Connor McLaughlin
8c7282046b
CPU/CodeCache: Re-enable interpreter fallback heuristic
2021-05-20 12:19:25 +10:00
Connor McLaughlin
acda42be16
CPU/Recompiler: Get rid of non-constant offsetofs
2021-05-20 12:19:24 +10:00
Connor McLaughlin
1ed1d641a6
CPU/Recompiler: Don't use intepreter icache when falling back
...
Fixes broken rendering in TOCA 2.
It has self-modifying code every frame, which gets falled back to the
interpreter, and using the interpreter's icache, which resulted in
stale code executing.
2021-05-20 12:19:23 +10:00
Connor McLaughlin
6eb0496d77
AnalogController: Don't panic on unknown configuration mode command
2021-05-20 12:19:23 +10:00
Connor McLaughlin
1e7e52718e
NamcoGuncon: Only update trigger for offscreen on change
2021-05-20 12:19:21 +10:00
Connor McLaughlin
d38a1c9430
AnalogJoystick: Make setter methods public
2021-05-10 13:35:58 +10:00
Connor McLaughlin
729675f497
Bus: Fix memory reserving when 8MB RAM is enabled
2021-05-08 20:36:34 +10:00
Connor McLaughlin
8ace5ff6b8
CPU/Recompiler: Fix assertion tripping in debug builds
2021-05-05 03:26:40 +10:00
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
2021-05-03 12:43:33 +10:00
Connor McLaughlin
806fc3e918
Settings: Fix default value for VSync on Android
2021-05-01 14:49:45 +10:00
Connor McLaughlin
f39a5dcf5d
Settings: Fix new display aspect ratios being untranslatable
2021-05-01 13:32:37 +10:00
Connor McLaughlin
052721fffc
HostInterface: Fix toggling widescreen hack while running
2021-05-01 02:56:29 +10:00
Connor McLaughlin
17a4712a3e
Settings: Remove less-frequently used AR options
...
You can easily set this via custom ratios, or match window now.
2021-04-30 02:53:03 +10:00
Connor McLaughlin
256f272768
Support custom and match display aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
f1310bf93a
System: Don't discard PGXP state when runahead-rollbacking
...
You'll still see some glitches if you have the frame count set too high,
since you'll get imprecise values for any vertices which have moved, but
that's going to happen anyway because of the runahead in the first
place.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
...
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
f34a048009
CPU/CodeCache: Fall back constantly-modified blocks to interpreter
...
Partial fix for slowdown in Colin McRae Rally 2.0.
2021-04-27 02:56:57 +10:00
Connor McLaughlin
b84827b315
Pad: Don't remove card when loading state without card in slot
...
... unless load-devices-from-state is enabled.
2021-04-27 02:24:28 +10:00
Connor McLaughlin
e842abfa8a
CPU/Recompiler: Fix corrupted constant address byte/halfword writes
...
Fixes broken rendering in Dino Crisis.
2021-04-27 02:11:33 +10:00
Connor McLaughlin
40731b49fc
Bus: Handle CPU-internal narrow writes
...
The full 32-bits of the GPR are used.
Fixes SoundScope in the BIOS Shell.
2021-04-26 22:08:18 +10:00
Connor McLaughlin
7fb5d6908f
AnalogController: Use device state instead of save state for mode
2021-04-26 21:25:43 +10:00
Connor McLaughlin
46d19eeb1f
Android: Allow opening/getting files relative to downloads directory
2021-04-24 16:19:13 +10:00
Connor McLaughlin
cfb4b058d1
CPU/Recompiler: Gate debug exceptions behind memory exception flag
...
Libcrypt games seem to leave exceptions enabled, and it forces
interpreter for them when it's unnecessary.
2021-04-22 15:43:35 +10:00
Connor McLaughlin
fe1a582909
System: Disallow booting when SBI files are missing
2021-04-22 13:40:48 +10:00
Connor McLaughlin
0a50ca3f18
CDROM: Improve CDDA report logging
2021-04-22 13:40:48 +10:00
Connor McLaughlin
2d8806c13f
CPU/Recompiler: Emit DCIC exit path in far code
...
Fixes PS3 BIOS booting.
2021-04-22 02:58:13 +10:00
Connor McLaughlin
e64f8cc2c5
CDROM: Jump to seek target on pause while seeking
...
Fixes music in No Fear Downhill Mountain Biking, but needs more hardware
tests to confirm the behavior here.
2021-04-21 01:44:33 +10:00
Lioncash
113b4b71de
core/types: Convert GPUDownsampleMode into an enum class
...
Prevents some generic-sounding identifiers from being put into the
global namespace.
2021-04-19 11:16:40 -04:00
Connor McLaughlin
5af6424324
CDROM: More conservative handling of INT1-while-pending-INT3 case
2021-04-19 15:39:44 +10:00
Connor McLaughlin
3106c797d9
CPU: Reduce severity of some log statements
2021-04-19 15:19:08 +10:00
Connor McLaughlin
62360d088a
CDROM: Send IRQ1 for triple buffered sectors
...
Fixes hangs in loading in Eliminator and Colony Wars - Vengeance.
2021-04-19 15:19:08 +10:00
Connor McLaughlin
e4d5d9f049
GPU/SW: Spin for 1ms rather than immediately sleeping
2021-04-17 22:17:02 +10:00
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
e1578be20f
Common/FileSystem: Add BuildRelativePath() function
2021-04-17 21:52:26 +10:00
Connor McLaughlin
1b16662f17
System: Remove unused ParseM3UFile function
2021-04-17 21:52:26 +10:00
Connor McLaughlin
2985c395df
GameList: Fix uninitialized fields of PSF/EXE
2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
6868ad4326
Bus: Don't reserve entire fastmem region on Android
2021-04-17 16:33:25 +10:00
Connor McLaughlin
88618bde1c
GPU: Correct value of ODE bit in vblank
...
Fixes line streaks in Dead or Alive.
2021-04-15 01:32:08 +10:00
Connor McLaughlin
442b801d39
CPU: Implement cop0 execution and data breakpoints
2021-04-14 19:06:52 +10:00
Connor McLaughlin
22fdd80cc3
CPU/Interpreter: Out of range cop0 reads should be nops
2021-04-14 19:06:52 +10:00
Connor McLaughlin
dd5277321b
CPU/CachedInterpreter: Fix infinite loop when block compile fails
2021-04-14 19:06:52 +10:00
Connor McLaughlin
58f5c99100
Bus: Fix incorrect EPC for IBE exceptions
2021-04-14 19:01:43 +10:00
Connor McLaughlin
13b398ac46
GPU: Treat 0xFF commands as nops
...
Fixes slowdown in Soviet Strike and 40 Winks.
2021-04-13 13:18:51 +10:00
Connor McLaughlin
e087e6f3a2
CPU/Recompiler: Prevent using fastmem when cache is isolated
...
No point even trying since it's just going to fault.
2021-04-12 02:08:56 +10:00
Connor McLaughlin
922d320523
CPU/Recompiler: Reserve whole fastmem region to avoid clashes
2021-04-11 12:42:51 +10:00
Connor McLaughlin
8df0496dc1
CDROM: Store last subq even when auto-pausing
...
Fixes track looping in Fighting Force PAL.
2021-04-11 12:36:52 +10:00
Connor McLaughlin
6a0bd7ee64
CDROM: Clear setloc pending on redundant read
...
Fixes palette corruption in Joshikousei no Houkago... Pukunpa.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
327e8f3f59
GPU/OpenGL: Switch back to framebuffer blits over shader copy
...
Ends up being slower on Mali.
2021-04-10 14:52:15 +10:00
Connor McLaughlin
0644faa635
System: Disable memory cards when running PSFs
2021-04-08 11:34:15 +10:00
Connor McLaughlin
fc9d276435
Android: Fix fast boot by default not applying without opening settings
2021-04-08 03:20:25 +10:00
Connor McLaughlin
22d664b210
GPU/ShaderGen: Move discard to end of shader
...
Possible workaround for this PowerVR driver issue.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
4ed12bcb52
GPU/OpenGL: Support MSAA without texel/SSBO buffers
2021-04-06 02:55:00 +10:00
Connor McLaughlin
2ed482132d
GPU/OpenGL: Use shader instead of framebuffer blit
2021-04-06 02:19:56 +10:00
Connor McLaughlin
2ac6f60bbb
Rename cpu_detect.h to platform.h and add OS
2021-04-04 13:01:43 +10:00
Connor McLaughlin
251043f11a
OSD: Add controller input display overlay
2021-04-04 04:08:42 +10:00
Connor McLaughlin
bb21a062d8
Android: Add support for GunCon
2021-04-03 14:59:51 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
Connor McLaughlin
9bf805c2af
Pad: Fix crash with mismatched cards in save state
2021-04-01 02:29:59 +10:00
Connor McLaughlin
c825292a93
Merge pull request #1886 from MaddTheSane/morePrintfLike
...
More printflike macros
2021-04-01 02:29:05 +10:00
C.W. Betts
e4735bcf7a
Fix string formatting warnings.
2021-03-29 13:59:22 -06:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
df5de7730c
GPU/HW: Disable depth buffering on transparent polygons
...
These are the most likely to be coplanar and cause issues.
2021-03-30 01:40:05 +10:00
Connor McLaughlin
1973419021
Settings: Disable region check by default
2021-03-29 00:53:15 +10:00
Connor McLaughlin
ddea2818d9
Qt: Add renderer/resolution to status bar
2021-03-28 13:47:53 +10:00
Connor McLaughlin
dec2d48bfe
System: Fix crash when launching exe/psf
2021-03-28 13:47:53 +10:00
Connor McLaughlin
85c5b99b7a
CDROM: GetID should return error when no disc
2021-03-28 13:47:52 +10:00
Connor McLaughlin
5df28eff9d
System: Fix failing to load new single disc save states
2021-03-27 15:43:42 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
97682e09ab
Pad: Don't apply input state when load-from-devices is off
2021-03-27 13:42:32 +10:00
Connor McLaughlin
ff411dac2e
DigitalController: Fix buttons getting broken when load-from-state on
2021-03-27 13:42:06 +10:00
Connor McLaughlin
781e8f1867
Merge pull request #1659 from piepacker/jake/multitap_8x_devices_in_state
...
pad: improve messaging when UI config doesn't match savestate config, and document some edge cases
2021-03-27 12:49:31 +10:00
Connor McLaughlin
c502f8b0a6
GPU/Vulkan: Fix box downsampling using incorrect texture
2021-03-25 13:33:48 +10:00
Albert Liu
d10365c60e
System: Fix message crash for missing CD image
2021-03-22 19:17:04 -07:00
Jake Stine
96344799a0
pad: improve UI messaging when UI config doesn't match savestate config, and document some edge cases.
2021-03-21 13:25:46 -07:00
Jake Stine
6449207e04
pad: remove unreachable code block in DoState
...
The block in question was introduced by changesets:
47f0720b93
125d104df4
2021-03-21 12:31:58 -07:00
Connor McLaughlin
4dec0dee2f
MemoryCardImage: Support passing import buffers in
2021-03-21 02:55:48 +10:00
Connor McLaughlin
5bbbb8d3d5
CPU/Recompiler: Use MAP_JIT for code space on Apple Silicon
2021-03-19 18:47:31 +10:00
Connor McLaughlin
663dc496bf
CPU/Recompiler: Tiny optimization for div on x64
2021-03-19 18:06:25 +10:00
Connor McLaughlin
25d4060bce
CDROM: Hold position at end of track, not start of next
2021-03-19 01:58:43 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
b13c51a2e2
GPU/SW: Use new 5-to-8 converters for RGBA8 display
2021-03-18 13:00:58 +10:00
Connor McLaughlin
6c05413220
GPU: Improve precision of 5-to-8 bit conversion for HW renderers
...
Fixes VRAM transfers being corrupted in fallback OpenGL path.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
391114ccae
GPU/OpenGL: Only use one upload path and clamp to max SSBO size
2021-03-18 13:00:58 +10:00
Connor McLaughlin
703715724e
GPU/SW: Remove unused 5-to-8 conversion functions
2021-03-18 13:00:58 +10:00
Connor McLaughlin
4441bb1a91
CDROM: Apply volume on output not sector read
...
Fixes audio starting too late in Mega Man Legends.
2021-03-18 13:00:58 +10:00
Connor McLaughlin
1911a25a9f
System: Add warning if CD-ROM read speedup is enabled on startup
2021-03-17 00:58:09 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Albert Liu
49c65cf5dd
AnalogController: Only panic on unknown config mode commands
2021-03-14 00:40:36 -08:00
Connor McLaughlin
c062cc2c26
GPU/Vulkan: Fix UBO hazard across cmdbuffers
2021-03-14 02:01:48 +10:00
Connor McLaughlin
0feb817130
ShaderGen: Disable interface blocks when using AMD OpenGL
...
SSAA/per sample shading is broken otherwise.
2021-03-14 02:01:48 +10:00
Connor McLaughlin
d20d616823
Merge pull request #1799 from PugsyMAME/master
...
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
2021-03-14 02:01:20 +10:00
Connor McLaughlin
4d2747fe74
Merge pull request #1792 from CookiePLMonster/plurality-pass
...
Plurality for non-Qt messages
2021-03-14 01:58:14 +10:00
PugsyMAME
0fd593eb42
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
...
Chtdb.txt
=========
Updated the header to document all the new cheat types, added some more cheats
and cleaned up others.
New Cheat Types:-
=================
F5 - 16-Bit toggle cheat, predominatly used with the D7 cheat to enable/disable
ASM cheats with the same key presses. See chtdb.txt for more information.
52 - Register Block Conditionals for use with the type 51 cheats. There are 128
sub types. See chtdb.txt for more information.
53 - Improved Slide Code cheat type, with support for 65536 addresses and a 16
bit step and easily configurable step direction for value and address.
See chtdb.txt for more information.
Other Changes:-
===============
51 - Cleaned up - renumbered/renamed, Tested & Bugfixed. See chtdb.txt for more
information.
2021-03-13 15:21:40 +00:00
Silent
948a6b530b
Make TranslateString and TranslateStdString support numbers
2021-03-12 20:03:25 +01:00
Connor McLaughlin
6fa245ed61
Cheats: Fix parsing database when game has one code
2021-03-13 03:06:56 +10:00
Connor McLaughlin
82749d1ba3
GPU/HW: Increase streaming buffer sizes to 4MB/2MB
2021-03-13 03:06:56 +10:00
Connor McLaughlin
36ff345e60
Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
...
Broken driver is just broken. Not much I can do when I don't have one of
these phones and the shader compiler simply says "failure" without any
line information.
2021-03-09 17:25:58 +10:00
Connor McLaughlin
4e2ee86c1a
GPU/Vulkan: Fix incorrect layout in ClearDepthBuffer()
2021-03-08 17:44:10 +10:00