 -05:00
Bim
94e32f198b
Make sort order changeable via fast-select menu
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Use the left/right keys to switch it.
2013-06-30 19:24:09 +02:00
Bim
b329a5e1a0
Merge remote-tracking branch 'upstream/master'
2013-06-30 18:00:16 +02:00