Commit graph

61 commits

Author SHA1 Message Date
Leon Styhre ed69e46b42 Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre 0c8efee8ad General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre f2c787e769 Moved the resources/help directory to resources/graphics/help 2021-10-23 20:49:00 +02:00
Leon Styhre 63767347f2 Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-19 14:37:10 +02:00
Leon Styhre 74e21e8c03 Replaced some internal math functions with equivalents from the GLM library. 2021-08-17 20:55:29 +02:00
Leon Styhre 7b5d673050 Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre 1fb0ccef0d Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
Leon Styhre 722468129e Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre 483311f7f2 Switched the order of the Back and Start buttons in the input configurator.
Also removed some legacy code.
2021-07-04 15:03:22 +02:00
Leon Styhre 6178830504 Improved scaling relative to the screen aspect ratio for various GUI components. 2021-07-02 17:57:52 +02:00
Leon Styhre ccb4c19d78 Changed input type 'select' to 'back' to align with the SDL naming conventions. 2021-05-23 20:31:15 +02:00
Leon Styhre 4d4210a419 Added support for selecting between different controller types. 2021-05-23 19:12:31 +02:00
Leon Styhre 0f00701c93 GuiInputConfig now also shows the controller device name during configuration. 2021-05-23 10:14:15 +02:00
Leon Styhre a21dd2c817 Some code cleanup in GuiInputConfig.
Also fixed a small cosmetic bug.
2021-05-22 22:22:08 +02:00
Leon Styhre 23903de1cf Minor cosmetic code cleanup. 2021-03-27 10:26:13 +01:00
Leon Styhre 12a7b18d05 Renamed controller input type 'analog' to 'thumbstick'. 2021-03-24 21:20:01 +01:00
Leon Styhre 1338e4467b Added support for controller analog sticks click. 2021-03-24 19:35:51 +01:00
Leon Styhre 6a57a44df9 Improved the sizes of some menu GUI elements on 4:3 aspect ratio displays. 2021-03-09 17:17:33 +01:00
Leon Styhre 7f4179f327 Set the default controller button graphics to Xbox for the input configurator. 2021-03-02 17:34:10 +01:00
Leon Styhre 574feadc68 Changed from frame.png to frame.svg in most places. 2021-01-14 22:56:49 +01:00
Leon Styhre debf072a0e Rewrote some code from C to C++ 2020-12-16 23:59:00 +01:00
Leon Styhre 965f96bbc8 Fixed a sorting issue when clearing game metadata.
Also a small documentation update and a file permission change.
2020-09-27 18:37:43 +02:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre b0624f2bc9 Updates to make the application work correctly (more or less) on macOS. 2020-08-18 17:48:21 +02:00
Leon Styhre 3a08eee1d6 Fixed an annoying gamepad configuration issue. 2020-08-03 13:15:53 +02:00
Leon Styhre d9f00ec582 Fixed an issue where the keyboard was counted as a joystick. 2020-08-03 12:13:28 +02:00
Leon Styhre dc4870f543 Improved the trigger button handling and made it work (somehow) on Windows.
There are still some issues on Windows, especially with Dual Shock controllers, but a larger rewrite is required anyway of the input handling so it's not worthwhile trying to fix it at this time.
2020-07-24 18:24:04 +02:00
Leon Styhre 1b65eaac2e Improved input device configuration.
Default keyboard mappings are now applied if the user has not configured the keyboard.
2020-07-14 19:16:21 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre 6b62065595 Large code cleanup and code documentation update.
The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre 8fefc9232c Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre f1f82ac29f Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs. 2020-06-13 10:25:09 +02:00
Leon Styhre c5e70385dd Expanded support for help system theming to entire application, as before it was only partially implemented. 2020-06-07 20:09:02 +02:00
Conn O'Griofa 7ac6ffcdbe filterTrigger: filter negative trigger axis event after positive axis detection
If filterTrigger detects a positive axis event on a common trigger axis while also
configuring a trigger, the next input event will be a negative axis press
(as the trigger needs to transition from >0 to rest at -32767).

Filter this negative event or else the next item in the configuration dialog
(typically "left thumb") will erroneously detect this as a separate event.
2019-08-30 21:24:35 +01:00
Conn O'Griofa 5edecef9c8
Merge pull request #576 from hzulla/feature/bigbenff
Add BigBen kid's PS3 gamepad 146b:0902 to filterTrigger()
2019-08-30 21:16:41 +01:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Hanno Zulla 3f012aeef5 Add BigBen kid's PS3 gamepad 146b:0902 to filterTrigger() 2019-07-26 12:38:54 +02:00
Conn O'Griofa 93fdfaa9c2 filterTrigger: generalize for more controllers
* Filter axes 2/5 for all devices, but only if LeftTrigger or RightTrigger is being configured. This should fix compatibility with XBox 360 and other generic controllers that use these axes for triggers, but won't affect other controllers using these axes for analog sticks, etc.
* Improve third-party PS3 detection (some Shanwan controllers have a grave accent in place of 'm' for 'Gamepad').
2019-04-12 04:48:39 +01:00
Conn O'Griofa 03341f236d Implement filterTrigger for PS3 controllers
The hid-sony driver has both analog and digital buttons for the triggers,
and the analog values range from -32767 to 32767, which can cause two unwanted
input events (digital button and negative axis) per press.

Implement a function to filter out unwanted input events during configuration,
but isolate detection to known PS3 controllers with 6 axes so that older versions
of hid-sony and the sixad driver (which use 25+ axes) are not impacted negatively.
2019-04-06 11:19:12 +01:00
Cristi Mitrana 3ea6a7423b Fix the opacity for the hold-to-skip message.
This fixed the bug when toggling the visibility by calling `setOpacity` on the TextComponent
didn't have any effect.
2018-09-14 13:29:28 +03:00
Hanno Zulla 891c552ce9 Updates artwork for input config, adds compass directions. 2018-07-02 11:02:51 +02:00
Tomas Jakobsson 3d3fb2c277 Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem 2018-01-27 18:04:28 +01:00
Tomas Jakobsson b6b6f73a24 Log everything CEC does
Only support libcec4
2017-11-29 21:00:36 +01:00
Tomas Jakobsson bd0c6beed5 Silence warnings 2017-11-18 23:20:09 +01:00