Leon Styhre
be9eaf6b38
Very minor code cleanup.
2021-01-14 21:54:26 +01:00
Leon Styhre
fbb78add20
Fixed a GUI element placement issue on high resolution displays.
2021-01-14 18:24:41 +01:00
Leon Styhre
82896f01fb
Fixed an issue with NinePatchComponent scaling on 1920x1200 displays.
2021-01-14 00:09:23 +01:00
Leon Styhre
ace0366479
Buttons now look correct on high-resolution displays.
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Also removed some unneeded SVG metadata from the bundled graphics files.
2021-01-13 23:46:51 +01:00
Leon Styhre
a97b08e87e
Eliminated some unnecessary processing in TextComponent.
2021-01-13 19:49:35 +01:00
Leon Styhre
34e10ec319
Minor code cleanup and log output changes.
2021-01-13 19:48:31 +01:00
Leon Styhre
ce16c8e3ec
Improved GUI consistency when running on high resolution devices.
2021-01-13 19:45:56 +01:00
Leon Styhre
f25973f9b9
Tiny code cleanup.
2021-01-12 23:10:39 +01:00
Leon Styhre
c5b0042dff
Fixed the quick list scroll overlay and made it configurable using a menu option.
2021-01-12 22:41:28 +01:00
Leon Styhre
8ecc50b4ce
Added margin support to TextComponent for abbreviated text.
2021-01-05 16:52:39 +01:00
Leon Styhre
dc9c49438f
Fixed an issue where a missing texture in GridTileComponent generated a lot of log warnings.
2021-01-05 15:57:50 +01:00
Leon Styhre
a28f174960
Added a function to set scrolling parameters for ScrollableContainer.
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Also tuned the scrolling speed a bit.
2021-01-05 12:52:21 +01:00
Leon Styhre
d2d6813a54
Fixed multiple issues with the UI modes.
2021-01-05 10:45:32 +01:00
Leon Styhre
1a746ac98f
Fixed an issue where the text scrolling speed would change relative to the screen resolution.
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Also added a fade-in animation when the scrolling resets to the start position.
2021-01-02 21:17:23 +01:00
Leon Styhre
c95334756d
Fixed a lot of MSVC compiler warnings.
2020-12-29 12:54:24 +01:00
Leon Styhre
0365e9c572
Fixed some MSVC compiler warnings.
2020-12-29 11:06:01 +01:00
Leon Styhre
9ec3f19482
(Windows) Added support for the MSVC compiler.
2020-12-28 23:23:01 +01:00
Leon Styhre
963f93e0f8
Replaced the custom math functions with standard C++ functions.
2020-12-28 11:29:32 +01:00
Leon Styhre
51ab69b54c
Fixed an issue where some SVG graphics would have their right side cut off slightly.
2020-12-23 20:32:12 +01:00
Leon Styhre
bde34ddffd
Further modernizations of the audio handling code.
2020-12-22 23:27:23 +01:00
Leon Styhre
cfff577549
Implemented a better way to mute videos.
2020-12-20 20:37:31 +01:00
Leon Styhre
46c178af1d
Added volume controls for navigation sounds and the video player.
2020-12-20 16:41:58 +01:00
Leon Styhre
0cce86beca
Created a common pixel conversion function for both renderers.
2020-12-18 16:49:11 +01:00
Leon Styhre
ade0160ffe
Made the switches slightly smaller in the metadata editor.
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Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
2020-12-17 20:49:20 +01:00
Leon Styhre
bddc87bbcc
Changed some more code from C to C++
2020-12-17 20:43:52 +01:00
Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
6c62b23da8
Fixed an issue where videos would not pause on screensaver activation.
2020-12-16 18:03:23 +01:00
Leon Styhre
29abe2dc8c
Removed the deprecated PowerSaver.
2020-12-16 17:57:10 +01:00
Leon Styhre
0c7e02e6f4
The scraper filter setting is now retained throughout the program session.
2020-12-16 17:35:23 +01:00
Leon Styhre
98d99ef8bb
Added support for graying out menu entries via switch callbacks.
2020-12-15 18:49:43 +01:00
Leon Styhre
e30e636780
Fixed an issue where game media would not get rendered during gamelist transitions.
2020-11-18 22:26:58 +01:00
Leon Styhre
0b6dce687e
Changed to C++ casts throughout the application.
2020-11-17 23:06:54 +01:00
Leon Styhre
623c302174
Cosmetic code cleanup of VideoComponent.
2020-11-17 22:13:33 +01:00
Leon Styhre
635e7d2cdd
Added a menu option to enable and disable video pillarboxes.
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Also did some general code cleanup of VideoVlcComponent.
2020-11-17 17:20:25 +01:00
Leon Styhre
bbb5575334
Added black areas around videos with non-standard aspect ratios.
2020-11-16 23:34:08 +01:00
Leon Styhre
53cacd5eac
Renamed VideoPlayerComponent to VideoOmxComponent.
2020-11-12 17:40:06 +01:00
Leon Styhre
00ba2e78ab
Improvements to the screensaver and game overlay.
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Also added functionality to jump to a game from the screensaver (without launching it).
2020-11-12 17:13:24 +01:00
Leon Styhre
6368ae0cc1
OCD update renaming ScreenSaver to Screensaver.
2020-11-10 22:33:57 +01:00
Leon Styhre
bbb2aa5217
Overhaul of the screensaver.
2020-11-10 22:18:20 +01:00
Leon Styhre
2c3b452401
Some cosmetic code cleanup and some small documentation updates.
2020-11-08 22:58:06 +01:00
Leon Styhre
3336f50e04
Added a file that was missing in the last commit.
2020-11-08 13:23:50 +01:00
Leon Styhre
bd33d5a3b9
Implemented (somehow) proper inversions for images in menus.
2020-11-08 13:03:45 +01:00
Leon Styhre
1af7e3eda4
Added support for hidden text fields (intended for passwords).
2020-11-07 12:50:30 +01:00
Leon Styhre
8131b81761
Editing now starts by default for the text edit popups.
2020-11-07 12:45:57 +01:00
Leon Styhre
9f747e161d
Rewrote collection settings to the new settings logic.
2020-11-06 20:27:41 +01:00
Leon Styhre
1a6bec2e3b
Overhaul of settings code.
2020-11-05 18:18:11 +01:00
Leon Styhre
3e8a5391e1
Videos now always start to play immediately if there is no static image.
2020-10-20 21:24:29 +02:00
Leon Styhre
5838481e0d
Small adjustments to ScrollableContainer timings.
2020-10-18 11:03:49 +02:00
Leon Styhre
35c7c7ec09
Removed deprecated code for handling video subtitles.
2020-10-17 16:06:48 +02:00
Leon Styhre
930bdce576
Fixed multiple issues reported by the Clang static analyzer.
2020-10-17 14:05:41 +02:00
Leon Styhre
13e0735dda
Implemented variable scrolling speed for ScrollableContainer.
2020-10-17 12:16:58 +02:00
Leon Styhre
2768380446
Fixed several errors reported by Valgrind.
2020-10-11 18:57:37 +02:00
Leon Styhre
5cd83899f0
Fixed a regression where the video would not pause when launching a game.
2020-10-10 15:46:01 +02:00
Leon Styhre
107c747374
Fixed a regression where the graying-out of menu entries didn't work.
2020-09-27 14:41:59 +02:00
Leon Styhre
08a2602fe2
Added function to unpause video.
2020-09-26 22:15:36 +02:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
83bae1e963
When marking or unmarking a game as favorite, the cursor position is now retained.
2020-09-20 10:05:03 +02:00
Leon Styhre
fd92f7f86d
Implemented the same opacity animation for the video style as for the detailed style.
2020-09-18 20:43:46 +02:00
Leon Styhre
afa91aa093
Fixed an issue where long game names would sometimes not scroll.
2020-09-18 18:19:02 +02:00
Leon Styhre
f4e24bdd56
Fixed an issue where the cursor would end up outside text fields for long strings.
2020-09-18 18:16:12 +02:00
Leon Styhre
d4f5b2d20d
Text scrolling now stops when launching a game and when the screensaver starts.
...
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre
2a852170a8
(Windows) Fixed some build issues and got the OpenGL shaders to work.
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Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre
ae7c9dabb8
Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
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Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre
db0e15f5e8
Fixed an annoying scrolling issue that also affected the application performance.
2020-09-13 19:08:17 +02:00
Leon Styhre
02c9b4fb28
Several small improvements to the video view style.
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Also partly rearranged the UI menu.
2020-09-13 14:28:06 +02:00
Leon Styhre
66829b4ffa
Added multiple animations and effects (mostly using shaders).
2020-09-13 13:21:38 +02:00
Leon Styhre
a34bc45e56
Added an opacity shader.
2020-09-12 19:17:26 +02:00
Leon Styhre
79b5bfffef
Some minor cosmetic changes.
2020-09-04 19:05:48 +02:00
Leon Styhre
9da16dd00e
Some minor cosmetic code changes.
2020-08-30 22:25:38 +02:00
Leon Styhre
d512c2b11d
Implemented OpenGL GLSL shader support.
2020-08-30 22:19:37 +02:00
Leon Styhre
a6c8f8034e
Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
2020-08-30 22:03:11 +02:00
Leon Styhre
feb6577dbc
Changed to full system name sorting for the system view and scraper selector.
2020-08-24 18:51:55 +02:00
Leon Styhre
88a5962926
Changed '#ifdef' to '#if defined()' throughout the code.
2020-08-23 17:04:30 +02:00
Leon Styhre
af5a48ed10
Removed unnecessary #ifdefs for the SDL2 include files.
2020-08-23 16:15:06 +02:00
Leon Styhre
31fae9678a
(macOS) Made playing of videos work.
2020-08-23 15:42:10 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
5b93c40365
Adjusted the scroll speed and scroll delay for the game descriptions.
2020-08-15 10:15:17 +02:00
Leon Styhre
d45e72e10c
Fixed incorrect knob position for SliderComponent for non-zero minimum values.
2020-08-08 12:33:55 +02:00
Leon Styhre
22ed97c6d8
Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
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Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
2020-08-06 18:16:31 +02:00
Leon Styhre
2a3d78bef2
Text opacity is now lowered for games marked not to be counted, and for hidden games.
2020-08-06 16:48:32 +02:00
Leon Styhre
2c6bc918d6
Scraping options not supported by TheGamesDB are now grayed out in the menu.
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This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
2020-08-05 19:31:59 +02:00
Leon Styhre
3ae0726d1a
Improvements to the date and time handling.
2020-08-02 15:56:32 +02:00
Leon Styhre
3923ad32c6
Fixed an issue where trigger input in menus wasn't handled correctly.
2020-08-02 15:04:43 +02:00
Leon Styhre
3f8e5a001b
Changed the handling of blank game name entries in the metadata editor.
2020-08-02 11:45:59 +02:00
Leon Styhre
ce9d5c2599
Fixed the screensaver random function so it does not show the same game twice in a row.
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Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
2020-07-28 11:10:14 +02:00
Leon Styhre
6090ff3df8
Improved handling of audio settings for video files.
2020-07-27 21:31:02 +02:00
Leon Styhre
9f0e587b1a
Harmonized some screensaver options.
2020-07-27 20:38:22 +02:00
Leon Styhre
58ba42ed54
Removed scaling and CaptionsCompatibility option for the video screensaver.
2020-07-27 20:20:58 +02:00
Leon Styhre
a90fb33cc7
(Windows) Fixed an issue where the date was shown as unknown during scraping.
2020-07-20 10:19:15 +02:00
Leon Styhre
8fcb56cfb3
Made game launching on Windows much more seamless.
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Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
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User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
57d6dab2cc
Some cosmetic code changes.
2020-07-13 20:58:25 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
eeae8033bd
Use SDL2 include files instead of those for SDL version 1.
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This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
8fefc9232c
Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
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CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
53ef1e5be7
Added navigation sounds to left and right triggers.
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Also added left and right trigger navigation to grid view, to jump to the first and last game of the gamelist.
2020-06-15 22:55:47 +02:00
Leon Styhre
4098c64468
Implemented shoulder- and triggerbutton navigation to TextEditComponent (i.e. text edit quickjumps).
2020-06-13 21:55:58 +02:00
Leon Styhre
f1f82ac29f
Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs.
2020-06-13 10:25:09 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
Leon Styhre
4a38271f6a
Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections.
2020-06-09 20:03:31 +02:00
Leon Styhre
c5e70385dd
Expanded support for help system theming to entire application, as before it was only partially implemented.
2020-06-07 20:09:02 +02:00
Leon Styhre
b7d4274c6e
Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver.
2020-06-07 10:57:49 +02:00
Leon Styhre
a104b653ae
Mapped button Y to backspace in TextEditComponent.
2020-06-06 22:26:35 +02:00
Leon Styhre
f5376defe0
Changed to ISO 8601 date format and tidied up the scraper search screen.
2020-06-06 22:04:05 +02:00
Leon Styhre
709e6b996e
Code cleanup and code documentation. Only cosmetic changes in this commit.
2020-06-06 16:48:05 +02:00
Leon Styhre
b7feedd287
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
2020-06-06 14:14:13 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
6303aa5664
Updated VLC video playing to use modern asynchronous media parsing
2020-05-15 18:35:30 +02:00
Leon Styhre
0aafc1314a
Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES
2020-05-15 18:08:26 +02:00
Jools Wills
3b2227b4d1
Merge pull request #644 from pjft/disable-ss-audio
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Added option to disable video screensaver audio on VLC and OMXPlayer
2020-04-11 22:12:08 +01:00
pjft
f3de559cc3
Fix rotation for OMX Player
2020-04-08 13:23:41 +01:00
pjft
b2e71015a1
Added option to disable video screensaver audio on VLC and OMXPlayer
2020-03-28 21:01:47 +00:00
Cristi Mitrana
3b85735a2d
InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike
) to accomodate existing configs that use the PageUp/Down buttons.
2019-12-23 16:12:35 +02:00
Jools Wills
d1c24f429e
Merge pull request #621 from cmitu/date-fix
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fix 'DateTimeEditComponent' output formatting
2019-12-10 05:31:49 +00:00
Cristi Mitrana
c48c2ce56f
fix 'DateTimeEditComponent' output formatting.
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If the display mode is `DISP_DATE`, ignore the `mTime` field when calculating the output.
This fixes the size calculation of the component.
Fixes https://github.com/RetroPie/EmulationStation/issues/385 .
2019-12-03 15:11:35 +02:00
John Rassa
9dfbaa5566
fix assignment of gridtile theme properties
2019-10-07 22:25:39 -04:00
John Rassa
961571655b
Grid updates. Animate scrolling option, autoLayout option, center selection option, scroll loop option, image source option
2019-09-21 19:38:57 -04:00
John Rassa
b43f1b43d3
clean up opacity handling for ImageComponent, RatingComponent
2019-09-08 09:24:25 -04:00
Tomas Jakobsson
eda3fe9c3b
Merge pull request #599 from jrassa/image-video-component-theme-cleanup
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Image video component theme cleanup
2019-09-07 19:28:36 +02:00
Tomas Jakobsson
71ac016c3d
Make sure all vertices are properly rounded
2019-08-31 18:19:43 +02:00
Tomas Jakobsson
489d7de096
Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
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Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa
3b07bfeb93
cleanup duplicate theme code in Image/Video components
2019-08-31 09:50:57 -04:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
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support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
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Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
Dan Leach
a2f59ee2fc
Add Game Info Font Settings to OMX Player
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Adds the ability for users to change the following features in OMX Player's subtitles (game info for screen saver).
- font size
- font file path
- italic font file path
- subtitle position
These changes can be made in the GUI menus via the Video Screen Saver menu, or directly in the es_settings.cfg file.
Safe OMX Player defaults are hard-coded into the EmulationStation application.
Here's an example of the new keys loaded/saved into in the es_settings.cfg file:
- `<int name="SubtitleSize" value="38" />`
- `<string name="SubtitleFont" value="/usr/local/share/fonts/slkscr.ttf" />`
- `<string name="SubtitleItalicFont" value="/usr/local/share/fonts/slkscrb.ttf" />`
- `<string name="SubtitleAlignment" value="center" />`
2019-06-19 18:51:32 +01:00
Tomas Jakobsson
5cc6bafd7d
Silence warnings
2019-03-09 00:23:13 +01:00
Rael Gugelmin Cunha
464b0992ad
Work with dpad and analogs
2018-11-15 14:38:20 -02:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00
Hanno Zulla
c8c26203f1
Replace blank_game bitmap with svg cartridge artwork.
2018-07-25 15:19:41 +02:00
Hanno Zulla
3e27412d65
Replace folder bitmap with svg artwork.
2018-07-25 14:52:13 +02:00
Hanno Zulla
d02fab8463
Fix SVG resize issue for option_arrow.svg.
2018-06-12 16:44:25 +02:00
John Rassa
46c274ebe4
Merge pull request #451 from pjft/image-fix-part2
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Final Fix for resizing images
2018-06-10 22:05:07 -04:00
pjft
21f21d8268
Final Fix for resizing images
2018-06-09 18:38:18 +01:00
Koerty
3d7d62047b
Grid fix freeze with big game collections
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This fix the infinite freeze with big game collections by storing the texture path instead of loading texture resource
2018-06-08 11:31:24 +02:00
John Rassa
df60750ec9
Merge pull request #440 from Koerty/grid-fix-horizontal-mod
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Fix horizontal scrolling grid bugs
2018-06-06 16:06:36 -07:00
Koerty
8763adedb1
Fix grid padding being 2 times smaller than it should be
2018-06-06 23:26:32 +02:00
John Rassa
27670e48d6
Merge pull request #441 from pjft/image-fix
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Fix for image resize flicker when using MaxSize
2018-06-04 14:28:17 -07:00
pjft
68dff607c8
Fix for image resize flicker when using MaxSize
2018-06-04 21:25:45 +01:00
Koerty
bdc3054423
Fix horizontal scrolling grid bugs
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This fix 2 bugs with the horizontal scrolling grid :
- The grid is now positioned correctly (bug introduced by the buffer of the dynamic image loader)
- The right column contain the partial tile in horizontal mod, not the bottom row
2018-06-03 01:03:14 +02:00
Koerty
5913c9465e
Add extra buffer rows to the grid to load images ahead
2018-05-21 22:06:00 +02:00
John Rassa
0928498ef2
Fix for Windows build
2018-05-18 19:32:09 -07:00
Koerty
9f10b61dfa
Add 3 new theming properties to the grid tile background
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Add 3 new theming properties to the grid tile background : - backgroundCornerSize
- backgroundCenterColor
- backgroundEdgeColor
2018-05-18 01:20:58 +02:00
Koerty
c080ffb2c3
NinePatch now position correctly when origin is different from 0 0
2018-05-10 23:43:08 +02:00
Koerty
80456f566a
Partially display the last row if grid number of row isn't an integer
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- Also fix 2 bugs introduced by #428
- Also add log error message if grid dimensions are below 1
2018-05-09 17:29:21 +02:00