Commit graph

1393 commits

Author SHA1 Message Date
Leon Styhre 97e08922a0 Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
Leon Styhre b43c991a9d Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse. 2022-01-15 13:57:08 +01:00
Leon Styhre 7323dd5dfd Renamed some GAME_LIST constants to GAMELIST. 2022-01-15 13:49:14 +01:00
Leon Styhre c7964b7ebc Renamed GameList to Gamelist throughout the codebase. 2022-01-15 13:38:09 +01:00
Leon Styhre 92f5284bf3 Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre a135edb02e Fixed multiple issues with scraping and saving metadata in GuiMetaDataEd. 2022-01-15 13:02:45 +01:00
Leon Styhre 65702b6689 Added the ability to set a sortname specifically for custom collections. 2022-01-15 11:50:51 +01:00
Leon Styhre 6ca4d6b96e Removed an unused constructor parameter for GuiMetaDataEd. 2022-01-14 23:42:52 +01:00
Leon Styhre 3fd060dc4f Fixed an issue where some media files were sometimes not removed when clearing games. 2022-01-14 21:17:00 +01:00
Leon Styhre 1fc3dfda8c Fixed an issue when changing the grouping setting for custom collections. 2022-01-14 17:29:20 +01:00
Leon Styhre cd2ef3d179 Fixed an issue where custom collections could get the wrong sort order after metadata changes. 2022-01-14 17:27:42 +01:00
Leon Styhre 73beeeaeaf Fixed two Emscripten compiler warnings. 2022-01-13 20:07:04 +01:00
Leon Styhre 750ee07351 Improved the structure of main.cpp
Also partially added support for Emscripten.
2022-01-12 21:38:37 +01:00
Leon Styhre a233b96c2a Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre d45a67eeab (Windows) Fixed a few compiler errors and warnings. 2022-01-10 19:53:23 +01:00
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre 2d149c5161 Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
Leon Styhre c3dbdd431c Fixed some potential segfaults on emergency shutdown. 2022-01-10 17:41:08 +01:00
Leon Styhre f80658696c Removed some unnecessary time measurement constants. 2022-01-09 23:50:08 +01:00
Leon Styhre b16ea29088 Added theme support and proper application integration for LottieComponent. 2022-01-09 13:43:42 +01:00
Leon Styhre d45c690586 Some CMake configuration changes for building with rlottie. 2022-01-08 16:23:23 +01:00
Leon Styhre 19147eee66 (Windows) CMake configuration changes to make rlottie build correctly. 2022-01-07 00:29:31 +01:00
Leon Styhre 998830181f Added CMake configuration for the Lottie animation support. 2022-01-06 23:19:37 +01:00
Leon Styhre c62a069448 Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
Leon Styhre f8e201d347 Moved the CollectionSystemsManager cleanup from the destructor to a deinit function. 2022-01-04 23:14:12 +01:00
Leon Styhre 87ace0b8cb Changed some shared_ptr return values to use values instead of references. 2022-01-04 22:36:15 +01:00
Leon Styhre 119dfc90f8 Changed ViewController::get() to ViewController::getInstance() 2022-01-04 21:49:22 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre 2a4e7d22b8 Fixed an issue where the busy indicator would not get displayed during multi-scraping. 2022-01-03 18:44:19 +01:00
Leon Styhre 5bb009e604 Added scraper support for displaying the returned platform if it does not match the game platform. 2022-01-03 18:37:43 +01:00
Leon Styhre 6f35f16470 Added a missing scummvm system entry for the TheGamesDB scraper. 2022-01-03 18:22:41 +01:00
Leon Styhre f36245886f Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre 0a72780b59 Fixed two small typos. 2022-01-02 21:02:43 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre 20dbaa01f2 Added year 2022 to the copyright messages. 2022-01-02 12:22:51 +01:00
Leon Styhre 17dbae3c20 (Unix) Added the 1.2.0 release to the AppData file. 2022-01-02 12:20:22 +01:00
Leon Styhre 2bb5d0c164 Bumped the version to 1.3.0-alpha 2021-12-29 15:54:26 +01:00
Leon Styhre a3561f4c88 Bumped the version to 1.2.0 2021-12-28 11:27:01 +01:00
Leon Styhre 595786601e Fixed a potential memory leak when enabling the 'All games' collection. 2021-12-27 16:05:58 +01:00
Leon Styhre 44cf76095f Fixed an issue where leading and trailing spaces were not trimmed when defining the ROM directory. 2021-12-26 17:10:30 +01:00
Leon Styhre 361a93fd37 (Windows) Added support for appending strings to the winregistryvalue find rule. 2021-12-24 12:26:34 +01:00
Leon Styhre d199554d86 (macOS) Disabled the startup animations also when starting with a gamelist view. 2021-12-23 12:31:04 +01:00
Leon Styhre 4bbd0bc1af (macOS) Disabled the startup animations as they are not working correctly as of SDL 2.0.18 2021-12-23 11:45:21 +01:00
Leon Styhre c2d3719edf Fixed an issue where stale gamelist entries could get displayed. 2021-12-22 18:53:29 +01:00
Leon Styhre 7a7f29825d Bumped the version to 1.2.0-dev 2021-12-19 19:16:09 +01:00
Leon Styhre 230a4a68dc Bumped the version to 1.2.0-rc 2021-12-19 15:08:09 +01:00
Leon Styhre daf66c4b60 Added proper support for interpreting directories as files. 2021-12-17 20:18:47 +01:00
Leon Styhre 96bbd25e79 Added support for prefixing the es_systems.xml %EMULATOR_% variable with a command.
Also added trimming of leading and trailing whitespace characters from the launch command.
2021-12-16 18:05:36 +01:00
Leon Styhre a0743e6871 (Windows) Fixed an issue with the winregistryvalue find rule. 2021-12-16 17:36:09 +01:00
Leon Styhre 08bba3cbaf (macOS) Removed the Monterey VSync workaround as Apple has patched its OS. 2021-12-14 17:15:04 +01:00