Commit graph

1445 commits

Author SHA1 Message Date
Leon Styhre c2619fd520 Added media type checks for fan art and TheGamesDB box back covers to the multi-scraper. 2022-01-15 18:29:38 +01:00
Leon Styhre d343e785af Fixed an issue with scraping fan art images using ScreenScraper. 2022-01-15 18:14:11 +01:00
Leon Styhre 97e08922a0 Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
Leon Styhre b43c991a9d Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse. 2022-01-15 13:57:08 +01:00
Leon Styhre 7323dd5dfd Renamed some GAME_LIST constants to GAMELIST. 2022-01-15 13:49:14 +01:00
Leon Styhre c7964b7ebc Renamed GameList to Gamelist throughout the codebase. 2022-01-15 13:38:09 +01:00
Leon Styhre 92f5284bf3 Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre a135edb02e Fixed multiple issues with scraping and saving metadata in GuiMetaDataEd. 2022-01-15 13:02:45 +01:00
Leon Styhre 65702b6689 Added the ability to set a sortname specifically for custom collections. 2022-01-15 11:50:51 +01:00
Leon Styhre 6ca4d6b96e Removed an unused constructor parameter for GuiMetaDataEd. 2022-01-14 23:42:52 +01:00
Leon Styhre 3fd060dc4f Fixed an issue where some media files were sometimes not removed when clearing games. 2022-01-14 21:17:00 +01:00
Leon Styhre 1fc3dfda8c Fixed an issue when changing the grouping setting for custom collections. 2022-01-14 17:29:20 +01:00
Leon Styhre cd2ef3d179 Fixed an issue where custom collections could get the wrong sort order after metadata changes. 2022-01-14 17:27:42 +01:00
Leon Styhre 73beeeaeaf Fixed two Emscripten compiler warnings. 2022-01-13 20:07:04 +01:00
Leon Styhre 750ee07351 Improved the structure of main.cpp
Also partially added support for Emscripten.
2022-01-12 21:38:37 +01:00
Leon Styhre a233b96c2a Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre d45a67eeab (Windows) Fixed a few compiler errors and warnings. 2022-01-10 19:53:23 +01:00
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre 2d149c5161 Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
Leon Styhre c3dbdd431c Fixed some potential segfaults on emergency shutdown. 2022-01-10 17:41:08 +01:00
Leon Styhre f80658696c Removed some unnecessary time measurement constants. 2022-01-09 23:50:08 +01:00
Leon Styhre b16ea29088 Added theme support and proper application integration for LottieComponent. 2022-01-09 13:43:42 +01:00
Leon Styhre d45c690586 Some CMake configuration changes for building with rlottie. 2022-01-08 16:23:23 +01:00
Leon Styhre 19147eee66 (Windows) CMake configuration changes to make rlottie build correctly. 2022-01-07 00:29:31 +01:00
Leon Styhre 998830181f Added CMake configuration for the Lottie animation support. 2022-01-06 23:19:37 +01:00
Leon Styhre c62a069448 Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
Leon Styhre f8e201d347 Moved the CollectionSystemsManager cleanup from the destructor to a deinit function. 2022-01-04 23:14:12 +01:00
Leon Styhre 87ace0b8cb Changed some shared_ptr return values to use values instead of references. 2022-01-04 22:36:15 +01:00
Leon Styhre 119dfc90f8 Changed ViewController::get() to ViewController::getInstance() 2022-01-04 21:49:22 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre 2a4e7d22b8 Fixed an issue where the busy indicator would not get displayed during multi-scraping. 2022-01-03 18:44:19 +01:00
Leon Styhre 5bb009e604 Added scraper support for displaying the returned platform if it does not match the game platform. 2022-01-03 18:37:43 +01:00
Leon Styhre 6f35f16470 Added a missing scummvm system entry for the TheGamesDB scraper. 2022-01-03 18:22:41 +01:00
Leon Styhre f36245886f Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre 0a72780b59 Fixed two small typos. 2022-01-02 21:02:43 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre 20dbaa01f2 Added year 2022 to the copyright messages. 2022-01-02 12:22:51 +01:00
Leon Styhre 17dbae3c20 (Unix) Added the 1.2.0 release to the AppData file. 2022-01-02 12:20:22 +01:00
Leon Styhre 2bb5d0c164 Bumped the version to 1.3.0-alpha 2021-12-29 15:54:26 +01:00
Leon Styhre a3561f4c88 Bumped the version to 1.2.0 2021-12-28 11:27:01 +01:00
Leon Styhre 595786601e Fixed a potential memory leak when enabling the 'All games' collection. 2021-12-27 16:05:58 +01:00
Leon Styhre 44cf76095f Fixed an issue where leading and trailing spaces were not trimmed when defining the ROM directory. 2021-12-26 17:10:30 +01:00
Leon Styhre 361a93fd37 (Windows) Added support for appending strings to the winregistryvalue find rule. 2021-12-24 12:26:34 +01:00
Leon Styhre d199554d86 (macOS) Disabled the startup animations also when starting with a gamelist view. 2021-12-23 12:31:04 +01:00
Leon Styhre 4bbd0bc1af (macOS) Disabled the startup animations as they are not working correctly as of SDL 2.0.18 2021-12-23 11:45:21 +01:00
Leon Styhre c2d3719edf Fixed an issue where stale gamelist entries could get displayed. 2021-12-22 18:53:29 +01:00
Leon Styhre 7a7f29825d Bumped the version to 1.2.0-dev 2021-12-19 19:16:09 +01:00
Leon Styhre 230a4a68dc Bumped the version to 1.2.0-rc 2021-12-19 15:08:09 +01:00
Leon Styhre daf66c4b60 Added proper support for interpreting directories as files. 2021-12-17 20:18:47 +01:00
Leon Styhre 96bbd25e79 Added support for prefixing the es_systems.xml %EMULATOR_% variable with a command.
Also added trimming of leading and trailing whitespace characters from the launch command.
2021-12-16 18:05:36 +01:00
Leon Styhre a0743e6871 (Windows) Fixed an issue with the winregistryvalue find rule. 2021-12-16 17:36:09 +01:00
Leon Styhre 08bba3cbaf (macOS) Removed the Monterey VSync workaround as Apple has patched its OS. 2021-12-14 17:15:04 +01:00
Leon Styhre b04c6d88a9 Changed the email address for the DEB package. 2021-12-13 17:15:24 +01:00
Leon Styhre 2c421c86e0 Bumped the version to v1.2.0-rc-dev 2021-12-11 12:01:54 +01:00
Leon Styhre 0e9367de9f Bumped the version to 1.2.0-beta3 2021-12-10 16:55:46 +01:00
Leon Styhre 9e86908a47 (Windows) Fixed a window focusing issue when hiding the taskbar. 2021-12-09 20:23:09 +01:00
Leon Styhre 171679efa9 Filter the first 'a' button press after returning from a game when running in background. 2021-12-09 18:56:25 +01:00
Leon Styhre 045e56ae3f (Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre de45f3d298 Fixed an issue where the launch screen would contain text rendering artifacts. 2021-12-08 19:58:50 +01:00
Leon Styhre 80555eb7a3 Moved the System view preloading to the correct location. 2021-12-08 19:57:31 +01:00
Leon Styhre 5019d8c065 Moved the ScreenScraper account toggle to the bottom of the scraper account screen. 2021-12-06 20:21:32 +01:00
Leon Styhre 515577c8f9 (Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre 50a8edecf3 Added the system name and full system name as arguments to the game-start and game-end custom events. 2021-12-05 11:28:09 +01:00
Leon Styhre 0b79c19883 Bumped the version to 1.2.0-beta3-dev 2021-12-05 11:16:41 +01:00
Leon Styhre 36dd70b476 Fixed an issue where text scrolling would get disabled upon failed game launches. 2021-12-02 20:42:49 +01:00
Leon Styhre 42c07ee4c5 Another go at fixing a crash after scraping. 2021-12-02 19:28:10 +01:00
Leon Styhre c75ce3c8b0 Fixed a missed code path for a previous crash fix. 2021-12-02 18:35:02 +01:00
Leon Styhre ae0605b785 Bumped the version to 1.2.0-beta2 2021-12-02 17:59:39 +01:00
Leon Styhre a794c717b6 Fixed an issue where the multi-scraper would sometimes not reload the gamelists. 2021-12-02 17:36:00 +01:00
Leon Styhre 654dc2a546 Fixed a crash that could occur when aborting the single-scraper followed by a re-scrape. 2021-12-02 17:34:30 +01:00
Leon Styhre 8373d59e29 (macOS) All dependencies are now built in-tree. 2021-11-30 22:14:18 +01:00
Leon Styhre 6e479dac74 Fixed an issue where the first scraper result row was focused when it shouldn't. 2021-11-27 11:49:56 +01:00
Leon Styhre 775674a77f The 'Custom game collections' menu entry is now grayed out if there are no custom collections. 2021-11-27 00:26:01 +01:00
Leon Styhre 05bcb9b011 Fixed a potential crash when deleting the last custom collection. 2021-11-27 00:08:16 +01:00
Leon Styhre 04453c42ff Removed a blank line that was accidentally added via the last commit. 2021-11-26 23:25:58 +01:00
Leon Styhre 909f96622d Clearing an arcade game name in the metadata editor now sets it to the expanded MAME name. 2021-11-26 23:24:43 +01:00
Leon Styhre 2db8724f4a Fixed a view style change issue that could occur after scraping. 2021-11-26 23:01:10 +01:00
Leon Styhre a4f8fe78e1 Fixed a time zone issue related to the Unix epoch. 2021-11-26 20:55:54 +01:00
Leon Styhre 0ddbfe8921 (Unix) Fixed an issue in the AppData file and removed a deprecated .desktop entry. 2021-11-25 18:54:24 +01:00
Leon Styhre 1f9f9b903c (Linux) Reverted the past few commits and removed support for Snap packages. 2021-11-24 20:31:46 +01:00
Leon Styhre f03d233048 (Linux) Added CMake configuration and launch script for the Snap package. 2021-11-24 18:39:48 +01:00
Leon Styhre 241e1c7f01 Small cosmetic change to the AppData file. 2021-11-23 20:36:58 +01:00
Leon Styhre fc540f3e1f Removed the hardcoded 'run in background' setting for Steam games. 2021-11-22 20:19:10 +01:00
Leon Styhre 7c07c0d5cf Added a 'winregistryvalue' find rule and a %RUNINBACKGROUND% variable. 2021-11-22 20:03:05 +01:00
Leon Styhre 71b9a3a255 (Linux) Fixed an issue with RPM package generation. 2021-11-21 20:04:28 +01:00
Leon Styhre 0da0b8f855 (Unix) Reorganized the .desktop file. 2021-11-21 19:54:07 +01:00
Leon Styhre 95b766e1da Added an AppData file for Linux and BSD Unix.
Also renamed the .desktop file.
2021-11-21 19:38:38 +01:00
Leon Styhre 445b914379 Completely refactored MameNames. 2021-11-17 21:32:40 +01:00
Leon Styhre 9cbdaefe58 Moved a decrement operator and an increment operator from postfix to prefix. 2021-11-17 18:00:00 +01:00
Leon Styhre dd0f36f82b Changed most increment and decrement operators from postfix to prefix for es-app. 2021-11-17 17:35:34 +01:00
Leon Styhre 4c6bfb8b78 Fixed a few issues reported by UBSan. 2021-11-16 22:03:34 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre b742951dc0 Removed some unnecessary includes of AudioManager.h 2021-11-15 20:52:36 +01:00
Leon Styhre aeae1ba10e Bumped the version to 1.2.0-beta2-dev 2021-11-14 18:23:42 +01:00
Leon Styhre beac6d864b Bumped the version to 1.2.0-beta1 2021-11-14 12:31:31 +01:00
Leon Styhre fa17d8df66 Moved some data and functions from the global to anonymous namespace. 2021-11-13 14:27:26 +01:00
Leon Styhre 1005dfcdb7 (macOS) Added a Monterey VSync bug workaround. 2021-11-12 19:49:24 +01:00
Leon Styhre fd980d7e4a The alternative emulator badges and filters are now disabled if the per-game setting has been disabled. 2021-11-10 22:38:25 +01:00
Leon Styhre 5d3ce8b92e Updated the file header text for MiximageGenerator. 2021-11-09 23:00:16 +01:00
Leon Styhre 3e12fcb420 General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00