Aloshi
fe030fb6c7
Added custom font support.
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Check out THEMES.md for more information.
2012-10-31 09:46:06 -05:00
Aloshi
3ebb819a7c
Fixed up some things that were causing compiler warnings.
2012-10-28 18:07:05 -05:00
Aloshi
5b0166d294
Fixed an issue with skipping joystick input.
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Fixed the selected text color in the restart/shutdown menu.
Updated README.md.
2012-10-25 13:03:35 -05:00
Aloshi
77e14423b9
Added the gameImageNotFound tag. See THEMES.md for details.
2012-10-25 12:36:30 -05:00
Aloshi
aa6506aec1
Began paving the way for custom font support.
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Font sizes might be a little different than they were before - sorry about that!
2012-10-24 10:28:37 -05:00
Aloshi
8b242a0532
Fixed listSelectorColor's alpha not working properly.
2012-10-17 13:32:01 -05:00
Aloshi
8b1e061929
Reworked opacity to be stored in that wasted color byte.
2012-10-17 13:21:56 -05:00
Aloshi
358658a36d
Initial GuiAnimation added.
2012-10-17 12:15:58 -05:00
Aloshi
c2b970f2cf
Fixed game list continuing to scroll after you open a menu or start a game.
2012-10-14 12:49:57 -05:00
Aloshi
03995a66bb
Fixed theming for game image dimensions.
2012-10-13 18:51:35 -05:00
Aloshi
8120fcb54d
The game list can no longer be left-aligned unless the detailed view is active.
2012-10-13 18:40:44 -05:00
Aloshi
61c9b10abd
New game image theming tags! See THEMES.md for details.
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Also, some minor fixes all around (game descriptions no longer appear while scrolling, woo!).
2012-10-13 18:37:51 -05:00
Aloshi
65701c58c1
Added some more menu sound theming tags.
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Menu scroll sound now also applies to the fast select menu.
2012-10-13 15:05:43 -05:00
Aloshi
ea1a3117a5
Added menu sounds. See THENMES.md for more details.
2012-10-13 13:29:53 -05:00
Aloshi
20aa6d2a6e
Updated THEMES.md to reflect tiling changes.
2012-10-10 10:26:14 -05:00
Aloshi
640c3b52bc
Redid tiling!
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Now faster (always uses 6 verticies thanks to wrapped textures) and precise (properly cuts off).
2012-10-10 10:21:03 -05:00
Aloshi
b6264f4858
Fixed GuiBox/GuiFastSelect render order.
2012-10-10 08:56:34 -05:00
Aloshi
b6afbd8c09
Fixed GuiBox's background being positioned wrong.
2012-10-10 08:54:39 -05:00
Aloshi
6de46003d9
Added theming tag for the Fast Select box's text color.
2012-10-10 08:51:48 -05:00
Aloshi
9b3589a22f
Added theme tags for the Fast Select GuiBox.
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See THEMES.md for more detail.
2012-10-07 17:59:20 -05:00
Aloshi
57461ba676
More progress with GuiBox.
2012-10-07 17:25:51 -05:00
Aloshi
41f164e53b
Further work on GuiBox.
2012-10-07 16:56:33 -05:00
Aloshi
62336ab2fb
Fixed a long-standing bug with detailed GuiGameList detection after mapping input.
2012-10-05 15:18:36 -05:00
Aloshi
aea93748d5
Began working on GuiBox for theming of boxes (a revolutionary concept).
2012-10-05 15:04:12 -05:00
Aloshi
a3c128f4ce
GuiFastSelect is working.
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Should be able to map a joystick input to Fast Select too, but untested.
2012-10-05 08:44:18 -05:00
Aloshi
31aebf3a7d
Added <listSelectedColor> tag.
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Began implementing GuiFastSelect. You can see what's currently in place by holding F2 and pressing up/down.
Hopefully fixed nearest neighbor filters with GuiImage.
2012-09-30 22:29:55 -05:00
Aloshi
9901a07fb6
Added some new theming tags.
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See changelog.txt (September 15) for more details.
2012-09-15 16:24:33 -05:00
Aloshi
f87b6c48d7
Added joystick identification support for those who have multiple joysticks.
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If you'd like to use this, please remove ~/.emulationstation/es_input.cfg and reconfigure.
2012-09-14 13:22:01 -05:00
Aloshi
e17499c9b3
Fixed multiple file extensions breaking stuff.
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Added Makefile.x86 for building on a desktop (use SDL to acquire an OpenGL rendering context).
2012-09-10 13:10:59 -05:00
Aloshi
80740a2bd0
Fixed tiling being super slow.
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See changelog.txt (September 7) for a list of everything.
2012-09-07 16:44:07 -05:00
Aloshi
cac43474aa
Fixed reinitialization problems with the renderer.
2012-09-04 11:45:16 -05:00
Aloshi
07d8046a3e
Images are almost fully reimplemented.
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Font sizing is pretty much fixed.
Just need to re-initialize textures with the renderer.
2012-08-29 16:52:25 -05:00
Aloshi
cdb63c4a4f
Image loading working.
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Still doesn't resize, tile, or render with alpha (though it loads it).
2012-08-29 14:22:05 -05:00
Aloshi
0314a14849
New renderer starting to work.
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Image loading still not working and font sizing is still off. Resolution is hardcoded.
2012-08-29 13:53:53 -05:00
Aloshi
bff542f076
Menu is now gray instead of pink.
2012-08-16 10:26:36 -05:00
Aloshi
67e657391a
Fixed positioning on game images with the new 50/50 split.
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Game images and descriptions are no longer displayed while scrolling - this should provide a better framerate for nicer scrolling.
2012-08-16 10:23:23 -05:00
Aloshi
7b97a464c3
Hopefully fixed <origin> tag. In particular, it's now a float instead of an int (as it should've been!).
2012-08-15 01:18:06 -05:00
Aloshi
e42568bc55
Removed framerate display.
2012-08-13 20:42:19 -05:00
Aloshi
114f0cf915
Fixed game description wrap length not using GuiGameList::sInfoWidth.
2012-08-13 20:34:23 -05:00
Aloshi
06dd1a9f60
Bug fixes and a few minor requested changes.
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See changelog.txt (August 13, part 2) for specifics.
2012-08-13 20:27:39 -05:00
root
d842d67557
Tons of new theming features!
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Check out THEMES.md for more info.
2012-08-13 13:32:53 -05:00
Aloshi
c7349cd99a
Themes can now be used without the detailed GuiGameList.
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If a theme.xml is not found in a system's directory, ES will now check for $HOME/.emulationstation/es_theme.xml. If present, it will load that.
Fixed GuiGameList image data not updating on system change/initial startup. (finally!)
2012-08-12 09:43:09 -05:00
Aloshi
878b384b02
Themes now load from system directories.
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~ and . are now expanded in theme image paths.
Theme percentages should now work properly.
See changelog (August 10) for more.
2012-08-11 15:54:21 -05:00
Aloshi
5ae029cd89
Added initial theme support. More work on this to come.
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Sped up image rendering a bit.
Added a framerate display - uncomment the #define DRAWFRAMERATE line in GuiGameList.cpp to see it.
2012-08-10 14:28:34 -05:00
Aloshi
2a0c338cdf
Removed multithreaded image loader.
2012-08-09 21:17:48 -05:00
Aloshi
9c86241cf8
Simple resizing for GuiImages using SDL_gfx.
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Added multithreaded image loading for the GuiImage class.
2012-08-09 16:19:07 -05:00
root
284a7a5dc6
Sorted list after gamelist.xml is parsed. Added restart to GuiMenu.
2012-08-04 16:38:37 -05:00
Aloshi
cd4ebeafa2
Finally made GuiList a template.
2012-08-01 23:50:18 -05:00
Aloshi
eaf7df7ad5
Moved configuration files to $HOME/.emulationstation/
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Folders should now be sorted alphabetically.
Will now fall back to a system font if LinLibertine.ttf is not found.
Added a Menu button.
Began working on a simple menu.
2012-08-01 23:03:15 -05:00
Aloshi
b56094fe3d
If LinLibertine.ttf can't be found, fall back to a system font.
2012-08-01 21:37:07 -05:00