Leon Styhre
|
5838481e0d
|
Small adjustments to ScrollableContainer timings.
|
2020-10-18 11:03:49 +02:00 |
|
Leon Styhre
|
923d1df479
|
Fixed a libcurl memory leak in the scraper.
|
2020-10-18 11:01:56 +02:00 |
|
Leon Styhre
|
35c7c7ec09
|
Removed deprecated code for handling video subtitles.
|
2020-10-17 16:06:48 +02:00 |
|
Leon Styhre
|
0beb40d9c9
|
Fixed a tiny memory leak.
Also fixed a Clang static analyzer error for SystemData.
|
2020-10-17 14:32:08 +02:00 |
|
Leon Styhre
|
930bdce576
|
Fixed multiple issues reported by the Clang static analyzer.
|
2020-10-17 14:05:41 +02:00 |
|
Leon Styhre
|
13e0735dda
|
Implemented variable scrolling speed for ScrollableContainer.
|
2020-10-17 12:16:58 +02:00 |
|
Leon Styhre
|
2768380446
|
Fixed several errors reported by Valgrind.
|
2020-10-11 18:57:37 +02:00 |
|
Leon Styhre
|
c2b3b029e5
|
Fixed a massive memory leak related to SVG images.
Also did a general update and cleanup of TextureData.
|
2020-10-11 18:46:06 +02:00 |
|
Leon Styhre
|
70f7382680
|
Fixed a memory leak for GuiInfoPopup notifications.
|
2020-10-11 09:59:49 +02:00 |
|
Leon Styhre
|
5cd83899f0
|
Fixed a regression where the video would not pause when launching a game.
|
2020-10-10 15:46:01 +02:00 |
|
Leon Styhre
|
96da134f7d
|
Added option to scrape based on the metadata name.
|
2020-10-10 13:05:12 +02:00 |
|
Leon Styhre
|
965f96bbc8
|
Fixed a sorting issue when clearing game metadata.
Also a small documentation update and a file permission change.
|
2020-09-27 18:37:43 +02:00 |
|
Leon Styhre
|
107c747374
|
Fixed a regression where the graying-out of menu entries didn't work.
|
2020-09-27 14:41:59 +02:00 |
|
Leon Styhre
|
4e9c1361be
|
Fixed two additional instances where video would start playing when it shouldn't.
|
2020-09-27 13:14:50 +02:00 |
|
Leon Styhre
|
08a2602fe2
|
Added function to unpause video.
|
2020-09-26 22:15:36 +02:00 |
|
Leon Styhre
|
8db04c5fcb
|
Added SPDX license identifiers to all source files.
|
2020-09-21 19:17:34 +02:00 |
|
Leon Styhre
|
83bae1e963
|
When marking or unmarking a game as favorite, the cursor position is now retained.
|
2020-09-20 10:05:03 +02:00 |
|
Leon Styhre
|
fd92f7f86d
|
Implemented the same opacity animation for the video style as for the detailed style.
|
2020-09-18 20:43:46 +02:00 |
|
Leon Styhre
|
522fbebee8
|
Fixed multiple issues and glitches related to the screensaver.
|
2020-09-18 18:40:22 +02:00 |
|
Leon Styhre
|
afa91aa093
|
Fixed an issue where long game names would sometimes not scroll.
|
2020-09-18 18:19:02 +02:00 |
|
Leon Styhre
|
f4e24bdd56
|
Fixed an issue where the cursor would end up outside text fields for long strings.
|
2020-09-18 18:16:12 +02:00 |
|
Leon Styhre
|
d4f5b2d20d
|
Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
|
2020-09-17 22:00:07 +02:00 |
|
Leon Styhre
|
2a852170a8
|
(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
|
2020-09-16 22:14:35 +02:00 |
|
Leon Styhre
|
ae7c9dabb8
|
Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
|
2020-09-15 22:57:54 +02:00 |
|
Leon Styhre
|
a6430ff0ff
|
Moved the input debug logging to a more appropriate location.
This also fixes the issue where some input was not being logged correctly.
|
2020-09-15 21:12:32 +02:00 |
|
Leon Styhre
|
d787f06c63
|
The cached gamelist background is now updated when using the metadata editor.
|
2020-09-13 19:20:30 +02:00 |
|
Leon Styhre
|
db0e15f5e8
|
Fixed an annoying scrolling issue that also affected the application performance.
|
2020-09-13 19:08:17 +02:00 |
|
Leon Styhre
|
02c9b4fb28
|
Several small improvements to the video view style.
Also partly rearranged the UI menu.
|
2020-09-13 14:28:06 +02:00 |
|
Leon Styhre
|
7dea5fb7df
|
Renamed the setting 'Open menu effect' to 'Menu opening effect'.
|
2020-09-13 13:46:34 +02:00 |
|
Leon Styhre
|
66829b4ffa
|
Added multiple animations and effects (mostly using shaders).
|
2020-09-13 13:21:38 +02:00 |
|
Leon Styhre
|
a34bc45e56
|
Added an opacity shader.
|
2020-09-12 19:17:26 +02:00 |
|
Leon Styhre
|
3643c08caf
|
Updates to the OpenGL shader handling.
|
2020-09-12 12:14:48 +02:00 |
|
Leon Styhre
|
79b5bfffef
|
Some minor cosmetic changes.
|
2020-09-04 19:05:48 +02:00 |
|
Leon Styhre
|
fd10aba815
|
Updated the GLSL shader logic and added a postprocessing function.
|
2020-09-04 18:59:19 +02:00 |
|
Leon Styhre
|
9da16dd00e
|
Some minor cosmetic code changes.
|
2020-08-30 22:25:38 +02:00 |
|
Leon Styhre
|
d512c2b11d
|
Implemented OpenGL GLSL shader support.
|
2020-08-30 22:19:37 +02:00 |
|
Leon Styhre
|
a6c8f8034e
|
Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
|
2020-08-30 22:03:11 +02:00 |
|
Leon Styhre
|
1df4caa43b
|
Fixed an issue where ES could crash when a controller was unplugged.
|
2020-08-24 18:59:04 +02:00 |
|
Leon Styhre
|
feb6577dbc
|
Changed to full system name sorting for the system view and scraper selector.
|
2020-08-24 18:51:55 +02:00 |
|
Leon Styhre
|
77076c22f4
|
(Unix) Added border to borderless window if the resolution was manually changed.
Also fixed a mistake introduced in the last commit.
|
2020-08-23 22:40:15 +02:00 |
|
Leon Styhre
|
d6baa2d132
|
(macOS) Add a window border if the user has changed the resolution from the command line.
|
2020-08-23 22:19:37 +02:00 |
|
Leon Styhre
|
796d2c9ec8
|
(macOS) Disabled unusable command line arguments.
|
2020-08-23 21:53:21 +02:00 |
|
Leon Styhre
|
b7678007fa
|
(macOS) Disabled reboot and power off menu entries as these require root privileges.
|
2020-08-23 19:17:06 +02:00 |
|
Leon Styhre
|
b8c6366349
|
(macOS) Made the game launching more seamless.
|
2020-08-23 18:41:08 +02:00 |
|
Leon Styhre
|
88a5962926
|
Changed '#ifdef' to '#if defined()' throughout the code.
|
2020-08-23 17:04:30 +02:00 |
|
Leon Styhre
|
af5a48ed10
|
Removed unnecessary #ifdefs for the SDL2 include files.
|
2020-08-23 16:15:06 +02:00 |
|
Leon Styhre
|
31fae9678a
|
(macOS) Made playing of videos work.
|
2020-08-23 15:42:10 +02:00 |
|
Leon Styhre
|
ffcb578fe7
|
(macOS) Updates to make ES find resources and themes within the application installation directory.
|
2020-08-21 21:49:45 +02:00 |
|
Leon Styhre
|
7f31c1bbb4
|
Added .dmg package generator setup for macOS.
Also cleaned up and updated the CMakeLists.txt files and moved the non-source files to a separate assets directory.
|
2020-08-19 22:30:10 +02:00 |
|
Leon Styhre
|
3f9f620649
|
(macOS) Activated game launching function.
|
2020-08-19 22:02:42 +02:00 |
|