Leon Styhre
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59507ecc0c
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Renamed the zh_rCN locale to zh_CN
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2024-07-12 21:25:43 +02:00 |
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Leon Styhre
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a5b1b17c2c
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Changed the application name in all header files
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2024-07-10 18:04:40 +02:00 |
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Leon Styhre
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6d9a95a667
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Added initial zh_rCN localization support
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2024-07-10 17:52:44 +02:00 |
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Leon Styhre
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1df2641e0c
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Changed to scaling the menu title per language instead of the overall menu
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2024-07-04 19:33:07 +02:00 |
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Leon Styhre
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661bb5d539
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Added support for per-language menu scaling
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2024-07-04 18:38:49 +02:00 |
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Leon Styhre
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dfc217d006
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Added localization support for en_US to be able to handle special cases
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2024-07-04 18:36:37 +02:00 |
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Leon Styhre
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eeccee307d
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Added a menu option for selecting the application language
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2024-07-02 23:57:44 +02:00 |
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Leon Styhre
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e3148e6cda
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(Windows) Added an extra precaution in case of an invalid locale entry
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2024-07-02 22:09:51 +02:00 |
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Leon Styhre
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2d3a559cee
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Added support for falling back to the closest matching locale if there is not an exact match
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2024-07-02 22:05:40 +02:00 |
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Leon Styhre
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63729cce19
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(Android) Added localization support
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2024-07-02 18:04:42 +02:00 |
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Leon Styhre
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302305b3ee
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Changed to using SDL_GetPreferredLocales() also on Linux
Also set the LANGUAGE environment variable on Linux
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2024-06-30 23:22:48 +02:00 |
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Leon Styhre
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552f540a49
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(macOS) Added language auto-detection
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2024-06-30 23:10:04 +02:00 |
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Leon Styhre
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51c9507b87
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(Windows) Added localization support
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2024-06-30 22:27:22 +02:00 |
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Leon Styhre
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ec8a49623a
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Added initial localization support
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2024-06-29 21:24:28 +02:00 |
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Leon Styhre
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4260ecdbfc
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(Linux and Unix) Made it possible to change the application data directory using the ESDE_APPDATA_DIR environment variable
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2024-03-10 14:56:19 +01:00 |
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Leon Styhre
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a49f22144f
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(Android) Removed symlink support
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2024-03-09 12:30:28 +01:00 |
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Leon Styhre
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6bad84a27a
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Fixed a number of potential issues where SDL_Event unions were not properly initialized
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2024-01-05 10:42:28 +01:00 |
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Leon Styhre
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83ff89acb2
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(Android) Removed support for using the SAF to list directory contents
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2024-01-03 17:32:04 +01:00 |
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Leon Styhre
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d934cfb48f
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Added support for filtering UTF-8 strings using UTF8-CPP
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2024-01-03 17:29:22 +01:00 |
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Leon Styhre
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63c21fcea0
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(Android) Added support for getting directory listings via the SAF
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2023-12-30 17:01:54 +01:00 |
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Leon Styhre
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116d73c62a
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Removed some std::filesystem code
Also fixed an issue with launching emulators not defined via find rules
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2023-12-19 17:35:58 +01:00 |
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Leon Styhre
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a0d636ffb8
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Changed the application name to ES-DE in all source file headers
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2023-12-16 19:48:25 +01:00 |
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Leon Styhre
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946a783100
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The .emulationstation directory is now ignored if there is already an ES-DE directory
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2023-12-16 12:37:09 +01:00 |
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Leon Styhre
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361bf832e1
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Changed the application name from EmulationStation Desktop Edition to ES-DE
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2023-12-16 12:30:13 +01:00 |
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Leon Styhre
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6b0bfbfc09
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Changed to a new application data directory structure
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2023-12-15 22:35:28 +01:00 |
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Leon Styhre
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56ccba81d1
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Removed all instances of hardcoded application directory entries
Also changed some source file headers
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2023-12-15 18:33:02 +01:00 |
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Leon Styhre
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932cb60027
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Changed some more FileSystemUtil functions to use std::filesystem facilities
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2023-12-14 00:25:08 +01:00 |
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Leon Styhre
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b72e2a20a8
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Changed a number of FileSystemUtil functions to use std::filesystem facilities
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2023-12-13 22:04:14 +01:00 |
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Leon Styhre
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6bcbd70237
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(Android) Changed a variable for the private data directory
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2023-12-13 20:07:23 +01:00 |
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Leon Styhre
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8571dfe7bf
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(Android) Implemented a cleaner way of handling the private data directory
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2023-12-12 23:21:27 +01:00 |
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Leon Styhre
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8403b40d4c
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Moved some code
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2023-12-11 18:23:20 +01:00 |
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Leon Styhre
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3ae7bc6b5b
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(Android) Updated the game launching logic
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2023-12-07 18:51:09 +01:00 |
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Leon Styhre
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d87bb4e3a4
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(Android) Resources and themes are now only copied to internal storage after upgrades or for new installations
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2023-12-07 18:33:08 +01:00 |
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Leon Styhre
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a83763c2c3
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(Android) Added preliminary support for copying assets to the internal data directory
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2023-12-07 18:28:55 +01:00 |
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Leon Styhre
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811118d3ee
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(Android) Added support for launching emulators with scoped storage permissions
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2023-12-07 18:22:43 +01:00 |
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Leon Styhre
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b2e9507b0e
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(Android) Small change to PlatformUtil
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2023-12-07 18:19:34 +01:00 |
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Leon Styhre
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25f017d9f8
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(Android) Added support for defining a specific Intent action in the find rule configuration
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2023-12-07 18:16:38 +01:00 |
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Leon Styhre
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310fb6e809
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(Android) Added find rules logic and launch command configuration logic
Also did some general refactoring of the emulator launch code
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2023-12-07 18:15:04 +01:00 |
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Leon Styhre
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a09e4096ac
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(Android) Added preliminary support for requesting storage permissions
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2023-12-07 18:10:47 +01:00 |
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Leon Styhre
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87a8d5a23a
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Fixed a few issues reported by scan-build
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2023-11-02 12:38:19 +01:00 |
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Leon Styhre
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78a4223b8e
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(Windows) Fixed an issue where Unicode characters in folder names would sometimes crash the application
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2023-10-17 23:58:38 +02:00 |
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Leon Styhre
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925d1b218b
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Added event polling when suspending ES-DE on game launch
Also added a ~5 MB log output size limitation for launched games on Unix and macOS
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2023-10-16 18:27:46 +02:00 |
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Leon Styhre
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e3e319f2af
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Fixed a regression where StringUtil::toCapitalized() stopped working
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2023-08-21 17:01:43 +02:00 |
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Leon Styhre
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fd1da398ac
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The %STARTDIR% variable could not be combined with running ES-DE in the background while launching games on Linux and macOS
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2023-08-16 23:02:38 +02:00 |
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Leon Styhre
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88373f06ee
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Changed two FileSystemUtil functions to use std::filesystem facilities
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2023-08-14 19:03:37 +02:00 |
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Leon Styhre
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de4bd7341f
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Changed a number of stream operations to open files in binary mode to always get proper Unix line breaks
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2023-08-10 23:02:36 +02:00 |
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Leon Styhre
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590591d0fb
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Added a check to MathUtil::md5Hash() to not attempt to hash directories
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2023-08-03 20:14:04 +02:00 |
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Leon Styhre
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57fffd88b2
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Added support to MathUtil::md5Hash() for streaming files in chunks
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2023-08-02 20:34:32 +02:00 |
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Leon Styhre
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c22bdae16e
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Changed most try/catch statements in FileSystemUtil to actually output the std::filesystem error messages
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2023-08-02 20:28:29 +02:00 |
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Leon Styhre
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05cfbb55bd
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Added try/catch statements to a couple of std::filesystem functions in FileSystemUtil
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2023-08-02 19:32:46 +02:00 |
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