Leon Styhre
92f5284bf3
Added support for scraping fan art images.
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Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre
dde456cbc8
Removed the unnecessary Renderer::getWindowFlags() function.
2022-01-14 18:23:51 +01:00
Leon Styhre
73beeeaeaf
Fixed two Emscripten compiler warnings.
2022-01-13 20:07:04 +01:00
Leon Styhre
8596aca68c
Added an OpenGL ES 2.0 renderer.
2022-01-13 19:39:49 +01:00
Leon Styhre
90fa63f91c
Removed support for supplying a separate format than internalFormat when creating OpenGL textures.
2022-01-12 22:25:41 +01:00
Leon Styhre
d85c966e49
Added logging of the display refresh rate on startup.
2022-01-12 21:26:43 +01:00
Leon Styhre
a233b96c2a
Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
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Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre
d45a67eeab
(Windows) Fixed a few compiler errors and warnings.
2022-01-10 19:53:23 +01:00
Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
5a085c585e
Fixed a frame caching issue in LottieComponent.
2022-01-10 17:42:01 +01:00
Leon Styhre
c3dbdd431c
Fixed some potential segfaults on emergency shutdown.
2022-01-10 17:41:08 +01:00
Leon Styhre
f80658696c
Removed some unnecessary time measurement constants.
2022-01-09 23:50:08 +01:00
Leon Styhre
aeb0292a3e
Changed a variable to inline static in BadgeComponent.
2022-01-09 23:41:56 +01:00
Leon Styhre
5c07e29101
Fixed an issue where the cached background would sometimes miss some GUI elements.
2022-01-09 19:50:11 +01:00
Leon Styhre
f66bb91496
Decreased the background caching invalidation delay from 50 to 25 ms.
2022-01-09 19:48:29 +01:00
Leon Styhre
6ff91e89ca
Disabled debug mode in LottieComponent and fixed a small bug.
2022-01-09 19:26:42 +01:00
Leon Styhre
cd7cfe36ce
Added play direction support to LottieComponent.
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Also fixed some bugs and cleaned up the code a bit.
2022-01-09 18:17:23 +01:00
Leon Styhre
e730d24da0
Added a small delay to the cached background invalidation to give components some time to render.
2022-01-09 17:56:17 +01:00
Leon Styhre
a1abaa7112
Increased the default per-file maximum Lottie cache size from 100 to 150 MiB.
2022-01-09 13:45:44 +01:00
Leon Styhre
b16ea29088
Added theme support and proper application integration for LottieComponent.
2022-01-09 13:43:42 +01:00
Leon Styhre
b3421823a7
Added rudimentary frame caching support to LottieComponent.
2022-01-08 15:04:10 +01:00
Leon Styhre
3f629b6c1e
Created proper program structure for LottieComponent.
2022-01-08 11:25:29 +01:00
Leon Styhre
3ee4e4cb35
Added threading support and proper frame pacing to LottieComponent.
2022-01-07 19:09:07 +01:00
Leon Styhre
0c552dd8fb
Added a GLSL shader to convert the color model BGRA to RGBA.
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Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre
0021bee104
(Windows) Fixed two compiler warnings.
2022-01-07 00:30:31 +01:00
Leon Styhre
f56d7cc67b
Added a preliminary Lottie animation component.
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Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
87ace0b8cb
Changed some shared_ptr return values to use values instead of references.
2022-01-04 22:36:15 +01:00
Leon Styhre
0cbcb7a516
Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
2022-01-04 21:54:55 +01:00
Leon Styhre
5d79c3d77e
Fixed a compile error when building with the bundled TLS/SSL certificates.
2022-01-04 21:38:46 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
f36245886f
Set the 'Scrape actual folders' option as enabled by default.
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Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre
6431804ee7
Removed the deprecated VideoVlcComponent.
2022-01-02 13:13:01 +01:00
Leon Styhre
fa993a0489
Fixed a texture corruption issue caused by too aggressive optimizations.
2021-12-27 21:24:34 +01:00
Leon Styhre
796951bf44
Fixed an issue in TextEditComponent when clearing really long strings.
2021-12-27 19:52:45 +01:00
Leon Styhre
c63e5e4529
Fixed an additional issue in the ROM selection dialog.
2021-12-27 19:26:42 +01:00
Leon Styhre
7f314d0108
Fixed a few cosmetic issues in the ROM selection dialog.
2021-12-27 19:00:22 +01:00
Leon Styhre
246e9ae8be
Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
2021-12-26 17:07:57 +01:00
Leon Styhre
2d8d1e6831
(macOS) Reduced the CPU usage significantly while running in the background.
2021-12-14 18:17:46 +01:00
Leon Styhre
08bba3cbaf
(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
2021-12-14 17:15:04 +01:00
Leon Styhre
ab92a4135a
Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
2021-12-14 17:12:39 +01:00
Leon Styhre
5fd2c86c7d
Fixed an issue where corrupt Unicode strings could crash the application.
2021-12-14 17:08:37 +01:00
Leon Styhre
55316365d8
Fixed an issue where buggy controller drivers could crash the application.
2021-12-10 16:51:41 +01:00
Leon Styhre
045e56ae3f
(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
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Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre
0978c697a2
(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
2021-12-08 21:19:24 +01:00
Leon Styhre
5019d8c065
Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
2021-12-06 20:21:32 +01:00
Leon Styhre
4227a609a2
Made the window corners slightly more rounded.
2021-12-06 18:58:51 +01:00
Leon Styhre
7e8d1f6434
(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
2021-12-06 18:51:50 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
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Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00