Commit graph

1040 commits

Author SHA1 Message Date
Leon Styhre 7ebf895613 Fixed a ScrollableContainer sizing issue while running in the background when games are launched. 2021-11-22 19:46:05 +01:00
Leon Styhre 2bbbab7d70 Small optimization in VideoFFmpegComponent. 2021-11-18 17:25:09 +01:00
Leon Styhre 0314b2d439 Fixed a performance regression caused by excessive mutex locks. 2021-11-18 17:20:59 +01:00
Leon Styhre e91e23a053 Small code simplification in Settings. 2021-11-18 17:19:30 +01:00
Leon Styhre bd1fa04e79 (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Leon Styhre 445b914379 Completely refactored MameNames. 2021-11-17 21:32:40 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 4c6bfb8b78 Fixed a few issues reported by UBSan. 2021-11-16 22:03:34 +01:00
Leon Styhre 9937476e18 Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre a5e10a6434 (Windows) Fixed a compiler error. 2021-11-15 23:45:17 +01:00
Leon Styhre 999b9a6c04 Improved thread safety in TextureData and TextureDataManager. 2021-11-15 23:33:16 +01:00
Leon Styhre 7b06e9fb8b Fixed some thread safety issues in Sound. 2021-11-15 23:27:02 +01:00
Leon Styhre 81d6f0fd30 Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre b742951dc0 Removed some unnecessary includes of AudioManager.h 2021-11-15 20:52:36 +01:00
Leon Styhre 57d172bb14 Some code cleanup in the logger. 2021-11-15 20:47:00 +01:00
Leon Styhre f8c10c539d Added two asserts to ComponentGrid to check for invalid grid layouts. 2021-11-13 15:33:42 +01:00
Leon Styhre 4cf291798a Fixed a grid layout issue for the virtual keyboard. 2021-11-13 15:31:44 +01:00
Leon Styhre 36b7146d7f Made the video player shut down slightly faster under some circumstances. 2021-11-12 23:48:12 +01:00
Leon Styhre 1005dfcdb7 (macOS) Added a Monterey VSync bug workaround. 2021-11-12 19:49:24 +01:00
Leon Styhre 043db7e05e (RPi) Fixed a crash by null terminating the Unicode lookup tables. 2021-11-11 22:41:13 +01:00
Leon Styhre 3e59a451c9 Improved the padding consistency for OptionListComponent arrows across different screen resolutions. 2021-11-11 19:54:10 +01:00
Leon Styhre b68640939a Improved consistency of sizing and padding for buttons across different screen resolutions. 2021-11-11 19:51:42 +01:00
Leon Styhre 22200c3025 Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property. 2021-11-11 19:49:46 +01:00
Leon Styhre 6a7f002a94 Improved the sizing of screen corners in NinePatchComponent. 2021-11-11 19:47:59 +01:00
Leon Styhre c4fb3eafbe Fixed a small alignment issue in SliderComponent. 2021-11-11 19:45:44 +01:00
Leon Styhre 99d0f17e6b Fixed a small alignment issue in ComponentList. 2021-11-11 19:43:58 +01:00
Leon Styhre fd980d7e4a The alternative emulator badges and filters are now disabled if the per-game setting has been disabled. 2021-11-10 22:38:25 +01:00
Leon Styhre 39926abc41 Some very small optimizations in CImgUtil. 2021-11-09 22:57:15 +01:00
Leon Styhre 3e12fcb420 General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00
Leon Styhre d3b135e387 Set the FFmpeg video player HW decoding as disabled by default. 2021-11-08 17:58:36 +01:00
Leon Styhre ac4710a18e Added proper support for the Raspberry Pi 4. 2021-11-07 23:54:52 +01:00
Leon Styhre c642848081 Reverted the last commit as the issue does not seem to be in the code. 2021-11-07 22:49:23 +01:00
Leon Styhre 433c77261f Fixed a small issue with the sizing of the badges. 2021-11-07 22:22:34 +01:00
Leon Styhre c136f87a9f Small optimization when opening the menu. 2021-11-07 19:21:01 +01:00
Leon Styhre 14e1b800fa Made two optimizations in TextureData. 2021-11-07 18:18:41 +01:00
Leon Styhre c5a1555de3 Added proper frame drop support to the FFmpeg video player.
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre b4492abccd Removed the copying of es_settings.cfg to es_settings.xml on startup. 2021-11-06 21:43:32 +01:00
Leon Styhre cdf0227ad4 Fixed a small alignment issue in the scraper GUI and removed an ugly hack. 2021-11-05 20:31:24 +01:00
Leon Styhre 8b5386df79 Fixed an issue where corrupt SVG graphics could crash the application. 2021-11-03 17:26:19 +01:00
Leon Styhre f7643e96a4 Added support for two more controller icons. 2021-11-02 19:01:00 +01:00
Leon Styhre 7606e9cad6 Added the physical media images to the miximages.
Also added an option to rotate horizontally oriented game boxes and size options for the box and physical media files.
2021-10-30 19:01:58 +02:00
Leon Styhre 2f09c21d3f Reversed a previous change that caused multiple texturing issues. 2021-10-30 17:05:04 +02:00
Leon Styhre 190b3ba054 Fixed an issue where rasterized window corners would look excessively pixelated. 2021-10-30 13:07:07 +02:00
Leon Styhre ee80792e0f (Windows) Fixed two MSVC compiler warnings. 2021-10-29 20:10:43 +02:00
Leon Styhre 1c79723894 Improved the NinePatchComponent corner sizing for screens in portrait orientation. 2021-10-29 20:10:15 +02:00
Leon Styhre 28f0f8549c Fixed an issue where the OptionList arrows would not get correctly centered vertically. 2021-10-29 19:45:46 +02:00
Leon Styhre 59839546a5 Fixed an issue where ComponentList elements would not get correctly centered vertically. 2021-10-29 19:44:27 +02:00
Leon Styhre 0dc6f1e17a Removed the deprecated SVG scaleDuringLoad functionality. 2021-10-29 19:43:07 +02:00
Leon Styhre a6f72ff934 Replaced a hack in NinePatchComponent with a proper solution. 2021-10-29 19:38:45 +02:00