Leon Styhre
ab31eafaca
Some code cleanup.
2022-12-14 17:30:34 +01:00
Leon Styhre
8013e04d2c
Fixed an issue where folders in mixed gamelists were not always sorted correctly.
2022-12-05 21:08:20 +01:00
Leon Styhre
077c6abf3e
(Unix) Updated the .desktop file parser to handle some non-standard shortcut files.
2022-08-28 12:06:03 +02:00
Leon Styhre
ee0750d273
Added support for substituting the staticpath rule emulator binary with an explicit command.
2022-08-12 12:41:22 +02:00
Leon Styhre
d128489ba8
Added a %FILENAME% variable to extract the filename including the file extension when used in es_systems.xml
2022-07-15 22:01:28 +02:00
Leon Styhre
749f36fdfe
Added a %GAMEENTRYDIR% variable to be used with the %STARTDIR% variable.
2022-07-12 19:57:47 +02:00
Leon Styhre
834f8bf1d6
Log output is now flushed before game launch.
2022-07-07 18:15:35 +02:00
Leon Styhre
f4e3875952
(Windows) Fixed an issue where the emulator binary path would sometimes not get escaped correctly in es_log.txt on game launch.
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Also fixed some other path escape inconsistencies.
2022-07-01 16:42:21 +02:00
Leon Styhre
edc804c3b0
(macOS) Fixed an issue where launching alias files would not suspend ES-DE.
2022-06-18 16:19:47 +02:00
Leon Styhre
94a8ef8791
Fixed two issues were thumbnails and game images were not displayed for the Detailed and Video view styles respectively.
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Also removed support for the thumbnail game media type and fixed an issue where the logo and logotext were displayed at the same time in the gamelist view.
2022-06-03 19:56:30 +02:00
Leon Styhre
079f1bc102
(Windows) Fixed a compiler error.
2022-05-31 23:07:24 +02:00
Leon Styhre
7fac3b4a36
Added an %ENABLESHORTCUTS% variable to support launching of .desktop files on Unix and apps and aliases on macOS.
2022-05-31 22:25:36 +02:00
Leon Styhre
eb47511bbc
Some code cleanup in FileData.cpp
2022-05-21 14:48:29 +02:00
Leon Styhre
bfba994d07
Added an %INJECT% variable for injecting launch arguments from game config files.
2022-05-21 11:43:17 +02:00
Leon Styhre
e8e7465935
Added a %GAMEDIR% variable that expands to the game directory.
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Also fixed an issue where the %BASENAME% variable would not work with directories interpreted as files.
2022-05-19 23:36:12 +02:00
Leon Styhre
9ee56da021
Added experimental support for folder flattening.
2022-05-18 19:47:51 +02:00
Leon Styhre
41357ce7f5
Fixed an issue where the game-end event was triggered immediately if running in the background.
2022-05-16 22:34:51 +02:00
Leon Styhre
46790fc1cb
Added a new %GAMEDIR% variable to be used in conjunction with the %STARTDIR% variable.
2022-05-13 19:18:38 +02:00
Leon Styhre
0758d799ba
(Windows) Added an %ESCAPESPECIALS% variable that escapes some special characters.
2022-05-08 14:25:27 +02:00
Leon Styhre
f4c9586eeb
Fixed multiple game launching issues.
2022-05-02 17:25:10 +02:00
Leon Styhre
6caf4d193b
Added support for a %STARTDIR% es_systems.xml variable.
2022-04-30 20:43:29 +02:00
Leon Styhre
b79f6588a4
Added support for using the %ROMPATH% variable in the es_systems.xml command tag.
2022-04-28 19:40:43 +02:00
Leon Styhre
c63f34cdad
(Linux) The 'flatpak-spawn --host' command is no longer included in the log output on game launch.
2022-04-26 21:30:36 +02:00
Leon Styhre
5d1e9cce7d
Added a sandbox breakout on game launch if running as Flatpak.
2022-04-24 11:19:42 +02:00
Leon Styhre
da4462c5a6
Made it possible to directly launch files inside directories that are interpreted as files.
2022-04-22 21:01:58 +02:00
Leon Styhre
963834afec
Renamed 'launch file' to 'folder link'.
2022-04-12 18:35:57 +02:00
Leon Styhre
45af7441e9
Added support for launching game files inside folders without having to enter the folder.
2022-04-11 23:28:18 +02:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
a6b1a8844d
Made the emulator wildcard support work on Windows.
2022-02-21 19:14:41 +01:00
Leon Styhre
da802aec61
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
2022-02-21 17:23:23 +01:00
Leon Styhre
d0b773a8ce
The emulator name is now displayed if it's not found during game launch.
2022-02-20 21:28:23 +01:00
Leon Styhre
c4843b3b1d
(Windows) Fixed a compile error.
2022-02-20 18:49:35 +01:00
Leon Styhre
c4eb1b8b97
Greatly simplified the video controls code.
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Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre
4f019c3775
Added support for defining multiple imageType entries.
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Also made some improvements to GameSelectorComponent and related logic.
2022-02-14 19:32:07 +01:00
Leon Styhre
cc8123f5a6
Added a GameSelectorComponent for displaying game media in SystemView.
2022-02-13 20:03:34 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
e6c36e88c5
Moved UIModeController.cpp from the es-app/views directory to es-app
2022-01-17 21:53:23 +01:00
Leon Styhre
0c8efee8ad
General refactoring and code cleanup.
2022-01-16 18:18:28 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
92f5284bf3
Added support for scraping fan art images.
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Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre
65702b6689
Added the ability to set a sortname specifically for custom collections.
2022-01-15 11:50:51 +01:00
Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
b16ea29088
Added theme support and proper application integration for LottieComponent.
2022-01-09 13:43:42 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
0a72780b59
Fixed two small typos.
2022-01-02 21:02:43 +01:00
Leon Styhre
361a93fd37
(Windows) Added support for appending strings to the winregistryvalue find rule.
2021-12-24 12:26:34 +01:00
Leon Styhre
96bbd25e79
Added support for prefixing the es_systems.xml %EMULATOR_% variable with a command.
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Also added trimming of leading and trailing whitespace characters from the launch command.
2021-12-16 18:05:36 +01:00
Leon Styhre
045e56ae3f
(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
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Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre
50a8edecf3
Added the system name and full system name as arguments to the game-start and game-end custom events.
2021-12-05 11:28:09 +01:00