Commit graph

136 commits

Author SHA1 Message Date
Mrlinkwii 9c4739cb55
FSUI : some misc fixes ()
FullscreenUI: Some misc fixes
2024-09-06 22:55:17 +10:00
spacepaw cd6e2fc16a
Add *.psx as a supported PS-X EXE file type () 2024-09-06 17:33:19 +10:00
Stenzek cf9ef3d2ac
Settings: Make Disable Interlacing a Deinterlacing mode
Saving that precious vertical space.
2024-09-03 20:02:05 +10:00
Stenzek f93e5efa26
Settings: Force Frame Timings => Force Video Timing
Also drop from GameDB, an override doesn't make sense here anyway,
due to the low success rate with the enhancement.
2024-09-03 19:06:28 +10:00
spacepaw f511877910
Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings () 2024-09-03 18:50:45 +10:00
Stenzek 9ca6b5430f
Misc: Update copyright headers 2024-09-01 23:10:55 +10:00
Stenzek 1427f7b236
FullscreenUI: More animation fixes 2024-08-26 18:50:04 +10:00
Stenzek 11c3b30140
FullscreenUI: Navigation improvements
Improve default item focus, eliminate some animation glitches.
2024-08-26 16:49:28 +10:00
Stenzek b6e2869dce
Achievements: Reset focus when opening windows 2024-08-26 14:32:25 +10:00
Stenzek 1d892cb212
Misc: Use lightgun controller icon 2024-08-25 21:17:11 +10:00
Stenzek eb102275c2
Qt: Implement per-game controller configuration 2024-08-24 14:19:23 +10:00
xujibbs ce7bbb47d5
FullscreenUI: Make "version" in Big picture translatable () 2024-08-18 12:16:18 +10:00
Stenzek 13a37418e6
FullscreenUI: Fix popup close resetting window scroll 2024-08-13 18:09:30 +10:00
Stenzek f99d5ff39d
FullscreenUI: Fix saving of list options (e.g. controller settings) 2024-08-13 18:09:30 +10:00
Stenzek aeb9d383ce
System: Add save state compression mode options 2024-08-06 17:02:21 +10:00
Stenzek a2f98541b3
Misc: Slim down some header includes 2024-08-04 14:49:55 +10:00
Stenzek 143acca03b
Core: Purge resources.cpp
Save around 64KB in binary size.
2024-08-04 14:13:15 +10:00
Stenzek 3a83c4265c
Misc: Fix a bunch of code analysis warnings
Some of which were even actual errors.
2024-08-02 23:56:07 +10:00
Stenzek 6ce9e571ed
Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
Stenzek a6518ff9dc
System: Rewrite save state I/O
No more ByteStream or virtual calls for every piece of data.
2024-07-29 17:27:32 +10:00
Stenzek 7a3a72ec3d
GPU: Add display rotation option 2024-07-26 23:09:33 +10:00
Stenzek 861d4a5aa2
FullscreenUI: Reorder graphics settings to match Qt 2024-07-23 21:11:01 +10:00
dreamsyntax d9ada75d4f
Qt: Toggle for DualSense Player LED () 2024-07-21 16:07:36 +10:00
Stenzek 8698298499
CPU/NewRec: Fix incorrect condition in GenerateCall() 2024-07-14 21:25:25 +10:00
Stenzek de27e5de92
GPU: Add option to disable PGXP on 2D polygons 2024-07-09 20:37:58 +10:00
Nik Chizhov 5cdcdb565f fix: string to c-string to string 2024-07-07 12:45:49 +10:00
Stenzek f6d3a7987d
System: Load discord-rpc dynamically 2024-07-04 15:52:32 +10:00
Stenzek 4b61a3cbf3
Qt: Unrestrict resolution scale up to device limits 2024-07-04 13:25:27 +10:00
Stenzek 0c3cf1f5f8
PostProcessing: Split into internal and display chains 2024-06-28 20:17:15 +10:00
Stenzek 63055f1e7f
FullscreenUI: Add sprite texture filtering option 2024-06-23 13:10:10 +10:00
Stenzek 8455c9c3c6
GPU/HW: Add 'Force Round Upscaled Texture Coordinates' 2024-06-16 19:09:46 +10:00
Stenzek b464b6d668
FullscreenUI: Fix loading undo state from menu 2024-06-11 13:07:47 +10:00
Stenzek 55d96f86f0
System: Add "Disable Mailbox Presentation" option
Partial backport of https://github.com/PCSX2/pcsx2/pull/11296
2024-05-26 22:38:35 +10:00
Stenzek 49e3663dfe
Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
Stenzek 4e922a34a7
Log: Simplify macros 2024-05-24 02:08:14 +10:00
Stenzek b6d019db66
Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
Stenzek dd98b630ea
GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
Stenzek 5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek 14c30dfa80
FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
Stenzek 1adaea9005
GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek 073ac87be2
GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
Stenzek f0a4ceb909
InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
Stenzek 446750fb66
FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
Stenzek 18160a8e06
Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
Stenzek 522c2e3458
FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
Stenzek 37a76a020a
FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
Stenzek 69e0c1681c
FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek 864b0ad5fe
Qt: Save audio output latency value separately to minimal flag 2024-05-12 17:36:15 +10:00
Stenzek ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
xujibbs fea00d0149
FullscreenUI: Mark %d ms for translation () 2024-05-05 12:41:46 +10:00