Commit graph

376 commits

Author SHA1 Message Date
Connor McLaughlin a5f9aa11e1 Settings: Add audio resampling when running at non-standard speed 2021-01-11 01:14:32 +10:00
Connor McLaughlin 4fafb34251 CommonHostInterface: Move input map update to frontend
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin b0398f5aa7 Qt: Add shutdown without saving menu option 2021-01-09 00:23:02 +10:00
Albert Liu d860c14267 CommonHostInterface: Update rumble every frame regardless of change
Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Connor McLaughlin 419726f4cc Remove libretro core - core will now be maintained by libretro
libretro have agreed to take over maintenance of the core.

Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Silent de075fffc3
Register more glyph ranges supported by Roboto
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Connor McLaughlin 0534f36b8d D3D11HostDisplay: Fix incorrect format support check
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin c3b0a87029 CommonHostInterface: Move settings filename to start of class 2021-01-05 00:58:32 +10:00
johnnyruz f7b0c0f493
Add cli parameter to override default settings file (#1375)
* Add cli parameter to specify alternate settings file

* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin f369e3c476 HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering 2021-01-04 03:11:14 +10:00
Connor McLaughlin b3bf9f3f10 GameSettings: Fix compilation with libretro 2021-01-03 19:06:24 +10:00
Connor McLaughlin 4eee5ebdb7 Android: Add per-game settings and properties UI 2021-01-03 18:30:06 +10:00
Connor McLaughlin 6ff73f35bd GameSettings: Add string key accessors 2021-01-03 17:26:51 +10:00
Connor McLaughlin 3ffbbe82e8 SDLControllerInterface: Use SDL_GameControllerRumble where supported
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin e464a8c332 CommonHostInterface: Disable some hotkeys on Android 2020-12-30 19:42:14 +10:00
Connor McLaughlin 78282d1508 GameSettings: Add downsampling mode 2020-12-30 17:53:51 +10:00
Connor McLaughlin 59e8363075 D3D11: Support mipmaps in wrapper textures 2020-12-30 17:39:40 +10:00
Connor McLaughlin 6bf37f51be Android: Add controller interface class 2020-12-29 22:49:52 +10:00
Connor McLaughlin 0945744f9b FrontendCommon: Add DInput controller interface
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin a3e4c61a0b CommonHostInterface: Add a method to get top-level window handle 2020-12-29 22:49:52 +10:00
Albert Liu 1c1ca45e4e VulkanHostDisplay: Fix post shader uniform buffer 2020-12-29 01:33:41 -08:00
Connor McLaughlin f181b45760 libretro: Build fix 2020-12-27 02:41:43 +10:00
Connor McLaughlin dc46d52029 FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin 702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin 41b803ed2b FrontendCommon: Add a hotkey to reload texture replacements 2020-12-26 00:47:03 +10:00
Michael Forney 7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
Connor McLaughlin d320d5c830 GameSettings: Add game settings/hotkey for PGXP depth 2020-12-23 01:39:49 +10:00
Connor McLaughlin ca84925ff8 HostDisplay: Support screenshotting 16-bit display formats 2020-12-22 03:24:51 +10:00
Albert Liu 189656cbc4 CommonHostInterface: Fully clear controller section before loading profile 2020-12-22 03:24:51 +10:00
Albert Liu a5f04f2a8e CommonHostInterface: Don't save/load input profile rumble for motorless controller types 2020-12-22 03:24:51 +10:00
Connor McLaughlin b24245dd1d GameList: Bump cache list version
Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin 81aad196e8 HostInterface: Add -nocontroller CLI option to disable controller interface
Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin a6a0b660d2 GameList: Bump cache version
This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
Connor McLaughlin fa0f177e51 HostInterface: Move PauseSystem from common to base 2020-12-17 11:57:47 +10:00
Albert Liu 62609b5008 GameSettings: Fix build warning 2020-12-12 01:00:34 -08:00
Albert Liu def9a98cb9 GameSettings: Disable analog mode forcing instead of forcing digital controller 2020-12-11 19:50:43 -08:00
Connor McLaughlin 90997d4a8b GameList: Prioritize game title cover image over database title 2020-12-12 12:23:53 +10:00
Connor McLaughlin 6e7f1501b5 SDLAudioStream: Fix volume not applying 2020-12-12 11:50:48 +10:00
Connor McLaughlin eefbd8f6a6 CubebAudioStream: Use cubeb's volume control 2020-12-12 11:50:37 +10:00
Connor McLaughlin 907e0de35a FrontendCommon: Fix volume hotkeys starting at 0% when muted 2020-12-12 11:50:20 +10:00
Connor McLaughlin 98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin 678146b907 HostInterface: Add separate volume control for fast forwarding 2020-12-09 01:03:32 +10:00
Silent a4124fdc1b
Another fix for XInput backend 2020-12-07 18:08:48 +01:00
Connor McLaughlin c8f33e340b Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
This reverts commit 922e17f677.
2020-12-07 02:44:23 +10:00
Connor McLaughlin a511882cb8 D3D11HostDisplay: Add an option to force a blit/discard swap chain 2020-12-06 23:46:23 +10:00
Connor McLaughlin 3ccfc42b0f D3D11HostDisplay: Use shader cache for postprocessing shaders 2020-12-06 23:37:41 +10:00
Connor McLaughlin 737a87b483 CommonHostInterface: Add a hotkey to toggle all cheats 2020-12-06 23:32:32 +10:00
Connor McLaughlin 922e17f677 CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed 2020-12-06 18:18:18 +10:00
Silent 39768edd74
XInput: Fix mapping triggers to axes 2020-12-04 17:55:01 +01:00
Connor McLaughlin 362905e3df GPU: Add display line offset game setting
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin c3932e945d GameSettings: Fix PGXP culling disabled message showing when PGXP disabled 2020-11-30 01:15:44 +10:00
Connor McLaughlin eaafd0a00c Cheats: Support parsing built-in database 2020-11-30 01:15:44 +10:00
Connor McLaughlin d1a42df121 GameList: Fix cover image detection based on file title 2020-11-28 02:04:18 +10:00
Connor McLaughlin 16a6c1706e Qt: Fix manual redump database downloading/updating 2020-11-28 00:42:09 +10:00
Connor McLaughlin 3137eb41c4 GameList: Make cover functions const 2020-11-28 00:14:45 +10:00
Connor McLaughlin 263f7b673b GameList: Use shipped redump database/compatibility settings 2020-11-28 00:14:45 +10:00
Connor McLaughlin 5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
Connor McLaughlin 859f23f4d5 libretro: Add compatibility settings loading 2020-11-28 00:14:44 +10:00
Connor McLaughlin b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 2020-11-28 00:14:44 +10:00
Albert Liu 32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Connor McLaughlin f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 2020-11-27 01:40:50 +10:00
Connor McLaughlin 24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 2020-11-27 01:40:50 +10:00
Connor McLaughlin 7fd22958ae OpenGLHostDisplay: Fix crash in libretro core 2020-11-24 14:54:06 +10:00
Connor McLaughlin 497759b4d6 VulkanHostDisplay: Support 16-bit scanout 2020-11-21 21:12:38 +10:00
Connor McLaughlin cb407263ea XInputControllerInterface: Fix device connected spam 2020-11-21 18:58:27 +10:00
Connor McLaughlin 7f058169b9 OpenGLHostDisplay: Add a GLES2 render path 2020-11-21 18:39:04 +10:00
Connor McLaughlin d3d881aa6b GPU/Software: Reduce number of copies by one, enable 16-bit scanout 2020-11-21 18:39:04 +10:00
Connor McLaughlin 3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin e4d2b7331b CommonHostInterface: Add resize window to scale functions 2020-11-19 00:40:02 +10:00
Silent 086f251370
Tidy up SDL controller methods interface 2020-11-15 16:12:39 +01:00
Silent 2880b71b48
Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu d87ab23fec ControllerInterface: Move axis scaling into AnalogController class 2020-11-11 23:55:23 -08:00
Connor McLaughlin 56ab103559 GameSettings: Fix CD-ROM read speedup incorrectly saved to ini 2020-11-08 00:22:35 +10:00
Connor McLaughlin 3e6bc0e10d Android: Implement disc changing via playlists 2020-11-08 00:22:35 +10:00
Connor McLaughlin 8cb89636eb Android: Empty audio buffers when returning from activity 2020-11-08 00:22:35 +10:00
Connor McLaughlin 2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin 2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin d102b2facd Qt: Fix selecting fullscreen mode breaking other backend borderless 2020-11-03 16:17:45 +10:00
Connor McLaughlin 414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin ed0777cd8d OpenGLHostDisplay: Make sure vsync is on at startup 2020-10-31 14:27:58 +10:00
Connor McLaughlin fdb770a596 ImGui: Get rid of serializing GL calls in OpenGL renderer
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin 7210b0826a GameSettings: Make DMA/GPU tweak settings overridable 2020-10-30 00:44:40 +10:00
Connor McLaughlin 29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin 62dbaaf02c Qt: Fix power off button not exiting in batch mode 2020-10-30 00:44:39 +10:00
Connor McLaughlin 7ce55ca800 Android: Fix race/crash when switching away/back to the emulation activity 2020-10-27 11:58:46 +10:00
Albert Liu f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Connor McLaughlin b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
Albert Liu 9b8fbeb087 CommonHostInterface: Activate hotkeys on press instead of release 2020-10-19 16:35:12 -07:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin a372a1d782 GameList: Fix progress disappearing when scanning >1 directory 2020-10-12 00:40:06 +10:00
Connor McLaughlin ad61815cad GameList: Don't keep cache open after rewriting 2020-10-11 20:55:49 +10:00
Connor McLaughlin 1db1d64a1f GameSettings: Simplify controller type check 2020-10-11 14:38:31 +10:00
Connor McLaughlin 303357df27 GameSettings: Only replace analog -> digital controller when forcing
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
Connor McLaughlin c89d94c2ff Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin cb6502afa3 Qt: Simplify settings version check 2020-10-09 18:26:21 +10:00
Albert Liu 94d7d4cead Qt: Show dialog on startup for settings version mismatch
For the QMessageBox to appear, error reporting is performed again after
main window creation.
2020-10-07 20:43:50 -07:00
Connor McLaughlin a3f2f13fa9 GameSettings: Add CD-ROM Read Speedup 2020-10-05 00:18:10 +10:00
Connor McLaughlin 0b858658ca GameSettings: Add per-game input bindings from profiles
This just affects the **bindings**. You will still have to set the
controller type per game if this is different from the global default.
2020-10-05 00:18:10 +10:00
Connor McLaughlin 7278f055cb FrontendCommon: Attempt two at hotkey translation 2020-10-05 00:18:10 +10:00
Connor McLaughlin 55f0915534 Qt: Hopefully fix save state slot hotkeys being untranslatable 2020-10-04 00:12:01 +10:00
Connor McLaughlin 968c835249 CommonHostInterface: Add reset hotkey 2020-10-04 00:12:01 +10:00
Connor McLaughlin 36511fda18 Qt: Add set cover image option to context menu 2020-10-04 00:12:01 +10:00
Connor McLaughlin ca0bfc39a2 CDROM: Add a setting and hotkey to mute CD audio 2020-10-04 00:12:01 +10:00
Connor McLaughlin c051538d03 HostInterface: Mark some more OSD messages as being translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin caf100ec0d Qt: Make hotkey categories translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin 5bc61849eb FrontendCommon: Add duck icon to loading screens 2020-10-02 00:01:51 +10:00
Connor McLaughlin 9a23c5547a GameSettings: Add CPU overclocking as game option 2020-09-30 23:48:34 +10:00
Connor McLaughlin 2c971ce0c7 VulkanHostDisplay: Fix errors for shaders with many options 2020-09-30 22:52:55 +10:00
Connor McLaughlin 8342fec2c8 VulkanHostDisplay: Execute command buffer before reloading post shaders 2020-09-27 01:34:29 +10:00
Connor McLaughlin f26e75fa37 GameSettings: Add force 4:3 for 24-bit 2020-09-26 15:21:17 +10:00
Connor McLaughlin e7cfc69975 Cheats: Fix parsing of Retroarch cheats 2020-09-26 01:13:48 +10:00
Connor McLaughlin 699242b1a7 GameList: Fix compatibility xml saving 2020-09-24 22:16:23 +10:00
Connor McLaughlin 41f36d0673 GameList: Fix cover search from game serial/code 2020-09-24 12:33:11 +10:00
Connor McLaughlin b193374dd4 GameList: Add method to look up a cover image 2020-09-24 00:31:44 +10:00
Connor McLaughlin f022bdb328 PostProcessingShader: Fix a compile warning 2020-09-23 20:19:38 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Silent 67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin 26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Silent 95d5417017
Fix -resume causing a quiet exit if there is no resume savestate 2020-09-12 19:58:37 +02:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Silent cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin 9a52c54c2f Vulkan: Don't force debug device/validation layers 2020-09-08 17:22:34 +10:00
Connor McLaughlin 455f359125 FrontendCommon: Fix descriptor/image validation errors in imgui render 2020-09-08 11:44:54 +10:00
Connor McLaughlin 9bb278b166 CommonHostInterface: Fix crash on shutdown when using save state selector 2020-09-06 21:03:27 +10:00