Commit graph

  • 8d1ac3087e Changed the sound cache to be part of the Sound class instead of ThemeData. Aloshi 2014-01-03 10:40:36 -0600
  • 8a52866ca6 Added support for theme "extras". Fixed a few crashes (e.g. TextListComponent::applyTheme). Aloshi 2014-01-03 08:26:39 -0600
  • e6d0da998b Theme applicators have become the virtual method GuiComponent::applyTheme(theme, view, element, properties). Applying fonts works now. Aloshi 2013-12-31 23:39:22 -0600
  • 8bc33ce309 Better "common" view. Added <include> tag. Aloshi 2013-12-30 21:48:28 -0600
  • 7f46e50688 First part of the theming system rewrite. Aloshi 2013-12-30 17:23:34 -0600
  • 6f442556c0 Refactored SystemListView directly into ViewController. Made system views match up with their gamelist views. Pressing "back" on a gamelist view now takes you to the correct system view. Aloshi 2013-12-24 11:50:26 -0600
  • b6577e630d Hopefully fixed the "black screen" bug. At least for input configuration. Aloshi 2013-12-23 20:22:15 -0600
  • 120f9a4e7b Fix accidentally making the grid view the default (woops) Aloshi 2013-12-23 18:31:37 -0600
  • 4df8fc9af0 Fix bad dimming during sleep (again...) Aloshi 2013-12-22 19:42:10 -0600
  • 93f850df75 Maybe fix the Linux compile errors Aloshi 2013-12-22 16:56:11 -0600
  • 12ee215873 Refactored duplicate functionality in GridGameList and BasicGameList into ISimpleGameList. BasicGameList and DetailedGameList now automatically switch as metadata changes. Aloshi 2013-12-22 16:16:01 -0600
  • 9249d67048 Merge pull request #150 from N1xx1/patch-1 Aloshi 2013-12-22 09:21:46 -0800
  • b8d44be6c2 Segmentation Fault for pointer being null. N1xx1 2013-12-22 14:08:20 +0100
  • 05948e9302 Segmentation Fault for pointer being null. N1xx1 2013-12-22 14:03:05 +0100
  • 4b6f8d9007 Move menu open code to ViewController so you can open it in the system select Aloshi 2013-12-20 15:47:21 -0600
  • bce46cb925 Fixed sleep mode dimming not working Aloshi 2013-12-20 15:44:12 -0600
  • bec3a2599a Only run input code when input is pressed, not released. Aloshi 2013-12-20 15:09:35 -0600
  • ed64c22dcb Merge branch 'master' into unstable Aloshi 2013-12-14 19:07:23 -0600
  • 019e78d048 Fix the extremely subtley broken FindFreeType.cmake by removing it in favor of the FindFreetype.cmake that comes with CMake. Hopefully fixes issue #144. Aloshi 2013-12-14 18:52:12 -0600
  • 1398785468 Lock input during launch animation. Aloshi 2013-12-13 14:38:34 -0600
  • 7e9b20fac5 Added a fade in from black for ViewController. Added LambdaAnimation (which lets you use a lambda for the apply method). Useful for simple one-off animations. Added animation slots - only one animation can play per slot. This way you can have two animations run at the same time. Aloshi 2013-12-12 21:17:59 -0600
  • 67818d5727 Don't create gamelist folders even if their parent directory is valid. Aloshi 2013-12-12 16:08:52 -0600
  • 0423dc03dd Added folder metadata loading/saving. Rewrote a lot of the gamelist reading/saving code, let me know if I broke it. Aloshi 2013-12-12 16:04:15 -0600
  • ccea2a7e04 Removed some old effects code from Window. Added a simple "LOADING" screen when ES starts up. ViewController now preloads GameListViews so there's no lag when browsing to a system for the first time. Aloshi 2013-12-12 13:48:29 -0600
  • 3fb06d1833 Better positioning for system images. Aloshi 2013-12-12 13:17:03 -0600
  • 7152ca6246 First version of the system select menu. Aloshi 2013-12-10 21:23:47 -0600
  • abb568aa6e Don't scrape systems without a platform ID set by default. Aloshi 2013-12-10 13:07:50 -0600
  • 4d38d41c97 Sort of fixed formatting for THEMES.md. Aloshi 2013-12-08 22:47:13 -0600
  • aad80b73fd Made ViewController's launch animation to add current view's position to center point. Fixed clipping with a scaled camera matrix. Aloshi 2013-12-08 19:22:21 -0600
  • 5aeb2bc87f Fixed a bug with empty font paths not resolving correctly. Aloshi 2013-12-08 20:00:53 +0000
  • 886bf7b00b Fixed ImageGridComponent Aloshi 2013-12-08 19:33:43 +0000
  • a13ed11ead Added a simple Animation system. Launch/return effect reimplemented. ViewController's scrolling camera reimplemented as an Animation. Aloshi 2013-12-08 11:35:43 -0600
  • 9875a59549 Added GridGameListView. Currently no way to enable it and no way to switch systems with it. Aloshi 2013-11-30 19:04:46 -0600
  • 25a4c8a2e5 Added fastSelectBackgroundImage and menuCloseSound to ThemeData, implemented some missing sounds. Aloshi 2013-11-28 13:52:21 -0600
  • 0cfa38fcf9 Mostly reimplemented the fast select GUI. Still not sure how I want to store sort state. I'd kind of like to move sorting out of the FileData tree altogether and into the display classes. Aloshi 2013-11-25 14:49:02 -0600
  • 94ca712759 Redid GuiMenu. Aloshi 2013-11-23 14:04:11 -0600
  • cad914ab01 Added verticalDividerImage to themes/detailedgamelistview. Aloshi 2013-11-21 19:52:09 -0600
  • 4b4fff39ef Optimized the hell out of TextListComponent (and TextComponent a bit) Aloshi 2013-11-21 16:39:02 -0600
  • 87137df51e Added infoBackgroundImage Aloshi 2013-11-21 14:06:01 -0600
  • a7359a2d08 Themes mostly stable, documentation updated Aloshi 2013-11-12 17:28:15 -0600
  • 8bfde96966 Added missing sorts. Aloshi 2013-11-05 20:31:52 -0600
  • 3a3471cfe8 Combined FolderData and GameData into one class, FileData. You don't need to dynamic_cast everywhere to check things anymore. Folders can have metadata now (currently not set up). Metadata is now a public member variable instead of a function that returns a pointer to make actually using const possible. Aloshi 2013-11-05 19:41:49 -0600
  • 5c65747551 Moved metadata type declarations more behind-the-scenes. The original plan was to allow each system to have customizable lists of metadata, which made constructing metadata really painful (the declaration list isn't stored on the metadata instance because that's pretty wasteful for 2,000 games). Now they're constructed by passing a MetaDataListType enum in the constructor. Declaration lists are now managed by const globals passed by reference through getMDDByType(MetaDataListType). Aloshi 2013-11-03 19:54:13 -0600
  • 626a2692e5 Removed an unnecessary path.string() during folder population. Aloshi 2013-10-27 11:18:38 -0500
  • fb55b1cd91 Limit OptionListComponent to 5 entries on screen. Can now hold up/down to scroll OptionListComponent. Aloshi 2013-10-26 15:57:46 -0500
  • 68841aa654 SystemData now stores extension lists as a vector internally. Don't write gamelist.xml changes if IGNOREGAMELIST is true. Aloshi 2013-10-26 14:07:30 -0500
  • 20c367daa7 Fix DateTimeComponent not consuming input when leaving edit mode. Aloshi 2013-10-24 11:48:29 -0500
  • a666415302 I forgot how to #ifdef apparently Aloshi 2013-10-24 11:47:09 -0500
  • 81e2f2d783 Specify for SDL to use OpenGL ES 1.x Aloshi 2013-10-24 16:43:54 +0000
  • afdd5f2862 Fixed building on Linux. Aloshi 2013-10-18 14:53:14 -0500
  • a554fea973 Fixed memory leak with FolderData::removeFileRecursive. Made "DELETE" actually work in GuiMetaDataEd. "DELETE" option also now asks if you're sure. GuiMetaDataEd can be closed with the "b" button now. GuiGameScraper now tries to put the cursor on the first game if there is one when a search completes. Aloshi 2013-10-16 18:46:05 -0500
  • 9867e902de Fixed a Settings loading bug that would cause values from other types to get loaded into a map. Added a "Released:" label for release date on GuiGameList. Aloshi 2013-10-16 18:20:21 -0500
  • 36ecb83d8d Added color/font settings for DateTimeComponent. Added "release date" entry to GuiGameList. Aloshi 2013-10-16 18:11:43 -0500
  • 89fca2b875 Create folders when writing a new gamelist.xml if necessary. Aloshi 2013-10-16 17:49:14 -0500
  • 26a8538b20 Better stars. Aloshi 2013-10-16 17:31:54 -0500
  • bff7920f14 Added "Scrape Ratings" option to settings menu. Finally changed the stupid "SAVE" label hack to an actual ButtonComponent. Aloshi 2013-10-16 17:14:50 -0500
  • 56b04aec4c updateGamelist now creates a gamelist.xml if one does not exist. Added GuiMsgBoxOk and GuiMsgBoxYesNo, basic message boxes. Added rating scraping to TheGamesDB scraper. Added warning if platform ID is not set for a system the user has selected to scrape. Aloshi 2013-10-16 17:05:02 -0500
  • 12dd8b028d Disable sleep mode while scraping. Fix to actually update metadata. Write changes to gamelist.xml after each game is done. Aloshi 2013-10-13 16:40:36 -0500
  • 69852af751 Multi-game scraper seems to be functional! Aloshi 2013-10-13 14:07:48 -0500
  • d419bb368a Added GuiMsgBoxOk. Aloshi 2013-10-12 15:08:27 -0500
  • 9b1ba71fa3 Reworked OptionListComponent to push a second component when editing the list to fix the "draw order" problem. Aloshi 2013-10-12 14:03:32 -0500
  • ff85f971b2 More work on multi-game scraping UI. Aloshi 2013-10-10 19:55:57 -0500
  • f3695a7545 Started work on "scrape multiple games" UI. Aloshi 2013-10-10 16:49:59 -0500
  • e247326b51 Better opacity support for TextComponent Aloshi 2013-10-10 16:14:33 -0500
  • 2aad9cbdeb Fix building on Linux Aloshi 2013-10-10 15:55:54 -0500
  • dca5467f7b Boost.Asio -> libcurl to hopefully fix the Linux bugs. Aloshi 2013-10-10 13:11:01 -0500
  • 4e2b57c001 Image downloading is now async for GuiMetaDataEd. GamesDBScraper now uses system->getPlatformId() if set. Aloshi 2013-10-09 19:50:42 -0500
  • 0fa4cf527b Fixed SDL2 warnings on Linux (-W-no-attributes). Fixed #include for old Font.h location in Renderer_init_sdlgl.cpp. Aloshi 2013-10-08 16:31:29 -0500
  • 5d6192613c You can now choose a scraper in the Settings menu. Aloshi 2013-10-05 21:56:06 -0500
  • 63d8908061 Synchronous scraper image downloading. Code is there for async, just not hooked up to the UI yet. Aloshi 2013-10-05 15:28:59 -0500
  • a6dbaa2dea Moved Font.h/.cpp to the "resources" directory (since it's a Reloadable). Aloshi 2013-10-04 18:24:41 -0500
  • b510aa8cd4 Moved ResourceManager to be a singleton. The character count of the average Font::get decreased by 310%... Aloshi 2013-10-04 18:09:54 -0500
  • a4185176da OptionListComponent Aloshi 2013-10-03 15:58:09 -0500
  • 6956211ff0 Started on OptionListComponent. Aloshi 2013-10-01 16:52:30 -0500
  • e7135d869c Updated README.md and --help command. Aloshi 2013-09-30 14:34:22 -0500
  • 2f358826fd Added boost date_time to CMakeLists.txt to fix building on Linux. Aloshi 2013-09-30 14:33:50 -0500
  • bbc387ce8a Initial command-line scraper. Aloshi 2013-09-28 21:54:15 -0500
  • 838b8ee422 DateTimeComponent. Can display dates, date + times, and an english description of a time relative to now ("2 secs ago", "1 day ago", etc.). Supports editing dates (including day-of-month validation). This took a lot longer than I thought. Aloshi 2013-09-28 17:35:38 -0500
  • 7db0100edd Use boost::posix_time::ptime internally for times and dates. Aloshi 2013-09-28 12:51:16 -0500
  • 7bd34ec62a Added "isStatistic" property to MDDs. If true, ignore scraper values for this value. This keeps scraping from overwriting playcount and lastplaytime. Aloshi 2013-09-28 11:38:31 -0500
  • cfd63c74db Refactored GameData to be completely independent of SystemData. Aloshi 2013-09-28 11:16:20 -0500
  • c5d772657b Added PlatformId to SystemData. Aloshi 2013-09-28 11:10:06 -0500
  • 10ed603f27 Unified renderer initialization on RPi and other platforms! Woo, SDL2! Aloshi 2013-09-28 01:17:41 +0000
  • 71f0dbf7e5 Revert "Merge pull request #134 from elpendor/unstable" Aloshi 2013-09-25 14:38:53 -0500
  • 896e0f460b Merge pull request #134 from elpendor/unstable Aloshi 2013-09-25 05:49:38 -0700
  • 8c768e057d Replaced boost's regex with std's regex Juan Pablo 2013-09-25 01:07:11 -0300
  • 56b5127200 Fix HttpReq destructor freeze on Linux Aloshi 2013-09-24 16:35:48 -0500
  • 69ef41a49f Add boost-regex to required libs. Added PlatformId.h. Aloshi 2013-09-24 16:27:20 -0500
  • 153aee5040 Use RatingComponent in the metadata editor. Aloshi 2013-09-24 14:44:18 -0500
  • fb8bfc9486 Added "releasedate" to the MetaDataDecl list. Aloshi 2013-09-24 13:41:19 -0500
  • b2f615347e IScraper renamed to Scraper. Scraper now contains a partial implementation since almost all scrapers will follow the pattern of create HttpReq -> create and wait for AsyncReqComponent -> parse HttpReq contents. Aloshi 2013-09-24 13:06:13 -0500
  • fdb1358a7f Merge pull request #133 from elpendor/unstable Aloshi 2013-09-24 09:45:04 -0700
  • a8427d33a6 Partial implementation for The Archive scraper. Juan Pablo 2013-09-24 04:26:33 -0300
  • 2999a8068a Properly encoded parameters. Otherwise the query gets truncated. Juan Pablo 2013-09-24 04:02:14 -0300
  • 3e1ecb4a84 Added a method to clean filenames before scraping Juan Pablo 2013-09-24 02:20:53 -0300
  • 57eb9849ff Renamed/moved maximum scraper results constant to be used in scraper Juan Pablo 2013-09-24 01:58:59 -0300
  • 51e797bbd0 RatingComponent mostly working. Aloshi 2013-09-23 21:02:41 -0500
  • 964d5afc56 Work on RatingComponent Aloshi 2013-09-23 14:58:28 -0500
  • 08048945ba Rating star Aloshi 2013-09-23 13:37:40 -0500
  • e65d94fe54 Initialize std::functions with nullptr instead of NULL. Aloshi 2013-09-22 19:40:51 -0500