Commit graph

1123 commits

Author SHA1 Message Date
Leon Styhre c35a297d9a Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Leon Styhre 0ca2b62edf Some minor code cleanup. 2022-01-29 18:16:30 +01:00
Leon Styhre 336ff3ea7c Added an extra assert macro to GuiComponent. 2022-01-29 18:12:30 +01:00
Leon Styhre 4b1138ebc7 Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
2022-01-29 11:06:58 +01:00
Leon Styhre 24f65a2560 Prevented ImageComponent from attempting to render an empty texture. 2022-01-25 18:18:16 +01:00
Leon Styhre dc20a9e21b Cleaned up ThemeData a bit. 2022-01-23 20:03:50 +01:00
Leon Styhre 644f79ebec Improved the theme loading error logging.
Also cleaned up the code a bit.
2022-01-23 17:50:51 +01:00
Leon Styhre a147c87cea Added a new getRatingValue function to RatingComponent. 2022-01-22 21:25:35 +01:00
Leon Styhre 487422454e Added support for the 'metadata' element to TextComponent and DateTimeComponent. 2022-01-22 21:24:19 +01:00
Leon Styhre 6229592c74 Added two new 'metadata' and 'scrollHide' elements to ThemeData. 2022-01-22 21:21:13 +01:00
Leon Styhre d04a49957c Added a metadata field to GuiComponent.
Also did some general code cleanup of GuiComponent.
2022-01-22 21:17:28 +01:00
Leon Styhre 2aabe2eef3 Reduced CPU usage significantly when a menu is open. 2022-01-19 19:31:27 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre dfeddebc66 Removed a lot of unnecessary combinations of the virtual and override keywords. 2022-01-18 17:40:47 +01:00
Leon Styhre 1a2920c5fc Some minor code cleanup in TextListComponent.h 2022-01-17 21:35:59 +01:00
Leon Styhre 2ebfb45bdf Some minor code cleanup. 2022-01-17 20:47:30 +01:00
Leon Styhre 0c8efee8ad General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre 5f2f439fc3 Moved the fan art scrape menu option to the bottom and set it as disabled by default. 2022-01-16 10:43:12 +01:00
Leon Styhre 89cf82b88e When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly. 2022-01-15 19:28:41 +01:00
Leon Styhre c7964b7ebc Renamed GameList to Gamelist throughout the codebase. 2022-01-15 13:38:09 +01:00
Leon Styhre 92f5284bf3 Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre dde456cbc8 Removed the unnecessary Renderer::getWindowFlags() function. 2022-01-14 18:23:51 +01:00
Leon Styhre 73beeeaeaf Fixed two Emscripten compiler warnings. 2022-01-13 20:07:04 +01:00
Leon Styhre 8596aca68c Added an OpenGL ES 2.0 renderer. 2022-01-13 19:39:49 +01:00
Leon Styhre 90fa63f91c Removed support for supplying a separate format than internalFormat when creating OpenGL textures. 2022-01-12 22:25:41 +01:00
Leon Styhre d85c966e49 Added logging of the display refresh rate on startup. 2022-01-12 21:26:43 +01:00
Leon Styhre a233b96c2a Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre d45a67eeab (Windows) Fixed a few compiler errors and warnings. 2022-01-10 19:53:23 +01:00
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre 2d149c5161 Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
Leon Styhre 5a085c585e Fixed a frame caching issue in LottieComponent. 2022-01-10 17:42:01 +01:00
Leon Styhre c3dbdd431c Fixed some potential segfaults on emergency shutdown. 2022-01-10 17:41:08 +01:00
Leon Styhre f80658696c Removed some unnecessary time measurement constants. 2022-01-09 23:50:08 +01:00
Leon Styhre aeb0292a3e Changed a variable to inline static in BadgeComponent. 2022-01-09 23:41:56 +01:00
Leon Styhre 5c07e29101 Fixed an issue where the cached background would sometimes miss some GUI elements. 2022-01-09 19:50:11 +01:00
Leon Styhre f66bb91496 Decreased the background caching invalidation delay from 50 to 25 ms. 2022-01-09 19:48:29 +01:00
Leon Styhre 6ff91e89ca Disabled debug mode in LottieComponent and fixed a small bug. 2022-01-09 19:26:42 +01:00
Leon Styhre cd7cfe36ce Added play direction support to LottieComponent.
Also fixed some bugs and cleaned up the code a bit.
2022-01-09 18:17:23 +01:00
Leon Styhre e730d24da0 Added a small delay to the cached background invalidation to give components some time to render. 2022-01-09 17:56:17 +01:00
Leon Styhre a1abaa7112 Increased the default per-file maximum Lottie cache size from 100 to 150 MiB. 2022-01-09 13:45:44 +01:00
Leon Styhre b16ea29088 Added theme support and proper application integration for LottieComponent. 2022-01-09 13:43:42 +01:00
Leon Styhre d45c690586 Some CMake configuration changes for building with rlottie. 2022-01-08 16:23:23 +01:00
Leon Styhre b3421823a7 Added rudimentary frame caching support to LottieComponent. 2022-01-08 15:04:10 +01:00
Leon Styhre 3f629b6c1e Created proper program structure for LottieComponent. 2022-01-08 11:25:29 +01:00
Leon Styhre 3ee4e4cb35 Added threading support and proper frame pacing to LottieComponent. 2022-01-07 19:09:07 +01:00
Leon Styhre 0c552dd8fb Added a GLSL shader to convert the color model BGRA to RGBA.
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre 0021bee104 (Windows) Fixed two compiler warnings. 2022-01-07 00:30:31 +01:00
Leon Styhre 19147eee66 (Windows) CMake configuration changes to make rlottie build correctly. 2022-01-07 00:29:31 +01:00
Leon Styhre 998830181f Added CMake configuration for the Lottie animation support. 2022-01-06 23:19:37 +01:00