ES-DE/CMakeLists.txt

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# SPDX-License-Identifier: MIT
#
# EmulationStation Desktop Edition
# CMakeLists.txt
#
# Main CMake configuration file.
# Sets up the overall build environment including dependencies detection, build options,
# compiler and linker flags and preprocessor directives.
#
cmake_minimum_required(VERSION 3.13)
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if(APPLE)
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# Set this to the minimum supported macOS version, and also update
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# es-app/assets/EmulationStation-DE_Info.plist accordingly.
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.14 CACHE STRING "macOS deployment target")
# This optional variable is used for code signing the DMG installer.
set(MACOS_CODESIGN_IDENTITY "" CACHE STRING "macOS code signing certificate identity")
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endif()
project(emulationstation-de)
# Application version, update this when making a new release.
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set(ES_VERSION 2.0.0-alpha)
# Set this to ON to show verbose compiler output (e.g. compiler flags, include directories etc.)
set(CMAKE_VERBOSE_MAKEFILE OFF CACHE BOOL "Show verbose compiler output" FORCE)
# Package type to use for CPack on Linux.
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set(LINUX_CPACK_GENERATOR DEB CACHE STRING "CPack generator, DEB or RPM")
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# Add local find modules to the CMake path.
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
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# Define the options.
option(GL "Set to ON if targeting Desktop OpenGL 3.3" ${GL})
option(GLES "Set to ON if targeting OpenGL ES 3.0" ${GLES})
option(STEAM_DECK "Set to ON to enable Valve Steam Deck specific build" ${STEAM_DECK})
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option(RPI "Set to ON to enable Raspberry Pi specific build" ${RPI})
option(BUNDLED_CERTS "Set to ON to use bundled TLS/SSL certificates" ${BUNDLED_CERTS})
option(CEC "Set to ON to enable CEC" ${CEC})
option(VIDEO_HW_DECODING "Set to ON to enable FFmpeg HW decoding" ${VIDEO_HW_DECODING})
option(CLANG_TIDY "Set to ON to build using the clang-tidy static analyzer" ${CLANG_TIDY})
option(ASAN "Set to ON to build with AddressSanitizer" ${ASAN})
option(TSAN "Set to ON to build with ThreadSanitizer" ${TSAN})
option(UBSAN "Set to ON to build with UndefinedBehaviorSanitizer" ${UBSAN})
if(CLANG_TIDY)
find_program(CLANG_TIDY_BINARY NAMES clang-tidy)
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if(CLANG_TIDY_BINARY MATCHES CLANG_TIDY_BINARY-NOTFOUND)
message("-- CLANG_TIDY was set but the clang-tidy binary was not found")
else()
message("-- Building with the clang-tidy static analyzer")
set(CMAKE_CXX_CLANG_TIDY "clang-tidy;-checks=*,\
-fuchsia-*,\
-hicpp-*,\
-llvm-*,\
-readability-braces-*,\
-google-readability-braces-*,\
-readability-uppercase-literal-suffix,\
-modernize-use-trailing-return-type,\
-cppcoreguidelines-avoid-magic-numbers,\
-readability-magic-numbers")
endif()
endif()
#---------------------------------------------------------------------------------------------------
# Raspberry Pi setup.
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# Raspberry Pi OS 32-bit (armv7l).
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if(EXISTS ${CMAKE_FIND_ROOT_PATH}/opt/vc/include/bcm_host.h)
set(RPI ON)
set(RPI_32 ON)
set(GLES ON)
set(BCMHOST ON)
message("-- Building on a Raspberry Pi (32-bit OS)")
endif()
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# Raspberry Pi OS 64-bit (aarch64).
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if(EXISTS /usr/include/bcm_host.h)
set(RPI ON)
set(RPI_64 ON)
set(GLES ON)
set(BCMHOST ON)
message("-- Building on a Raspberry Pi (64-bit OS)")
endif()
#---------------------------------------------------------------------------------------------------
# Emscripten WebAssembly build.
if(EMSCRIPTEN)
set(GLES ON)
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set(CMAKE_EXECUTABLE_SUFFIX .html)
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endif()
#---------------------------------------------------------------------------------------------------
# OpenGL setup.
if(GLES)
set(GLSYSTEM "Embedded OpenGL" CACHE STRING "The OpenGL system to be used")
else()
set(GLSYSTEM "Desktop OpenGL" CACHE STRING "The OpenGL system to be used")
endif()
set_property(CACHE GLSYSTEM PROPERTY STRINGS "Desktop OpenGL" "Embedded OpenGL")
#---------------------------------------------------------------------------------------------------
# Package dependencies.
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if(GLSYSTEM MATCHES "Desktop OpenGL")
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set(OpenGL_GL_PREFERENCE GLVND)
find_package(OpenGL REQUIRED)
elseif(GLES AND NOT EMSCRIPTEN)
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find_package(OpenGLES2 REQUIRED)
endif()
# On macOS and Windows all dependencies are kept in-tree in the "external" directory.
if(APPLE)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/external/FFmpeg)
message(FATAL_ERROR "-- You need to build the dependencies in ./external first")
endif()
find_package(CURL REQUIRED)
elseif(WIN32)
if(NOT EXISTS ${PROJECT_SOURCE_DIR}/external/pugixml/libpugixml.dll AND # MinGW
NOT EXISTS ${PROJECT_SOURCE_DIR}/external/pugixml/pugixml.dll) # MSVC
message(FATAL_ERROR "-- You need to build the dependencies in ./external first")
endif()
elseif(NOT EMSCRIPTEN)
find_package(CURL REQUIRED)
find_package(FFmpeg REQUIRED)
find_package(FreeImage REQUIRED)
find_package(Freetype REQUIRED)
find_package(Pugixml REQUIRED)
find_package(SDL2 REQUIRED)
endif()
# Add libCEC support.
if(CEC)
find_package(libCEC REQUIRED)
endif()
# Add ALSA for Linux.
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if(CMAKE_SYSTEM_NAME MATCHES Linux)
find_package(ALSA REQUIRED)
endif()
#---------------------------------------------------------------------------------------------------
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# Compiler and linker settings.
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if(CMAKE_CXX_COMPILER_ID MATCHES Clang)
message("-- Compiler is Clang/LLVM")
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.0.0)
message(SEND_ERROR "You need at least Clang 5.0.0 to compile EmulationStation-DE")
endif()
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elseif(CMAKE_CXX_COMPILER_ID MATCHES GNU)
message("-- Compiler is GNU/GCC")
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.1)
message(SEND_ERROR "You need at least GCC 7.1 to compile EmulationStation-DE")
endif()
if(WIN32)
set(CMAKE_CXX_FLAGS "-mwindows ${CMAKE_CXX_FLAGS}")
endif()
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elseif(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
message("-- Compiler is MSVC")
# If using the MSVC compiler on Windows, disable the built-in min() and max() macros.
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add_compile_definitions(NOMINMAX)
endif()
if(CMAKE_BUILD_TYPE)
message("-- Build type is ${CMAKE_BUILD_TYPE}")
endif()
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# Set up compiler and linker flags for debug, profiling or release builds.
if(CMAKE_BUILD_TYPE MATCHES Debug)
# Enable the C++17 standard and disable optimizations as it's a debug build.
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /Od /DEBUG:FULL")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O0 -g3 -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O0")
endif()
# If using Clang, then add additional debug data needed by GDB.
# Comment this out if you're using LLDB for debugging as this flag makes the binary
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# much larger and the application much slower. On macOS this setting is never enabled
# as LLDB is the default debugger on this OS.
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if(NOT APPLE AND CMAKE_CXX_COMPILER_ID MATCHES Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_DEBUG")
endif()
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elseif(CMAKE_BUILD_TYPE MATCHES Profiling)
# For the profiling build, we enable optimizations and supply the required profiler flags.
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std:c++17 /O2 /DEBUG:FULL")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O2 -g3 -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2")
endif()
else()
# Enable the C++17 standard and enable optimizations as it's a release build.
# This will also disable all assert() macros. Strip the binary too.
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DNDEBUG /std:c++17 /O2 /DEBUG:NONE")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -O2 -DNDEBUG -Wall -Wpedantic -Wsign-compare -Wnarrowing -Wmissing-field-initializers -Wunused-macros")
if(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2")
else()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2 -s")
endif()
endif()
endif()
if(EMSCRIPTEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_SDL=2 -pthread")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s INITIAL_MEMORY=33554432 -s ALLOW_MEMORY_GROWTH=1 -s WASM=1 -s ASSERTIONS=1 -s EXIT_RUNTIME=1 -s USE_SDL=2 \
-pthread -s PTHREAD_POOL_SIZE=4 -s DEMANGLE_SUPPORT=1 -s USE_WEBGL2=1 -s FULL_ES3=1 -s ERROR_ON_UNDEFINED_SYMBOLS=1 -s ASYNCIFY \
--preload-file ${PROJECT_SOURCE_DIR}/resources@/home/web_user/.emulationstation/resources/ \
--preload-file ${PROJECT_SOURCE_DIR}/themes/rbsimple-DE@/home/web_user/.emulationstation/themes/rbsimple-DE/ \
--preload-file ${PROJECT_SOURCE_DIR}/ROMs@/home/web_user/ROMs/")
endif()
# Raspberry Pi model 3 and higher (ARM Cortex-A53 minimum).
if(RPI_32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -latomic -mcpu=cortex-a53 -mfpu=neon-fp-armv8")
elseif(RPI_64)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -latomic -mcpu=cortex-a53")
endif()
if(ASAN AND TSAN)
message(FATAL_ERROR "-- AddressSanitizer and ThreadSanitizer can't be combined")
endif()
if(ASAN)
message("-- Building with AddressSanitizer")
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
endif()
endif()
if(TSAN)
message("-- Building with ThreadSanitizer")
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
message(FATAL_ERROR "-- ThreadSanitizer not available for MSVC")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=thread -fno-omit-frame-pointer")
endif()
endif()
if(UBSAN)
message("-- Building with UndefinedBehaviorSanitizer")
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
message(FATAL_ERROR "-- UndefinedBehaviorSanitizer not available for MSVC")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=undefined -fno-omit-frame-pointer")
endif()
endif()
# The following removes half of the ranlib warnings on macOS regarding no symbols for files
# that are #ifdef'ed away. There must be a way to remove the other half as well?
if(APPLE)
SET(CMAKE_C_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
SET(CMAKE_CXX_ARCHIVE_FINISH "<CMAKE_RANLIB> -no_warning_for_no_symbols -c <TARGET>")
endif()
if(APPLE)
if(MACOS_CODESIGN_IDENTITY)
message("-- Code signing certificate identity: " ${MACOS_CODESIGN_IDENTITY})
endif()
if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
set(BUNDLED_CERTS ON)
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message("-- macOS version 10.13 or lower has been set, so if code signing is enabled, Hardened Runtime will not be used")
endif()
endif()
if(WIN32)
set(BUNDLED_CERTS ON)
endif()
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#---------------------------------------------------------------------------------------------------
# Preprocessor directives.
if(GLES)
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add_compile_definitions(USE_OPENGLES)
endif()
if(STEAM_DECK)
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add_compile_definitions(STEAM_DECK)
message("-- Building for the Valve Steam Deck")
endif()
if(RPI)
add_compile_definitions(RASPBERRY_PI)
endif()
if(BUNDLED_CERTS)
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add_compile_definitions(USE_BUNDLED_CERTIFICATES)
message("-- Building with bundled TLS/SSL certificates")
endif()
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if(DEFINED libCEC_FOUND)
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add_compile_definitions(HAVE_LIBCEC)
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endif()
if(VIDEO_HW_DECODING)
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add_compile_definitions(VIDEO_HW_DECODING)
endif()
if(APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
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add_compile_definitions(LEGACY_MACOS)
endif()
# If it's an alpha or dev build, then display the build date in the main menu.
if(ES_VERSION MATCHES alpha OR ES_VERSION MATCHES dev)
add_compile_definitions(MENU_BUILD_DATE)
endif()
# GLM library options.
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add_compile_definitions(GLM_FORCE_CXX17)
add_compile_definitions(GLM_FORCE_XYZW_ONLY)
# For Unix systems, assign the installation prefix. If it's not explicitly set,
# we use /usr on Linux, /usr/pkg on NetBSD and /usr/local on FreeBSD and OpenBSD.
if(NOT WIN32 AND NOT APPLE)
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
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if(CMAKE_SYSTEM_NAME MATCHES Linux)
set(CMAKE_INSTALL_PREFIX /usr CACHE INTERNAL CMAKE_INSTALL_PREFIX)
elseif(CMAKE_SYSTEM_NAME MATCHES NetBSD)
set(CMAKE_INSTALL_PREFIX /usr/pkg CACHE INTERNAL CMAKE_INSTALL_PREFIX)
else()
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set(CMAKE_INSTALL_PREFIX /usr/local CACHE INTERNAL CMAKE_INSTALL_PREFIX)
endif()
endif()
message("-- Installation prefix is set to " ${CMAKE_INSTALL_PREFIX})
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add_compile_definitions(ES_INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}")
endif()
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# For Windows, set the minimum OS version to Windows 7.
if(WIN32)
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add_compile_definitions(_WIN32_WINNT=0x0601)
add_compile_definitions(WINVER=0x0601)
endif()
#---------------------------------------------------------------------------------------------------
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# Include files.
set(COMMON_INCLUDE_DIRS ${CURL_INCLUDE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/external/CImg
${CMAKE_CURRENT_SOURCE_DIR}/external/glm
${CMAKE_CURRENT_SOURCE_DIR}/external/nanosvg/src
${CMAKE_CURRENT_SOURCE_DIR}/external/rapidjson/include
${CMAKE_CURRENT_SOURCE_DIR}/external/rlottie/inc
${CMAKE_CURRENT_SOURCE_DIR}/es-core/src)
if(APPLE)
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${CMAKE_CURRENT_SOURCE_DIR}/external/FFmpeg
${CMAKE_CURRENT_SOURCE_DIR}/external/freeimage/FreeImage/Source
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype/include
${CMAKE_CURRENT_SOURCE_DIR}/external/pugixml/src
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL)
elseif(WIN32)
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${CMAKE_CURRENT_SOURCE_DIR}/external/curl-7.80.0-win64-mingw/include
${CMAKE_CURRENT_SOURCE_DIR}/external/glew-2.1.0/include
${CMAKE_CURRENT_SOURCE_DIR}/external/ffmpeg-n5.0-latest-win64-gpl-shared-5.0/include
${CMAKE_CURRENT_SOURCE_DIR}/external/FreeImage/Dist/x64
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype/include
${CMAKE_CURRENT_SOURCE_DIR}/external/pugixml/src
${CMAKE_CURRENT_SOURCE_DIR}/external/SDL2-2.0.20)
elseif(EMSCRIPTEN)
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${CMAKE_CURRENT_SOURCE_DIR}/external/curl/include
${CMAKE_CURRENT_SOURCE_DIR}/external/ffmpeg.wasm-core
${CMAKE_CURRENT_SOURCE_DIR}/external/FreeImage-CMake/FreeImage/Source
${CMAKE_CURRENT_SOURCE_DIR}/external/freetype/include
${CMAKE_CURRENT_SOURCE_DIR}/external/pugixml/src)
else()
set(COMMON_INCLUDE_DIRS ${COMMON_INCLUDE_DIRS}
${FFMPEG_INCLUDE_DIRS}
${FreeImage_INCLUDE_DIRS}
${FREETYPE_INCLUDE_DIRS}
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${PUGIXML_INCLUDE_DIRS}
${SDL2_INCLUDE_DIR})
endif()
# Add libCEC include directory.
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if(DEFINED libCEC_FOUND)
list(APPEND COMMON_INCLUDE_DIRS ${libCEC_INCLUDE_DIR})
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endif()
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# For Linux, add the ALSA include directory.
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if(CMAKE_SYSTEM_NAME MATCHES Linux)
list(APPEND COMMON_INCLUDE_DIRS ${ALSA_INCLUDE_DIRS})
endif()
if(RPI_32)
list(APPEND COMMON_INCLUDE_DIRS ${CMAKE_FIND_ROOT_PATH}/opt/vc/include
${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos
${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vmcs_host/linux
${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos/pthreads)
endif()
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#---------------------------------------------------------------------------------------------------
# Dependency libraries.
if(APPLE)
set(COMMON_LIBRARIES ${COMMON_LIBRARIES}
${CURL_LIBRARIES}
${PROJECT_SOURCE_DIR}/libavcodec.59.dylib
${PROJECT_SOURCE_DIR}/libavfilter.8.dylib
${PROJECT_SOURCE_DIR}/libavformat.59.dylib
${PROJECT_SOURCE_DIR}/libavutil.57.dylib
${PROJECT_SOURCE_DIR}/libswresample.4.dylib
${PROJECT_SOURCE_DIR}/libswscale.6.dylib
${PROJECT_SOURCE_DIR}/libfreeimage.a
${PROJECT_SOURCE_DIR}/libfreetype.6.dylib
${PROJECT_SOURCE_DIR}/libpugixml.a
${PROJECT_SOURCE_DIR}/libSDL2-2.0.dylib)
elseif(WIN32)
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if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
set(COMMON_LIBRARIES ${PROJECT_SOURCE_DIR}/avcodec.lib
${PROJECT_SOURCE_DIR}/avfilter.lib
${PROJECT_SOURCE_DIR}/avformat.lib
${PROJECT_SOURCE_DIR}/avutil.lib
${PROJECT_SOURCE_DIR}/swresample.lib
${PROJECT_SOURCE_DIR}/swscale.lib
${PROJECT_SOURCE_DIR}/FreeImage.lib
${PROJECT_SOURCE_DIR}/glew32.lib
${PROJECT_SOURCE_DIR}/libcurl-x64.lib
${PROJECT_SOURCE_DIR}/freetype.lib
${PROJECT_SOURCE_DIR}/pugixml.lib
${PROJECT_SOURCE_DIR}/rlottie.lib
${PROJECT_SOURCE_DIR}/SDL2main.lib
${PROJECT_SOURCE_DIR}/SDL2.lib
Winmm.dll)
else()
set(COMMON_LIBRARIES ${PROJECT_SOURCE_DIR}/avcodec-59.dll
${PROJECT_SOURCE_DIR}/avfilter-8.dll
${PROJECT_SOURCE_DIR}/avformat-59.dll
${PROJECT_SOURCE_DIR}/avutil-57.dll
${PROJECT_SOURCE_DIR}/swresample-4.dll
${PROJECT_SOURCE_DIR}/swscale-6.dll
${PROJECT_SOURCE_DIR}/FreeImage.dll
${PROJECT_SOURCE_DIR}/glew32.dll
${PROJECT_SOURCE_DIR}/libcurl-x64.dll
${PROJECT_SOURCE_DIR}/libfreetype.dll
${PROJECT_SOURCE_DIR}/libpugixml.dll
${PROJECT_SOURCE_DIR}/libSDL2main.a
${PROJECT_SOURCE_DIR}/librlottie.dll
${PROJECT_SOURCE_DIR}/SDL2.dll
mingw32
Winmm.dll)
endif()
elseif(EMSCRIPTEN)
set(COMMON_LIBRARIES ${COMMON_LIBRARIES}
# FFmpeg core libraries.
${PROJECT_SOURCE_DIR}/libavcodec.a
${PROJECT_SOURCE_DIR}/libavfilter.a
${PROJECT_SOURCE_DIR}/libavformat.a
${PROJECT_SOURCE_DIR}/libavutil.a
${PROJECT_SOURCE_DIR}/libpostproc.a
${PROJECT_SOURCE_DIR}/libswresample.a
${PROJECT_SOURCE_DIR}/libswscale.a
# FFmpeg third party libraries.
${PROJECT_SOURCE_DIR}/libx264.a
${PROJECT_SOURCE_DIR}/libx265.a
${PROJECT_SOURCE_DIR}/libass.a
${PROJECT_SOURCE_DIR}/libfdk-aac.a
${PROJECT_SOURCE_DIR}/libfribidi.a
${PROJECT_SOURCE_DIR}/libharfbuzz.a
${PROJECT_SOURCE_DIR}/libmp3lame.a
${PROJECT_SOURCE_DIR}/libogg.a
${PROJECT_SOURCE_DIR}/libopus.a
${PROJECT_SOURCE_DIR}/libtheoradec.a
${PROJECT_SOURCE_DIR}/libtheoraenc.a
${PROJECT_SOURCE_DIR}/libvorbis.a
${PROJECT_SOURCE_DIR}/libvorbisenc.a
${PROJECT_SOURCE_DIR}/libvorbisfile.a
${PROJECT_SOURCE_DIR}/libvpx.a
${PROJECT_SOURCE_DIR}/libwavpack.a
${PROJECT_SOURCE_DIR}/libz.a
# Other dependencies.
${PROJECT_SOURCE_DIR}/libcurl.a
${PROJECT_SOURCE_DIR}/libFreeImage.a
${PROJECT_SOURCE_DIR}/libfreetype.a
${PROJECT_SOURCE_DIR}/libpugixml.a)
else()
set(COMMON_LIBRARIES ${CURL_LIBRARIES}
${FFMPEG_LIBRARIES}
${FreeImage_LIBRARIES}
${FREETYPE_LIBRARIES}
${PUGIXML_LIBRARIES}
${SDL2_LIBRARY})
endif()
# Lottie animation library rlottie.
if(NOT WIN32)
set(COMMON_LIBRARIES ${COMMON_LIBRARIES} ${PROJECT_SOURCE_DIR}/librlottie.a)
endif()
if(APPLE)
# See es-app/CMakeLists.txt for an explation for why an extra "Resources" directory
# has been added to the install prefix.
set(CMAKE_INSTALL_PREFIX "/Applications/EmulationStation Desktop Edition.app/Contents/Resources")
# Set the same rpath links for the install executable as for the build executable.
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
set(CMAKE_INSTALL_RPATH @executable_path)
endif()
# Add libCEC libraries.
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if(DEFINED libCEC_FOUND)
list(APPEND COMMON_LIBRARIES dl ${libCEC_LIBRARIES})
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endif()
# Add ALSA for Linux libraries.
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if(CMAKE_SYSTEM_NAME MATCHES Linux)
list(APPEND COMMON_LIBRARIES ${ALSA_LIBRARY})
endif()
# Raspberry Pi.
if(BCMHOST)
list(APPEND COMMON_LIBRARIES bcm_host vchiq_arm)
if(RPI_32)
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link_directories(${CMAKE_FIND_ROOT_PATH}/opt/vc/lib)
endif()
endif()
# OpenGL.
if(GLSYSTEM MATCHES "Desktop OpenGL")
list(APPEND COMMON_LIBRARIES ${OPENGL_LIBRARIES})
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elseif(GLES)
list(APPEND COMMON_LIBRARIES ${OPENGLES2_LIBRARIES})
endif()
#---------------------------------------------------------------------------------------------------
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# Build directories.
set(dir ${CMAKE_CURRENT_SOURCE_DIR})
set(EXECUTABLE_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE)
# Add each component.
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add_subdirectory(external)
add_subdirectory(es-core)
add_subdirectory(es-app)
# Make sure rlottie is built before es-core and set lottie2gif to not be built.
add_dependencies(es-core rlottie)
set_target_properties(lottie2gif PROPERTIES EXCLUDE_FROM_ALL 1 EXCLUDE_FROM_DEFAULT_BUILD 1)