Leon Styhre
84514f67d0
Added support for controller types.
2021-10-23 19:08:32 +02:00
Leon Styhre
4c556fc820
Changed the position of the per-game alternative emulator selector window.
2021-10-16 12:23:32 +02:00
Leon Styhre
3683866062
Improved the layout of the scraper GUIs.
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Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre
6ccee6e4c4
Removed an unnecessary column from GuiMetaDataEd.
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Also moved the scroll indicators slightly and removed a help prompt hack.
2021-10-14 22:31:50 +02:00
Leon Styhre
07425d41fa
Fixed an issue with removing invalid alternative emulator entries using the metadata editor.
2021-10-13 17:22:29 +02:00
Leon Styhre
76ef1629c0
Added a simple static scroll indicator and set this as the default.
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Also made some minor adjustments to the scroll indicator placement.
2021-10-10 20:07:44 +02:00
Leon Styhre
ca64fc8308
Left aligned the per-game alternative emulator selector screen.
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Also made some small adjustments to the select screen width.
2021-10-10 19:02:18 +02:00
Leon Styhre
bef997420d
Added menu scroll indicators.
2021-10-10 18:15:37 +02:00
Leon Styhre
c458ca991c
Replaced an ugly sizing hack in GuiMetaDataEd with a proper solution.
2021-10-10 17:07:38 +02:00
Leon Styhre
e12eb5a908
Fixed an issue where some help prompts were missing in the metadata editor.
2021-10-08 19:02:30 +02:00
Leon Styhre
5199f0cc02
Invalid entry values are now displayed for the alternative emulators field in the metadata editor.
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Also made the 'clear entry' fields look nicer in the metadata editor and the alternative emulators GUI.
2021-09-21 19:59:09 +02:00
Leon Styhre
0b6d987263
Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-18 09:53:26 +02:00
Leon Styhre
c4e6d3cac1
Added a virtual keyboard.
2021-09-17 22:23:41 +02:00
Leon Styhre
5942b2815e
Added support for selecting alternative emulators per game.
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Also made some changes to the system-wide alternative emulators logic.
2021-09-04 11:21:55 +02:00
Leon Styhre
5381f38231
Added support for defining and choosing between alternative emulators.
2021-08-22 15:26:38 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
1fb0ccef0d
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
2021-08-16 18:25:01 +02:00
Leon Styhre
64a7b8e54a
Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents.
2021-08-15 22:03:17 +02:00
Leon Styhre
722468129e
Replaced all internal matrix data types and functions with the GLM library equivalents.
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Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre
65acb9fd50
Fixed an issue where game media would sometimes not get displayed after single-game scraping.
2021-08-09 16:47:36 +02:00
Leon Styhre
20d9721728
Fixed an issue where a scrape followed by an aborted re-scrape could crash the application.
2021-07-11 22:38:08 +02:00
Leon Styhre
af5e32e121
Formatted the es-app source tree using clang-format.
2021-07-07 20:03:42 +02:00
Leon Styhre
fa624f9f2c
Changed the logic for the systems configuration file, it now loads from the resources directory.
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Also renamed the file from es_systems.cfg to es_systems.xml
2021-06-16 18:54:04 +02:00
Leon Styhre
552368d2f6
Left aligned DateTimeEditComponent in the scraper GUI.
2021-03-20 11:08:28 +01:00
Leon Styhre
9d9aaa30d7
Right aligned DateTimeEditComponent and made some minor adjustments in GuiMetaDataEd.
2021-03-20 10:26:18 +01:00
Leon Styhre
79d9150f65
Very minor code cleanup.
2021-03-14 09:36:50 +01:00
Leon Styhre
e192141018
Fixed an issue where hiding a folder would not correctly hide the games inside the folder.
2021-02-05 17:10:47 +01:00
Leon Styhre
d22e0fb5b5
Fixed an issue where hiding a game did not update the filter indices.
2021-02-04 23:58:27 +01:00
Leon Styhre
f84570705e
Fixed an issue where enabling an auto collection that contained a hidden game could crash the application.
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Also fixed an issue where the view style would not change when adding or removing games from collections.
2021-02-04 20:14:20 +01:00
Leon Styhre
ae55eda233
Made the menus slightly wider to accomodate the new standard font.
2021-02-01 00:12:04 +01:00
Leon Styhre
a3b8241e1e
(Windows) Fixed a compile error.
2021-01-31 21:33:32 +01:00
Leon Styhre
9683c9c9a5
The file name in the metadata editor now includes any folders in the path.
2021-01-31 21:30:47 +01:00
Leon Styhre
b384d83582
Fixed an issue where fraction of rows could be displayed in the metadata editor.
2021-01-29 18:02:04 +01:00
Leon Styhre
7d93ec6755
Decreased the metadata editor window size slightly.
2021-01-26 23:18:26 +01:00
Leon Styhre
2c200c576b
Fixed an issue where the screen was not immediately updated when scraping new game media.
2021-01-26 20:45:26 +01:00
Leon Styhre
65ca9bcfb9
Changed the logic for overwriting game names during scraping.
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Also fixed an issue when refining searches during semi-automatic scraping.
2021-01-26 17:40:37 +01:00
Leon Styhre
5c7ba3b827
Adjusted the text for some popup windows.
2021-01-17 11:11:07 +01:00
Leon Styhre
574feadc68
Changed from frame.png to frame.svg in most places.
2021-01-14 22:56:49 +01:00
Leon Styhre
7c61d7b19d
Added a margin to the game file text in the metadata editor.
2021-01-05 16:54:45 +01:00
Leon Styhre
128056667d
Custom collection entries are now re-enabled when changing a game to be counted as a game.
2020-12-31 21:54:32 +01:00
Leon Styhre
1a4c2fc4ae
Fixed an issue where flagging a game not to be counted could lead to a crash.
2020-12-31 19:44:24 +01:00
Leon Styhre
c95334756d
Fixed a lot of MSVC compiler warnings.
2020-12-29 12:54:24 +01:00
Leon Styhre
963f93e0f8
Replaced the custom math functions with standard C++ functions.
2020-12-28 11:29:32 +01:00
Leon Styhre
327676d7d7
Renamed CollectionSystemManager to CollectionSystemsManager.
2020-12-23 18:06:30 +01:00
Leon Styhre
ade0160ffe
Made the switches slightly smaller in the metadata editor.
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Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
2020-12-17 20:49:20 +01:00
Leon Styhre
0b6dce687e
Changed to C++ casts throughout the application.
2020-11-17 23:06:54 +01:00
Leon Styhre
2b189f9d19
Fixed an issue where the game image would sometimes not refresh after scraping.
2020-11-14 17:18:00 +01:00
Leon Styhre
3aa10177cf
Fixed multiple issues with hidden games.
2020-11-08 18:33:28 +01:00
Leon Styhre
61998ac1a3
Added a shortcut to the scraper in the metadata editor.
2020-11-08 13:24:34 +01:00
Leon Styhre
2768380446
Fixed several errors reported by Valgrind.
2020-10-11 18:57:37 +02:00
Leon Styhre
4e9c1361be
Fixed two additional instances where video would start playing when it shouldn't.
2020-09-27 13:14:50 +02:00
Leon Styhre
926d730bd2
Fixed an issue where videos would start playing with the menu open after scraping.
2020-09-27 12:01:43 +02:00
Leon Styhre
c00374419b
Fixed an issue where the gamelist would sometimes not reload after media files updates.
2020-09-27 11:41:53 +02:00
Leon Styhre
90f5d7fad4
Fixed additional issue with folder updates and gamelist sorting.
2020-09-27 11:19:55 +02:00
Leon Styhre
cc6b4eb47d
Fixed an issue where the gamelist was not sorted after folder metadata updates.
2020-09-27 10:51:50 +02:00
Leon Styhre
0946988fdb
Added a clear button to the metadata editor.
2020-09-27 10:41:00 +02:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
14e2ede448
Moved a sorting function to the proper location inside the correct class.
2020-09-17 22:18:13 +02:00
Leon Styhre
d787f06c63
The cached gamelist background is now updated when using the metadata editor.
2020-09-13 19:20:30 +02:00
Leon Styhre
bd57d23bce
Added metadata setting to hide metadata fields from the gamelist view.
2020-08-08 11:36:43 +02:00
Leon Styhre
3ca9f5478a
Fixed an issue where detection of folder-only views was not working.
2020-08-07 23:33:05 +02:00
Leon Styhre
22ed97c6d8
Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
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Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
2020-08-06 18:16:31 +02:00
Leon Styhre
408be5120c
Multi-scraper folder scraping and folder scraper exclusions added.
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A quick-skip shortcut was added to the multi-scraper as well and some minor changes were done to the ScreenScraper debug logging.
2020-08-06 15:12:04 +02:00
Leon Styhre
c3de18dd96
Added support for scraping videos using ScreenScraper.
2020-08-05 22:38:44 +02:00
Leon Styhre
2efc5aed93
Added system name in square brackets after game file name in metadata editor.
2020-08-05 15:27:03 +02:00
Leon Styhre
3ae0726d1a
Improvements to the date and time handling.
2020-08-02 15:56:32 +02:00
Leon Styhre
3f8e5a001b
Changed the handling of blank game name entries in the metadata editor.
2020-08-02 11:45:59 +02:00
Leon Styhre
8233e2704e
Added metadata editor button to delete media files from games and folders.
2020-07-30 20:05:57 +02:00
Leon Styhre
afe5d98c39
Enabled scraping for folders and changed file info to lowercase.
2020-07-28 21:08:17 +02:00
Leon Styhre
329a8da441
Properly implemented hiding of games.
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Also added a flag to force the Full UI mode from the command line.
2020-07-26 22:19:29 +02:00
Leon Styhre
47523ba627
Fixed an issue where entering a blank game name in the metadata editor would crash the application.
2020-07-26 15:50:40 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
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User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
6199f7371d
Made the automatic gamelist view style work with the new media handling logic.
2020-07-13 20:10:09 +02:00
Leon Styhre
472a973f66
Added %ESPATH% variable support and fixed some other minor issues with the launch command.
2020-07-10 20:58:53 +02:00
Leon Styhre
d1f8c3e385
Changed 'launch string' to 'launch command' and the setting 'EnableSounds' to 'EnableNavigationSounds'.
2020-07-08 17:06:34 +02:00
Leon Styhre
8fefc9232c
Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
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CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
5caabcff12
Changed confirmation messages for the GuiMetaDataEd text edit popups.
2020-06-18 19:54:13 +02:00
Leon Styhre
8492160a80
Added semi-automatic scraping mode, fixed some scraping bugs and improved folder metadata editing.
2020-06-13 16:47:12 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
Leon Styhre
4a38271f6a
Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections.
2020-06-09 20:03:31 +02:00
Leon Styhre
c5e70385dd
Expanded support for help system theming to entire application, as before it was only partially implemented.
2020-06-07 20:09:02 +02:00
Leon Styhre
b7feedd287
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
2020-06-06 14:14:13 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
fd7da08bf9
Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
2020-05-26 18:34:33 +02:00
Leon Styhre
f806285e06
Added support for per-game launch string override (emulator override), configurable in the game meta data edit screen
2020-05-19 17:53:34 +02:00
Jools Wills
46047894f3
Merge pull request #578 from verybadsoldier/feature/save_metadata_on_change
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Added an option to save meta data instantly when changed.
2019-12-18 04:06:23 +00:00
verybadsoldier
a136179fc9
save also metadata that have default values. they might not had default values on start so they have to be saved
2019-12-13 21:38:01 +01:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Keith F. Kelly
a7a22e478d
Clarify the DELETE button's warning text.
2018-11-28 10:55:12 -08:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00
Tomas Jakobsson
421e4a23df
The final traces of boost has been eliminated
2018-01-30 19:21:09 +01:00
Tomas Jakobsson
3d3fb2c277
Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem
2018-01-27 18:04:28 +01:00
Tomas Jakobsson
bd0c6beed5
Silence warnings
2017-11-18 23:20:09 +01:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Tomas Jakobsson
9fbe95daa3
iterator -> const_iterator
2017-11-12 00:05:19 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00
hex007
597128b4ee
Better handle Menu width
2017-08-29 17:47:04 -07:00