Commit graph

772 commits

Author SHA1 Message Date
Connor McLaughlin 0200b9ffc1 Qt: Hook up 'Add Game List Directory' function 2020-01-24 14:50:53 +10:00
Connor McLaughlin 98eb71aa3f Qt: Fix extra margins in pad settings panel 2020-01-24 14:50:52 +10:00
Connor McLaughlin 1cdd4e01fb Qt: Reorder settings categories 2020-01-24 14:50:51 +10:00
Connor McLaughlin 8d4d8e44e4 HostInterface: Saving state message should be OSD not error 2020-01-24 14:50:50 +10:00
Connor McLaughlin 0a5f7fcd75 System: Update running game when media changes from save state 2020-01-24 14:50:48 +10:00
Connor McLaughlin f2d5ce74df Qt: Fix bug where render window is not focused leaving fullscreen 2020-01-24 14:50:47 +10:00
Connor McLaughlin 20b60e0f01 Qt: Update window title/save states from running title 2020-01-24 14:50:46 +10:00
Connor McLaughlin 82b4229f1b GameList: Move entry to global scope so it can be forward declared 2020-01-24 14:50:44 +10:00
Connor McLaughlin 183928b0f6 Qt: Skeleton of load/save state menus 2020-01-24 14:50:42 +10:00
Connor McLaughlin 1998aa96a4 Qt: Simplify Change Disc menu logic 2020-01-24 14:50:40 +10:00
Connor McLaughlin 69841d0a09 Qt: Move quick CPU/GPU switch to Debug menu 2020-01-24 14:49:54 +10:00
Connor McLaughlin 6737b3ec44 Qt: Drop Settings accessor from HostInterface
This should only be accessed on the emulation thread.
2020-01-24 14:49:53 +10:00
Connor McLaughlin d343743768 Qt: Safer GPU renderer switching 2020-01-24 14:49:51 +10:00
Connor McLaughlin c5282b99e1 Qt: Thread-safe QSettings access and updating 2020-01-24 14:49:49 +10:00
Connor McLaughlin 9562cbea56 Frontends: Add frame time performance counters 2020-01-24 14:49:47 +10:00
Connor McLaughlin 67710ca184 Qt: Add a signal when the game list selection is changed 2020-01-24 14:49:46 +10:00
Connor McLaughlin 99af858562 Qt/GameList: Fix incorrect game booting when sorted 2020-01-24 14:49:44 +10:00
Connor McLaughlin bfef42f4cb GPU: Fix possible driver crash on oversized update/fill 2020-01-23 00:01:05 +10:00
Connor McLaughlin d2db6bf9c3 Common/Rectangle: Add clamp methods 2020-01-22 23:57:12 +10:00
Connor McLaughlin a5135ceeb0 GameList: Fix incorrect loading of cache 2020-01-22 17:56:58 +10:00
Connor McLaughlin a832138191 Settings: Add missing Cubeb entry to audio backend names 2020-01-21 21:27:29 +10:00
Connor McLaughlin 8096dc510d Settings: Add missing load/store of GPU/ForceProgressiveScan 2020-01-21 21:27:21 +10:00
Connor McLaughlin ed1ac6df4a Frontend: Fix error in swap chain ResizeBuffers() 2020-01-20 17:26:57 +10:00
Connor McLaughlin b9538a55f5 Settings: Add option for creating a debug GPU device 2020-01-19 14:54:19 +10:00
Connor McLaughlin 8378e5ed0d Frontend: Don't use debug D3D11 device 2020-01-19 12:24:26 +10:00
Connor McLaughlin 46033898ba Frontends: Use DXGI_PRESENT_FLAG_ALLOW_TEARING for presentatation 2020-01-18 18:12:09 +10:00
Connor McLaughlin 159786c3f1 Common/Assert: Fix incorrect windows platform detection 2020-01-17 21:36:31 +10:00
Connor McLaughlin 25004f882e SDL: Fix multiple entries for settings being created in ini 2020-01-16 14:36:31 +10:00
Connor McLaughlin 504510c242 GPU: Fix reading of write-combined GPU buffers
+100fps in recompiler modes
2020-01-16 14:36:10 +10:00
Connor McLaughlin 0861a1e579 Common: Remove unused type declarations 2020-01-13 12:01:39 +10:00
Connor McLaughlin 4de82bda6d Linux build for cubeb 2020-01-12 15:17:15 +10:00
Connor McLaughlin 28efc50a04 Qt: Fix worker thread lockup on shutdown 2020-01-11 14:21:08 +10:00
Connor McLaughlin 1911ab2e1c CubebAudioStream: Initialize COM on Windows if it isn't already initialized 2020-01-11 14:20:51 +10:00
Connor McLaughlin d52d6252a9 Qt: Remove QAudioOutput-based audio stream 2020-01-11 14:04:58 +10:00
Connor McLaughlin 835bbfaea5 Merge branch 'cubeb' 2020-01-11 13:52:02 +10:00
Connor McLaughlin 8f6ac437ab Frontends: Add cubeb as audio backend option 2020-01-11 13:51:44 +10:00
Connor McLaughlin 9586970a9f AudioStream: Add cubeb implementation 2020-01-11 13:51:41 +10:00
Connor McLaughlin c6119c210a Revert "DMA: Delay GPU transfers by block count"
This reverts commit 0639f4264f.

Breaks FF7's FMVs in the top row. Needs GPU timings.
2020-01-11 13:40:04 +10:00
Connor McLaughlin 3e90d79df7 Pad: Fix log spam 2020-01-11 13:29:30 +10:00
Connor McLaughlin e68e67f161 SDL: Fix log spam in Release builds 2020-01-11 13:29:22 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin 1c2c4c8489 Qt: Fix emulation thread using 100% CPU when idle 2020-01-10 13:28:13 +10:00
Connor McLaughlin c52040434a Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
Connor McLaughlin 06d26084fb Frontend: Linux compile fix 2020-01-08 15:06:31 +10:00
Connor McLaughlin 2611e64459 Qt: Implement game list sorting 2020-01-08 15:01:04 +10:00
Connor McLaughlin 64426a0be2 Qt: Fix shutdown-and-restart failing in D3D11 renderer 2020-01-08 14:00:28 +10:00
Connor McLaughlin 25f55690f2 Qt: Add icons for game list entry type (disc/exe) 2020-01-08 13:50:44 +10:00
Connor McLaughlin ecc8109d43 Qt: Show flags for region instead of text 2020-01-08 13:39:19 +10:00
Connor McLaughlin 9402c7c145 Qt: Fix double-free/crash on shutdown 2020-01-08 13:39:04 +10:00
Connor McLaughlin 048c6835e5 Qt: Don't highlight headings in game list 2020-01-08 13:38:31 +10:00
Connor McLaughlin c03c1451fe GameList: Support caching entries 2020-01-08 13:37:43 +10:00
Connor McLaughlin e0086156ca System: Compile fix for Linux 2020-01-08 13:34:21 +10:00
Connor McLaughlin e7bebb0105 Qt: Support runtime renderer switching 2020-01-07 18:55:36 +10:00
Connor McLaughlin c6d6b0405f Qt: Don't create imgui.ini 2020-01-07 18:55:26 +10:00
Connor McLaughlin d32383bd95 Settings: Don't include D3D11 renderer on non-WIN32 platforms 2020-01-07 18:54:39 +10:00
Connor McLaughlin 686df4a203 Qt: Improve imgui hidpi scaling 2020-01-07 18:52:33 +10:00
Connor McLaughlin 168eb5fe2d Qt: Add D3D11 display window implementation 2020-01-07 15:54:44 +10:00
Connor McLaughlin 5076d7dfe8 Qt: Fix handling of display window size in hidpi 2020-01-07 14:27:48 +10:00
Connor McLaughlin 1b7be01507 Qt: Implement audio output 2020-01-07 14:18:51 +10:00
Connor McLaughlin 207c75e6eb Qt: Implement fullscreen 2020-01-06 16:27:39 +10:00
Connor McLaughlin 87889a13e0 Qt: Properly handle modifier keys for input 2020-01-06 15:14:47 +10:00
Connor McLaughlin 6d5eca13a6 Qt: Ignore key repeat events for input 2020-01-06 14:08:15 +10:00
Connor McLaughlin d61f12cb4e Qt: Set focus to display window when starting 2020-01-06 14:08:00 +10:00
Connor McLaughlin 40e1b7af23 Qt: Initial hotkey implementation 2020-01-05 12:46:03 +10:00
Connor McLaughlin 0590f0935c HostInterface: Fix compile error on Linux 2020-01-04 15:25:15 +10:00
Connor McLaughlin d88fc20434 Qt: GPU settings tab 2020-01-03 17:51:58 +10:00
Connor McLaughlin fbf5e7f0e3 Qt: Enable DPI scaling 2020-01-03 17:51:45 +10:00
Connor McLaughlin bea15c97cd Qt: ImGui support 2020-01-02 19:14:16 +10:00
Connor McLaughlin 9de0bf0aaf HostInterface: Most some imgui logic from SDL to core 2020-01-02 19:14:06 +10:00
Connor McLaughlin 9436ffc806 Qt: Move some functionalty from OpenGLDisplayWindow into QtDisplayWindow 2020-01-02 17:45:25 +10:00
Connor McLaughlin ac6a7bad3f Qt: Hack for setting swap interval at runtime (currently Windows only) 2020-01-02 16:33:52 +10:00
Connor McLaughlin b135b32159 Qt: Add config and implementation for basic controller input 2020-01-02 16:13:03 +10:00
Connor McLaughlin eb7659368e Qt: Add natvis file for Qt data structures 2020-01-02 16:11:22 +10:00
Connor McLaughlin 4b1541087a Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
Connor McLaughlin 0528a2a1f9 Settings: Put each controller in its own config section 2020-01-02 16:10:30 +10:00
Connor McLaughlin 3bdafa1932 Qt: Fix double-scanning of game list at start 2020-01-01 14:02:45 +10:00
Connor McLaughlin 77a47c87d2 Qt: Hook up console settings 2020-01-01 14:01:58 +10:00
Connor McLaughlin 62e1829ec9 Qt: Fix recursive setting toggle in game list settings 2019-12-31 16:40:24 +10:00
Connor McLaughlin f3e9c3ec8c Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00
Connor McLaughlin 98214a9327 SettingsInterface: Add support for string list settings 2019-12-31 16:16:47 +10:00
Connor McLaughlin dbf651e493 CPU/Interpreter: Remove redundant comparison in divu instruction 2019-12-31 11:41:52 +10:00
Connor McLaughlin 0f1f5a4f49 Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
2019-12-30 21:22:49 +10:00
Connor McLaughlin 6176fc4486 NullAudioStream: Provide factory function 2019-12-30 00:45:50 +10:00
Connor McLaughlin e66214d93e GameList: Fix non-recursive scanning 2019-12-30 00:45:37 +10:00
Connor McLaughlin 0639f4264f DMA: Delay GPU transfers by block count
Needs real GPU timings, but fixes NFS5 in the meantime.
2019-12-29 15:34:07 +10:00
Connor McLaughlin 41cf894488 GPU/HW: Fix readback of odd transfer widths
Fixes character model flailing and crash in FF9.
2019-12-28 15:50:37 +10:00
Connor McLaughlin d118377c9e CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
Connor McLaughlin 620284f7d1 CPU/Recompiler/AArch64: Use PC-relative branches to far code 2019-12-27 20:38:07 +10:00
Connor McLaughlin 9f45c67b1d JitCodeBuffer: Fix compilation on AArch64 2019-12-27 20:38:07 +10:00
Connor McLaughlin 29355bc44d CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
Connor McLaughlin aabe5b9287 CPU/Recompiler: Add GetCurrentCodePointer() 2019-12-27 20:38:07 +10:00
Connor McLaughlin 390b6da0b8 CPU/Recompiler: Add unconditional EmitBranch 2019-12-27 20:38:07 +10:00
Connor McLaughlin 4f2c1e1a6b CPU/Recompiler: Add EmitBindLabel and EmitBranchIfBitClear 2019-12-27 20:38:07 +10:00
Connor McLaughlin 03a36645a2 Settings: Save fullscreen setting to ini 2019-12-27 20:38:07 +10:00
Connor McLaughlin 5bb2b3ec63 Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
Connor McLaughlin 0eab6435fe Frontend: Use configured audio backend when creating stream 2019-12-27 20:38:07 +10:00
Connor McLaughlin 16317d077e Settings: Add audio backend, move sync settings to Display/Audio 2019-12-27 20:38:07 +10:00
Connor McLaughlin ed7aabe5f2 Common: Add a NullAudioStream implementation 2019-12-23 17:02:11 +10:00
Connor McLaughlin c8d3b2c546 GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
Connor McLaughlin a1b52980e2 GPU: Implement line renderering in software renderer 2019-12-22 18:53:20 +10:00
Connor McLaughlin ad93d83421 JitCodeBuffer: Don't leak code space on Windows 2019-12-21 22:09:08 +10:00
Connor McLaughlin decf416aee JitCodeBuffer: Expose FlushInstructionCache() to callers 2019-12-20 21:55:25 +10:00
Connor McLaughlin 1de096224c JitCodeBuffer: Fix far code pointer not being initialized without reset 2019-12-20 21:55:21 +10:00
Connor McLaughlin ad21f48a67 Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
Connor McLaughlin 52c82b6aa3 Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
Connor McLaughlin 0df741a799 Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
2019-12-16 00:05:33 +10:00
Connor McLaughlin 6f7154fbef Frontend: Rumble support 2019-12-15 23:24:34 +10:00
Connor McLaughlin cbcb9b02b0 AnalogController: Rumble support 2019-12-15 23:22:53 +10:00
Connor McLaughlin 1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin e4595992a5 Frontend: Fix crash in controller input 2019-12-15 21:58:10 +10:00
Connor McLaughlin 6e18e56089 Controller: Support general axis input events 2019-12-15 00:32:55 +10:00
Connor McLaughlin 32d8b4dc84 Frontend: Dynamic button mapping based on controller type 2019-12-15 00:17:43 +10:00
Connor McLaughlin c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin 5fd421860a GameList: Support detecting region from system area of CDROM
More accurate than basing it off the code, and better support for
homebrew discs.
2019-12-13 16:51:40 +10:00
Connor McLaughlin f77721b84d CPU/Recompiler: Fix "jalr t0, t0" and like instructions (mainly AArch64) 2019-12-13 14:36:41 +10:00
Connor McLaughlin 5e5b1b64db CPU/Recompiler: Incorporate latest work into AArch64 backend 2019-12-13 01:25:05 +10:00
Connor McLaughlin 44c76f3bf3 CPU/Recompiler: Support three-operand basic operations
e.g. add r1, r2, r3. This eliminates the extra move on ARM.
2019-12-13 00:51:41 +10:00
Connor McLaughlin 41298a74e1 CPU/Recompiler: Fetch instruction before dispatching interrupts
Fixes polygon glitches in Crash.
2019-12-12 23:55:42 +10:00
Connor McLaughlin aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
2019-12-12 23:55:23 +10:00
Connor McLaughlin 002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 2019-12-12 20:23:53 +10:00
Connor McLaughlin a267451614 CPU/Recompiler: Remove unused code 2019-12-12 20:17:52 +10:00
Connor McLaughlin 20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 2019-12-12 20:15:54 +10:00
Connor McLaughlin 1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 2019-12-12 02:38:03 +10:00
Connor McLaughlin 18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 2019-12-12 00:00:48 +10:00
Connor McLaughlin aafac96f34 CPU/Recompiler: Linux/Android compile fix 2019-12-11 22:54:22 +10:00
Connor McLaughlin 37933e9678 CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
Connor McLaughlin b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 2019-12-11 22:04:11 +10:00
Connor McLaughlin a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
Connor McLaughlin a6dab97928 CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
Connor McLaughlin 4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 2019-12-11 20:50:55 +10:00
Connor McLaughlin f5d65448d6 GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
Connor McLaughlin 8f624afb59 GPU: Fix handling of GP1(09h) 2019-12-11 16:47:49 +10:00
Connor McLaughlin ffe90083d3 GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin bf44f72169 Frontend: Remove unused texture for icon 2019-12-11 00:06:44 +10:00
Connor McLaughlin 6f78fea159 GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
Connor McLaughlin 05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
2019-12-10 23:37:01 +10:00
Connor McLaughlin 152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
2019-12-10 23:27:41 +10:00
Connor McLaughlin 0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
2019-12-10 23:06:45 +10:00
Connor McLaughlin 56b87f33c0 Controller: Linux build fix 2019-12-10 23:05:19 +10:00
Connor McLaughlin df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 2019-12-10 22:52:46 +10:00
Connor McLaughlin fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin 89e9373037 Controller: Add a set-button interface in base class 2019-12-09 01:06:58 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin c1710482df Pad: Add button name -> code lookup functions 2019-12-09 00:46:04 +10:00
Connor McLaughlin 8930383c96 GPU: Use start address in computation of drawing_even_line 2019-12-08 00:40:52 +10:00
Connor McLaughlin 42ee55ae17 CDROM: Seek to start of first track on stop
Fixes WipEout crashing after track selection.
2019-12-07 21:09:30 +10:00
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00