Commit graph

  • 2f90651c3f
    Spanish (Spain) update - 2024/07/29 (#3266) Víctor "IlDucci 2024-07-29 12:06:56 +0000
  • 33f6cc246e
    System: Use default compression level Stenzek 2024-07-29 22:06:19 +1000
  • 534a82d091
    dep/reshadefx: Fix float printing regression Stenzek 2024-07-29 22:05:15 +1000
  • 8c9a885032
    GameDB: Add missing hash Stenzek 2024-07-29 21:59:53 +1000
  • 410cea0f12
    PostProcessing/FX: Use ToChars instead of to_string() Stenzek 2024-07-29 20:38:52 +1000
  • 2d2bc93ada
    dep/reshadefx: Avoid snprintf() when writing float constants Stenzek 2024-07-29 20:38:32 +1000
  • e0911d7f54
    GPU/HW: Fix spec violation with Vulkan fbfetch Stenzek 2024-07-29 17:24:24 +1000
  • 998f77c590
    GameDB: More WS disables Stenzek 2024-07-29 16:56:01 +1000
  • 0321a2cdc4
    Common: Purge ByteStream Stenzek 2024-07-29 16:27:03 +1000
  • 6ce9e571ed
    Misc: Purge remaining ByteStream references Stenzek 2024-07-29 16:26:55 +1000
  • a6518ff9dc
    System: Rewrite save state I/O Stenzek 2024-07-29 16:23:39 +1000
  • dd8bf2c9d9
    MemoryCard: Purge use of ByteStream Stenzek 2024-07-28 23:28:13 +1000
  • b5009da2bc
    GameList: Purge use of ByteStream Stenzek 2024-07-28 23:27:15 +1000
  • 7aaaf7c575
    GameDatabase: Purge use of ByteStream Stenzek 2024-07-28 22:00:30 +1000
  • c83b5fdd05
    FileSystem: Add AtomicRenamedFile Stenzek 2024-07-28 21:58:59 +1000
  • ab7a3e1934
    BinaryReaderWriter: Add class for files as well as spans Stenzek 2024-07-28 21:58:50 +1000
  • a3f8162488
    Qt: Add a new Justifier controller icon (#3264) KamFretoZ 2024-07-29 10:22:38 +0700
  • 6da84bf5d0
    GameDB: Disable WS for Rally de Europe Stenzek 2024-07-29 13:21:33 +1000
  • 11c6f89162
    gitignore: Add /deps/ Connor McLaughlin 2024-07-29 01:53:48 +1000
  • b6b0997e70
    Build: Favor git repositories over in-tree patches Stenzek 2024-07-28 18:56:05 +1000
  • 876f212685
    DynamicLibrary: Add patch to versioned filename Stenzek 2024-07-28 19:00:07 +1000
  • 40356fc381
    FileSystem: Remove unnecessary checks Stenzek 2024-07-28 18:55:17 +1000
  • 6fe0c986fa
    System: Rewrite EXE override/loading Stenzek 2024-07-28 16:16:05 +1000
  • 7b99fcbbf3
    GPU: Fix edge bleeding with Bilinear Integer scaling Stenzek 2024-07-28 14:08:03 +1000
  • a3acb0c5db
    GPU/HW: Always allow shader blend with fbfetch Stenzek 2024-07-27 18:41:46 +1000
  • 5026e1b276
    Spanish translation update 2024/07/27 (#3263) Víctor "IlDucci 2024-07-27 04:32:05 +0000
  • fcd4e60af1
    Atualização Português do Brasil (#3262) Anderson Cardoso 2024-07-27 01:31:51 -0300
  • c2d24f436c
    CDROM: Re-enable error-on-seeking-pause behaviour Stenzek 2024-07-27 14:24:21 +1000
  • f051aa54d9
    GameDB: Include London Mission Pack in GTA disc set Stenzek 2024-07-27 13:33:16 +1000
  • 440e08cf3e
    Qt: Fix crash opening game compatibility report Stenzek 2024-07-27 01:31:22 +1000
  • d3dc3ec6d3
    Organize crt-royale params in categories. (#3261) Hyllian 2024-07-26 10:10:07 -0300
  • 7a3a72ec3d
    GPU: Add display rotation option Stenzek 2024-07-26 22:45:23 +1000
  • 5656f91bd2
    Qt: Fix missing line on first postfx category Stenzek 2024-07-26 15:31:46 +1000
  • 3282366ea7
    PostProcessing/FX: Preserve option declaration order Stenzek 2024-07-26 15:29:49 +1000
  • bf1b023f12
    Add a new port of crt-royale.fx (#3260) Hyllian 2024-07-26 01:33:01 -0300
  • e455a5e371
    ImGuiFullscreen: Fix incorrect notification width Stenzek 2024-07-26 14:16:16 +1000
  • 1771bfad58
    Atualização Português do Brasil (#3259) Anderson Cardoso 2024-07-23 12:30:32 -0300
  • 0f4af03730
    CMake: FreeBSD build fix Stenzek 2024-07-24 01:28:25 +1000
  • 0b5287f199
    Bus: Implement RAM_SIZE register Stenzek 2024-07-24 00:14:16 +1000
  • dce1221021
    Bus: Log when RAM_SIZE changes Stenzek 2024-07-23 23:00:44 +1000
  • 68575d15a4
    CDROM: Shift instead of divide in ZigZagInterpolate Stenzek 2024-07-23 22:10:04 +1000
  • 5ec9c8a397
    CDROM: Fix handling of 8-bit ADPCM and decoder overruns Stenzek 2024-07-23 21:50:00 +1000
  • 861d4a5aa2
    FullscreenUI: Reorder graphics settings to match Qt Stenzek 2024-07-23 18:24:50 +1000
  • 5e8870ec69
    D3D12: Avoid redundant render pass restarts Stenzek 2024-07-23 17:38:24 +1000
  • 0407f939fc
    CPU: Fix loading recompiler-saved states with interpreter Stenzek 2024-07-23 17:27:08 +1000
  • b7bfbc0cf6
    Atualização Português do Brasil (#3258) Anderson Cardoso 2024-07-23 01:47:20 -0300
  • 7bbc1745e4
    GameDB: Accurate blending for High Heat Major League Baseball 2002 Stenzek 2024-07-22 21:17:36 +1000
  • 49772f0479
    GameDB: Set accurate blending for Addie no Okurimono Stenzek 2024-07-22 02:49:01 +1000
  • 2a617c505a
    GPU/HW: Support using ROV for accurate blending Stenzek 2024-07-22 01:12:33 +1000
  • 1006fa00da
    GPUDevice: Add support for Raster Ordered Views Stenzek 2024-07-22 01:01:57 +1000
  • e743c5d1b1
    GPU/HW: Force update CLUT on save state Stenzek 2024-07-22 21:25:11 +1000
  • 298f39a0c8
    GPU/HW: Fully report shader/pipeline creation failures Stenzek 2024-07-22 15:43:18 +1000
  • ba6b65401d
    GPUDevice: Improve pipeline error reporting Stenzek 2024-07-22 15:35:28 +1000
  • deed0c9713
    GameDatabase: Merge compatibility messages Stenzek 2024-07-22 13:55:02 +1000
  • fe55446c25
    ImGuiManager: Fix stutter when multiple OSD messages lapse Stenzek 2024-07-22 14:59:50 +1000
  • 28c74f1325
    update the Simple-Chinese translation to latest. (#3257) zkdpower 2024-07-22 12:38:58 +0800
  • 533022bb7d
    Qt: Ensure fullscreen UI is stopped on exiting Stenzek 2024-07-21 20:29:38 +1000
  • 2938602d75
    Qt: Remove BIOS search directory from per-game settings Stenzek 2024-07-21 16:20:53 +1000
  • b4136d2834
    TimingEvents: Avoid heap allocation in SortEvents() Stenzek 2024-07-21 16:15:40 +1000
  • 022b2fc013
    Qt: Disable incompatible settings in game properties Stenzek 2024-07-21 16:04:05 +1000
  • ad374ef5e2
    Sockets: Use epoll on Linux Stenzek 2024-07-21 15:35:56 +1000
  • 78800870bc
    Sockets: Properly handle POLLHUP events Stenzek 2024-07-21 14:22:55 +1000
  • 6b78364eab
    Sockets: Ignore SIGPIPE on Linux Stenzek 2024-07-21 14:22:33 +1000
  • 14d87602d3
    Resources: Update SDL game controller database (#3255) Mrlinkwii 2024-07-21 07:10:29 +0100
  • a6e34fa632
    Fix ui_step for crt-consumer.fx (#3256) user18081972 2024-07-21 06:09:27 +0000
  • d9ada75d4f
    Qt: Toggle for DualSense Player LED (#3254) dreamsyntax 2024-07-21 06:07:36 +0000
  • 3172eac8df
    PINE: Disable nagle buffering Stenzek 2024-07-21 13:43:21 +1000
  • cc667cd88c
    Sockets: Add SetNagleBuffering() Stenzek 2024-07-21 13:43:14 +1000
  • f2e88ce0e5
    PINE: Add MsgReadBytes/MsgWriteBytes Stenzek 2024-07-21 13:34:10 +1000
  • 79644bfb2a
    CPU: Add Safe{Read,Write}MemoryBytes Stenzek 2024-07-21 13:33:54 +1000
  • f1f89d3f0f
    BinarySpanReaderWriter: Add subspan methods Stenzek 2024-07-21 13:33:41 +1000
  • 52f9e8556a
    CDROM: Deactivate command attempt before queueing another Stenzek 2024-07-20 13:13:15 +1000
  • efd8aab437
    TimingEvents: Fix events ending up out-of-order Stenzek 2024-07-20 21:07:00 +1000
  • 495b2ff29e
    GameDB: Front Mission 2 Stenzek 2024-07-20 22:23:00 +1000
  • 9b77a9aff7
    TimingEvents: Move interrupt dispatch to end of loop Stenzek 2024-07-20 13:41:50 +1000
  • 4f7ddfaae6
    TimingEvents: Remove pointer indirection Stenzek 2024-07-19 22:56:37 +1000
  • 56dd9878e1
    Misc: RISC-V build fixes Stenzek 2024-07-19 22:23:13 +1000
  • 0815aedca2
    FileSystem: Drop use of stat64() Stenzek 2024-07-19 21:57:53 +1000
  • 2e96931c32
    CPU/CodeCache: Dynamically compute BIOS memory access timing Stenzek 2024-07-19 19:31:33 +1000
  • 5f36c2948f
    Updater: Fix missing newline on MacOS Stenzek 2024-07-19 17:47:51 +1000
  • d9a224ef6c
    GameList: Fix bogus entries on disc change due to disc set Stenzek 2024-07-19 15:36:59 +1000
  • 6a920b268e
    CDROM: Handle BFRD clears inbetween DMA transfers Stenzek 2024-07-19 15:31:50 +1000
  • f0945ca3ca
    BIOS: Refactor loading/hashing of images Stenzek 2024-07-18 18:08:00 +1000
  • 19063d4288
    Bus: Mirror BIOS area up to 4MB Stenzek 2024-07-18 18:07:06 +1000
  • 7217536fdd
    MD5Digest: Span-ify Stenzek 2024-07-18 17:33:15 +1000
  • 41e15539f9
    FileSystem: Add Error parameter to more functions Stenzek 2024-07-18 17:28:05 +1000
  • a6cf320776
    Qt: Fix scan percent dropping back to 0% at end Stenzek 2024-07-19 14:56:24 +1000
  • 6176a21ff1
    ProgressCallback: Eliminate redundancy and drop C format strings Stenzek 2024-07-19 14:49:12 +1000
  • 24ef76bfee
    StringUtil: Purge StdStringFromFormat() Stenzek 2024-07-19 14:01:04 +1000
  • 567b86ce79
    Host: Purge ReportFormattedDebuggerMessage() Stenzek 2024-07-19 14:00:29 +1000
  • aa94b07f30
    Qt: Purge format string usage from AutoUpdaterDialog Stenzek 2024-07-19 13:54:00 +1000
  • ca2a8f1e1f
    Host: Purge C format string error overloads Stenzek 2024-07-19 13:45:33 +1000
  • 00ccea84b8
    GPUDevice: Replace remaining StdStringFromFromFormat() with fmt Stenzek 2024-07-19 13:44:09 +1000
  • c286112966
    Updater: Replace all StdStringFromFormat() with fmt Stenzek 2024-07-19 13:28:45 +1000
  • 92038da3d5
    CDROM: Handle speed change while reading Stenzek 2024-07-18 00:29:35 +1000
  • 0a86aba1cb
    Atualização Português do Brasil (#3253) Anderson Cardoso 2024-07-17 10:52:25 -0300
  • 5d5c04c9b4
    RegTest: Fix compare with only missing but no diffs Stenzek 2024-07-17 23:51:21 +1000
  • 8d94fd54f2
    GameDB: Use SW readbacks for 360 Three Sixty Stenzek 2024-07-17 21:50:45 +1000
  • c925becd57
    GameDB: Set deinterlacing mode and line offset on a few games Stenzek 2024-07-17 21:48:22 +1000
  • 9a89ab3bab
    GameDatabase: Add deinterlacing mode override Stenzek 2024-07-17 20:55:28 +1000