Leon Styhre
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97e08922a0
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
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Leon Styhre
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b43c991a9d
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Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse.
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2022-01-15 13:57:08 +01:00 |
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Leon Styhre
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7323dd5dfd
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Renamed some GAME_LIST constants to GAMELIST.
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2022-01-15 13:49:14 +01:00 |
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Leon Styhre
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c7964b7ebc
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Renamed GameList to Gamelist throughout the codebase.
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2022-01-15 13:38:09 +01:00 |
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Leon Styhre
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92f5284bf3
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Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
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2022-01-15 13:16:23 +01:00 |
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Leon Styhre
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a135edb02e
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Fixed multiple issues with scraping and saving metadata in GuiMetaDataEd.
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2022-01-15 13:02:45 +01:00 |
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Leon Styhre
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65702b6689
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Added the ability to set a sortname specifically for custom collections.
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2022-01-15 11:50:51 +01:00 |
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Leon Styhre
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6ca4d6b96e
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Removed an unused constructor parameter for GuiMetaDataEd.
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2022-01-14 23:42:52 +01:00 |
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Leon Styhre
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3fd060dc4f
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Fixed an issue where some media files were sometimes not removed when clearing games.
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2022-01-14 21:17:00 +01:00 |
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Leon Styhre
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1fc3dfda8c
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Fixed an issue when changing the grouping setting for custom collections.
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2022-01-14 17:29:20 +01:00 |
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Leon Styhre
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cd2ef3d179
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Fixed an issue where custom collections could get the wrong sort order after metadata changes.
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2022-01-14 17:27:42 +01:00 |
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Leon Styhre
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73beeeaeaf
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Fixed two Emscripten compiler warnings.
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2022-01-13 20:07:04 +01:00 |
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Leon Styhre
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750ee07351
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Improved the structure of main.cpp
Also partially added support for Emscripten.
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2022-01-12 21:38:37 +01:00 |
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Leon Styhre
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a233b96c2a
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
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2022-01-11 21:57:00 +01:00 |
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Leon Styhre
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d45a67eeab
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(Windows) Fixed a few compiler errors and warnings.
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2022-01-10 19:53:23 +01:00 |
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Leon Styhre
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b4e08ba92b
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
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Leon Styhre
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2d149c5161
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Moved all Platform functions to the utility namespace.
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2022-01-10 18:43:17 +01:00 |
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Leon Styhre
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c3dbdd431c
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Fixed some potential segfaults on emergency shutdown.
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2022-01-10 17:41:08 +01:00 |
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Leon Styhre
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f80658696c
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Removed some unnecessary time measurement constants.
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2022-01-09 23:50:08 +01:00 |
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Leon Styhre
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b16ea29088
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Added theme support and proper application integration for LottieComponent.
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2022-01-09 13:43:42 +01:00 |
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Leon Styhre
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d45c690586
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Some CMake configuration changes for building with rlottie.
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2022-01-08 16:23:23 +01:00 |
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Leon Styhre
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19147eee66
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(Windows) CMake configuration changes to make rlottie build correctly.
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2022-01-07 00:29:31 +01:00 |
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Leon Styhre
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998830181f
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Added CMake configuration for the Lottie animation support.
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2022-01-06 23:19:37 +01:00 |
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Leon Styhre
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c62a069448
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
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Leon Styhre
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f8e201d347
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Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
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2022-01-04 23:14:12 +01:00 |
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Leon Styhre
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87ace0b8cb
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Changed some shared_ptr return values to use values instead of references.
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2022-01-04 22:36:15 +01:00 |
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Leon Styhre
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119dfc90f8
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Changed ViewController::get() to ViewController::getInstance()
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2022-01-04 21:49:22 +01:00 |
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Leon Styhre
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254b00a3d8
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
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Leon Styhre
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2a4e7d22b8
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Fixed an issue where the busy indicator would not get displayed during multi-scraping.
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2022-01-03 18:44:19 +01:00 |
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Leon Styhre
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5bb009e604
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Added scraper support for displaying the returned platform if it does not match the game platform.
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2022-01-03 18:37:43 +01:00 |
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Leon Styhre
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6f35f16470
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Added a missing scummvm system entry for the TheGamesDB scraper.
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2022-01-03 18:22:41 +01:00 |
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Leon Styhre
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f36245886f
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Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
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2022-01-03 18:20:49 +01:00 |
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Leon Styhre
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0a72780b59
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Fixed two small typos.
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2022-01-02 21:02:43 +01:00 |
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Leon Styhre
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6431804ee7
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Removed the deprecated VideoVlcComponent.
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2022-01-02 13:13:01 +01:00 |
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Leon Styhre
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20dbaa01f2
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Added year 2022 to the copyright messages.
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2022-01-02 12:22:51 +01:00 |
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Leon Styhre
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17dbae3c20
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(Unix) Added the 1.2.0 release to the AppData file.
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2022-01-02 12:20:22 +01:00 |
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Leon Styhre
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2bb5d0c164
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Bumped the version to 1.3.0-alpha
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2021-12-29 15:54:26 +01:00 |
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Leon Styhre
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a3561f4c88
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Bumped the version to 1.2.0
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2021-12-28 11:27:01 +01:00 |
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Leon Styhre
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595786601e
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Fixed a potential memory leak when enabling the 'All games' collection.
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2021-12-27 16:05:58 +01:00 |
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Leon Styhre
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44cf76095f
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Fixed an issue where leading and trailing spaces were not trimmed when defining the ROM directory.
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2021-12-26 17:10:30 +01:00 |
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Leon Styhre
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361a93fd37
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(Windows) Added support for appending strings to the winregistryvalue find rule.
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2021-12-24 12:26:34 +01:00 |
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Leon Styhre
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d199554d86
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(macOS) Disabled the startup animations also when starting with a gamelist view.
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2021-12-23 12:31:04 +01:00 |
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Leon Styhre
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4bbd0bc1af
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(macOS) Disabled the startup animations as they are not working correctly as of SDL 2.0.18
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2021-12-23 11:45:21 +01:00 |
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Leon Styhre
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c2d3719edf
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Fixed an issue where stale gamelist entries could get displayed.
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2021-12-22 18:53:29 +01:00 |
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Leon Styhre
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7a7f29825d
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Bumped the version to 1.2.0-dev
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2021-12-19 19:16:09 +01:00 |
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Leon Styhre
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230a4a68dc
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Bumped the version to 1.2.0-rc
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2021-12-19 15:08:09 +01:00 |
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Leon Styhre
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daf66c4b60
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Added proper support for interpreting directories as files.
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2021-12-17 20:18:47 +01:00 |
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Leon Styhre
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96bbd25e79
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Added support for prefixing the es_systems.xml %EMULATOR_% variable with a command.
Also added trimming of leading and trailing whitespace characters from the launch command.
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2021-12-16 18:05:36 +01:00 |
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Leon Styhre
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a0743e6871
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(Windows) Fixed an issue with the winregistryvalue find rule.
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2021-12-16 17:36:09 +01:00 |
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Leon Styhre
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08bba3cbaf
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(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
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2021-12-14 17:15:04 +01:00 |
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