Commit graph

1110 commits

Author SHA1 Message Date
Leon Styhre 2d8d1e6831 (macOS) Reduced the CPU usage significantly while running in the background. 2021-12-14 18:17:46 +01:00
Leon Styhre 08bba3cbaf (macOS) Removed the Monterey VSync workaround as Apple has patched its OS. 2021-12-14 17:15:04 +01:00
Leon Styhre ab92a4135a Fixed an issue where using fallback fonts at very low resolutions could lead to a crash. 2021-12-14 17:12:39 +01:00
Leon Styhre 5fd2c86c7d Fixed an issue where corrupt Unicode strings could crash the application. 2021-12-14 17:08:37 +01:00
Leon Styhre 55316365d8 Fixed an issue where buggy controller drivers could crash the application. 2021-12-10 16:51:41 +01:00
Leon Styhre 045e56ae3f (Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre 0978c697a2 (macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18 2021-12-08 21:19:24 +01:00
Leon Styhre 5019d8c065 Moved the ScreenScraper account toggle to the bottom of the scraper account screen. 2021-12-06 20:21:32 +01:00
Leon Styhre 4227a609a2 Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
Leon Styhre 7e8d1f6434 (Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled. 2021-12-06 18:51:50 +01:00
Leon Styhre 515577c8f9 (Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre 6e24c8d77b Increased the amount of custom event arguments from two to four. 2021-12-05 11:25:11 +01:00
Leon Styhre f5ff480fc4 Fixed a GCC compiler warning. 2021-12-02 17:40:45 +01:00
Leon Styhre 0fdd169835 Fixed a compile error on BSD Unix. 2021-12-01 19:10:17 +01:00
Leon Styhre 3516ee7a26 (macOS) Set the Monterey VSync workaround setting as enabled by default. 2021-12-01 18:05:43 +01:00
Leon Styhre a2253113f7 (macOS) Some fixes to make the legacy build work again. 2021-12-01 17:57:23 +01:00
Leon Styhre 8373d59e29 (macOS) All dependencies are now built in-tree. 2021-11-30 22:14:18 +01:00
Leon Styhre a4f8fe78e1 Fixed a time zone issue related to the Unix epoch. 2021-11-26 20:55:54 +01:00
Leon Styhre 5482950689 Updated a code comment regarding the use of bundled TLS certificates. 2021-11-25 18:56:30 +01:00
Leon Styhre 360be460a2 Added a CMake option to use the bundled TLS certificates with cURL. 2021-11-25 17:34:34 +01:00
Leon Styhre 7ebf895613 Fixed a ScrollableContainer sizing issue while running in the background when games are launched. 2021-11-22 19:46:05 +01:00
Leon Styhre 2bbbab7d70 Small optimization in VideoFFmpegComponent. 2021-11-18 17:25:09 +01:00
Leon Styhre 0314b2d439 Fixed a performance regression caused by excessive mutex locks. 2021-11-18 17:20:59 +01:00
Leon Styhre e91e23a053 Small code simplification in Settings. 2021-11-18 17:19:30 +01:00
Leon Styhre bd1fa04e79 (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Leon Styhre 445b914379 Completely refactored MameNames. 2021-11-17 21:32:40 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 4c6bfb8b78 Fixed a few issues reported by UBSan. 2021-11-16 22:03:34 +01:00
Leon Styhre 9937476e18 Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre a5e10a6434 (Windows) Fixed a compiler error. 2021-11-15 23:45:17 +01:00
Leon Styhre 999b9a6c04 Improved thread safety in TextureData and TextureDataManager. 2021-11-15 23:33:16 +01:00
Leon Styhre 7b06e9fb8b Fixed some thread safety issues in Sound. 2021-11-15 23:27:02 +01:00
Leon Styhre 81d6f0fd30 Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre b742951dc0 Removed some unnecessary includes of AudioManager.h 2021-11-15 20:52:36 +01:00
Leon Styhre 57d172bb14 Some code cleanup in the logger. 2021-11-15 20:47:00 +01:00
Leon Styhre f8c10c539d Added two asserts to ComponentGrid to check for invalid grid layouts. 2021-11-13 15:33:42 +01:00
Leon Styhre 4cf291798a Fixed a grid layout issue for the virtual keyboard. 2021-11-13 15:31:44 +01:00
Leon Styhre 36b7146d7f Made the video player shut down slightly faster under some circumstances. 2021-11-12 23:48:12 +01:00
Leon Styhre 1005dfcdb7 (macOS) Added a Monterey VSync bug workaround. 2021-11-12 19:49:24 +01:00
Leon Styhre 043db7e05e (RPi) Fixed a crash by null terminating the Unicode lookup tables. 2021-11-11 22:41:13 +01:00
Leon Styhre 3e59a451c9 Improved the padding consistency for OptionListComponent arrows across different screen resolutions. 2021-11-11 19:54:10 +01:00
Leon Styhre b68640939a Improved consistency of sizing and padding for buttons across different screen resolutions. 2021-11-11 19:51:42 +01:00
Leon Styhre 22200c3025 Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property. 2021-11-11 19:49:46 +01:00
Leon Styhre 6a7f002a94 Improved the sizing of screen corners in NinePatchComponent. 2021-11-11 19:47:59 +01:00
Leon Styhre c4fb3eafbe Fixed a small alignment issue in SliderComponent. 2021-11-11 19:45:44 +01:00
Leon Styhre 99d0f17e6b Fixed a small alignment issue in ComponentList. 2021-11-11 19:43:58 +01:00
Leon Styhre fd980d7e4a The alternative emulator badges and filters are now disabled if the per-game setting has been disabled. 2021-11-10 22:38:25 +01:00
Leon Styhre 39926abc41 Some very small optimizations in CImgUtil. 2021-11-09 22:57:15 +01:00
Leon Styhre 3e12fcb420 General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00
Leon Styhre d3b135e387 Set the FFmpeg video player HW decoding as disabled by default. 2021-11-08 17:58:36 +01:00
Leon Styhre ac4710a18e Added proper support for the Raspberry Pi 4. 2021-11-07 23:54:52 +01:00
Leon Styhre c642848081 Reverted the last commit as the issue does not seem to be in the code. 2021-11-07 22:49:23 +01:00
Leon Styhre 433c77261f Fixed a small issue with the sizing of the badges. 2021-11-07 22:22:34 +01:00
Leon Styhre c136f87a9f Small optimization when opening the menu. 2021-11-07 19:21:01 +01:00
Leon Styhre 14e1b800fa Made two optimizations in TextureData. 2021-11-07 18:18:41 +01:00
Leon Styhre c5a1555de3 Added proper frame drop support to the FFmpeg video player.
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre b4492abccd Removed the copying of es_settings.cfg to es_settings.xml on startup. 2021-11-06 21:43:32 +01:00
Leon Styhre cdf0227ad4 Fixed a small alignment issue in the scraper GUI and removed an ugly hack. 2021-11-05 20:31:24 +01:00
Leon Styhre 8b5386df79 Fixed an issue where corrupt SVG graphics could crash the application. 2021-11-03 17:26:19 +01:00
Leon Styhre f7643e96a4 Added support for two more controller icons. 2021-11-02 19:01:00 +01:00
Leon Styhre 7606e9cad6 Added the physical media images to the miximages.
Also added an option to rotate horizontally oriented game boxes and size options for the box and physical media files.
2021-10-30 19:01:58 +02:00
Leon Styhre 2f09c21d3f Reversed a previous change that caused multiple texturing issues. 2021-10-30 17:05:04 +02:00
Leon Styhre 190b3ba054 Fixed an issue where rasterized window corners would look excessively pixelated. 2021-10-30 13:07:07 +02:00
Leon Styhre ee80792e0f (Windows) Fixed two MSVC compiler warnings. 2021-10-29 20:10:43 +02:00
Leon Styhre 1c79723894 Improved the NinePatchComponent corner sizing for screens in portrait orientation. 2021-10-29 20:10:15 +02:00
Leon Styhre 28f0f8549c Fixed an issue where the OptionList arrows would not get correctly centered vertically. 2021-10-29 19:45:46 +02:00
Leon Styhre 59839546a5 Fixed an issue where ComponentList elements would not get correctly centered vertically. 2021-10-29 19:44:27 +02:00
Leon Styhre 0dc6f1e17a Removed the deprecated SVG scaleDuringLoad functionality. 2021-10-29 19:43:07 +02:00
Leon Styhre a6f72ff934 Replaced a hack in NinePatchComponent with a proper solution. 2021-10-29 19:38:45 +02:00
Leon Styhre d5fa6bc82c Added support for scraping title screens, box back covers and physical media images. 2021-10-28 21:00:23 +02:00
Leon Styhre 5ca4b85549 Added scraping of controller metadata (arcade systems only). 2021-10-27 19:23:57 +02:00
Leon Styhre c4a7380d40 Added a few more controller types and icons.
Also fixed an incorrect name for one controller and made some other name changes.
2021-10-27 19:10:48 +02:00
Sophia Hadash ac84716273 Merge branch 'master' into 653-properly-apply-z-index-in-the-system-view 2021-10-26 21:56:45 +02:00
Leon Styhre a979c6d0e5 Made the menu texture render correctly when running really low on texture memory. 2021-10-26 18:29:30 +02:00
Leon Styhre fbb974de03 Removed an unnecessary force load setter from ImageComponent. 2021-10-26 18:28:21 +02:00
Leon Styhre 4e02ce230b Disabled dynamic loading of images in BadgeComponent. 2021-10-26 18:27:30 +02:00
Leon Styhre 4f9737cd23 Fixed a compiler warning when building with the GLES renderer. 2021-10-26 18:26:00 +02:00
Leon Styhre 58345863b3 Changed an RGBA vector getter from copy to reference to reduce CPU usage. 2021-10-26 18:23:52 +02:00
Leon Styhre 3d3d951842 Renamed alwaysRasterize to forceRasterization.
Also removed an unnecessary function call in ImageComponent.
2021-10-26 18:22:41 +02:00
Leon Styhre 848e0a1a94 Fixed an SVG graphics corruption issue. 2021-10-26 18:13:31 +02:00
Leon Styhre f32c3dc6f4 Reintroduced column mode for BadgeComponent.
Also fixed an issue with direction in FlexboxComponent when using column mode.
2021-10-25 19:13:54 +02:00
Leon Styhre 7ed0267f5b Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
Leon Styhre 270a2e3857 Added an option to preload gamelists on startup. 2021-10-25 17:56:17 +02:00
Leon Styhre 960f6e56be Fixed an incorrect text debug overlay color in SliderComponent. 2021-10-24 14:53:53 +02:00
Leon Styhre b83db7d33e Added text debug overlay to SliderComponent.
Also changed a variable name to align with the standard naming conventions.
2021-10-24 14:48:42 +02:00
Leon Styhre 71b5c50b85 Made the SliderComponent width consistent across different screen aspect ratios. 2021-10-24 14:17:43 +02:00
Leon Styhre 5247a9f5fe Fixed an issue where the wrong scroll indicator could be shown. 2021-10-24 12:10:38 +02:00
Leon Styhre f2c787e769 Moved the resources/help directory to resources/graphics/help 2021-10-23 20:49:00 +02:00
Leon Styhre 1aa360598d Renamed BadgesComponent to BadgeComponent. 2021-10-23 20:28:07 +02:00
Leon Styhre b5a61a0617 Renamed 'controller types' to 'game controllers' (code) and simply 'controllers' (metadata editor). 2021-10-23 20:14:17 +02:00
Leon Styhre 84514f67d0 Added support for controller types. 2021-10-23 19:08:32 +02:00
Leon Styhre edc11e6255 Added a setter to ImageComponent for mForceLoad. 2021-10-23 17:36:13 +02:00
Leon Styhre 89aefab54c Small simplification in ImageComponent. 2021-10-23 17:35:23 +02:00
shadash 3070a66e2c introduce 'legacyZIndexMode' tag in carousel
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-23 17:34:20 +02:00
Leon Styhre dd94aeec96 Fixed two casting issues. 2021-10-23 15:53:31 +02:00
Leon Styhre 6cee6d2732 Fixed multiple image scaling and rasterization issues. 2021-10-23 15:45:44 +02:00
Leon Styhre bd62f2af14 Fixed an issue where the bar and knob in SliderComponent were not correctly aligned vertically. 2021-10-23 15:36:16 +02:00
Leon Styhre 022f8c7e8b Fixed an issue where resizing in SwitchComponent would not reposition the image. 2021-10-23 15:30:35 +02:00
Leon Styhre 114c91679e Increased the start delay slightly for the scraper GUI game name scrolling. 2021-10-18 19:58:04 +02:00