Commit graph

270 commits

Author SHA1 Message Date
Connor McLaughlin e382df0d41 Support expanding RAM to 8MB (dev console) 2021-05-03 12:43:33 +10:00
Connor McLaughlin 806fc3e918 Settings: Fix default value for VSync on Android 2021-05-01 14:49:45 +10:00
Connor McLaughlin f39a5dcf5d Settings: Fix new display aspect ratios being untranslatable 2021-05-01 13:32:37 +10:00
Connor McLaughlin 17a4712a3e Settings: Remove less-frequently used AR options
You can easily set this via custom ratios, or match window now.
2021-04-30 02:53:03 +10:00
Connor McLaughlin 256f272768 Support custom and match display aspect ratios 2021-04-30 02:53:03 +10:00
Connor McLaughlin fc9d276435 Android: Fix fast boot by default not applying without opening settings 2021-04-08 03:20:25 +10:00
Connor McLaughlin 5aa70cf797 Settings: Add memory card directory option 2021-03-27 15:18:29 +10:00
Connor McLaughlin 05ac272c3f GameSettings: Add multitap mode 2021-03-03 21:45:03 +10:00
Albert Liu 3482313e2f Multitap: Add option to enable only on port 2 2021-03-01 14:59:59 -08:00
Connor McLaughlin 5a0e4f85dd Settings: Enable cheat loading by default 2021-02-27 16:21:36 +10:00
Connor McLaughlin e17d37b8bc HostDisplay: Add stretch option 2021-02-27 16:21:36 +10:00
Connor McLaughlin f18babb97e Settings: Remove redundant break in IsMultitapEnabledOnPort 2021-02-27 16:21:36 +10:00
Albert Liu f9dc1a7e80 Core: Add Multitap support 2021-02-26 21:04:12 -08:00
Albert Liu b6301e1a43 Settings: Always save controller type to settings interface
Fixes Controller1 defaulting to DigitalController type on startup in
FullscreenUI when user had previously shut down the program with
Controller1 set to None.
2021-02-26 09:37:53 -08:00
Connor McLaughlin f023c1bcde FullscreenUI: Add 'Pause on Menu' option 2021-02-25 02:20:33 +10:00
Connor McLaughlin bfa2b72e08 Fix a couple of name typos 2021-02-11 02:17:25 +10:00
Connor McLaughlin a77edc6436 Settings: Default console logging on Android to on 2021-02-07 03:27:37 +10:00
Connor McLaughlin 9d08f2e277 Settings: Fix show resolution not correctly saving to file 2021-01-31 17:10:27 +10:00
Connor McLaughlin 84c30703b2 Settings: Disable interlacing by default
The games which require it are auto-disabled by gameini.
2021-01-28 23:52:25 +10:00
Connor McLaughlin 4bb3fb48f9 System: Add a new throttler/pacer which can catch up on lost time
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.

But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin 16a32bf696 Qt: Simplify runahead settings 2021-01-26 03:38:31 +10:00
Connor McLaughlin 1b16ba3d98 Warning fixes 2021-01-26 03:38:31 +10:00
Connor McLaughlin e01d66d18e System: Implement runahead 2021-01-25 01:15:46 +10:00
Connor McLaughlin 516d685dd0 System: Add memory-only save states and rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin e81df6bddd Settings: Disable host refresh rate sync by default 2021-01-16 02:56:04 +10:00
Connor McLaughlin ffa3744b3b Settings: Add 20:9 display aspect ratio 2021-01-14 00:45:46 +10:00
Connor McLaughlin 43d01776dc HostInterface: Add "Sync To Host Refresh Rate" option 2021-01-11 03:50:44 +10:00
Connor McLaughlin ce965e89ca Qt/Android: Add help text for resampling, turn on by default 2021-01-11 02:27:14 +10:00
Connor McLaughlin 54f5563321 Qt: Add turbo speed setting 2021-01-11 01:57:10 +10:00
Connor McLaughlin a5f9aa11e1 Settings: Add audio resampling when running at non-standard speed 2021-01-11 01:14:32 +10:00
Connor McLaughlin 3cb2cd8235 GPU: Add adaptive and box downsampling modes 2020-12-30 17:41:39 +10:00
Connor McLaughlin 68ce959d70 Settings: Add option to temporarily disable all enhancements 2020-12-30 17:39:29 +10:00
Albert Liu 2a1bf9925a Qt: Make Auto (Game Native) aspect ratio string translatable 2020-12-27 00:57:55 -08:00
Connor McLaughlin 702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin 8db961042a GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
Jean-Baptiste Boric 9b40c8ffa6 Settings: Add GDB server settings 2020-12-26 00:47:02 +10:00
Connor McLaughlin aa1543271e GPU: Support emulating a depth buffer from PGXP depth values 2020-12-23 01:39:49 +10:00
Margen67 b7534015e0 Use proper 21:9 aspect ratio, add 32:9 2020-12-20 19:57:15 -08:00
Albert Liu de8f03bd75 GPU: Add auto (game native) aspect ratio 2020-12-16 02:40:33 -08:00
Albert Liu def9a98cb9 GameSettings: Disable analog mode forcing instead of forcing digital controller 2020-12-11 19:50:43 -08:00
Connor McLaughlin 98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin 678146b907 HostInterface: Add separate volume control for fast forwarding 2020-12-09 01:03:32 +10:00
Connor McLaughlin af6b0dc189 Qt: Add option to pause on application focus loss 2020-12-05 02:08:10 +10:00
Connor McLaughlin 362905e3df GPU: Add display line offset game setting
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin 98f70e9b51 HostDisplay: Add 5:4 and 3:2 aspect ratios 2020-12-01 01:58:46 +10:00
Connor McLaughlin f0ff7ce231 PGXP: Add geometry tolerance setting 2020-11-27 01:40:50 +10:00
Connor McLaughlin bf2e38aed5 CPU/Recompiler: Implement LUT-based fastmem 2020-11-24 14:49:21 +10:00
Connor McLaughlin 2595e31575 GPU: Split software to frontend/backend 2020-11-21 18:39:04 +10:00
Albert Liu f9d2643d98 Controller: Add Analog Joystick support 2020-11-14 07:46:26 -08:00
Connor McLaughlin 2d3fd621bf Settings: Add 19:9 aspect ratio 2020-11-11 01:02:40 +10:00
Connor McLaughlin 2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin 2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin ae1e4b1b8f GPU: Add chroma smoothing for 24-bit display enhancement 2020-11-03 16:17:45 +10:00
Connor McLaughlin 414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin 858f39827d GPU/HW: Add 'Disable Edge Blending' variants of texture filters 2020-11-02 00:56:05 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin 29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin 7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
Connor McLaughlin 962f3407b4 Android: Add OpenSL ES audio backend 2020-10-14 00:48:48 +10:00
Connor McLaughlin 4f0007dd55 PGXP: Make preserving pre-divide fractional coordinates an option
Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
Elizabeth e6ef5f1a1c
Add 16:10 Aspect Ratio Option (#931)
* Add 16:10 aspect ratio opton

* Add 16:10 deffinition
2020-10-07 18:00:38 +10:00
Connor McLaughlin 8ba93b36a0 CDROM: Add option to speed up double speed reads 2020-10-05 00:18:10 +10:00
Connor McLaughlin ca0bfc39a2 CDROM: Add a setting and hotkey to mute CD audio 2020-10-04 00:12:01 +10:00
Connor McLaughlin 9a23c5547a GameSettings: Add CPU overclocking as game option 2020-09-30 23:48:34 +10:00
Connor McLaughlin 27697d0508 System: Implement CPU overclocking [SAVEVERSION+]
Partial credit to @CookiePLMonster as well.
2020-09-30 23:48:34 +10:00
Connor McLaughlin d73271ec0a GPU: Add option to force 4:3 for 24-bit content (e.g. FMVs) 2020-09-26 15:11:45 +10:00
Elizabeth f38b8fda81
Add 21:9 to the Aspect Ratio settings 2020-09-24 20:59:41 -04:00
Connor McLaughlin d728bc091b BIOS: Add option to set search directory elsewhere 2020-09-23 22:53:51 +10:00
Connor McLaughlin 7d01bedf07 BIOS: Automatically detect images, improve selection UI 2020-09-23 00:20:50 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin ccaff2e7cd Settings: Fix incorrect UI for xBR texture filter 2020-09-13 01:21:14 +10:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Sam Pearman 2ef6b6aa40 Region flag upgrade & correct NTSC-U to NTSC-U/C
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin 19d6037b99 CPU: Implement instruction cache simulation
Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin 17b5c749bf libretro: Re-enable hw context switch, add auto option 2020-08-23 14:51:23 +10:00
Connor McLaughlin ab002e78e1 Support translating strings in emulator core 2020-08-22 13:06:20 +10:00
Connor McLaughlin bca609a2a6 Qt: Add option to disable per-game settings 2020-08-21 00:09:37 +10:00
Connor McLaughlin 60d3fffec1 Add per-game overrides (mainly for compatibility) 2020-08-21 00:09:37 +10:00
Connor McLaughlin 2e9f656546 CPU: Implement PGXP CPU Mode
This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
2020-08-20 00:49:39 +10:00
Connor McLaughlin 10a46a7fd8 OSD: Add option to show display resolution 2020-08-16 00:20:11 +10:00
Connor McLaughlin d9893bb127 System: Add option to use a single memory card for playlists 2020-08-16 00:20:10 +10:00
Connor McLaughlin 1d5f810a4b CPU/Recompiler: Disable memory access exceptions by default
This means it'll no longer pass amidog's CPU test in the default config.
But no games rely on this. You can enable it in advanced options if you
want to pass the CPU test.
2020-08-08 23:44:13 +10:00
Connor McLaughlin 0c1b637549 PGXP: Add initial implementation 2020-08-02 00:25:07 +10:00
Connor McLaughlin b6f871d2b9
JIT optimizations and refactoring (#675)
* CPU/Recompiler: Use rel32 call where possible for no-args

* JitCodeBuffer: Support using preallocated buffer

* CPU/Recompiler/AArch64: Use bl instead of blr for short branches

* CPU/CodeCache: Allocate recompiler buffer in program space

This means we don't need 64-bit moves for every call out of the
recompiler.

* GTE: Don't store as u16 and load as u32

* CPU/Recompiler: Add methods to emit global load/stores

* GTE: Convert class to namespace

* CPU/Recompiler: Call GTE functions directly

* Settings: Turn into a global variable

* GPU: Replace local pointers with global

* InterruptController: Turn into a global pointer

* System: Replace local pointers with global

* Timers: Turn into a global instance

* DMA: Turn into a global instance

* SPU: Turn into a global instance

* CDROM: Turn into a global instance

* MDEC: Turn into a global instance

* Pad: Turn into a global instance

* SIO: Turn into a global instance

* CDROM: Move audio FIFO to the heap

* CPU/Recompiler: Drop ASMFunctions

No longer needed since we have code in the same 4GB window.

* CPUCodeCache: Turn class into namespace

* Bus: Local pointer -> global pointers

* CPU: Turn class into namespace

* Bus: Turn into namespace

* GTE: Store registers in CPU state struct

Allows relative addressing on ARM.

* CPU/Recompiler: Align code storage to page size

* CPU/Recompiler: Fix relative branches on A64

* HostInterface: Local references to global

* System: Turn into a namespace, move events out

* Add guard pages

* Android: Fix build
2020-07-31 17:09:18 +10:00
Connor McLaughlin 9496c992f7 System: Add an option to preload CD image to RAM 2020-07-22 00:03:22 +10:00
Connor McLaughlin 75a8a7fcca Settings: Make per-game memory cards for slot 1 the default 2020-07-21 20:15:52 +10:00
Connor McLaughlin 5c1c467e38 GTE: Add widescreen hack 2020-07-18 00:28:37 +10:00
Connor McLaughlin 7ba1bed37b Settings: Leave interlacing on by default
Too many games break without it.
2020-07-14 01:27:57 +10:00
Albert Liu 91f51c2833 Settings: Add 1:1 pixel aspect ratio 2020-07-12 17:09:15 -07:00
Albert Liu 9e316e4502 Settings: Add 8:7 display aspect ratio
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
2020-07-12 17:08:28 -07:00
Connor McLaughlin b471d1043a Settings: Load Memory Cards From State -> Load Devices From State
Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin e374853cf5 HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
Connor McLaughlin 0b11a14e24 Qt: Better handling of default settings not in ini 2020-07-01 00:56:46 +10:00
Connor McLaughlin 4dc9e10777 HostInterface: Support per-controller-type settings 2020-07-01 00:56:46 +10:00
Connor McLaughlin 2a38090e7a HostDisplay: Move most backend logic to FrontendCommon 2020-06-30 03:03:56 +10:00
Connor McLaughlin eec37df1e0 Settings: Make the recompiler the default CPU mode 2020-06-24 01:39:42 +10:00
Connor McLaughlin f6aae5e67c Settings: Add 2:1 (VRAM 1:1) display aspect ratio 2020-06-24 01:39:35 +10:00
Connor McLaughlin 77291096db Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
Connor McLaughlin 3cd5b7ae74 Core: Add Vulkan renderer types 2020-06-19 00:18:14 +10:00
Connor McLaughlin 075380f8e0 Move most helper logic from base HostInterface to FrontendCommon 2020-06-09 02:35:37 +10:00
Connor McLaughlin f9eb3719e3 HostInterface: Add software cursor mode
This will probably need to be extended in the future.
2020-06-08 02:53:55 +10:00
Connor McLaughlin 531c3ad5fa AudioStream: Replace buffer queue with ring buffer
Should achieve a decent overall minimum latency reduction.
2020-06-07 01:22:03 +10:00
Connor McLaughlin 88502e130e Settings: Fix memory cards not syncing with disc change in title mode 2020-06-04 02:15:29 +10:00
Albert Liu ee3a96011e Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
Connor McLaughlin 81a7b147fc System: Add option to disable loading memory cards from save states 2020-05-27 02:06:56 +10:00
Connor McLaughlin 8fd3a83ea8 Settings: Save DMA timing hacks to ini 2020-05-17 14:12:35 +10:00
Connor McLaughlin d781de2ce6 GameList: Add support for compatibility database 2020-05-16 20:32:36 +10:00
Connor McLaughlin c329f58afe HostInterface: Add audio buffer/count/volume/mute settings 2020-05-10 00:44:37 +10:00
Connor McLaughlin b4c31e55e2 HostDisplay: Add integer upscaling option 2020-05-01 01:00:22 +10:00
Connor McLaughlin e37962009e HostInterface: Add log lettings to ini 2020-05-01 00:58:32 +10:00
Connor McLaughlin 940b725c1d Settings: Make DMA performance parameters tweakable 2020-04-29 20:00:22 +10:00
Connor McLaughlin 8f82987341 Controller: Add basic PlayStation Mouse support
Still needs capture/relative movement for a better experience.
2020-04-29 14:00:11 +10:00
Connor McLaughlin e20fd61f0b System: Add option to use per-game memory cards with game title as filename 2020-04-28 01:04:10 +10:00
Connor McLaughlin 74e455a5f7 System: Support per-game memory cards 2020-04-27 16:22:25 +10:00
Connor McLaughlin e6bd6587fd Controller: Add emulation of Namco GunCon 2020-04-26 01:23:58 +10:00
Connor McLaughlin 1757932b3a GPU: Implement FIFO and timings
This will cause a slight performance loss. I've left some knobs in which
can be tweaked to mitigate this, but the goal is to be compatible with
all games which require them.
2020-04-19 01:17:28 +10:00
Connor McLaughlin 7779a54bc5 GPU: Rename 'Force Progressive Scan' to 'Disable Interlacing'
It affects rendering as well as display/scanout now, after all.
2020-04-11 16:37:53 +10:00
Connor McLaughlin fbfd838e22 GPU: Add pixel aspect ratio option
Can display in 4:3, 16:9, 1:1 ratios.
2020-04-10 15:12:35 +10:00
Connor McLaughlin 3325d2c42c GPU: Add Force NTSC timings option
This option forces NTSC timings for PAL games, causing them to either
run faster (more likely) or smoother (less likely).
2020-04-10 13:35:10 +10:00
Connor McLaughlin 15c33ebedb CDROM: Add "Enable Region Check" option 2020-04-01 01:48:37 +10:00
Connor McLaughlin 21ddfacd40 Settings: Add missing crop mode save 2020-03-29 01:13:53 +10:00
Connor McLaughlin 7e36195f44 HostInterface: Enable on-screen FPS/VPS/Speed display via config 2020-03-22 13:20:08 +10:00
Connor McLaughlin 8e20d0d4ff SPU: Add audio dumping support 2020-03-15 22:04:17 +10:00
Connor McLaughlin 8f39a0f154 Qt: Properly implement "Start Fullscreen" 2020-03-12 13:53:58 +10:00
Connor McLaughlin db1070a683 Settings: Fix start paused not applying 2020-03-12 13:53:43 +10:00
Connor McLaughlin e0a339ca96 GameList: Seperate disc region and console region 2020-03-12 13:51:29 +10:00
Connor McLaughlin 635ab72b37 GPU: Implement "Scaled Dithering" option
Fixes #29.
2020-03-01 00:05:31 +10:00
Connor McLaughlin fcc0ae9571 GPU: Implement "Crop Mode" (none, overscan, all borders) 2020-02-28 17:01:01 +10:00
Connor McLaughlin f35970fcac FrontendCommon: Move input binding and some other logic from Qt to common 2020-02-28 17:00:09 +10:00
Connor McLaughlin 50a155e775 Settings: Default to relative paths for bios/memcards
Prevents from locking to the directory the first time we run.
2020-02-28 16:58:30 +10:00
Connor McLaughlin e4ff8b0936 Qt: Add power off hotkey and confirmation message 2020-02-26 19:26:20 +10:00
Connor McLaughlin 959a555274 CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
Connor McLaughlin e01cf0dccb Frontends: Implement auto save on exit/resume 2020-02-16 00:14:49 +09:00
Connor McLaughlin 6a0c15b649 HostInterface: Move timer resolution increase to base class 2020-02-16 00:14:37 +09:00
Connor McLaughlin 1e009133ae Rename 'Default' audio backend to 'SDL' 2020-02-16 00:14:35 +09:00
Connor McLaughlin 8eba4b379c Settings: Default to D3D11 renderer on Windows
This point it's less buggy and slightly more performant.
2020-02-15 10:21:59 +09:00
Connor McLaughlin 70fe43a3ec System: Implement variable emulation speed 2020-02-11 12:02:42 +09:00
Stenzek 733ab1bca0 Settings: Store debug settings to ini 2020-02-04 15:22:48 +09:00
Connor McLaughlin faf2308695 Settings: Move set defaults to HostInterface so it can use user paths 2020-01-24 14:52:04 +10:00
Connor McLaughlin a832138191 Settings: Add missing Cubeb entry to audio backend names 2020-01-21 21:27:29 +10:00
Connor McLaughlin 8096dc510d Settings: Add missing load/store of GPU/ForceProgressiveScan 2020-01-21 21:27:21 +10:00
Connor McLaughlin b9538a55f5 Settings: Add option for creating a debug GPU device 2020-01-19 14:54:19 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin c52040434a Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
Connor McLaughlin d32383bd95 Settings: Don't include D3D11 renderer on non-WIN32 platforms 2020-01-07 18:54:39 +10:00