Aloshi
4f416d13a0
Add a "disable sounds" option to the settings menu.
2013-08-07 00:41:55 -05:00
Aloshi
742cd4eac4
Finally add a license (MIT).
2013-08-06 23:52:05 -05:00
Aloshi
eb2481ca19
Remove debug text.
2013-08-06 23:46:43 -05:00
Aloshi
92adc41cd6
Fixed really sneaky texture deallocation bug.
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Textures allocated with no path (e.g. the transition image which uses
copyScreen()) weren't being deinitialized with the renderer. Which meant
something else could take the old texture ID, and when the no-path texture
got destroyed, it would take a texture along with it.
2013-08-06 23:35:06 -05:00
Aloshi
55b71fab49
Fixed ScrollableContainer clipping.
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Changed game select effect to interpolate more interestingly.
2013-08-06 22:46:25 -05:00
Aloshi
541d9a62d1
Fix vertical and horizontal GuiBox images being flipped.
2013-08-06 19:03:40 -05:00
Aloshi
bd940c56b4
Added new game launch/return effect.
2013-08-06 08:15:20 -05:00
Aloshi
04ffc7447c
Fix mis-declared render methods for input setup GUIs.
2013-07-26 18:28:51 -05:00
Aloshi
a82684ec1a
Remove GuiComponent::init, deinit, and getGlobalPosition.
2013-07-23 06:15:10 -05:00
Aloshi
8d78052808
Finally use parenting in GuiGameList.
...
Added setCentered(bool) to TextComponent.
Fixed Font::sizeWrappedText to return an accurate width.
2013-07-23 01:27:28 -05:00
Aloshi
e2c30a568d
Added a Window::normalizeNextUpdate() method.
...
If you know something is about to cause the framerate to tank (e.g. theme
loading), you can tell the next update to be, at maximum, the average of
the previous five seconds of frames.
The framerate drawing code has also been moved to Window.
2013-07-17 01:47:02 -05:00
Aloshi
7698c8fe74
Increment version number.
2013-07-17 00:56:10 -05:00
Aloshi
9fe6ca7506
Fix projection matrix on the Raspberry Pi.
2013-07-17 00:50:38 -05:00
Aloshi
28f7a9c6e1
Fix Settings menu and associated components.
2013-07-16 23:18:30 -05:00
Aloshi
8bd87e162c
Stop including Eigen directly in the project.
...
Update README.md for information on installing Eigen.
2013-07-16 22:41:39 -05:00
Aloshi
5860bd6ac3
Merge remote-tracking branch 'horstbaerbel/master' into unstable
2013-07-16 22:19:31 -05:00
Aloshi
ca123a4231
Merge branch 'master' into unstable
2013-07-15 23:00:00 -05:00
Aloshi
19c585ec22
Fix font texture filter (to be GL_NEAREST).
2013-07-15 22:57:50 -05:00
Bim Overbohm
bfff96ebbc
Add Eigen3 to CMakeLists and add find script
2013-07-11 10:47:49 +02:00
Aloshi
c9ed1a5c50
Merge pull request #108 from HorstBaerbel/master
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Update project description regarding G++4.7 and SD card issues
2013-07-10 04:53:39 -07:00
Aloshi
3745642153
Add -DEIGEN_DONT_ALIGN to compiler flags.
2013-07-10 06:32:51 -05:00
Bim Overbohm
4f8f2e6fa5
Update project description regarding RPI SD card issues
2013-07-10 13:31:57 +02:00
Aloshi
542d41c682
Move from homegrown Vector2 class to Eigen.
...
Pass a matrix (Eigen::Affine3f) in GuiComponent::render instead of doing
glTranslate behind the scenes.
2013-07-10 06:29:43 -05:00
Aloshi
919662be85
Merge branch 'master' into unstable
2013-07-09 19:03:46 -05:00
Aloshi
7085d74e31
Changed default centering behavior.
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Now the detailed view will default to left-aligned.
2013-07-09 19:02:59 -05:00
Aloshi
a15031733b
Fix crash when no fast-select font specified
2013-07-09 18:52:10 -05:00
Bim Overbohm
b1b1d23337
Merge https://github.com/Aloshi/EmulationStation
2013-07-09 16:36:37 +02:00
Aloshi
77e9f2d150
Refactor some of the startup code.
2013-07-09 05:37:37 -05:00
Aloshi
40dc9abdf8
Fix GuiGameList list positioning.
2013-07-09 01:10:48 -05:00
Aloshi
dd10edb904
ResourceManager stores Reloadables in a list, instead of vector.
2013-07-09 00:57:28 -05:00
Aloshi
a818801ea6
Initialize mOpacity.
2013-07-09 00:48:23 -05:00
Aloshi
c8900f4099
Moved to class-individualized static gets for resources.
...
See issue #95 for discussion.
2013-07-09 00:44:24 -05:00
Aloshi
c99324060b
Merge branch 'master' into unstable
2013-07-08 19:06:55 -05:00
Bim Overbohm
65e65e1ac9
Update project description regarding G++ 4.7
2013-07-08 10:00:35 +02:00
Aloshi
480bee7a71
Merge pull request #100 from HorstBaerbel/master
...
Update project description mentioning what to do in case of problems
2013-07-05 05:43:53 -07:00
Bim Overbohm
548b93dbd2
Update project description regarding issues
2013-07-05 11:23:21 +02:00
Aloshi
40ffb4e21a
Merge pull request #97 from HorstBaerbel/master
...
Convert paths to generic form
2013-07-03 05:56:03 -07:00
Bim Overbohm
3c189b33c1
Convert paths to generic form after 341aa766d8
...
Might not have caught all places where this should be done.
2013-07-03 14:27:06 +02:00
Aloshi
d781cebfa1
Remove debug messages
2013-07-03 03:23:18 -05:00
Aloshi
56dffeed8c
Fixed memory leak in ImageIO.cpp
2013-07-03 03:17:34 -05:00
Aloshi
6b373924d2
Moved Fonts to be Resources.
...
Moved Renderer::drawText stuff to the Font class.
Fonts are now used as std::shared_ptrs.
2013-07-03 02:54:55 -05:00
Aloshi
fe8c592623
Merge branch 'master' into unstable
...
Conflicts:
src/components/ImageComponent.h
2013-07-03 01:30:44 -05:00
Aloshi
341aa766d8
Use path.generic_string() for game paths.
...
Should now only use forward slashes, regardless of platform.
2013-07-02 22:48:03 -05:00
Aloshi
04946d9fed
Remove red test background on ScrollableContainer
2013-07-02 22:25:48 -05:00
Aloshi
d616b4a202
Merge remote-tracking branch 'horstbaerbel/master'
...
Conflicts:
src/components/GuiGameList.cpp
2013-07-02 22:24:43 -05:00
Aloshi
ed384e057b
Move scrolling out of TextComponent and into a generic
...
ScrollableContainer.
2013-07-02 20:01:58 -05:00
Bim
acc22739b0
Merge remote-tracking branch 'upstream/master'
2013-07-03 02:12:49 +02:00
Bim
45ed6ae4da
Add size set function to GuiComponent
...
Similar to #92...
2013-07-03 01:48:39 +02:00
Aloshi
df78b5352d
Changed AnimationComponent to use GuiComponent instead of ImageComponent.
...
Possible now that the opacity logic has been moved to GuiComponent.
2013-07-02 18:13:55 -05:00
Aloshi
29b1ac1b13
Merge pull request #92 from leandromacrini/master
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Moved Opacity logic to GuiComponent
2013-07-02 16:02:05 -07:00