Commit graph

6161 commits

Author SHA1 Message Date
Leon Styhre 0b20fedaf2 The screensavers and screensavers/custom_slideshow directories are now created on application startup 2023-12-16 21:18:58 +01:00
Leon Styhre 88754a86ed Changed the custom slideshow screensaver image directory setting from ScreensaverSlideshowImageDir to ScreensaverSlideshowCustomDir 2023-12-16 21:17:05 +01:00
Leon Styhre 9283ab71fa Added support for .webp, .svg and unanimated .gif files to the slideshow screensaver when using a custom image directory
Also changed the default slideshow custom image directory from slideshow/custom_images to screensavers/custom_slideshow and improved the menu entry for setting the custom directory. Changed the setting ScreensaverSlideshowImageDir to blank by default
2023-12-16 21:03:41 +01:00
Leon Styhre e851f1205f Changed two dialog messages to the new application name 2023-12-16 19:57:10 +01:00
Leon Styhre 1cf57e0113 Changed the application name to ES-DE for the ScreenScraper API calls 2023-12-16 19:56:00 +01:00
Leon Styhre a0d636ffb8 Changed the application name to ES-DE in all source file headers 2023-12-16 19:48:25 +01:00
Leon Styhre 3d8b35b77e Documentation update 2023-12-16 14:12:23 +01:00
Leon Styhre 0887f4c092 (macOS) Updated the .DS_Store file for the DMG package 2023-12-16 13:55:07 +01:00
Leon Styhre 8887b9684c Old logs are now deleted when creating the logs folder inside the application data directory 2023-12-16 13:17:13 +01:00
Leon Styhre a0b4b006a7 Minor code formatting update 2023-12-16 13:15:55 +01:00
Leon Styhre 882f7de518 Small change to the .gitignore file 2023-12-16 12:55:40 +01:00
Leon Styhre 946a783100 The .emulationstation directory is now ignored if there is already an ES-DE directory 2023-12-16 12:37:09 +01:00
Leon Styhre 361bf832e1 Changed the application name from EmulationStation Desktop Edition to ES-DE 2023-12-16 12:30:13 +01:00
Leon Styhre 873ec7ee20 Added automatic configuration file migration from the legacy application data directory structure
Also added instruction dialogs regarding the new directory structure and file migration
2023-12-16 00:00:10 +01:00
Leon Styhre 6b0bfbfc09 Changed to a new application data directory structure 2023-12-15 22:35:28 +01:00
Leon Styhre 03e9035b7e Changed Log to set the log path once on application startup 2023-12-15 18:35:02 +01:00
Leon Styhre 56ccba81d1 Removed all instances of hardcoded application directory entries
Also changed some source file headers
2023-12-15 18:33:02 +01:00
Leon Styhre 0a2b9f8595 Changed ThemeData::populateThemes() to use std::filesystem::path 2023-12-14 00:27:44 +01:00
Leon Styhre 932cb60027 Changed some more FileSystemUtil functions to use std::filesystem facilities 2023-12-14 00:25:08 +01:00
Leon Styhre 79e12e0898 Removed the hardcoded .emulationstation directory from Settings 2023-12-13 22:07:58 +01:00
Leon Styhre b72e2a20a8 Changed a number of FileSystemUtil functions to use std::filesystem facilities 2023-12-13 22:04:14 +01:00
Leon Styhre 6bcbd70237 (Android) Changed a variable for the private data directory 2023-12-13 20:07:23 +01:00
Leon Styhre 8571dfe7bf (Android) Implemented a cleaner way of handling the private data directory 2023-12-12 23:21:27 +01:00
Leon Styhre 854cef60cb (Android) Made PDF rendering work correctly using Poppler 2023-12-11 18:38:11 +01:00
Leon Styhre a4f5c82203 Small change to the .gitignore file 2023-12-11 18:33:05 +01:00
Leon Styhre ddaf2f01b7 Split the main PDF converter code into its own class 2023-12-11 18:31:38 +01:00
Leon Styhre 8403b40d4c Moved some code 2023-12-11 18:23:20 +01:00
Leon Styhre 7d1e7d95e9 Disabled the application updater when building for Android 2023-12-08 17:25:38 +01:00
Leon Styhre a3979c19a2 Documentation update 2023-12-08 17:08:04 +01:00
Leon Styhre f83d4ddbe2 (Android) Added initial find rules and systems configuration 2023-12-08 17:05:39 +01:00
Leon Styhre 3ae7bc6b5b (Android) Updated the game launching logic 2023-12-07 18:51:09 +01:00
Leon Styhre d87bb4e3a4 (Android) Resources and themes are now only copied to internal storage after upgrades or for new installations 2023-12-07 18:33:08 +01:00
Leon Styhre 2bdad527de (Android) Set GuiOrphanedDataCleanup to be case-insensitive 2023-12-07 18:30:32 +01:00
Leon Styhre a83763c2c3 (Android) Added preliminary support for copying assets to the internal data directory 2023-12-07 18:28:55 +01:00
Leon Styhre 27feef1b23 (Android) Fixed a font rendering issue on some devices 2023-12-07 18:27:18 +01:00
Leon Styhre e9457306a8 (Android) Added the Android API level to a CMake build message 2023-12-07 18:24:40 +01:00
Leon Styhre 811118d3ee (Android) Added support for launching emulators with scoped storage permissions 2023-12-07 18:22:43 +01:00
Leon Styhre 84534cf5d7 (Android) Added the application ID to the log output
Also changed the general log output formatting slightly
2023-12-07 18:21:03 +01:00
Leon Styhre b2e9507b0e (Android) Small change to PlatformUtil 2023-12-07 18:19:34 +01:00
Leon Styhre 25f017d9f8 (Android) Added support for defining a specific Intent action in the find rule configuration 2023-12-07 18:16:38 +01:00
Leon Styhre 310fb6e809 (Android) Added find rules logic and launch command configuration logic
Also did some general refactoring of the emulator launch code
2023-12-07 18:15:04 +01:00
Leon Styhre d48872af6c Added a Java clang-format rule 2023-12-07 18:12:35 +01:00
Leon Styhre a09e4096ac (Android) Added preliminary support for requesting storage permissions 2023-12-07 18:10:47 +01:00
Leon Styhre 8c032d50b2 Added some Java formatting rules to the clang-format configuration 2023-12-07 18:05:38 +01:00
Leon Styhre 10a048b416 (Android) Added networking support 2023-12-07 18:01:11 +01:00
Leon Styhre 498bdbd119 Fixed an additional issue where font textures were sometimes updated with empty glyhps 2023-12-07 17:58:10 +01:00
Leon Styhre 1d6701ca4c (Android) Added error output if attempting to write to log file before it was open 2023-12-07 17:57:39 +01:00
Leon Styhre c8d9d100cf (Android) Added log output support 2023-12-07 17:57:08 +01:00
Leon Styhre 27be4007a2 Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00
Leon Styhre 8fe027e9ad Fixed an issue where font textures were sometimes updated with empty glyhps 2023-12-07 17:55:40 +01:00