Commit graph

254 commits

Author SHA1 Message Date
Leon Styhre b7678007fa (macOS) Disabled reboot and power off menu entries as these require root privileges. 2020-08-23 19:17:06 +02:00
Leon Styhre 88a5962926 Changed '#ifdef' to '#if defined()' throughout the code. 2020-08-23 17:04:30 +02:00
Leon Styhre af5a48ed10 Removed unnecessary #ifdefs for the SDL2 include files. 2020-08-23 16:15:06 +02:00
Leon Styhre b0624f2bc9 Updates to make the application work correctly (more or less) on macOS. 2020-08-18 17:48:21 +02:00
Leon Styhre 885bf61df0 Tweaked the description and setting name for the GPU statistics overlay. 2020-08-15 09:33:08 +02:00
Leon Styhre d3d57ae69a Fixed the VRAM statistics overlay that was using megabytes instad of mebibytes. 2020-08-08 22:33:27 +02:00
Leon Styhre c9a3dbc82e Several changes related to VRAM usage and GPU statistics. 2020-08-08 15:14:33 +02:00
Leon Styhre 1550c48187 Improved the input configuration logic.
Also added a command line option to force the input configuration even if a es_input.cfg file exists.
2020-08-03 11:39:04 +02:00
Leon Styhre b60c86e40f Added option to sort folders on top of the gamelists. 2020-07-28 19:44:17 +02:00
Leon Styhre 6090ff3df8 Improved handling of audio settings for video files. 2020-07-27 21:31:02 +02:00
Leon Styhre bad9e772e9 Changed most setting values to lowercase in es_settings.cfg
Audio devices apparently need to be case sensitive.
2020-07-27 12:11:30 +02:00
Leon Styhre 329a8da441 Properly implemented hiding of games.
Also added a flag to force the Full UI mode from the command line.
2020-07-26 22:19:29 +02:00
Leon Styhre e2bd5d05b1 Fixed an issue where hidden files would still show up if they had a gamelist.xml entry. 2020-07-26 13:58:49 +02:00
Leon Styhre 0a410863cb (Windows) Added a menu option to run ES in the background while a game is launched.
Suspending ES while launching a game has proven unreliable on Windows, but on some installations it works so it makes sense to let the user select it. It makes for a better and more seamless experience if it works as intended.
2020-07-19 22:08:14 +02:00
Leon Styhre 8fcb56cfb3 Made game launching on Windows much more seamless.
Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre 10420eaac2 Removed unnecessary settings file saving when changing the default sort order. 2020-07-16 12:19:11 +02:00
Leon Styhre 2ff3dda5c8 Added configuration menu entries for the game media directory and the default sort order. 2020-07-15 18:02:11 +02:00
Leon Styhre 9ba4f01a29 Deactivated the audio device settings and added a new setting for custom scripts.
Also changed some other setting names.
2020-07-09 19:24:20 +02:00
Leon Styhre d1f8c3e385 Changed 'launch string' to 'launch command' and the setting 'EnableSounds' to 'EnableNavigationSounds'. 2020-07-08 17:06:34 +02:00
Leon Styhre 76aa239855 Initial update to make the application build and run on Windows.
Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre eeae8033bd Use SDL2 include files instead of those for SDL version 1.
This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre 672026632d Code cleanup and code documentation 2020-06-22 17:27:53 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 49161df0e6 Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre f1f82ac29f Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs. 2020-06-13 10:25:09 +02:00
Leon Styhre 4a38271f6a Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections. 2020-06-09 20:03:31 +02:00
Leon Styhre c5e70385dd Expanded support for help system theming to entire application, as before it was only partially implemented. 2020-06-07 20:09:02 +02:00
Leon Styhre 90735d44e3 Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Leon Styhre da946279de Some code cleanup and code documentation. Improvements to handling of command line arguments. 2020-05-25 21:34:42 +02:00
Leon Styhre 76c8b5f121 Reorganized the main menu. 2020-05-24 20:57:07 +02:00
Leon Styhre 810b41bdc9 A few small optimizations, some operations will be way faster now if fewer custom collections are in use. Also some sorting bug fixes and some code cleanup. 2020-05-24 14:26:08 +02:00
Leon Styhre f2f7d34bb6 Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length. 2020-05-24 10:29:29 +02:00
Leon Styhre f806285e06 Added support for per-game launch string override (emulator override), configurable in the game meta data edit screen 2020-05-19 17:53:34 +02:00
Leon Styhre 4aa30017bf Changed the version format and added proper handling of invalid command line arguments 2020-05-15 18:46:06 +02:00
Leon Styhre f5d3c8ac0b Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu 2020-05-15 17:58:25 +02:00
Leon Styhre ffcf52c710 Made game launching more seamless and prevent minimizing of window when switching applications. Also added menu entry to choose between normal fullscreen mode and borderless fullscren mode 2020-05-15 17:51:32 +02:00
Leon Styhre 24d6a70019 Added menu options to disable system restart and system shutdown 2020-05-15 17:46:08 +02:00
Leon Styhre 1007f19bdc Added functionality to show favorites on top of the gamelists (mostly ported from batocera-emulationstation) 2020-05-15 17:42:36 +02:00
pjft 258df48481 Option to show start menu in Kids mode 2020-03-28 21:00:25 +00:00
Jools Wills 46047894f3
Merge pull request #578 from verybadsoldier/feature/save_metadata_on_change
Added an option to save meta data instantly when changed.
2019-12-18 04:06:23 +00:00
verybadsoldier a136179fc9 save also metadata that have default values. they might not had default values on start so they have to be saved 2019-12-13 21:38:01 +01:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
John Rassa f0c64073db
Merge pull request #584 from tomaz82/cleanup_renderer
Cleanup renderer
2019-08-25 09:54:35 -04:00
Tomas Jakobsson a02a747c50 Redid the entire Renderer
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
Fabrice CARUSO f47fb048d5 Fix shutdown on Windows + process shutdown commands after main loop 2019-08-20 19:26:32 +02:00
jrassa 72edb792d2 implement scripting support 2019-03-26 20:02:42 -04:00
Jools Wills 9af271d36f add setting for searching for local game art - defaults to off 2019-02-09 17:27:34 +00:00
acrummyidea 44395f5f45 Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00
Cristi Mitrana ce04f7f297 Add checks for the Scraper, when the settings no longer match the list of available scrapers.
If the Scraper configured in the settings is no longer available, don't crash when running the scraper.
For single game scrapes, we show an error for the user to change the configuration.
For batch scraping, silently choose the 1st scraper available in the list
2019-01-24 20:00:19 +02:00
John Rassa 811e2cefdc
Merge pull request #460 from tminit/custom-audio-rpi
Enhanced Audio settings
2018-08-29 22:20:49 -04:00
Tomas Jakobsson 747e400593 Allow to show hidden files on Windows
Skip hidden files earlier
2018-08-21 16:54:34 +02:00
tminit e7bc6f7006 Changed Audio settings to be much more flexible
Changed the selectable options for EmulationStation audio mixer
(called AudioDevice in EmulationStation) to be a greater range of
selectable options within Linux and RPi so that it is a lot more
flexible and will work with any aftermarket add-on audio cards and
RPi Audio HATs. Hopefully this gives people the flexibility that
they need in order to avoid the issues people have with unusual RPi
audio setups.

Added the ability to select the audio card as well, by surfacing
the audio card under the Audio Card setting. It was previously forced
to 'default' for all linux users, which was too restrictive in some
instances. This change now adds flexbility to support additional
Linux and RPi Audio Cards.

This option will only be available on Linux (and therefore RPi) as
Windows uses a different audio subsystem.

CHOOSING AUDIO ON LINUX AND RPi
You now select which ALSA Audio Card you want EmulationStation to use
by choosing the relevant AUDIO CARD option. If your one is not listed
then you can add a custom one in the es_settings.cfg file (see below).

You then select which ALSA Audio Mixer Control from that Audio Card
that you want EmulationStation to use, by choosing the relevant
AUDIO DEVICE option. (I kept the name AUDIO DEVICE as that what
EmulationStation previously used to describe an Audio Mixer.)
If your mixer name is not listed then you can add a custom one in
the es_settings.cfg file (see below).

ADDING A CUSTOM AUDIO CARD OR AUDIO DEVICE
In addition I added the ability to manually change the setting in
es_settings.cfg to add anything custom that you want. This will give
advanced users enough extra power that should avoid even the most
strange setups.

Step 1:

To add a custom Audio Card, edit the "AudioCard" setting and replace
the value with the name of your Audio Card. You can find this out by
opening a terminal window and running 'aplay -L'. This will generate a
list of Audio Cards similar to the one below:

pi@raspberrypi:~ $ aplay -L
null
    Discard all samples (playback) or generate zero samples (capture)
default:CARD=sndrpijustboomd
    snd_rpi_justboom_dac,
    Default Audio Device
sysdefault:CARD=sndrpijustboomd
    snd_rpi_justboom_dac,
    Default Audio Device
dmix:CARD=sndrpijustboomd,DEV=0
    snd_rpi_justboom_dac,
    Direct sample mixing device
dsnoop:CARD=sndrpijustboomd,DEV=0
    snd_rpi_justboom_dac,
    Direct sample snooping device
hw:CARD=sndrpijustboomd,DEV=0
    snd_rpi_justboom_dac,
    Direct hardware device without any conversions
plughw:CARD=sndrpijustboomd,DEV=0
    snd_rpi_justboom_dac,
    Hardware device with all software conversions

Select any one of the Audio Cards listed by using the first word on
the line in your AudioCard settings in the es_settings.cfg, e.g.

<string name="AudioCard" value="default" />

NOTE: If the AudioCard value is not listed, please either close and
reopen EmulationStation (the settings is created upon close if it
doesn't exist), or add it manually to the es_settings.cfg file.

Step 2:

To add a custom Audio Device (mixer), edit the "AudioDevice" setting
and replace the value with the name of your Audio Device. You can get
a list off avilable Audio Devices on the Audio Card by opening a
terminal window and running 'amixer scontrols -D <AudioCard>', where
<AudioCard> is replaced with the name of your Audio Card that you
found in Step 1.  This command will generate a list of Audio Devices
(mixers) that you can use in the AudioDevice setting in the
es_settings.cfg file, e.g.

pi@raspberrypi:~ $ amixer scontrols -D default
Simple mixer control 'DSP Program',0
Simple mixer control 'Analogue',0
Simple mixer control 'Analogue Playback Boost',0
Simple mixer control 'Auto Mute',0
Simple mixer control 'Auto Mute Mono',0
Simple mixer control 'Auto Mute Time Left',0
Simple mixer control 'Auto Mute Time Right',0
Simple mixer control 'Clock Missing Period',0
Simple mixer control 'Deemphasis',0
Simple mixer control 'Digital',0
Simple mixer control 'Max Overclock DAC',0
Simple mixer control 'Max Overclock DSP',0
Simple mixer control 'Max Overclock PLL',0
Simple mixer control 'Volume Ramp Down Emergency Rate',0
Simple mixer control 'Volume Ramp Down Emergency Step',0
Simple mixer control 'Volume Ramp Down Rate',0
Simple mixer control 'Volume Ramp Down Step',0
Simple mixer control 'Volume Ramp Up Rate',0
Simple mixer control 'Volume Ramp Up Step',0

Select any one of the Simple mixer controls listed by using the
name within the quotes within the AudioDevice setting in your
es_settings.cfg file, e.g.

<string name="AudioDevice" value="Digital" />

Using the example above, the following two settings within the
es_settings.cfg file will use the 'default' Audio Card to play
sounds, and will use the 'Digital' mixer (Audio Device) to
control the volume.

<string name="AudioCard" value="default" />
<string name="AudioDevice" value="Digital" />

NOTE: Any custom manually used settings will be overwritten if you
select any of the other options in the GUI and exit the Sound
Settings window, as the Sound Settings GUI window overwrites the
es_settings.cfg options when you exit the window.

Fix latest package renames

fonts-droid is now fonts-droid-fallback
vlc-nox is now vlc-bin

Fixed up whitespacing to project tab standard

Had not paid enough attention and had accidentally provided
whitespacing in spaces rather than the project standard of
tabs. This change fixes some additional use of spaces to
ensure all the code in the two files now uses tabs.

Vero4k autodetection and volume mixer fix
2018-08-19 21:40:49 +00:00
John Rassa 401b184615
Merge pull request #435 from raelgc/431-improve-kids-mode
Improving kids mode
2018-06-04 14:17:25 -07:00
Rael Gugelmin Cunha cbc1d02b1b More restriction on kids mode (#431) 2018-05-30 22:38:19 -03:00
Koerty fef505639f Enable the grid view for everyone 2018-05-06 19:27:14 +02:00
Jools Wills 4e6dcde5a5
Merge pull request #398 from pjft/fix-theme-collection-crash
Fix crash when changing theme
2018-04-01 16:46:22 +01:00
Koerty b4feb69980 Enable the grid view for developers
- Add the remove function to GridGameListView
- Enable the grid view in ViewController
- The grid view will not be available in the menu yet, but can be enable by tweaking es_settings.cfg
2018-03-27 16:11:50 +02:00
pjft a585c00744 Fix crash when changing theme from within a collection that'll no longer be present at the carousel level 2018-03-15 20:46:09 +00:00
Tomas Jakobsson 9a535d4441 Show build date and time when starting ES with --debug 2018-02-08 20:45:06 +01:00
Tomas Jakobsson 3d3fb2c277 Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem 2018-01-27 18:04:28 +01:00
D. Polders 1ed075a5e4 * Add ConfirmationPopUp when switching UIMode.
* Split out UIMode controller in separate class (in es-app).
* Fix passphrase input for wX360 controllers by ignoring hat-inputs
* Fix font fallback mechanism on rpi for non ascii characters using new Unicode2Chars() method.
* Fix UIMode not being saved due to popup window.
2017-11-19 00:28:36 +01:00
Tomas Jakobsson 92b73bd847 Cleaning up a lot of math functions 2017-11-14 20:09:20 +01:00
Tomas Jakobsson 9fbe95daa3 iterator -> const_iterator 2017-11-12 00:05:19 +01:00
D. Polders df7ef94462 Add confirmation popup when changing to UI mode Kid or Kiosk. 2017-11-09 21:51:46 +01:00
D. Polders 189eb05fee * Introduce KidMode: Prevent collection editing
* Introduce FileData Filtering for Kiosk and  Kid Modes to:
1. In Kiosk mode: Hide items with metadata tag `<hidden>true</hidden>`
2. In Kid mode: only show items with metadata tag `<kidgame>true</kidgame>`
* ES will auto-revert UI mode back to Full  when there is nothing at all to show.
* Changing the setting hideQuitMenuOnKidUI to true will hide this menu.
2017-11-02 21:22:41 +01:00
Tomas Jakobsson a8fc560749 Header inclusion cleanup 2017-11-02 19:16:01 +01:00
Jools Wills d57dee245c
Merge pull request #242 from psyke83/PSFixes
Power Saving enhancements
2017-10-28 20:18:38 +01:00
Rael Gugelmin Cunha c1f836c713 Add an UI option to automatically load a system gamelist (Fixes #253) 2017-10-25 10:29:39 -02:00
Conn O'Griofa 35abc91d30 PowerSaver: force-disable sounds for INSTANT profile 2017-09-28 20:37:02 +01:00
D. Polders 7a7550cde9 Introducing Kiosk UI mode, allowing users to hide menu items that might change system configuration settings. 2017-09-12 21:07:18 +02:00
sal ddf94786f4 Add image slideshow screensaver mode
This change adds an image slideshow screensaver mode with optional
background audio.  The existing menu and video screensaver have been
refactored to include this new mode.

By default, the slideshow screensaver will show images from the
game list, but it can be configured in the menu to use a custom
directory instead.
2017-09-08 21:45:50 -06:00
John Rassa 230c6e4a97 Merge pull request #212 from jrassa/carousel-enhancements
carousel enhancements
2017-08-19 09:25:52 -04:00
jrassa c7b3db244e carousel enhancements 2017-08-18 22:03:40 -04:00
pjft 01a55ba6a2 Added support for custom Game Collection creation
- Create from a theme folder
- Create by specifying a name
- Refactored collection creation to be on-demand rather than on startup
2017-08-17 16:09:37 +01:00
hex007 e924b5d14c PowerSaver Updates
- Removed warning while enabling Instant mode
- Fixes Instant mode setting not being saved
- Added methods to support changing screensaver videos after timeout
while using OMX.
- Added methods to support changing Screensaver play next video timeout
- Handled fast animations when Screen saver was disabled by setting
timeout to 0
- Minor fixes
2017-08-03 14:33:01 -07:00
Jools Wills fc24dbe0c0 Merge pull request #183 from dankcushions/hidden_files
Skip hidden *nix files when populating gamelists.
2017-07-31 18:44:40 +01:00
dankcushions 5d41e3ad30 Skip hidden *nix files when populating gamelists. 2017-07-31 10:48:46 +01:00
hex007 45694cf1a4 Power Saver Feature
- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00
pjft a035433d1d Fixing random game selection, and aligning menus
- Fixing off-by-one error
- Update menu alignment
2017-07-11 16:13:22 +01:00
Jools Wills 7ad62df4df Merge pull request #168 from pjft/RetroPie-Virtual-Systems-PR
Adding support for "All", "Favorites" and "Last Played" systems
2017-07-08 07:31:39 +01:00
pjft 535a665fa6 Moving slider entries in the menus back to the top
As some controllers have trouble navigating the menus when sliders are
not on top.
The component hasn’t been changed since Aloshi’s time, so this probably
has been around since ever.
Alas, I cannot reproduce it with my controller, so this is the best I
can do for the time being.
2017-07-07 20:42:30 +01:00
pjft d0cdbf2159 Adding support for Virtual Systems
- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
hex007 64effcc69c Move Carousel transition to separate switch
- Removed Simple Slide
- Added Switch to control Carousel transition
2017-06-28 09:50:37 -07:00
pjft 59d7516a16 Random Game Screensaver, Game Name and Controls
- Final changes for VLC screensaver support as well
- ALSA de-init/re-init only when needed
- Adding screensaver options menu inside UI settings
- Slightly moved options (Show Frameskip to "Other Settings", sorting within same menu)
- Adding info popups on random video screensaver and OMX + Game Info setting
2017-06-11 19:56:05 +01:00
fieldofcows 0d04633954 Changes from fieldofcows to separate screensaver into separate module, squashed by pjft. 2017-06-05 20:02:09 +01:00
hex007 2d38605a08 Fixes for USB sound cards
- Ability to change device used for Volume control (PCM/Speaker/Master) only on Pi.
- Ability to change Audio device used for OMX player (local/hdmi/both/ALSA:HW:0,0/ALSA:HW:1,0)
2017-06-02 08:58:44 -07:00
Jools Wills b078bdddd7 Merge pull request #149 from hex007/additional-transitions
Additional transitions
2017-05-31 17:56:05 +01:00
hex007 1da0c780b2 Renamed additional transitions
- instant -> simple slide
- none    -> instant
2017-05-31 09:54:11 -07:00
Jools Wills 44632dcaa1 Merge pull request #146 from hex007/consistent-helpstyle
Consistent helpstyle
2017-05-31 17:17:22 +01:00
hex007 2ec037de2f Added Instant Transition 2017-05-30 19:23:07 -07:00
hex007 fb93a4d2b6 Added None Transition 2017-05-30 19:19:41 -07:00
pjft 029e8bd040 Fixes and tweaks to OMXPlayer work, by pjft
- Correct handling of zombie processes left in memory
- Add options to mute video
- Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
2017-05-28 21:33:05 +01:00
hex007 070ce4c21f Consistent Help Style 2017-05-28 11:13:00 -07:00
D. Polders 003d9edbf9 Add Explicit Gamelist Type selection to GUI menu.
Currently supports Basic, Detailed, Video, and Automatic types. The Automatic type checks for the availability of first video's, then screenshots, defaulting to Basic view if none are present.
2017-03-29 21:20:12 +02:00
fieldofcows 6872f47277 Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
Steven Selph df9f5b8c3f Remove TheArchive scraper 2017-01-18 21:43:50 -05:00
Jools Wills 3ccc380c2b added confirmation to "CONFIGURE INPUT". fixes #75 2016-12-03 02:22:59 +00:00
Jools Wills 267b43fa05 move ParseGamelistOnly option to the gui so people can easily enable it for faster startup 2016-03-26 03:31:13 +00:00
Jools Wills 26f4850eaf add configuration menu "other settings" and add "save metadata on exit" option, which users can use to speed up exit - fixes #35 2016-03-26 01:59:36 +00:00
Jools Wills fe86459f99 don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files
/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
2016-01-17 18:33:59 +00:00
Aloshi fb16dd8a91 Fix shutdown/restart commands on Windows. 2014-08-02 14:19:57 -05:00
Aloshi 23d8856773 Fixed VolumeControl::getVolume() rounding bug on Windows. 2014-07-09 16:17:59 -05:00
Aloshi bc72990f39 Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00