Connor McLaughlin
54abd37daa
GPU: Let the GPU drive DMA transfers for large time slices
...
Fixes FMV breakage... again.
2020-03-26 00:13:20 +10:00
Connor McLaughlin
d4ae0f13fe
MDEC: Refactoring and fixes
2020-03-26 00:13:07 +10:00
Connor McLaughlin
c81efb1142
DMA: Enable block splitting for linked list mode
2020-03-26 00:13:03 +10:00
Connor McLaughlin
88f1edd48d
System: Include console region in save state
...
Fixes #149 .
2020-03-25 01:49:20 +10:00
Connor McLaughlin
7cd7dec668
HostInterface: Restore pause state after switching renderers
...
Fixes #148 .
2020-03-25 01:48:51 +10:00
Connor McLaughlin
18cc3d5932
SPU: Stub out external volume registers
...
If nothing else, it'll avoid spamming the log.
2020-03-24 00:22:02 +10:00
Connor McLaughlin
7317c83a3c
SPU: Implement internal volume sweep register reads
...
Fixes muted audio in Michelin Rally Masters.
2020-03-24 00:21:52 +10:00
Connor McLaughlin
452c6e16d1
GPU: Fix blitter ticks not being counted
...
Fixes Monkey Hero, again...
2020-03-24 00:21:42 +10:00
Connor McLaughlin
4c2597acf3
SPU: Process key on/off at next 44100hz cycle
...
Some games, particularly CART World Series and Monkey Hero, depend on
this behaviour.
2020-03-24 00:21:32 +10:00
Connor McLaughlin
c8af4abad8
CDROM: Don't queue up a second INT1 when one is still pending
2020-03-24 00:21:22 +10:00
Connor McLaughlin
40d6be7142
System: Frame pacing improvements
2020-03-24 00:21:11 +10:00
Connor McLaughlin
cbb9b96537
System: Include buffer swap time in frame time measurement
2020-03-24 00:20:56 +10:00
Connor McLaughlin
9ce63952fb
TimingEvent: Fix events losing time when rescheduling outside handler
2020-03-24 00:20:45 +10:00
Connor McLaughlin
612b362ae9
Timers: Sync GPU on register write too
2020-03-24 00:20:27 +10:00
Connor McLaughlin
e2e2b573c0
GPU/HW: Move drawing offset to CPU-side
...
Saves updating the uniform buffer.
2020-03-24 00:20:15 +10:00
Connor McLaughlin
40481305c4
GPU/HW: Fudge texture coordinates by half a screen-space pixel
...
Fixes holes in triangles in some games, e.g. Disney's The Emperor's New
Groove.
2020-03-24 00:20:12 +10:00
Connor McLaughlin
7ac48cd8d6
SPU: Swap read/write ready bits
...
Nocash might be incorrect here.
2020-03-23 00:29:18 +10:00
Connor McLaughlin
7a89c787b8
SPU: Fix some reverb registers not being saved to state
2020-03-23 00:29:10 +10:00
Connor McLaughlin
d47a82d591
SPU: Implement noise functionality
2020-03-23 00:29:00 +10:00
Connor McLaughlin
0a6295a9b4
SPU: Implement volume sweep functionality
2020-03-23 00:28:51 +10:00
Connor McLaughlin
a5083f0ee4
Qt: Remove ? button in title bar
2020-03-22 22:40:45 +10:00
Connor McLaughlin
701491156a
Qt: Use menu font instead of system font as default font
2020-03-22 22:40:29 +10:00
Connor McLaughlin
7b9be0a586
Qt: Add per-page help to settings dialog
2020-03-22 22:19:46 +10:00
Connor McLaughlin
1d9bcb2a48
Qt: Force redraw the display when restoring after minimized
2020-03-22 21:50:49 +10:00
Connor McLaughlin
361bedc2c3
SDLControllerInterface: Hackfix for non-player-id supporting controllers
2020-03-22 21:31:54 +10:00
Connor McLaughlin
8b836555f6
Qt: Disable auto-fill background and set WA_NoSystemBackground
2020-03-22 21:25:10 +10:00
Connor McLaughlin
74e0e83cfd
Qt: Use same imgui style as SDL
2020-03-22 13:20:08 +10:00
Connor McLaughlin
e662f34f8b
Qt: Add help for general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
4629cdfffc
Qt: Add help text section to settings dialog
2020-03-22 13:20:08 +10:00
Connor McLaughlin
d5c76bf7d5
Qt: Increase default size of settings dilaog
2020-03-22 13:20:08 +10:00
Connor McLaughlin
c646bf507f
Qt: Add OSD options to general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
a4a5d3ef79
Qt: Split some console settings out into general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
bf2f9bd8d9
Qt: Add 'Refresh' button to toolbar for reloading game list
2020-03-22 13:20:08 +10:00
Connor McLaughlin
7e36195f44
HostInterface: Enable on-screen FPS/VPS/Speed display via config
2020-03-22 13:20:08 +10:00
Connor McLaughlin
9fd95c3e21
Common/Rectangle: Fix off-by-one error in Intersects()
2020-03-22 13:20:08 +10:00
Connor McLaughlin
77a60f0c5f
HostInterface: Crash fix again for controller switching
2020-03-22 13:15:44 +10:00
Connor McLaughlin
acd49f3765
Qt: Fix possible crash when loading state via menu
2020-03-22 13:10:28 +10:00
Connor McLaughlin
12ddeb675c
HostInterface: Fix controller not updating when switched and system running
2020-03-22 12:54:26 +10:00
Connor McLaughlin
46f921fb95
SDLControllerInterface: Fix crash on shutdown
2020-03-22 12:54:25 +10:00
Connor McLaughlin
8190efa5dc
SDLControllerInterface: Fix compilation on Ubuntu LTS
2020-03-22 12:28:10 +10:00
Connor McLaughlin
ad6e4cb6e4
Qt: Add "Clear All" and "Rebind All" to controller bindings
2020-03-22 00:50:09 +10:00
Connor McLaughlin
45050709f2
Qt: Add support for clearing input bindings with right click
2020-03-22 00:49:55 +10:00
Connor McLaughlin
29a09a3685
Introduce ControllerInterface class, port SDL interface over
...
This breaks controller support in the SDL frontend until it's ported
over to the common interface.
2020-03-22 00:49:46 +10:00
Connor McLaughlin
a4486cf6fa
CDROM: Don't miss last three frames at end of sector
2020-03-21 12:31:40 +10:00
Connor McLaughlin
8ef1e71ce0
DMA: Channels other than OTC should run based on request in SyncMode 0
2020-03-21 00:15:49 +10:00
Connor McLaughlin
f4d172df2f
DMA: Fix underflow when block_count == 0
2020-03-21 00:15:42 +10:00
Connor McLaughlin
904ab982e6
GPU: Fix crash when fill rectangles are out-of-bounds
2020-03-21 00:15:35 +10:00
Connor McLaughlin
d67bcd654c
GPU: Prevent emulator locking up when switching between PAL/NTSC mode
2020-03-20 01:12:41 +10:00
Connor McLaughlin
bad5b30a61
CDROM: Fix incorrect volume matrix update/application
...
Fixes #90 .
2020-03-19 00:28:57 +10:00
Connor McLaughlin
3223f87eeb
CDROM: Simplify register indexing for write
2020-03-19 00:28:41 +10:00
Connor McLaughlin
1ee68ad12a
CommonHostInterface: Add Screenshot hotkey
2020-03-18 22:28:03 +10:00
Connor McLaughlin
afe2f96474
Qt: Fix display not updating after resize when paused
...
Fixes #104 .
2020-03-18 22:27:45 +10:00
Connor McLaughlin
b86e0bc846
SPU: Implement reverb
...
Possibly still not complete.
2020-03-17 12:48:03 +10:00
Connor McLaughlin
c9e5e3a43e
CDROM: Add missing disc/console region check
...
Fixes #106 .
2020-03-17 12:47:46 +10:00
Connor McLaughlin
282998d0bb
Qt: Add screenshot button
2020-03-16 00:06:39 +10:00
Connor McLaughlin
ffb760c79d
SDL: Add screenshot to menu
2020-03-16 00:04:16 +10:00
Connor McLaughlin
6b68512ac1
HostInterface: Add SaveScreenshot() method
2020-03-16 00:03:57 +10:00
Connor McLaughlin
2bb992a702
HostDisplay: Add texture dumping/saving support
2020-03-16 00:03:49 +10:00
Connor McLaughlin
b4153266a0
GL/Texture: Add a GetTextureSubImage fallback/helper
2020-03-16 00:03:25 +10:00
Connor McLaughlin
212fddd195
D3D11/StagingTexture: Add auto-resizing staging texture
2020-03-16 00:03:16 +10:00
Connor McLaughlin
97c435a154
CMake: Linux build fix
2020-03-16 00:02:55 +10:00
Connor McLaughlin
fe2e6561d3
Qt: Add audio dumping options
2020-03-15 22:04:32 +10:00
Connor McLaughlin
c4af353d54
SDL: Add audio dumping options
2020-03-15 22:04:25 +10:00
Connor McLaughlin
8e20d0d4ff
SPU: Add audio dumping support
2020-03-15 22:04:17 +10:00
Connor McLaughlin
198a64eb5e
HostInterface: Add a helper function for generating timestamp-based filenames
2020-03-15 22:03:53 +10:00
Connor McLaughlin
c7a74cabaa
Common: Add WAVWriter class
2020-03-15 22:03:22 +10:00
Connor McLaughlin
6a6aa72f3a
SPU: Add a tick counter and delay between key on/off writes
...
Not yet tested on hardware. We believe that writing to a specific
voice's key on/off register within 2 samples/ticks of the first
write will result in the second write being ignored. This still
needs to be tested on hardware for confirmation.
Thanks to @PSI-Rockin for the idea.
Fixes sound effects in Monkey Hero.
2020-03-14 15:33:24 +10:00
Connor McLaughlin
d42f155512
SPU: Use "ticks" instead of "sample" in variable names
2020-03-14 15:23:23 +10:00
Connor McLaughlin
90d6babfb0
SPU: Always run, not only when enabled
2020-03-14 15:01:23 +10:00
Connor McLaughlin
c3cb6ef393
Qt: Fix debug menu not updating selected GPU renderer
...
Fixes #93 .
2020-03-14 12:34:41 +10:00
Connor McLaughlin
90121aa169
GPU: Fix VRAM display in software renderer
2020-03-13 23:21:44 +10:00
Connor McLaughlin
e076526898
CDROM: Rework sector buffering behavior
...
This has not been tested on hardware yet, but fixes a couple of games.
2020-03-12 15:33:07 +10:00
Connor McLaughlin
86eefbd5d7
System: Fix a possible assertion failure loading state
2020-03-12 15:32:37 +10:00
Connor McLaughlin
21ecf231d9
Qt: Show game list scanning progress visually
2020-03-12 15:32:34 +10:00
Connor McLaughlin
0e3bcfa7b5
Qt/HostInterface: Track main window pointer
2020-03-12 15:32:30 +10:00
Connor McLaughlin
9e08ae6188
GameList: Use ProgressCallback interface when scanning
2020-03-12 15:32:19 +10:00
Connor McLaughlin
f71a03202b
Qt: Add ProgressCallback implementation
2020-03-12 15:32:15 +10:00
Connor McLaughlin
8028b7b4a3
Common: Add ProgressCallback class
2020-03-12 13:54:27 +10:00
Connor McLaughlin
8f39a0f154
Qt: Properly implement "Start Fullscreen"
2020-03-12 13:53:58 +10:00
Connor McLaughlin
2480624cbe
Qt: Replace QWindow for display with QWidget base
...
Not as elegant, but it solves the input focus issue.
2020-03-12 13:53:51 +10:00
Connor McLaughlin
db1070a683
Settings: Fix start paused not applying
2020-03-12 13:53:43 +10:00
Connor McLaughlin
3effa1238f
CDROM: Return correct SCEx string based on disc region
...
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
Connor McLaughlin
419422a2d7
CDROM: Return console region string based on system
2020-03-12 13:51:38 +10:00
Connor McLaughlin
e0a339ca96
GameList: Seperate disc region and console region
2020-03-12 13:51:29 +10:00
Connor McLaughlin
e8a5259e68
Qt: Show save times in save state menu as well
2020-03-12 13:51:23 +10:00
Connor McLaughlin
b2d0dd2d6c
Qt/GameList: Update entry rather than ignoring same directory added twice
2020-03-10 23:10:20 +10:00
Connor McLaughlin
ed0abf3912
Qt: Fix possible assertion failure when removing search directories
2020-03-10 22:59:17 +10:00
Connor McLaughlin
bd25aa2f9d
Qt: Include .chd in disc image filter
...
Fixes #77 .
2020-03-10 00:18:13 +10:00
Connor McLaughlin
c2370c598e
CDROM: Don't crash when stopping with no media
...
Fixes #76 .
2020-03-10 00:09:27 +10:00
Connor McLaughlin
e98c753d3d
CDROM: Delay the first CDDA report by one second
...
Needs hardware testing...
2020-03-09 00:01:28 +10:00
Connor McLaughlin
776159265a
CDROM: Skip pregap when processing CDDA
2020-03-09 00:01:26 +10:00
Connor McLaughlin
b81071a65c
CDImage: Assume 2 second pregap between tracks if none specified
2020-03-09 00:01:23 +10:00
Connor McLaughlin
631865469d
CDROM: Bump up ACK delay timing
2020-03-08 18:07:39 +10:00
Connor McLaughlin
4eeaa38ccd
CDROM: Don't persist seek error bit in secondary status
...
Fixes Viewpoint (#56 ).
2020-03-08 15:54:09 +10:00
Connor McLaughlin
2249b873ff
D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
2020-03-08 12:51:14 +10:00
Connor McLaughlin
99d42c07c2
D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
2020-03-08 12:38:01 +10:00
Connor McLaughlin
e19175edae
GPU/D3D11: Fix non-vertical line rendering at >1x scale
2020-03-08 00:03:31 +10:00
Connor McLaughlin
34ae0dae13
CDROM: Fix upper bound for XA audio frames and sync SPU
2020-03-07 17:29:41 +10:00
Connor McLaughlin
6fa8031569
GPU/D3D11: Fix uniform buffer creation on Win7
2020-03-07 16:05:54 +10:00
Connor McLaughlin
eb6dbbfb13
CDROM: Set seeking bit in stat when seeking
2020-03-07 15:10:49 +10:00
Connor McLaughlin
c700913322
CDROM: Implement SetSession command
2020-03-07 15:10:19 +10:00
Connor McLaughlin
d0f420de10
CDROM: Log invalid command identifiers
2020-03-07 14:00:15 +10:00
Connor McLaughlin
6bb6249e86
GPU/HW: Print capabilities to log
2020-03-07 12:54:15 +10:00
Connor McLaughlin
b5b6a15e40
GPU/D3D11: Always flush render before presenting
2020-03-07 12:37:58 +10:00
Connor McLaughlin
ae4767a9ca
GPU/HW: Always unmap buffer on flush
...
Should stop assertions firing in some games.
2020-03-07 12:34:44 +10:00
Connor McLaughlin
ef2796b780
CommonHostInterface: Fix controller inputs not binding
...
Fixes #46 .
2020-03-06 21:55:27 +10:00
Connor McLaughlin
2004de7170
Qt: Fix controller rebinding not registering when paused
2020-03-06 21:55:10 +10:00
Connor McLaughlin
f9a298f1b7
GPU: Fix incorrect handling of check mask bit
...
Fixes boxes in Silent Hill in Software Renderer.
2020-03-06 00:45:21 +10:00
Connor McLaughlin
552a01a9b6
Qt: Disable LTCG on Release-only builds
...
It wasn't being used anyway.
2020-03-04 23:21:43 +10:00
Connor McLaughlin
b59e4ffbcb
HostInterface: Reset performance counters on unpausing
2020-03-03 10:07:16 +10:00
Connor McLaughlin
b405c01652
Qt: Save settings for column visibility/sorting in game list
2020-03-02 11:08:29 +10:00
Connor McLaughlin
5c0660744a
Qt: Implement "File Title" column and toggling in game list
2020-03-02 11:08:25 +10:00
Connor McLaughlin
c8954a3089
Qt: Fix game list sorting by column
2020-03-02 11:08:20 +10:00
Connor McLaughlin
69f03959aa
Qt: Implement context menu in game list
2020-03-02 11:08:16 +10:00
Connor McLaughlin
0c40903f74
Qt: Fix double mutex lock on controller type change
...
Fixes #39 .
2020-03-02 11:05:13 +10:00
Connor McLaughlin
34f1c644f5
GPU: Update GPUSTAT if raster has passed to the next line
...
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
2020-03-01 17:14:42 +10:00
Connor McLaughlin
b0b1fd8f1a
GPU: Timing for CPU->VRAM transfers
...
Fixes Monkey Hero, probably others.
2020-03-01 17:14:38 +10:00
Connor McLaughlin
6b9c6d3750
GPU: Add a helper function to determine how many GPU ticks are pending
2020-03-01 17:14:32 +10:00
Connor McLaughlin
635ab72b37
GPU: Implement "Scaled Dithering" option
...
Fixes #29 .
2020-03-01 00:05:31 +10:00
Connor McLaughlin
d41e6dd28f
CommonHostInterface: Add some more default key bindings
...
Also remove some unused code.
2020-02-29 00:41:17 +10:00
Connor McLaughlin
fdcb891ed3
GPU: Fix incorrect detection of 480i mode
2020-02-29 00:19:23 +10:00
Connor McLaughlin
ed493c846d
GPU: Don't panic on oversized VRAM copies
...
Fixes #31 .
2020-02-29 00:19:09 +10:00
Connor McLaughlin
7412e78aa1
GPU: Move software copy/fill functions to base class so it can be used as fallback
2020-02-29 00:18:33 +10:00
Connor McLaughlin
e1d4c0b9d4
HostDisplay: Fudge texture coordinates for better linear filtering
2020-02-29 00:18:24 +10:00
Connor McLaughlin
6bacbf3438
GPU: Fix 480i displays getting cut off in OpenGL and Software
2020-02-28 23:01:38 +10:00
Connor McLaughlin
aa56a59f58
GPU: Make resolution info less spammy
2020-02-28 23:00:37 +10:00
Connor McLaughlin
0690491883
GPU/HW: Fix potential crash in rectangle expansion
2020-02-28 22:58:34 +10:00
Connor McLaughlin
a298e93004
CMake: Fix Linux build
...
Fixes #36 .
2020-02-28 22:43:34 +10:00
Connor McLaughlin
e8e44991db
GPU: Fix display in OpenGL renderer
2020-02-28 22:42:56 +10:00
Connor McLaughlin
63064f80c2
HostInterface: Fix default value for Display/CropMode
2020-02-28 18:15:37 +10:00
Connor McLaughlin
f2adb71a70
CommonHostInterface: Bind face buttons to keypad by default
2020-02-28 18:15:21 +10:00
Connor McLaughlin
19c1e8b838
StringUtil: Fix for older gcc versions again
2020-02-28 17:19:51 +10:00
Connor McLaughlin
fcc0ae9571
GPU: Implement "Crop Mode" (none, overscan, all borders)
2020-02-28 17:01:01 +10:00
Connor McLaughlin
5df7fbd68c
Common/Rectangle: Fix typo in assignment operator
2020-02-28 17:00:19 +10:00
Connor McLaughlin
122726fe65
Common/StringUtil: Support compiling on gcc7
2020-02-28 17:00:16 +10:00
Connor McLaughlin
bbdee22ea8
SDL: Move SDLSettingsInterface (ini) to frontend-common
2020-02-28 17:00:14 +10:00
Connor McLaughlin
9ab5212833
FrontendCommon: Make SDL2 dependency optional
2020-02-28 17:00:12 +10:00
Connor McLaughlin
f35970fcac
FrontendCommon: Move input binding and some other logic from Qt to common
2020-02-28 17:00:09 +10:00
Connor McLaughlin
ccbe6f0c42
Qt: Don't store floats in settings as QVariant data
2020-02-28 17:00:07 +10:00
Connor McLaughlin
da0059fb21
Common/StringUtil: Add a FromChars std::optional wrapper
2020-02-28 17:00:05 +10:00
Connor McLaughlin
86094b8080
Common/String: Don't copy StaticStrings when not writing
2020-02-28 17:00:02 +10:00
Connor McLaughlin
4fe57e64d7
SDL: Add -gstate parameter to load global state
2020-02-28 17:00:00 +10:00
Connor McLaughlin
992bf7c338
SDL: Add GPU debug device option to settings
2020-02-28 16:59:58 +10:00
Connor McLaughlin
07ba2ecd3d
Settings: Simplify resolution scale enumeration
2020-02-28 16:59:55 +10:00
Connor McLaughlin
f21cb25426
HostInterface: Recreate system on GPU debug device toggle too
2020-02-28 16:59:53 +10:00
Connor McLaughlin
82eb14efb1
Core: Apply DPI scaling to debug windows
2020-02-28 16:59:51 +10:00
Connor McLaughlin
ce31c85983
SDL: Support high-dpi displays
2020-02-28 16:59:48 +10:00
Connor McLaughlin
a0a0cd48fa
SDL: Reimplement improved fullscreen toggling
2020-02-28 16:59:46 +10:00
Connor McLaughlin
f03de090c4
SDL: Fix setting changes not applying
2020-02-28 16:59:44 +10:00
Connor McLaughlin
4b94224955
SDL: Use RunLater() for menu actions too
2020-02-28 16:59:41 +10:00
Connor McLaughlin
50a155e775
Settings: Default to relative paths for bios/memcards
...
Prevents from locking to the directory the first time we run.
2020-02-28 16:58:30 +10:00
Connor McLaughlin
509f26ad7e
Qt: Add some more default hotkeys (fullscreen/pause/poweroff)
...
Along with the previous commit, fixes #32
2020-02-26 19:31:12 +10:00
Connor McLaughlin
e4ff8b0936
Qt: Add power off hotkey and confirmation message
2020-02-26 19:26:20 +10:00
Connor McLaughlin
27c9f2d834
Qt: Add a method for the emulation thread to focus the display widget
2020-02-26 19:26:14 +10:00
Connor McLaughlin
e9dea6e0f7
HostInterface: Add a ConfirmMessage() method
2020-02-26 19:25:57 +10:00
Connor McLaughlin
8ffdcf1b7e
Qt: Add a way for the emulation thread to request fullscreen state
2020-02-26 19:25:51 +10:00
Connor McLaughlin
460ff24248
Qt: Support SDL audio backend
2020-02-25 23:40:46 +10:00
Connor McLaughlin
223b52736f
Qt: Populate audio backend drop-down
2020-02-25 23:40:42 +10:00
Connor McLaughlin
c68d188029
Disable DXGI handling of ALT+ENTER
...
We manage fullscreen ourselves.
2020-02-24 18:19:20 +09:00
Connor McLaughlin
bfdf343dfe
SDL: Move imgui render to display
...
Fixes crash on renderer switch.
2020-02-23 00:04:30 +09:00
Connor McLaughlin
49c7767ed4
System: Check save state version when loading
...
Fixes #34 .
2020-02-22 17:16:47 +09:00
Connor McLaughlin
959a555274
CDROM: Implement asynchronous disc reading
2020-02-22 00:24:35 +09:00
Connor McLaughlin
7ece901d57
CDImage/CHD: Fix crash when opening invalid/nonexistant file
2020-02-22 00:18:58 +09:00
Connor McLaughlin
1ed8243776
HostInterface: Reset counters when starting from state
2020-02-22 00:18:27 +09:00
Connor McLaughlin
3a0f8bffc5
SDL: Use precompiled D3D11 display shaders
2020-02-20 23:22:37 +09:00
Connor McLaughlin
784a5c789f
Qt: Use precompiled D3D11 display shaders
2020-02-20 23:22:28 +09:00
Connor McLaughlin
4f794b1c37
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
Connor McLaughlin
46846a10f6
Common: Simplify D3D shader object creation with helpers
2020-02-19 22:04:21 +09:00
Connor McLaughlin
11b90b2beb
Qt: Fix mac build again
2020-02-18 00:31:05 +09:00
Connor McLaughlin
262331504f
Qt: Support binding controller axes
2020-02-18 00:06:28 +09:00
Connor McLaughlin
b7dfe06f74
Qt: Support axes in input binding widgets
2020-02-18 00:06:11 +09:00
Connor McLaughlin
149cbf6457
GPU/HW: Properly implement too-large polygon culling
...
Replaces triangle strips with triangle lists, which has the added bonus
of not requiring flushing as many batches.
Fixes missing geometry in Vagrant Story.
2020-02-17 00:09:45 +09:00
Connor McLaughlin
bbe54df3a8
GPU/HW: Split rectangles on texture page boundaries
...
Fixes the sky in Ape Escape's menu screen, FF7 menu borders, probably
others.
2020-02-17 00:09:31 +09:00
Connor McLaughlin
bd542831a8
GPU: Fix incorrect bit check in DrawMode::IsUsingPalette()
...
Fixes Sony Computer Entertainment fade in the NTSC-J BIOS.
2020-02-17 00:09:27 +09:00
Connor McLaughlin
0f7365117b
SDLControllerInterface: Add missing include
2020-02-16 00:39:06 +09:00
Connor McLaughlin
961bc09979
SDL: Fix crashes on starting emulation
2020-02-16 00:33:43 +09:00
Connor McLaughlin
208928b6dc
Qt: Fix load state menu not refreshing after save
2020-02-16 00:15:18 +09:00
Connor McLaughlin
1e0e802fa4
HostInterface: Add a helper to display a 'Loading Screen' during long startup
2020-02-16 00:15:16 +09:00
Connor McLaughlin
9ddb3a8c7a
SDL: Use controller interface from frontend-common
2020-02-16 00:15:14 +09:00
Connor McLaughlin
6456c5d63d
Qt: Don't resume when booting without game code
2020-02-16 00:15:11 +09:00
Connor McLaughlin
dcc9da3f5e
HostInterface: Don't try to resume system without game code
2020-02-16 00:15:09 +09:00
Connor McLaughlin
06f4d72631
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
2020-02-16 00:15:05 +09:00
Connor McLaughlin
78a6666439
SDLAudioStream: Don't allow format to change
2020-02-16 00:15:02 +09:00
Connor McLaughlin
e48e6141c8
Qt: Set display window size on context create not constructor
...
The size isn't known at construction time.
2020-02-16 00:15:00 +09:00
Connor McLaughlin
cd2f6d1f68
HostInterface: Only display error when loading resume state if boot anyway flag isn't set
2020-02-16 00:14:58 +09:00
Connor McLaughlin
6d945439eb
Qt: Fix possible crash/race when startup fails
2020-02-16 00:14:56 +09:00
Connor McLaughlin
59cf799491
Qt: Implement controller interface/binding
2020-02-16 00:14:53 +09:00
Connor McLaughlin
6a1206dde7
Frontends: Add option for "Increase Timer Resolution"
2020-02-16 00:14:51 +09:00
Connor McLaughlin
e01cf0dccb
Frontends: Implement auto save on exit/resume
2020-02-16 00:14:49 +09:00
Connor McLaughlin
e738b87a25
HostInterface: Add helpers for resume save state
2020-02-16 00:14:47 +09:00
Connor McLaughlin
5f3be68028
HostInterface: Notify host when controller types change
2020-02-16 00:14:44 +09:00
Connor McLaughlin
b0c846388e
SDL: Only save settings when changes have been made
2020-02-16 00:14:42 +09:00
Connor McLaughlin
37d765e8d7
HostInterface: Support switching audio backends
2020-02-16 00:14:40 +09:00
Connor McLaughlin
6a0c15b649
HostInterface: Move timer resolution increase to base class
2020-02-16 00:14:37 +09:00
Connor McLaughlin
1e009133ae
Rename 'Default' audio backend to 'SDL'
2020-02-16 00:14:35 +09:00
Connor McLaughlin
d17f0a3923
Qt: Implement disc change in QtHostInterface
2020-02-16 00:14:33 +09:00
Connor McLaughlin
e5740a5632
Qt: Pass QStrings by reference in HostInterface
2020-02-16 00:14:30 +09:00
Connor McLaughlin
fd8ed08307
Move more logic from frontend to base HostInterface
2020-02-16 00:14:28 +09:00
Connor McLaughlin
f0578bb932
HostInterface: Make helper methods const
2020-02-16 00:14:25 +09:00
Connor McLaughlin
153eded978
Qt: Use a single column in hotkey binding list
2020-02-16 00:14:23 +09:00