Connor McLaughlin
|
8fb4f73d17
|
Settings: Add audio sync and additional cleanup
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
3673c6e33c
|
HostInterface: Re-enable audio sync by default
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
f1289d6161
|
Settings: Hook up console region
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
613e4f4a2a
|
GPU: Set PAL mode on soft reset if region is PAL
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
49ab9467df
|
GPU: Set throttle frequency based on mode config
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
77fe883901
|
System: Default to NTSC region for BIOS boot if auto
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
b57f1d4a60
|
HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
|
2019-11-16 20:52:39 +10:00 |
|
Connor McLaughlin
|
246c97ccb3
|
System: Scaffolding for multi-system/multi-bios
|
2019-11-16 20:50:59 +10:00 |
|
Connor McLaughlin
|
d6209937fb
|
CDROM: Properly handle audio sectors in SeekL
|
2019-11-16 12:54:41 +10:00 |
|
Connor McLaughlin
|
f12b97e98b
|
DMA: Add missing transfer_ticks to save state
|
2019-11-16 01:51:22 +10:00 |
|
Connor McLaughlin
|
2399c1dab7
|
SPU: Fix incorrect step value in attack phase
|
2019-11-16 01:43:34 +10:00 |
|
Connor McLaughlin
|
a47492382c
|
System: Add "fast boot" option (skip boot logo)
|
2019-11-16 01:04:52 +10:00 |
|
Connor McLaughlin
|
30fd7a6683
|
DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
|
2019-11-15 23:27:56 +10:00 |
|
Connor McLaughlin
|
e02ebb1b2a
|
SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
|
2019-11-15 17:24:11 +10:00 |
|
Connor McLaughlin
|
5b5d22fd27
|
SPU: Stub out transfer control register
Fixes sound in Ridge Racer.
|
2019-11-15 16:44:23 +10:00 |
|
Connor McLaughlin
|
d9c27c4ee3
|
SPU: Fix sustain step being ignored
|
2019-11-15 16:42:25 +10:00 |
|
Connor McLaughlin
|
4e9d5b77f8
|
GPU: Fix swapped bytes for VRAM->CPU transfers
|
2019-11-15 15:05:27 +10:00 |
|
Connor McLaughlin
|
f27ad2fa67
|
Frontend: Re-implement fullscreen
|
2019-11-15 14:57:27 +10:00 |
|
Connor McLaughlin
|
708ce25cb0
|
GPU/HW: Fix resolution changing while running corrupting screen
|
2019-11-14 22:24:47 +10:00 |
|
Connor McLaughlin
|
49569d29aa
|
GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
|
2019-11-14 22:17:11 +10:00 |
|
Connor McLaughlin
|
bc9ed3572b
|
GPU/HW: Fix flipped GPU readback in D3D11
|
2019-11-14 22:11:12 +10:00 |
|
Connor McLaughlin
|
9d66638bce
|
GPU: Handle oversized transfers (wrap around behavior)
|
2019-11-14 20:31:48 +10:00 |
|
Connor McLaughlin
|
9ea7a8418c
|
GPU: Eliminate temporary buffer when reading back
|
2019-11-14 17:17:22 +10:00 |
|
Connor McLaughlin
|
3998b9684e
|
GPU/HW: GPU-based RGBA8->RGB5551 conversion for readbacks
|
2019-11-14 17:16:21 +10:00 |
|
Connor McLaughlin
|
53881219ce
|
GPU: Fix handling of interlaced non-480-line mode
|
2019-11-14 00:59:09 +10:00 |
|
Connor McLaughlin
|
7152d54104
|
GPU: Simplify 480i mode handling in CRTC
|
2019-11-14 00:58:15 +10:00 |
|
Connor McLaughlin
|
b48accf0bf
|
GPU/HW: Fix 24-bit output broken with >1x res scale
|
2019-11-13 22:54:52 +10:00 |
|
Connor McLaughlin
|
76172c88f3
|
GPU/HW: Disable blending when updating VRAM
Fixes random breakage when it was previously enabled.
|
2019-11-13 22:48:39 +10:00 |
|
Connor McLaughlin
|
f7f4818de4
|
GPU/HW: Explicitly specify std140 layout for UBOs
|
2019-11-13 22:48:14 +10:00 |
|
Connor McLaughlin
|
8cfb8d7922
|
CDROM: Fix track skip behavior with track=0
Fixes Doom.
|
2019-11-13 16:33:51 +10:00 |
|
Connor McLaughlin
|
8e06f86db8
|
CDROM: Implement auto-pause at end of track
|
2019-11-12 20:40:37 +10:00 |
|
Connor McLaughlin
|
85413218cb
|
SPU: Check upper 8 byte block of ADPCM block for interrupt
Fixes NFS2 stuck after selecting Race.
|
2019-11-12 18:56:55 +10:00 |
|
Connor McLaughlin
|
90cf6b8b41
|
CDROM: Don't lose INT1 interrupts from command execution
|
2019-11-12 18:02:36 +10:00 |
|
Connor McLaughlin
|
6a82333d8f
|
Pad: Only buffer a single byte
Fixes Croc 2 memory card access freezing.
|
2019-11-12 01:32:06 +10:00 |
|
Connor McLaughlin
|
d8452d7d7d
|
GPU: Track horizontal blanking, correct timer increment point
|
2019-11-12 01:32:06 +10:00 |
|
Connor McLaughlin
|
f3baee2582
|
DMA: Hack for self-referencing DMA loops
I need to figure how these are being generated in the first place.
|
2019-11-11 20:37:13 +10:00 |
|
Connor McLaughlin
|
29674df803
|
DMA: Simplify address masking
|
2019-11-11 20:34:41 +10:00 |
|
Connor McLaughlin
|
6f4cf7d5e3
|
System: Support changing BIOS path
|
2019-11-11 19:43:39 +10:00 |
|
Connor McLaughlin
|
99c264947d
|
SPU: Implement capture buffers
Fixes Crash Team Racing and lipsyncing within.
|
2019-11-11 14:06:30 +10:00 |
|
Connor McLaughlin
|
26437e31dd
|
SPU: Fire interrupt on DMA reads/writes too
|
2019-11-11 14:05:58 +10:00 |
|
Connor McLaughlin
|
8722757412
|
SPU: Implement pitch modulation
|
2019-11-11 00:41:09 +10:00 |
|
Connor McLaughlin
|
5a84122862
|
CDROM: Implement CDDA report
|
2019-11-10 23:03:52 +10:00 |
|
Connor McLaughlin
|
ab90d287bb
|
CDROM: Use Sub-Channel Q for GetLocP
|
2019-11-10 22:45:48 +10:00 |
|
Connor McLaughlin
|
68fe492130
|
CDROM: Use seek time formula from Mednafen
|
2019-11-10 15:01:18 +10:00 |
|
Connor McLaughlin
|
c0208b6e78
|
GPU: Flush render before changing drawing area/offset
Fixes "random" broken polygons in hardware backends.
|
2019-11-09 22:56:53 +10:00 |
|
Connor McLaughlin
|
dbc22fe841
|
GPU/HW: Fix typo preventing fragment shader based VRAM writes from being used
|
2019-11-09 21:36:37 +10:00 |
|
Connor McLaughlin
|
5dd4f6f65e
|
CDROM: Implement ReadTOC command
|
2019-11-09 00:21:11 +10:00 |
|
Connor McLaughlin
|
7e7b7dc216
|
CDROM: Stub out SCEx test commands
|
2019-11-09 00:21:04 +10:00 |
|
Connor McLaughlin
|
5eea2f9ced
|
CDROM: Fix interrupt enable register having no effect
|
2019-11-08 23:49:28 +10:00 |
|
Connor McLaughlin
|
c3efc5637a
|
CDROM: Implement Getparam command
|
2019-11-08 22:45:06 +10:00 |
|
Connor McLaughlin
|
487f952c48
|
CDROM: Clear response FIFO before writing results
|
2019-11-08 22:42:42 +10:00 |
|
Connor McLaughlin
|
02132a9f29
|
CDROM: INT2 should not be sent after read/play command
|
2019-11-08 21:16:21 +10:00 |
|
Connor McLaughlin
|
8c51abaf37
|
System: Move settings to HostInterface
|
2019-11-08 01:07:39 +10:00 |
|
Connor McLaughlin
|
36b7690056
|
Frontend: Add settings window
|
2019-11-08 00:22:25 +10:00 |
|
Connor McLaughlin
|
98a5c4980d
|
Settings: Use simpleini for settings load/save
|
2019-11-07 01:43:51 +10:00 |
|
Connor McLaughlin
|
26c22f003f
|
Common: Persistent-mapped stream buffer implementation
|
2019-11-07 00:08:13 +10:00 |
|
Connor McLaughlin
|
ff8cef4da3
|
GPU/HW: Support OpenGL ES
|
2019-11-06 01:33:09 +10:00 |
|
Connor McLaughlin
|
b28610e30b
|
Frontend: Support OpenGL ES
|
2019-11-06 01:32:56 +10:00 |
|
Connor McLaughlin
|
15c42f032f
|
GPU/HW: Fallback path for VRAM writes for GPUs w/o texel buffers
|
2019-11-05 23:16:03 +10:00 |
|
Connor McLaughlin
|
089f297b9a
|
GPU/HW: Fallback path via blit for GPUs without GL_EXT_copy_image
|
2019-11-05 23:06:40 +10:00 |
|
Connor McLaughlin
|
cc7483ad58
|
GPU/HW: Only copy the dirty area to the VRAM read texture
|
2019-11-05 22:34:36 +10:00 |
|
Connor McLaughlin
|
da51d49d18
|
GPU/HW: Track VRAM fills/writes in dirty rectangle instead of invalidating
|
2019-11-05 22:12:39 +10:00 |
|
Connor McLaughlin
|
2578f34a7c
|
GPU/HW: Reset state when shutting down
|
2019-11-05 19:51:08 +10:00 |
|
Connor McLaughlin
|
2c631aba5e
|
GPU: Move stats from renderer class to base classes
|
2019-11-05 19:44:17 +10:00 |
|
Connor McLaughlin
|
afbec85f89
|
GPU/HW: Track dirty area of VRAM shadow texture via drawing area
|
2019-11-05 19:19:49 +10:00 |
|
Connor McLaughlin
|
16d83989e5
|
GPU/HW: Support line drawing at >1x scale in D3D11 via GS
|
2019-11-05 00:27:22 +10:00 |
|
Connor McLaughlin
|
3619b46b45
|
GPU: Fix parsing of polylines.. again
|
2019-11-05 00:26:35 +10:00 |
|
Connor McLaughlin
|
3c64a242bb
|
GPU: Fix incorrect parsing of polyline commands
|
2019-11-04 02:56:30 +10:00 |
|
Connor McLaughlin
|
5d26c2177f
|
GPU/HW: Don't crash when switching to incompatible renderer
|
2019-11-04 02:02:33 +10:00 |
|
Connor McLaughlin
|
a397979d72
|
GPU/HW: Elide buffer copy in scanout and fix flipped display
|
2019-11-04 01:46:19 +10:00 |
|
Connor McLaughlin
|
ac45f3892c
|
Frontend: Fix broken display texture for OpenGL
|
2019-11-04 01:01:31 +10:00 |
|
Connor McLaughlin
|
4a6f283484
|
CPU: Add trace log to file support
|
2019-11-04 00:55:07 +10:00 |
|
Connor McLaughlin
|
9de9cf3be2
|
GPU/HW: Add D3D11 renderer and refactor host interface/display
|
2019-11-04 00:39:48 +10:00 |
|
Connor McLaughlin
|
d68f7085d6
|
Common: Move GL classes to subdirectory
|
2019-11-03 15:22:37 +10:00 |
|
Connor McLaughlin
|
47849465d8
|
GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
|
2019-11-03 15:18:51 +10:00 |
|
Connor McLaughlin
|
be81d08109
|
GPU/HW: Split shadergen to seperate class
|
2019-11-03 13:36:59 +10:00 |
|
Connor McLaughlin
|
91c99f0226
|
GPU/HW: Use uniform blocks for batch rendering
|
2019-11-03 13:18:43 +10:00 |
|
Connor McLaughlin
|
aa1f3ad8f7
|
GPU: Don't truncate clear colour to 15-bit with true colour on
|
2019-11-03 01:05:37 +10:00 |
|
Connor McLaughlin
|
f7f5d45d7a
|
GPU: Fix incorrect VRAM fill colours in GL renderer
|
2019-11-03 01:02:05 +10:00 |
|
Connor McLaughlin
|
8ffce6ae0b
|
GPU: Fix 24-bit scanout being cut-off at >1x resolution scale
|
2019-11-03 00:52:37 +10:00 |
|
Connor McLaughlin
|
ba1a5a5ca9
|
GPU: Fix batching regression (draws split on texture page)
|
2019-11-03 00:36:47 +10:00 |
|
Connor McLaughlin
|
5abbdef065
|
Fix compile errors on GCC
|
2019-11-03 00:15:42 +10:00 |
|
Connor McLaughlin
|
6dc7069d7c
|
CDROM: Fix buffer overflow
|
2019-11-03 00:09:17 +10:00 |
|
Connor McLaughlin
|
bb572d5c14
|
GPU: Remove hack for bitwise ops on TextureMode enum
|
2019-11-03 00:01:54 +10:00 |
|
Connor McLaughlin
|
4143469353
|
GPU: Use texture buffer/fragment shader for VRAM writes
|
2019-11-02 23:43:20 +10:00 |
|
Connor McLaughlin
|
60281eb67e
|
Common: Use std::string_view for GL::Program
|
2019-11-02 23:42:21 +10:00 |
|
Connor McLaughlin
|
2b17cfd365
|
GPU: Use streaming buffers for CPU->VRAM transfers
|
2019-11-02 22:31:15 +10:00 |
|
Connor McLaughlin
|
407fee9ec3
|
GPU: Add base functionality for GL streaming buffers
|
2019-11-02 22:21:56 +10:00 |
|
Connor McLaughlin
|
c52c0608ae
|
GPU: Move resolution scale to hardware backend only
|
2019-11-02 01:32:27 +10:00 |
|
Connor McLaughlin
|
c9feb7ea07
|
GPU: Add force true color setting
|
2019-11-02 00:31:25 +10:00 |
|
Connor McLaughlin
|
fc09b722ea
|
GPU: Truncate fragment values to 15-bit RGB
|
2019-11-02 00:01:03 +10:00 |
|
Connor McLaughlin
|
bbd7798ca4
|
GPU: Apply dither pattern more correctly at higher resolutions
|
2019-11-01 23:17:50 +10:00 |
|
Connor McLaughlin
|
3aa4219067
|
GPU: Implement dithering on software backend
|
2019-11-01 23:11:37 +10:00 |
|
Connor McLaughlin
|
ac82383abe
|
GPU: Implement dithering on OpenGL backend
|
2019-11-01 23:11:30 +10:00 |
|
Connor McLaughlin
|
1d1da1d82c
|
GPU: Add VRAM read/write stats to GL renderer
|
2019-11-01 22:06:24 +10:00 |
|
Connor McLaughlin
|
1c79737021
|
GPU: Simplify batch state
|
2019-11-01 21:47:45 +10:00 |
|
Connor McLaughlin
|
1540769cb4
|
GPU: Fix interlaced display at higher internal resolutions
|
2019-10-30 01:01:57 +10:00 |
|
Connor McLaughlin
|
5626d4f282
|
GPU: Fix texcoord off-by-one error in rectangles
|
2019-10-29 23:42:08 +10:00 |
|
Connor McLaughlin
|
9f5bd6e5f9
|
SPU: Correct sample rate display in debugger
|
2019-10-29 22:54:16 +10:00 |
|
Connor McLaughlin
|
40eb157d77
|
SPU: Fix off-by-one-sampling-error causing noise in output
|
2019-10-29 13:33:19 +10:00 |
|