Leon Styhre
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0e9e47e090
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Fixed an issue where text transparencies would not work.
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2022-01-31 22:37:10 +01:00 |
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Leon Styhre
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285d2a7bcc
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Removed an unnecessary color opacity variable from GuiComponent.
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2022-01-31 22:36:08 +01:00 |
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Leon Styhre
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d140804dad
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Adjusted a few log warning messages in ThemeData.
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2022-01-30 21:35:39 +01:00 |
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Leon Styhre
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1dd5e52760
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Updated ThemeData to more strictly enforce the new theme engine format.
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2022-01-30 21:13:49 +01:00 |
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Leon Styhre
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e96aa82dd3
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Fixed an issue where some images would not get rendered.
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2022-01-30 20:48:31 +01:00 |
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Leon Styhre
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f2c708bf79
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Fixed two incorrect intializations in TextComponent.
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2022-01-30 19:36:58 +01:00 |
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Leon Styhre
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bf222d7eb0
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Fixed some missing initializations in TextComponent.
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2022-01-30 19:31:53 +01:00 |
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Leon Styhre
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3bf46c3fb0
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Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
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2022-01-30 19:30:38 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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0ca2b62edf
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Some minor code cleanup.
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2022-01-29 18:16:30 +01:00 |
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Leon Styhre
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336ff3ea7c
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Added an extra assert macro to GuiComponent.
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2022-01-29 18:12:30 +01:00 |
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Leon Styhre
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4b1138ebc7
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Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
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2022-01-29 11:06:58 +01:00 |
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Leon Styhre
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24f65a2560
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Prevented ImageComponent from attempting to render an empty texture.
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2022-01-25 18:18:16 +01:00 |
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Leon Styhre
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dc20a9e21b
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Cleaned up ThemeData a bit.
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2022-01-23 20:03:50 +01:00 |
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Leon Styhre
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644f79ebec
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Improved the theme loading error logging.
Also cleaned up the code a bit.
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2022-01-23 17:50:51 +01:00 |
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Leon Styhre
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a147c87cea
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Added a new getRatingValue function to RatingComponent.
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2022-01-22 21:25:35 +01:00 |
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Leon Styhre
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487422454e
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Added support for the 'metadata' element to TextComponent and DateTimeComponent.
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2022-01-22 21:24:19 +01:00 |
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Leon Styhre
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6229592c74
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Added two new 'metadata' and 'scrollHide' elements to ThemeData.
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2022-01-22 21:21:13 +01:00 |
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Leon Styhre
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d04a49957c
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Added a metadata field to GuiComponent.
Also did some general code cleanup of GuiComponent.
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2022-01-22 21:17:28 +01:00 |
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Leon Styhre
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2aabe2eef3
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Reduced CPU usage significantly when a menu is open.
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2022-01-19 19:31:27 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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dfeddebc66
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Removed a lot of unnecessary combinations of the virtual and override keywords.
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2022-01-18 17:40:47 +01:00 |
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Leon Styhre
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1a2920c5fc
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Some minor code cleanup in TextListComponent.h
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2022-01-17 21:35:59 +01:00 |
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Leon Styhre
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2ebfb45bdf
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Some minor code cleanup.
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2022-01-17 20:47:30 +01:00 |
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Leon Styhre
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0c8efee8ad
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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5f2f439fc3
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Moved the fan art scrape menu option to the bottom and set it as disabled by default.
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2022-01-16 10:43:12 +01:00 |
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Leon Styhre
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89cf82b88e
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When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
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2022-01-15 19:28:41 +01:00 |
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Leon Styhre
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c7964b7ebc
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Renamed GameList to Gamelist throughout the codebase.
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2022-01-15 13:38:09 +01:00 |
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Leon Styhre
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92f5284bf3
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Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
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2022-01-15 13:16:23 +01:00 |
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Leon Styhre
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dde456cbc8
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Removed the unnecessary Renderer::getWindowFlags() function.
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2022-01-14 18:23:51 +01:00 |
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Leon Styhre
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73beeeaeaf
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Fixed two Emscripten compiler warnings.
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2022-01-13 20:07:04 +01:00 |
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Leon Styhre
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8596aca68c
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Added an OpenGL ES 2.0 renderer.
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2022-01-13 19:39:49 +01:00 |
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Leon Styhre
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90fa63f91c
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Removed support for supplying a separate format than internalFormat when creating OpenGL textures.
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2022-01-12 22:25:41 +01:00 |
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Leon Styhre
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d85c966e49
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Added logging of the display refresh rate on startup.
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2022-01-12 21:26:43 +01:00 |
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Leon Styhre
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a233b96c2a
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
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2022-01-11 21:57:00 +01:00 |
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Leon Styhre
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d45a67eeab
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(Windows) Fixed a few compiler errors and warnings.
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2022-01-10 19:53:23 +01:00 |
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Leon Styhre
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b4e08ba92b
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
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Leon Styhre
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2d149c5161
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Moved all Platform functions to the utility namespace.
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2022-01-10 18:43:17 +01:00 |
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Leon Styhre
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5a085c585e
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Fixed a frame caching issue in LottieComponent.
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2022-01-10 17:42:01 +01:00 |
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Leon Styhre
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c3dbdd431c
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Fixed some potential segfaults on emergency shutdown.
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2022-01-10 17:41:08 +01:00 |
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Leon Styhre
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f80658696c
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Removed some unnecessary time measurement constants.
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2022-01-09 23:50:08 +01:00 |
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Leon Styhre
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aeb0292a3e
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Changed a variable to inline static in BadgeComponent.
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2022-01-09 23:41:56 +01:00 |
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Leon Styhre
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5c07e29101
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Fixed an issue where the cached background would sometimes miss some GUI elements.
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2022-01-09 19:50:11 +01:00 |
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Leon Styhre
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f66bb91496
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Decreased the background caching invalidation delay from 50 to 25 ms.
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2022-01-09 19:48:29 +01:00 |
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Leon Styhre
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6ff91e89ca
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Disabled debug mode in LottieComponent and fixed a small bug.
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2022-01-09 19:26:42 +01:00 |
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Leon Styhre
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cd7cfe36ce
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Added play direction support to LottieComponent.
Also fixed some bugs and cleaned up the code a bit.
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2022-01-09 18:17:23 +01:00 |
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Leon Styhre
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e730d24da0
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Added a small delay to the cached background invalidation to give components some time to render.
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2022-01-09 17:56:17 +01:00 |
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Leon Styhre
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a1abaa7112
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Increased the default per-file maximum Lottie cache size from 100 to 150 MiB.
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2022-01-09 13:45:44 +01:00 |
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Leon Styhre
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b16ea29088
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Added theme support and proper application integration for LottieComponent.
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2022-01-09 13:43:42 +01:00 |
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