Connor McLaughlin
cdc9f5c548
Settings: Fix AR list
2020-09-26 02:02:15 +10:00
Connor McLaughlin
e7cfc69975
Cheats: Fix parsing of Retroarch cheats
2020-09-26 01:13:48 +10:00
Connor McLaughlin
40037d6e90
libretro: Cheat support
2020-09-26 01:13:48 +10:00
Elizabeth
f38b8fda81
Add 21:9 to the Aspect Ratio settings
2020-09-24 20:59:41 -04:00
Connor McLaughlin
b05d80ef5c
CDROM: Don't choke on non-mode2 sectors
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Fixes Formula One 99 circuit selection.
2020-09-25 00:25:32 +10:00
Connor McLaughlin
f990d6ab3b
GPU: Idle bit should be clear during an incomplete command
2020-09-24 22:16:15 +10:00
Connor McLaughlin
cf2599b6c7
BIOS: Compile fix
2020-09-24 12:41:46 +10:00
Connor McLaughlin
a6f6c1708b
Fix BIOS description text
2020-09-24 12:30:40 +10:00
phoe-nix
7993451871
Added missing 3 BIOS infos
2020-09-24 07:16:32 +08:00
Connor McLaughlin
40d157aa23
Merge pull request #875 from CookiePLMonster/more-slashes
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Fix an outstanding forward slash showing in the UI
2020-09-23 22:55:40 +10:00
Connor McLaughlin
21a768f9e8
Merge pull request #878 from ggrtk/bios-image-infos
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BIOS: Update image infos
2020-09-23 22:55:22 +10:00
Connor McLaughlin
d728bc091b
BIOS: Add option to set search directory elsewhere
2020-09-23 22:53:51 +10:00
Albert Liu
9a31eb50f6
BIOS: Add some more BIOS revision hashes
2020-09-22 22:49:46 -07:00
Albert Liu
073c053e36
BIOS: Fix mislabeling on SCPH-5500 hash
2020-09-22 22:49:21 -07:00
Silent
e6431e3599
Fix an outstanding forward slash showing in the UI
2020-09-22 18:24:45 +02:00
Connor McLaughlin
78f06fb711
libretro: Fix breakage with new BIOS detection
2020-09-23 02:11:30 +10:00
Connor McLaughlin
7d01bedf07
BIOS: Automatically detect images, improve selection UI
2020-09-23 00:20:50 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent
2020-09-20 00:08:17 +02:00
Connor McLaughlin
25f45fbd23
CPU: Add hack for stale icache reads in interpreter
2020-09-20 01:38:18 +10:00
Connor McLaughlin
db84bdb560
CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
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Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
9736dc7895
CPU: Fix InterpretUncachedBlock()
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But this shouldn't be hit during normal execution.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
1d5af57f71
GPU: Halve draw ticks for 480i even with force progressive
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Fixes some of the games broken with the enhancement on.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
92da9917a8
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
Connor McLaughlin
d924130308
AnalogController: Fix Linux build
2020-09-18 00:40:54 +10:00
Connor McLaughlin
7c55940fa8
AnalogController: Fix default value of vibration bias
2020-09-18 00:17:35 +10:00
Connor McLaughlin
e6bff275a6
AnalogController: Set vibration strength to 0 on Reset
2020-09-18 00:13:59 +10:00
Connor McLaughlin
915b7d3726
AnalogController: Use nonlinear mapping of vibration strength
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Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin
debfd53618
AnalogController: Use range for large motor, add bias
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Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin
3bd9f85af8
PostProcessingShaderGen: Use ints instead of bools for options
2020-09-16 11:52:23 +10:00
Silent
1918a5ddd4
STBI: Handle UTF-8 paths correctly
2020-09-14 21:27:22 +02:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
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Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
a409a5d45d
ShaderGen: More GLSL/HLSL aliases
2020-09-13 20:20:47 +10:00
Connor McLaughlin
c1006bd0ff
PostProcessing: Allow fragment coordinate access from shader
2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191
PostProcessingShader: Fix errors in shader parsing
2020-09-13 18:39:40 +10:00
Connor McLaughlin
68d08ddbcb
Merge branch 'postprocessing'
2020-09-13 12:14:21 +10:00
Connor McLaughlin
3847be86b0
Fix a bunch of random warnings
2020-09-13 11:54:51 +10:00
Silent
2d90cfc07e
Tidy up SystemBootParameters constructors
2020-09-12 23:05:38 +02:00
Connor McLaughlin
2819715260
FrontendCommon: Add a post processing implementation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a
ShaderGen: Split HW shadergen from base
2020-09-13 01:23:43 +10:00
Connor McLaughlin
ccaff2e7cd
Settings: Fix incorrect UI for xBR texture filter
2020-09-13 01:21:14 +10:00
Connor McLaughlin
605992f294
Fix Android build
2020-09-12 00:35:38 +10:00
Connor McLaughlin
3625834ea7
GPU/HW: Add loading bar to shader compilation
2020-09-12 00:26:34 +10:00
Connor McLaughlin
6f250a4ff7
GPU/HW: Add JINC2 and xBRZ texture filtering options
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Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin
5cc91dc78b
HostDisplay: Add alignment setting
2020-09-11 00:18:57 +10:00
Connor McLaughlin
03f052e12e
FrontendCommon: Add auto cheat loading option
2020-09-09 23:44:02 +10:00
Connor McLaughlin
ddb38ac31d
Add pcsxr and libretro cheat list parsing
2020-09-09 22:11:28 +10:00
Connor McLaughlin
45eb30b6cc
Merge pull request #835 from TzakShrike/master
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Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman
2ef6b6aa40
Region flag upgrade & correct NTSC-U to NTSC-U/C
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Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin
2cecb8bbdb
GPU/Vulkan: End render pass in ClearDisplay()
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Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin
9bb278b166
CommonHostInterface: Fix crash on shutdown when using save state selector
2020-09-06 21:03:27 +10:00
Connor McLaughlin
976d4bae79
TimingEvent: Fix crash when invalid save state loaded
2020-09-06 17:47:49 +10:00
Connor McLaughlin
2c36750a0e
VulkanHostDisplay: Fix imgui image textures not rendering
2020-09-06 17:47:23 +10:00
Connor McLaughlin
fd0a009a7f
System: Add missing <cctype> include
2020-09-03 12:25:59 +10:00
Connor McLaughlin
42d49426e8
CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions
2020-09-03 00:11:40 +10:00
Connor McLaughlin
a2eaaf0e89
PGXP: Allocate large storage dynamically
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This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin
6bbbb96d4b
Move GameList to FrontendCommon
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Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin
13e3095801
Core: Don't link to imgui for libretro core
2020-09-01 12:22:32 +10:00
Connor McLaughlin
e21fc9e253
GPU/Vulkan: Use half width framebuffer for VRAM readbacks
2020-09-01 12:02:04 +10:00
Connor McLaughlin
d59eb05d94
Timers: Fix update interval for timer2 IRQs being too low
2020-08-31 22:01:05 +10:00
Connor McLaughlin
f187ee4971
TimingEvents: Switch from heap to sorted linked list
2020-08-31 22:00:20 +10:00
Connor McLaughlin
1eac603c79
CPU/Recompiler: AArch64 compile fix
2020-08-30 11:15:02 +10:00
Connor McLaughlin
8d49c71ec1
PGXP: Fix out-of-bounds write in hi/lo
2020-08-30 11:13:27 +10:00
Connor McLaughlin
2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
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Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
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This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin
914f3ad447
GameSettings: Add trait for recompiler icache
2020-08-29 22:11:10 +10:00
Connor McLaughlin
19d6037b99
CPU: Implement instruction cache simulation
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Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin
efc00a2d0e
GameSettings: Make override messages translatable
2020-08-29 21:58:25 +10:00
Connor McLaughlin
3aecf6be27
GameSettings: Rename 'enable' options to 'force'
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As per discussion on Discord.
2020-08-29 21:53:53 +10:00
Connor McLaughlin
421c65ea69
GPU/Vulkan: Fix reverse subtract blending with texture filtering
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Fixes pointer in Final Fantasy VII with texture filtering.
2020-08-24 00:22:56 +10:00
Connor McLaughlin
8f54711c72
Make additional strings in controller settings translatable
2020-08-24 00:22:49 +10:00
Connor McLaughlin
559dc23e4e
CDROM: Set playing bit in status after starting
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Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin
9254fc9e63
GPU/HW: Fix UB with reverse subtract and texture filtering on
2020-08-24 00:22:49 +10:00
Connor McLaughlin
17b5c749bf
libretro: Re-enable hw context switch, add auto option
2020-08-23 14:51:23 +10:00
Connor McLaughlin
df14519a97
libretro: Recreate resources after context reset
2020-08-23 14:23:34 +10:00
Connor McLaughlin
32921acc5a
Timers: Don't read out of bounds for invalid address
2020-08-23 14:03:36 +10:00
Connor McLaughlin
60eb22537b
CPU/Recompiler: Flush caller-saved regs before calling functions
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Should provide a very small performance boost.
2020-08-23 14:03:10 +10:00
Connor McLaughlin
d3f530f96e
CPU/CachedInterpreter: Very slight optmization
2020-08-23 01:41:55 +10:00
Connor McLaughlin
d37fba81ed
CPU/Interpreter: Fix incorrect downcount comparison
2020-08-23 01:41:55 +10:00
Connor McLaughlin
2768c2c91d
System: Fix VRAM sometimes getting lost when loading state
2020-08-22 18:16:35 +10:00
Connor McLaughlin
1d4d1d06a7
CPU/Recompiler: Disable static code buffer on macOS/Haiku
2020-08-22 13:24:57 +10:00
kwyxz
31695c4ff7
Haiku port of duckstation libretro core ( #716 )
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* Haiku build 1st attempt
* fix load on Haiku
* Removed debugging flags
* Added a couple ifndef
2020-08-22 13:20:37 +10:00
Connor McLaughlin
ab002e78e1
Support translating strings in emulator core
2020-08-22 13:06:20 +10:00
Connor McLaughlin
f852be74e8
Compile fix for Linux/libretro
2020-08-21 00:26:22 +10:00
Connor McLaughlin
bca609a2a6
Qt: Add option to disable per-game settings
2020-08-21 00:09:37 +10:00
Connor McLaughlin
c3ce9135bf
Fix recompiler not auto-disabling with PGXP-CPU mode
2020-08-21 00:09:37 +10:00
Connor McLaughlin
60d3fffec1
Add per-game overrides (mainly for compatibility)
2020-08-21 00:09:37 +10:00
Connor McLaughlin
0d4fe1eb71
Fix Linux build again
2020-08-20 01:21:36 +10:00
Connor McLaughlin
6a17a558bb
CPU: Linux compile fix
2020-08-20 01:05:03 +10:00
Connor McLaughlin
b17335d812
GTE: Increase z precision in PGXP mode
2020-08-20 00:49:42 +10:00
Connor McLaughlin
daa72aba10
CPU: Skip executing nop instructions
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Makes PGXP CPU mode quicker, as well as a performance improvement to the
regular interpreter.
2020-08-20 00:49:39 +10:00
Connor McLaughlin
2e9f656546
CPU: Implement PGXP CPU Mode
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This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
2020-08-20 00:49:39 +10:00
Connor McLaughlin
e1c29510f1
GPU/OpenGL: Fix incorrect framebuffer clear for interlacing
2020-08-19 00:45:08 +10:00
Connor McLaughlin
c9c2c00c1a
GPU: Update GPUSTAT.13 with field
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Doubt this'll change much..
2020-08-19 00:02:37 +10:00
Connor McLaughlin
6d75f42e12
CDROM: Update last subq even when auto-pausing
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Fixes music looping in Fighting Force.
2020-08-18 00:13:21 +10:00
Connor McLaughlin
7c697f363e
libretro: Make single cards for playlist the default, fix disabled case
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This bug was causing the option to act as if it was disabled anyway.
2020-08-17 11:51:47 +10:00
Connor McLaughlin
f65651823e
GPU: Simplify hsync handling
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Fixes character lighting in Monkey Hero.
2020-08-17 01:22:03 +10:00
Connor McLaughlin
4e62b32d60
Add option to dump the contents of RAM to a file
2020-08-16 23:20:36 +10:00
Connor McLaughlin
10a46a7fd8
OSD: Add option to show display resolution
2020-08-16 00:20:11 +10:00
Connor McLaughlin
26aa627deb
GPU/HW: Include resolution in scale change message
2020-08-16 00:20:11 +10:00