ES-DE/es-app/src
2022-09-26 20:02:31 +02:00
..
guis Fixed multiple issues with carousel on-demand texture loading. 2022-09-25 19:38:24 +02:00
scrapers Added application platform identifiers for ScreenScraper. 2022-09-25 22:57:43 +02:00
views Added a fadeAbovePrimary property to control whether elements above the system view carousel and textlist should be rendered during fade transitions. 2022-09-26 20:02:31 +02:00
CollectionSystemsManager.cpp Fixed a couple of custom collection issues when changing the game counter metadata entry. 2022-09-25 13:03:39 +02:00
CollectionSystemsManager.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
EmulationStation.h Changed the version from 1.3.0-alpha to 2.0.0-alpha 2022-02-20 20:00:51 +01:00
FileData.cpp (Unix) Updated the .desktop file parser to handle some non-standard shortcut files. 2022-08-28 12:06:03 +02:00
FileData.h Fixed two issues were thumbnails and game images were not displayed for the Detailed and Video view styles respectively. 2022-06-03 19:56:30 +02:00
FileFilterIndex.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
FileFilterIndex.h Made it possible to filter the 'Controller badge' metadata field. 2021-10-24 13:05:44 +02:00
FileSorts.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
FileSorts.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
GamelistFileParser.cpp (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
GamelistFileParser.h Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
main.cpp Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations. 2022-08-23 22:34:56 +02:00
MediaViewer.cpp The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MediaViewer.h The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MetaData.cpp Renamed 'launch file' to 'folder link'. 2022-04-12 18:35:57 +02:00
MetaData.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
MiximageGenerator.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
MiximageGenerator.h General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.cpp Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
PlatformId.h Added support for the Adobe Flash (flash) game system. 2022-07-09 20:07:16 +02:00
Screensaver.cpp Fixed an issue where the screensaver game info overlay would render at the wrong horizontal position. 2022-09-17 18:37:19 +02:00
Screensaver.h Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application. 2022-09-16 19:18:43 +02:00
SystemData.cpp Fixed an issue where multiple levels of symlinking in the ROMs directory tree could crash the application on startup. 2022-09-10 11:12:48 +02:00
SystemData.h Added experimental support for folder flattening. 2022-05-18 19:47:51 +02:00
UIModeController.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
UIModeController.h Updated the include guards for UIModeController. 2022-01-17 21:59:00 +01:00
VolumeControl.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
VolumeControl.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00