Bobby Smith
b58862a64a
Disable cheats by default
2024-04-11 12:20:51 +10:00
Stenzek
8c741d2d48
Qt: Update glyph range for zh-CN and purge old obsolete strings
2024-04-10 20:28:00 +10:00
zkdpower
05d2ad5800
Update the Simple-Chinese translation to latest.
2024-04-10 20:20:52 +10:00
Stenzek
440a1700c0
System: Interrupt execution when loading state and reset
2024-04-10 20:18:30 +10:00
Stenzek
417bf0c3bc
DMA: Better enforce CPU runtime during linked list
...
and get rid of the hack for Newman Haas.
2024-04-10 20:11:23 +10:00
KamFretoZ
bbd7c9e2a9
BPM: Light Mode color scheme update ( #3161 )
2024-04-10 18:20:25 +10:00
Marcin Mitura
b209e6b0a8
Polish localization updates ( #3160 )
...
* Polish localization updates
- Match latest changes,
- Correct typos,
- Remove vanished strings.
* Polish localization updates
- Match latest changes:
* Correct typos,
* Remove obsolete strings.
2024-04-10 17:37:36 +10:00
Stenzek
a57ed3c91c
Qt: Add correct Cheat Manager UI file
2024-04-10 17:06:36 +10:00
Stenzek
4598bc789b
Qt: Split Cheat Manager and Memory Scanner
...
And make them persistent across system invocations.
2024-04-10 14:05:46 +10:00
Stenzek
e936e7498a
VulkanDevice: Fix incorrect null texture bind condition
2024-04-10 12:14:29 +10:00
Marcin Mitura
6965bc54f4
Polish localization updates ( #3158 )
...
- Comply new FullscreenUI,
- Remove vanished strings.
2024-04-10 12:13:50 +10:00
Bobby Smith
ad45ace97d
Qt: fix "Show Controller Input" and "Show Settings" descriptions ( #3159 )
2024-04-10 12:13:39 +10:00
Anderson Cardoso
5fb81753dd
Autalização Português do Brasil ( #3157 )
...
Atualizado para a última versão.
2024-04-10 12:13:25 +10:00
Stenzek
26c1d4b787
Qt: Icon fix
2024-04-10 00:07:25 +10:00
Stenzek
e9ae49b3c4
FullscreenUI: Regenerate strings
2024-04-10 00:07:13 +10:00
Stenzek
bf4e8feb25
FullscreenUI: Redo landing page and add help bar
2024-04-09 23:49:24 +10:00
Stenzek
de1a1af908
FullscreenUI: Avoid per-frame memory allocations with SmallString
2024-04-09 19:54:25 +10:00
Stenzek
631fca3042
SettingsInterface: Add SmallString overloads
2024-04-09 19:54:25 +10:00
Stenzek
6b7cf6a432
SmallString: Add missing methods
2024-04-09 19:54:25 +10:00
Marcin Mitura
daab121a14
misc: translation file cleanup ( #3155 )
2024-04-09 19:53:11 +10:00
Marcin Mitura
841a6e1f17
lupdate translation file. ( #3153 )
2024-04-07 19:10:46 +10:00
Stenzek
71f50566f3
System: Consider pending ticks when using global ticks
2024-04-07 19:01:48 +10:00
Stenzek
8a1b4d8bee
DMA: Halt linked list transfers during pad transfer
...
Plenty of games seem to suffer from this issue where they have a linked list
DMA going while polling the controller. Having a large slice size causes the
serial transfer to complete before the silly busy wait in the BIOS poll routine
returns, resulting in it thinking that the controller is disconnected. Some
games are very sensitive to this (e.g. Newman Haas Racing), to the point that
even using a slice size of 1 is insufficient for avoiding the race, probably
due to the linked list layout.
Therefore, without major refactoring to ensure the CPU runs every DMA block,
and the associated performance penalty, we just halt the DMA until the serial
transfers have completed. To reduce the chances of this significantly affecting
timing, we add accumulate the ticks that have been "lost", and allow them to be
"used up" when the transfer does happen.
2024-04-07 18:55:03 +10:00
Stenzek
8bdeb8bdac
MemoryCardImage: Handle 128KB GME files
2024-04-07 17:06:42 +10:00
Stenzek
1ee5f737ed
MemoryCardImage: Report errors to caller
2024-04-07 13:23:00 +10:00
Stenzek
9dd686a994
ByteStream: Add error feedback
2024-04-07 13:10:34 +10:00
Stenzek
99b0fb5911
GPU/HW: Move pipelines to end of struct
...
Helps keep the rest in range for ARM32's 4K displacement.
2024-04-06 21:51:52 +10:00
Marcin Mitura
79e96ff5e6
Polish localization updates ( #3152 )
2024-04-06 21:51:32 +10:00
Stenzek
69f79c3a4f
Deps: Speed up shaderc build
...
Mainly for flatpak...
2024-04-06 00:12:16 +10:00
Stenzek
d9b1d39638
Updater: Add missing CoInitializeEx() call
2024-04-05 20:02:39 +10:00
Stenzek
d8bf0c81a7
Updater: Use IFileOperation
2024-04-05 19:26:12 +10:00
Stenzek
26c76d184f
Qt: Fix toolbar position not saving
2024-04-05 19:21:56 +10:00
shikulja
d3b552e759
Update Russian translation ( #3149 )
...
* Update ts
* Update Russian translation
2024-04-05 17:54:27 +10:00
Stenzek
98241cb6ba
GPUDevice: Swap out glslang for shaderc
2024-04-05 17:53:24 +10:00
Stenzek
69c9133cd4
Common: Fix double free on opening invalid zip file
2024-04-05 17:23:29 +10:00
Stenzek
bdafbe0b28
Qt: Fix crash on shutdown settings save
2024-04-05 17:23:29 +10:00
Stenzek
ffbb14f508
dep/imgui: Use FreeType rasterizer
2024-04-05 17:23:28 +10:00
Stenzek
69588bf7a6
Deps: Include freetype/harfbuzz shared libraries
2024-04-05 17:23:28 +10:00
Stenzek
5c56d4e869
Deps: Update to Qt 6.7.0 and SDL 2.30.2
2024-04-05 17:23:28 +10:00
Stenzek
0a17cf7db8
Qt: More missing toNativeSeparators() calls
2024-04-04 16:59:52 +10:00
Stenzek
1097eab600
GPU/HW: Don't create shader blend pipelines if disallowed
2024-04-04 13:25:33 +10:00
Stenzek
c2a08bdb1d
CPU/NewRec: Fix ARM32 (again)
2024-04-04 13:25:33 +10:00
Stenzek
a432308908
GPU: Fix GLES compile error
2024-04-04 13:25:33 +10:00
Anderson Cardoso
5e1c5277b3
Atualização Português do Brasil ( #3148 )
...
* Atualização Português do Brasil
Atualizado para a última versão.
* Atualização Português do Brasil
Atualizado para a última versão.
- Novo tema
- OSD sobre PGXP atualizada
2024-04-04 11:27:04 +10:00
Stenzek
59a13d91ea
Image: Don't use libjpeg stdio functions
...
Fixes I/O in debug builds.
2024-04-03 23:01:53 +10:00
Stenzek
cb6be52404
GameDatabase: Warn if CPU mode is enabled and unnecessary
2024-04-03 22:58:20 +10:00
Stenzek
bd19276cf5
Qt: Fix loading/saving state to file on Windows
2024-04-03 22:58:20 +10:00
Anderson Cardoso
38249a3357
Atualização Português do Brasil ( #3144 )
...
Atualizado para a última versão.
2024-04-03 22:57:23 +10:00
zkdpower
fa644a05b3
Update the Simple-Chinese translation to latest. ( #3147 )
2024-04-03 22:57:12 +10:00
KamFretoZ
cb26acbc6c
Qt: Port over Cobalt Sky theme from PCSX2 ( #3145 )
2024-04-03 22:56:59 +10:00
Stenzek
41cc60e87e
VulkanDevice: Use vkCmdClearAttachments() to avoid render pass restart
2024-04-01 18:12:53 +10:00
Stenzek
5ec1331831
Qt: Update glyph ranges
2024-04-01 18:12:53 +10:00
zkdpower
3a0bc36f9f
Update the Simple-Chinese Translation to latest. ( #3142 )
2024-04-01 18:12:52 +10:00
Stenzek
a89c514d3f
Qt: Minor typo corrections
2024-04-01 18:12:52 +10:00
Stenzek
74f3c8d1aa
GPU/HW: Enable feedback loops for rendering
2024-04-01 18:12:52 +10:00
Stenzek
72ab669e70
GPUDevice: Add support for feedback loops
2024-04-01 13:55:19 +10:00
Stenzek
71a07a5a8e
CPU/NewRec: Fix lwl/lwr on ARM
2024-03-31 23:49:40 +10:00
Stenzek
86927ea3eb
Qt: Use window modality for message boxes
...
Stops them opening in the middle of the screen on MacOS.
2024-03-31 23:37:49 +10:00
Stenzek
f0f1473b6e
Qt: Fix native message boxes on MacOS
2024-03-31 23:12:14 +10:00
Anderson Cardoso
578490648b
Atualização Português do Brasil ( #3141 )
...
- Confirmação de mensagens OSD
2024-03-31 15:53:24 +10:00
Stenzek
0b99db6730
Qt: Ensure settings are writable before running setup wizard
2024-03-31 15:51:30 +10:00
Stenzek
693982d755
SettingsInterface: Add Error to Save()
2024-03-31 15:50:29 +10:00
Stenzek
eb504143c1
FileSystem: Add Error to CreateDirectory()/RenamePath()
2024-03-31 15:50:13 +10:00
Stenzek
3ecc19c43f
GPU: Fix HW readback counter
2024-03-31 14:02:44 +10:00
Stenzek
8ebda3cdc8
CPU/NewRec: Fix register corruption in swl/swr
2024-03-31 13:55:19 +10:00
Stenzek
a3013efbca
CPU/NewRec: Fix PGXP desync
...
Wobbly geometry in Threads of Fate.
2024-03-30 00:46:38 +10:00
Stenzek
979b7bd36f
FileSystem: Use PathCchCanonicalizeEx() for GetWin32Path()
2024-03-30 00:46:38 +10:00
Stenzek
ab445ec69d
FileSystem: Handle paths longer than MAX_PATH on Windows
2024-03-29 16:23:03 +10:00
Stenzek
f9f9447013
SPU: Ignore End+Mute flag for noise channels
...
Fixes the noise effects cutting out too early in Motor Toon Grand Prix.
2024-03-29 15:08:14 +10:00
Stenzek
2b7008bd93
GPU/HW: Fix box downsampling with FMVs
2024-03-29 12:37:10 +10:00
Stenzek
c41563c7dc
Pad: Fix unconditional memory card replug on load state
2024-03-29 12:34:42 +10:00
Stenzek
e54ad1956a
GPU/HW: Fix height incorrect doubling in interleaved 480i mode
2024-03-29 12:17:13 +10:00
Anderson Cardoso
c09e9edc4a
Atualização Português do Brasil ( #3139 )
...
Resumo:
- Extensão Webp para capturas de tela
- OSD atualizada PGXP
- Subq CD-Rom
Detalhado:
Nova opção para captura de tela em formato webp, por padrão, Duckstation usa o formato .png caso queira mudar
siga em:
Configurações > Gráficos > (aba) Captura e por fim escolha a opção webp.
Mensagem referente ao uso do PGXP desativado pelas configurações de compatibilidade atualizado, alguns jogos
como Crash team racing e Sheep rider quando utilizado o PGXP sofrem com quebras de polignos no chão. esta mensagem
faz referência a estes jogos (já testados) que têm este problema com a tecnologia pgxp ativado.
Foi detectado em testes recentes que a funcionalidade de leitura de CD-rom no emulador estava tendo problemas de travamentos
engasgos, telas pretas, tanto durante o gameplay quanto na leitura de CDs de música (tela do BIO), no caso de jogos. ocorria
por conta do segundo canal de código, que alguns leitores de CD têm, foi adidionado uma opção para ignorar esse segundo canal de código para que os jogos/CDs possam ser lidos de forma correta. porém pode não funcionar com jogos com criptografia (PAL/Europeus).
2024-03-28 14:16:09 +10:00
Stenzek
fe35542c76
D3D11Device: Add MAP_DISCARD fallback path for uniform streaming
2024-03-28 13:59:09 +10:00
Stenzek
de1e5b24fb
CDROM: Don't send reports when subq isn't valid
2024-03-26 01:20:33 +10:00
Stenzek
28fd6c0ea4
Qt: Expose "Ignore Drive Subcode" option
2024-03-26 01:20:33 +10:00
Stenzek
3e8dd2c374
CDImageDevice: Fix reading of pure audio CDs
2024-03-25 23:24:41 +10:00
Stenzek
83ebad1129
System: Leave title empty when booting physical audio CDs
2024-03-25 23:24:41 +10:00
Stenzek
7b8704aba1
System: Fix incorrect sanitization of memcard filenames
2024-03-25 23:24:41 +10:00
Stenzek
315524a89c
VulkanDevice: Fix render pass fallback path with MRT
2024-03-24 22:32:44 +10:00
Stenzek
f1847462a9
VulkanDevice: Fix rendering to multiple targets
2024-03-24 22:32:44 +10:00
Stenzek
3206054fab
OpenGLDevice: Fix rendering to multiple RTs
2024-03-24 22:32:44 +10:00
Stenzek
101ebe3ac3
PostProcessing/FX: Fix GLSL compile error with discard
2024-03-24 22:32:44 +10:00
Stenzek
9cdff4781f
OpenGLDevice: Fix depth clears not going through
2024-03-24 22:32:44 +10:00
Stenzek
480c78502f
System: Fix crash toggling debug GPU device
...
When postfx is enabled.
2024-03-24 22:32:44 +10:00
Stenzek
c0e6750ad3
Updater: Link zlib statically
...
Old builds don't know that the DLL is needed when extracting...
2024-03-24 18:46:26 +10:00
Stenzek
43fc9f1ef2
Settings: Support saving WebP screenshots
2024-03-24 16:03:00 +10:00
Stenzek
f3c0c14b2a
Image: Support loading/saving WebP
2024-03-24 16:03:00 +10:00
Stenzek
b143d96476
Build: Use deps DLLs on Windows
2024-03-24 16:02:59 +10:00
Stenzek
8c09e9389d
GameDB: Add DisablePGXPPreserveProjFP trait
...
And add it to Crash Team Racing.
2024-03-23 14:11:28 +10:00
Anderson Cardoso
f2a7810e70
Atualização Português do Brasil ( #3137 )
...
Atualizado para a última versão.
2024-03-23 13:46:45 +10:00
Stenzek
084a76afa0
CDImageDevice: Verify MSF of SUBQ before use
2024-03-23 13:46:18 +10:00
Stenzek
4d5c8cb134
Qt: Fix main window stuck open after update
2024-03-23 02:26:56 +10:00
Stenzek
d96062b690
AudioStream: Fix infinite loop
2024-03-21 03:50:46 +10:00
Stenzek
2be8287edf
Qt: Fix closing log window via taskbar
2024-03-21 02:01:48 +10:00
Stenzek
bcc7ab71cb
NoGUI: Add SDL platform
2024-03-21 01:53:44 +10:00
Stenzek
604dd5df40
Qt: Add copy/clear game settings
2024-03-21 00:50:57 +10:00
Stenzek
3085172ffd
FullscreenUI: Update translation strings
2024-03-20 22:48:23 +10:00
Stenzek
9703542775
AudioStream: Re-add SDL backend
2024-03-20 22:46:20 +10:00
Stenzek
e70f0e1bc1
GPU/HW: Use texelFetch() instead of sampler
2024-03-20 21:56:20 +10:00
Stenzek
a4a58c6ba2
SPU: Implement volume sweep phase inversion
2024-03-20 21:55:55 +10:00
Stenzek
2003c9452b
DMA: Properly handle bus errors and DICR transitions
2024-03-18 02:07:42 +10:00
Stenzek
fa6850902a
CPU: Make interrupts actually edge-triggered
2024-03-18 01:46:19 +10:00
Anderson Cardoso
3702a533f2
Update duckstation-qt_pt-BR.ts ( #3135 )
2024-03-17 00:10:36 +10:00
Stenzek
e755e15c69
GPU: Fix GLSL compile error
2024-03-17 00:07:18 +10:00
Stenzek
1ab7850ed0
GPU: Rewrite deinterlacing and add adaptive/blend modes
2024-03-16 14:14:15 +10:00
Stenzek
8b2b4ce8d9
Image: Fix reading of JPEG files
2024-03-16 14:14:15 +10:00
Stenzek
43eb6e20fa
System: Improve screenshot naming
2024-03-16 14:14:15 +10:00
Stenzek
6aa491f863
GPU: Ensure screenshots are saved before shutdown
2024-03-16 14:14:15 +10:00
Anderson Cardoso
5054d46075
Add Theme - Ruby
...
This PR adds the Ruby Dark theme from PCSX2 to Duckstation
Thanks @KamFretoZ for the heads up,
Credits custom palette @Daisouji
2024-03-16 14:13:55 +10:00
Stenzek
9211d9f2e3
Path: Add CreateFileURL()
2024-03-16 14:10:35 +10:00
Stenzek
b9c9b05878
Qt: Remove duplicate menu action
2024-03-13 14:14:40 +10:00
Stenzek
51b3fabd31
OpenGLContext: Try libEGL.so.1 as well as libEGL.so
2024-03-13 14:14:40 +10:00
Stenzek
d1a1cab9a9
Bus: Direct KUSEG+KSEG0 isolated cache reads to ICache
2024-03-13 14:14:40 +10:00
Stenzek
3395853ba2
CDROM: Fix overflow in UpdatePositionWhileSeeking()
2024-03-13 14:14:40 +10:00
shikulja
b76af42acc
Update Russian translation ( #3132 )
...
* Update Russian translation
* Update Russian translation
2024-03-13 14:14:30 +10:00
Anderson Cardoso
9950fdb07a
Memory Card Icon ( #3133 )
...
Update of position for the Memory Card icons in flyout menus tested in both White and Dark themes.
2024-03-13 14:14:11 +10:00
Stenzek
604b47c7b7
Deps: Update to SDL2 2.30.1 and Qt 6.6.2
2024-03-08 23:41:14 +10:00
Stenzek
9b784b1777
OpenGLDevice: Fix incorrect streamed counter
2024-03-08 21:20:44 +10:00
Stenzek
8fe86ff690
GPU/HW: Fix another buffer unmapping case
2024-03-08 21:16:00 +10:00
Stenzek
de1338cbbc
VulkanDevice: Add additional semaphore on swap chain
...
We don't actually need +1 semaphores, or, more than one really.
But, the validation layer gets cranky if we don't fence wait before the next image acquire.
So, add an additional semaphore to ensure that we're never acquiring before fence waiting.
2024-03-08 14:16:56 +10:00
Stenzek
7159330f63
GPU/HW: Ensure buffers are unmapped before present
...
Darn DX11...
2024-03-08 13:43:22 +10:00
Stenzek
25db163347
System: Fix incorrect save state screenshot size
2024-03-08 04:12:50 +10:00
Anderson Cardoso
9ac97f40fd
Atualização Português do Brasil ( #3129 )
...
Confirmação de textos movidos.
2024-03-07 00:03:54 +10:00
Stenzek
c854b8f85e
Image: Swap stb for libpng/libjpeg
2024-03-07 00:02:35 +10:00
Stenzek
250b1bea8f
GPU: Use Image class for screenshot saving
2024-03-06 23:55:18 +10:00
Stenzek
620d08f72d
Build: Move Image from common to util
2024-03-06 16:09:21 +10:00
Stenzek
faa64ec4ff
Qt: Improve log window behavior on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
3d2a091c46
Qt: Improve upscale label text
2024-03-05 00:02:22 +10:00
Stenzek
a3f6930072
Qt: Fix default arrow key binding on MacOS
2024-03-05 00:02:22 +10:00
Stenzek
f80ead6a21
GameDB: More settings
2024-03-05 00:02:22 +10:00
Anderson Cardoso
adb2d6c316
Atualização Português do Brasil ( #3128 )
...
Atualizado para a última versão
2024-03-04 23:58:30 +10:00
Anderson Cardoso
403ee01a33
Atualização Português do Brasil ( #3126 )
...
* Atualização Português do Brasil
- Novo modo de deteção de linhas pela GPU
- Novas opções do modo Big duck mode adicioadas
- Várias outras opções antes movidas ou realocadas confirmadas para a última versão.
* Update do update
Melhoria de contexto
2024-03-03 14:03:39 +10:00
Stenzek
ae0dde8b18
Qt: Make some extra space in memcard settings
...
Settings should fit on 720p now.
2024-03-03 14:03:07 +10:00
Stenzek
e2024f6175
System: Change "Auto Load Cheats" to "Enable Cheats"
2024-03-03 14:03:07 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Anderson Cardoso
d9e496284f
Atualização Português do Brasil ( #3125 )
...
Atualizado para a última versão
2024-03-02 21:28:38 +10:00
Stenzek
96f29d9b99
System: Warn if compatibility settings are disabled
2024-03-02 21:21:20 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
...
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
b8127facdc
GPUDevice: Memoize preferred renderer for auto
2024-03-02 17:45:39 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2)
2024-03-02 17:13:19 +10:00
Stenzek
250fb56838
GPU/HW: Switch to indexed draws
2024-03-01 15:33:00 +10:00
Stenzek
b34742cdd2
GPU/HW: Slightly reduce struct size
2024-03-01 13:51:16 +10:00
Stenzek
d50ba989ae
Settings: Use bitfields for bool
...
Slightly more compact, memory-wise.
2024-03-01 13:42:29 +10:00
Stenzek
9e26622a12
CDImageDevice: Implement disc reading for Linux
...
And fix it for Windows. SubQ reading should now work.
2024-03-01 00:50:31 +10:00
Stenzek
b060edc61b
VulkanDevice: Actually use all the swap chain semaphores
2024-03-01 00:50:27 +10:00
Stenzek
edeaaebc7d
OpenGLContextEGL: Fix X11+platform base combination
2024-02-29 20:07:05 +10:00
Stenzek
f936a36c85
GPUDevice: Add GPUDownloadTexture
...
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
Wunkolo
4309d8ebf3
VulkanDevice: Add TryImportHostMemory
...
Utilizing `VK_EXT_external_memory_host`, attempt to import the host-pointer into a `VkBuffer`, `VkDeviceMemory`, and an offset to the start of the data. When the page size matches the import alignment, then it is possible to import an entire range of memory from the host directly into a vulkan-side buffer to read and write into.
2024-02-29 17:00:51 +10:00
Wunkolo
0ce1149e41
VulkanDevice: Optional VK_EXT_external_memory_host
enablement
...
Allows usage of this extension only when the import-pointer-alignment
matches that of the hosts' page size.
2024-02-29 17:00:51 +10:00
Stenzek
411213d6a0
GPU: Make VRAM a global object
2024-02-29 17:00:51 +10:00
Stenzek
7340324ed9
CDROM: Accuracy improvements
2024-02-29 17:00:51 +10:00
Stenzek
71094a0e44
CPU: Implement memory breakpoints/watchpoints
2024-02-28 00:02:02 +10:00
Stenzek
ef4389cea8
Qt: Cache CPU register values
...
That way they don't update while running.
2024-02-27 22:38:43 +10:00
Stenzek
4599109854
CPU/CodeCache: Clear backpatch info for blocks when recompiled
2024-02-27 22:16:59 +10:00
Stenzek
454cceab80
CPU/CodeCache: Move backpatch lookup after RAM check
...
Saves a map lookup if we're just invalidating code.
2024-02-27 21:04:26 +10:00
Stenzek
eb7b6d217d
System: Ensure GPU is flushed before invalidating on pause
2024-02-27 21:04:26 +10:00
Stenzek
a63e78d83c
Qt: Mutate breakpoints on CPU thread
2024-02-27 21:04:25 +10:00
Stenzek
eeef0a92bb
CPU: Make single step go through the "normal" execution path
...
That way it exits and re-enters the dynarec as expected.
2024-02-27 21:04:25 +10:00
Stenzek
e3a287de44
Qt: Keep debugger open outside of game
2024-02-27 20:15:12 +10:00
Stenzek
4a70164dac
CMake: Determine host page size at build time
...
Needed for running on Asahi Linux.
2024-02-25 20:30:41 +10:00
Stenzek
ab83247de3
GLContext: Rename to OpenGLContext
2024-02-25 20:30:41 +10:00
Stenzek
c1381cfda6
System: Gracefully handle memory allocaion failure
2024-02-25 20:30:41 +10:00
Stenzek
9ac9fc0a1e
Host: Add ReportFatalError()
2024-02-25 20:30:41 +10:00
Stenzek
18ba2032ad
Error: Add AddPrefix()/AddSuffix()
2024-02-25 20:30:41 +10:00
Stenzek
df3517f19b
GLContext: Use EGL 1.5 platform selection
2024-02-25 20:30:41 +10:00
Stenzek
143fb0876d
dep/glad: Update to v2.0.5
2024-02-25 20:30:41 +10:00
Stenzek
fcb8ce1ebc
Common: Add DynamicLibrary
2024-02-25 20:30:40 +10:00
Anderson Cardoso
b5b5f6bc67
Atualização Português do Brasil ( #3123 )
...
Confirmado textos movidos do depurador.
2024-02-25 20:30:29 +10:00
Stenzek
ea649bdb1b
Common: Fix duplicate fastjmp on Windows/CMake
2024-02-25 01:53:23 +10:00
Stenzek
ff9dc11a38
CPU/CodeCache: Increase frame delta for manual protected blocks
...
Reduces stutter in Wild Arms 2.
2024-02-24 15:06:24 +10:00
Stenzek
35cdfc5ef7
CPU: Move PGXP registers earlier in struct
2024-02-24 14:57:31 +10:00
Stenzek
53c0dc8bbc
CPU/NewRec: Speculative execution for mult/div
2024-02-24 14:57:30 +10:00
Stenzek
175d2a17f7
CPU/NewRec: Don't panic on unused opcodes
2024-02-24 14:57:29 +10:00
zkdpower
75cd2dac0d
Update the Simple-Chinese translation to latest. ( #3122 )
2024-02-24 14:57:10 +10:00
zkdpower
272c43d139
Update the Simple-Chinese translation to latest. ( #3121 )
2024-02-19 22:54:15 +09:00
Stenzek
2dc801e513
Qt: Fix mismatched debugger accelerators
2024-02-19 22:53:54 +09:00
Stenzek
8756672e12
ImGuiManager: Defer scale updates
2024-02-19 22:47:47 +09:00
Anderson Cardoso
330397b900
Atualização Português do Brasil ( #3119 )
...
* Atualização Português do Brasil
- Adicionado novo tema
* Atualização - Turco
Atualizado idioma Turco para a última versão, revisado por um nativo.
* Atualização Português do Brasil
Atualizado para a última versão
2024-02-18 15:44:47 +09:00
shikulja
ad2c8dbaa4
Update Russian translation
2024-02-18 15:44:33 +09:00
KamFretoZ
1f6636f62b
Qt: Icon updates
2024-02-18 15:44:12 +09:00
Anderson Cardoso
a1da72202b
Atualização - Turco
...
Atualizado idioma Turco para a última versão, revisado por um nativo.
2024-02-15 23:17:18 +10:00
Anderson Cardoso
5da535c663
Atualização Português do Brasil
...
- Adicionado novo tema
2024-02-15 23:17:18 +10:00
zkdpower
a1f735353f
Update the Simple-Chinese translation to latest.
2024-02-15 23:16:57 +10:00
Stenzek
01876ec4aa
Qt: Fix a couple of game summary translation issues
2024-02-15 22:14:46 +09:00
Stenzek
1faecd8853
Qt: Fix labels when changing multi-tap controller type
2024-02-15 22:06:01 +09:00
KamFretoZ
d9846093c3
Qt: Add new theme "Grey Matter"
2024-02-06 23:49:05 +10:00
Tobias Jakobi
10616162f0
Qt: Add Missing QtCore includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
739729516e
Core: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Tobias Jakobi
317a7ce8a7
Util: Add missing standard library includes
2024-02-06 23:48:45 +10:00
Stenzek
8e7b212b03
System: Clear cheat list on reset
2024-02-06 22:24:33 +09:00
Anderson Cardoso
eafa5d41bb
Atualização Português do Brasil
...
Atualizado para a última versão
2024-02-05 14:40:10 +10:00
Stenzek
d5fb5645fc
ByteStream: Move zstd wrapper to util project
...
Removes zstd dependency from common, fixes updater running on Mac.
2024-02-05 14:28:26 +10:00
Stenzek
ac1fd7f0cf
Qt: Remove update.zip after updating
2024-02-04 17:40:19 +10:00
Stenzek
885addcfce
Qt: Fix update cleanup on Windows
2024-02-04 17:33:34 +10:00
Stenzek
3bd9cbdfec
Qt: Update elevator for non-writable paths
...
i.e. support installation in Program Files.
2024-02-04 17:15:48 +10:00
Stenzek
f6dc80cefa
GameDatabase: Use TitleCase for traits
2024-02-04 16:47:26 +10:00
Anderson Cardoso
0955e5fb30
Atualização Português do Brasil
...
Novas opções de drivers adicionadas.
2024-02-04 16:19:07 +10:00
Stenzek
8ffc50a2a5
Data: Remove JSON GameDB
2024-02-04 16:14:05 +10:00
Stenzek
d7a1c447c6
GameDatabase: Switch to YAML
2024-02-04 16:14:05 +10:00
Stenzek
a957fb669d
StringUtil: Fix inequal-length EqualNoCase
2024-02-04 15:22:38 +10:00
Stenzek
6cca468e65
MetalDevice: Add family check for 16-bit formats
2024-02-03 20:44:34 +10:00
Stenzek
06b11590fe
MetalDevice: Textures should be private
2024-02-03 19:53:35 +10:00
Stenzek
73bb2e77af
SDLInputSource: Expose IOKit/MFI toggles
2024-02-03 19:41:56 +10:00
Stenzek
29b5afecae
MetalDevice: Fix creation error on non-RGBA8 layers
2024-02-03 19:41:56 +10:00
Stenzek
c2c3eac749
Build: Use shared webp/zstd/zlib
2024-02-03 19:41:56 +10:00
Stenzek
cdb614a51f
GPU/HW: Fix possible crash (again)
2024-02-03 16:00:24 +10:00
Stenzek
cdea4eb68b
GPU/HW: Fix possible crash on setting change
2024-01-31 20:02:34 +10:00
Stenzek
ad41c81fa8
ImGuiOverlays: Fix incorrect animation when opening state selector
2024-01-31 00:53:30 +10:00
Stenzek
af2042e713
GPU/HW: Fix toggling PGXP depth buffer causing black screen
2024-01-31 00:53:30 +10:00
Stenzek
6184b671c5
ImGuiFullscreen: Slightly improve hover/animation behavior
2024-01-31 00:53:30 +10:00
Stenzek
ebaef81aae
ImGuiFullscreen: Don't clamp scale to 1.0
2024-01-31 00:16:06 +10:00
zkdpower
a9d834cd8b
Update the Simple-Chinese translation to latest.
2024-01-27 02:20:19 +10:00
Anderson Cardoso
5eefbcddc5
Atualização Português do Brasil ( #3106 )
2024-01-27 02:19:30 +10:00
KamFretoZ
3fd0ab3be0
Indonesian Translation
2024-01-26 13:21:02 +07:00
zkdpower
7d3d063583
Update the Simple-Chinese translation to latest. ( #3104 )
...
* Update the Simple-Chinese translation to latest.
* Update the Simple-Chinese translation to latest.
* Add files via upload
* Update the Simple-Chinese translation to latest.
2024-01-26 14:35:43 +10:00
Stenzek
05d969881f
Qt: Fix setting typos
2024-01-26 14:35:05 +10:00
Stenzek
14e3969736
Misc: Warning fixes
2024-01-26 14:31:03 +10:00
zkdpower
08eec2e66e
Update the Simple-Chinese translation to latest.
2024-01-25 13:43:19 +10:00
Anderson Cardoso
8b656d7db5
Atualização Português do Brasil
...
Atualizado para a última versão.
2024-01-25 13:42:54 +10:00
Stenzek
b545234152
CPU/NewRec/AArch32: Fix double condition
2024-01-25 13:42:41 +10:00
zkdpower
ef9edb8f40
Update the Simple-Chinese translation to latest.
2024-01-25 13:42:41 +10:00
Stenzek
4f347bf626
Qt: Add missing display setting help text
2024-01-24 13:56:22 +10:00
Stenzek
9607b6d3d8
Qt: Make controller settings page scrollable
...
Backport of 21d3ad86d4
2024-01-24 13:53:07 +10:00
Stenzek
bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread
2024-01-22 22:57:42 +10:00
Anderson Cardoso
56b452d58b
Atualização Português do Brasil
...
Update to latest.
2024-01-22 14:41:19 +10:00
zkdpower
b7b2a500dc
Update the Simple-Chinese translation to latest.
2024-01-22 14:41:19 +10:00
Hugo Locurcio
1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
...
At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).
This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00
athenavr
5e2c6d24b9
Add independent settings for NeGcon axes ( #3094 )
...
* Add independent settings for NeGcon axes
* TOSQUASH coverage of the full NeGcon twisting range
2024-01-22 14:41:19 +10:00
Anderson Cardoso
daa8445331
Atualização Português do Brasil
2024-01-22 14:41:19 +10:00
Stenzek
37e8d1ab86
GPU/HW: Fix VRAM write replacements
2024-01-22 14:41:19 +10:00
Stenzek
a7b7ce2720
System: Fix crash with replacement precaching
2024-01-22 14:41:19 +10:00
Stenzek
a231fd4f22
Settings: Fix Match Window on Android
2024-01-22 14:41:19 +10:00
Stenzek
b9f7900e8c
Qt: Update glyph ranges
2024-01-22 14:41:19 +10:00
zkdpower
543c28b240
Update the Simple-Chinese Translation to latest.
2024-01-22 14:41:19 +10:00
Stenzek
150ab8f4af
GPU: Add host/hardware stats
2024-01-22 14:41:19 +10:00
Stenzek
884c851079
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
Stenzek
0065800f05
Qt: Fix a couple of error log formats
2024-01-21 00:18:48 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
24cb489a32
Qt: Update Korean translation by Hackjjang
2024-01-21 00:07:32 +10:00
Stenzek
429cb4f351
Qt: Allow toggling fullscreen when VM is paused
2024-01-21 00:07:32 +10:00
Stenzek
ecd8d97f72
FileSystem: Handle infinite symlink loops in FindFiles()
2024-01-21 00:07:32 +10:00
Stenzek
a0370c7fb7
Qt: Delete settings windows on close
2024-01-21 00:07:32 +10:00
Stenzek
b98ac8722a
FullscreenUI: Move functionality to Host
2024-01-20 20:29:33 +10:00
Stenzek
bc04854ed3
GPU/HW: Bump shader cache version
2024-01-20 02:14:56 +10:00
Stenzek
687e212dfe
GPU/HW: Shader compile fix
2024-01-20 02:14:36 +10:00
Stenzek
8970909400
Qt: Make Shift+Wheel scroll settings description
2024-01-19 22:13:29 +10:00
Stenzek
37276472eb
Qt: Tidy up Enhancement settings
2024-01-19 21:40:44 +10:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
Hugo Locurcio
cc94b76037
Add debanding option to improve gradient smoothness with truecolor
...
This option only has an effect if true color is also enabled.
2024-01-19 01:05:21 +01:00