Leon Styhre
5de2855d60
Added theme support for defining color saturation for the image, video and animation components.
2022-03-17 19:33:09 +01:00
Leon Styhre
f859fd828d
Cleaned up the GLSL shader files and related code.
2022-03-15 00:14:06 +01:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
755b2c9f50
Changed some render variables to more verbose names.
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Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre
63af859618
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
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Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre
4f019c3775
Added support for defining multiple imageType entries.
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Also made some improvements to GameSelectorComponent and related logic.
2022-02-14 19:32:07 +01:00
Leon Styhre
1bca9e185e
Changed to the more specific imageType and systemdata theme properties.
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Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre
f585f87497
Added support for setting component opacity from the theme configuration.
2022-02-12 17:38:55 +01:00
Leon Styhre
a42d63e567
Code cleanup by moving a lot of casts to the appropriate getter functions.
2022-02-11 23:38:23 +01:00
Leon Styhre
2c2e624160
Changed the opacity data type and functions from unsigned char to float.
2022-02-11 22:10:25 +01:00
Leon Styhre
89efdef39c
Fixed an issue where horizontal and vertical color gradients were mixed up.
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Also added logging in case an invalid gradient type is used in a theme.
2022-02-11 18:44:24 +01:00
Leon Styhre
36fe3c871c
Fixed an issue where corrupt textures could get rendered.
2022-02-01 17:51:00 +01:00
Leon Styhre
e96aa82dd3
Fixed an issue where some images would not get rendered.
2022-01-30 20:48:31 +01:00
Leon Styhre
3bf46c3fb0
Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
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Also fixed some issues with theming ScrollableContainer.
2022-01-30 19:30:38 +01:00
Leon Styhre
c35a297d9a
Large update to get the new theme engine up and running.
2022-01-29 18:41:22 +01:00
Leon Styhre
24f65a2560
Prevented ImageComponent from attempting to render an empty texture.
2022-01-25 18:18:16 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
0c8efee8ad
General refactoring and code cleanup.
2022-01-16 18:18:28 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
5c07e29101
Fixed an issue where the cached background would sometimes miss some GUI elements.
2022-01-09 19:50:11 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
af52d9b0ac
Changed most increment and decrement operators from postfix to prefix for es-core.
2021-11-17 17:48:49 +01:00
Leon Styhre
3e12fcb420
General refactoring and minor optimizations throughout the codebase.
2021-11-09 22:40:08 +01:00
Leon Styhre
3d3d951842
Renamed alwaysRasterize to forceRasterization.
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Also removed an unnecessary function call in ImageComponent.
2021-10-26 18:22:41 +02:00
Leon Styhre
89aefab54c
Small simplification in ImageComponent.
2021-10-23 17:35:23 +02:00
Leon Styhre
6cee6d2732
Fixed multiple image scaling and rasterization issues.
2021-10-23 15:45:44 +02:00
Leon Styhre
1166539466
Fixed a general ImageComponent scaling issue caused by incorrect rounding.
2021-10-17 21:51:21 +02:00
Leon Styhre
87d6207c51
Removed lots of unnecessary help component texture resizing.
2021-09-27 21:03:53 +02:00
Leon Styhre
63767347f2
Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-19 14:37:10 +02:00
Leon Styhre
0b6d987263
Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-18 09:53:26 +02:00
Leon Styhre
6e882dd564
Added support for upscaling bitmap images using linear filtering.
2021-08-19 20:16:42 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
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Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
1fb0ccef0d
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
2021-08-16 18:25:01 +02:00
Leon Styhre
722468129e
Replaced all internal matrix data types and functions with the GLM library equivalents.
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Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre
23fdc00044
Formatted the es-core source tree using clang-format.
2021-07-07 20:31:46 +02:00
Leon Styhre
651b7a4d02
Fixed an issue with an endless loop when attempting to load a corrupt image file.
2021-07-02 20:33:50 +02:00
Leon Styhre
d1a30133d1
Fixed an issue where images were only scaled down but never up during cropping.
2021-06-14 19:56:21 +02:00
Leon Styhre
aeb74055d0
Added a function to ImageComponent to crop fully transparent areas around an image.
2021-06-12 21:08:35 +02:00
Leon Styhre
cf2b9534e8
Some code cleanup.
2021-03-23 22:01:47 +01:00
Leon Styhre
acef76d791
Changed some debug overlay colors.
2021-03-22 17:56:38 +01:00
Leon Styhre
320f81ab4f
Fixed a texture pop-in problem for some bundled graphic files.
2021-03-16 21:43:14 +01:00
Leon Styhre
8f32be00b4
Some general code cleanup.
2021-01-25 18:07:11 +01:00
Leon Styhre
c95334756d
Fixed a lot of MSVC compiler warnings.
2020-12-29 12:54:24 +01:00
Leon Styhre
963f93e0f8
Replaced the custom math functions with standard C++ functions.
2020-12-28 11:29:32 +01:00
Leon Styhre
51ab69b54c
Fixed an issue where some SVG graphics would have their right side cut off slightly.
2020-12-23 20:32:12 +01:00
Leon Styhre
0cce86beca
Created a common pixel conversion function for both renderers.
2020-12-18 16:49:11 +01:00
Leon Styhre
2c3b452401
Some cosmetic code cleanup and some small documentation updates.
2020-11-08 22:58:06 +01:00
Leon Styhre
2a852170a8
(Windows) Fixed some build issues and got the OpenGL shaders to work.
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Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre
66829b4ffa
Added multiple animations and effects (mostly using shaders).
2020-09-13 13:21:38 +02:00
Leon Styhre
79b5bfffef
Some minor cosmetic changes.
2020-09-04 19:05:48 +02:00
Leon Styhre
d512c2b11d
Implemented OpenGL GLSL shader support.
2020-08-30 22:19:37 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
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User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
John Rassa
b43f1b43d3
clean up opacity handling for ImageComponent, RatingComponent
2019-09-08 09:24:25 -04:00
Tomas Jakobsson
eda3fe9c3b
Merge pull request #599 from jrassa/image-video-component-theme-cleanup
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Image video component theme cleanup
2019-09-07 19:28:36 +02:00
Tomas Jakobsson
71ac016c3d
Make sure all vertices are properly rounded
2019-08-31 18:19:43 +02:00
John Rassa
3b07bfeb93
cleanup duplicate theme code in Image/Video components
2019-08-31 09:50:57 -04:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
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support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
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Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
pjft
21f21d8268
Final Fix for resizing images
2018-06-09 18:38:18 +01:00
pjft
68dff607c8
Fix for image resize flicker when using MaxSize
2018-06-04 21:25:45 +01:00
Koerty
d23d5dbc59
Add cropping and minSize to ImageComponent
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- A call to cropTop(0.2) will crop 20% of the top of the image
- A call to minSIze(0.2, 0.2) will resize the image smallest side to 0.2 without breaking aspect ratio, but crop the extra lenght of the biggest side.
- Call minSize(0.2, 0.2) and then uncrop() to define an image size by its smallest side
2018-04-13 02:57:43 +02:00
Koerty
87a9c7318a
Fix ImageComponent flipY
2018-04-01 17:18:12 +02:00
jrassa
e9403b6b00
implement horizontal wheel for system carousel. fix image rotation bug in carousel
2018-01-22 19:34:30 -05:00
jrassa
b41118fe92
implement debug rects for images similar to text components
2018-01-22 19:31:18 -05:00
Tomas Jakobsson
bd0c6beed5
Silence warnings
2017-11-18 23:20:09 +01:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00
jrassa
24f1b969bf
add support for default image path in themes
2017-10-05 21:34:32 -04:00
jrassa
2377175a19
added origin and rotation support to guicomponent, exposed as theme options for several components
2017-08-09 22:15:57 -04:00
jrassa
354d3b9dec
implement z-index support for themeing system view and gamelist views
2017-05-18 19:22:55 -04:00
fieldofcows
6872f47277
Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
2017-01-29 22:46:22 +00:00
Aloshi
dbdbcde6cd
Renamed folders to match their projects properly.
2014-06-20 20:03:05 -05:00