Connor McLaughlin
fe2e6561d3
Qt: Add audio dumping options
2020-03-15 22:04:32 +10:00
Connor McLaughlin
c4af353d54
SDL: Add audio dumping options
2020-03-15 22:04:25 +10:00
Connor McLaughlin
8e20d0d4ff
SPU: Add audio dumping support
2020-03-15 22:04:17 +10:00
Connor McLaughlin
198a64eb5e
HostInterface: Add a helper function for generating timestamp-based filenames
2020-03-15 22:03:53 +10:00
Connor McLaughlin
c7a74cabaa
Common: Add WAVWriter class
2020-03-15 22:03:22 +10:00
Connor McLaughlin
6a6aa72f3a
SPU: Add a tick counter and delay between key on/off writes
...
Not yet tested on hardware. We believe that writing to a specific
voice's key on/off register within 2 samples/ticks of the first
write will result in the second write being ignored. This still
needs to be tested on hardware for confirmation.
Thanks to @PSI-Rockin for the idea.
Fixes sound effects in Monkey Hero.
2020-03-14 15:33:24 +10:00
Connor McLaughlin
d42f155512
SPU: Use "ticks" instead of "sample" in variable names
2020-03-14 15:23:23 +10:00
Connor McLaughlin
90d6babfb0
SPU: Always run, not only when enabled
2020-03-14 15:01:23 +10:00
Connor McLaughlin
c3cb6ef393
Qt: Fix debug menu not updating selected GPU renderer
...
Fixes #93 .
2020-03-14 12:34:41 +10:00
Connor McLaughlin
90121aa169
GPU: Fix VRAM display in software renderer
2020-03-13 23:21:44 +10:00
Connor McLaughlin
e076526898
CDROM: Rework sector buffering behavior
...
This has not been tested on hardware yet, but fixes a couple of games.
2020-03-12 15:33:07 +10:00
Connor McLaughlin
86eefbd5d7
System: Fix a possible assertion failure loading state
2020-03-12 15:32:37 +10:00
Connor McLaughlin
21ecf231d9
Qt: Show game list scanning progress visually
2020-03-12 15:32:34 +10:00
Connor McLaughlin
0e3bcfa7b5
Qt/HostInterface: Track main window pointer
2020-03-12 15:32:30 +10:00
Connor McLaughlin
9e08ae6188
GameList: Use ProgressCallback interface when scanning
2020-03-12 15:32:19 +10:00
Connor McLaughlin
f71a03202b
Qt: Add ProgressCallback implementation
2020-03-12 15:32:15 +10:00
Connor McLaughlin
8028b7b4a3
Common: Add ProgressCallback class
2020-03-12 13:54:27 +10:00
Connor McLaughlin
8f39a0f154
Qt: Properly implement "Start Fullscreen"
2020-03-12 13:53:58 +10:00
Connor McLaughlin
2480624cbe
Qt: Replace QWindow for display with QWidget base
...
Not as elegant, but it solves the input focus issue.
2020-03-12 13:53:51 +10:00
Connor McLaughlin
db1070a683
Settings: Fix start paused not applying
2020-03-12 13:53:43 +10:00
Connor McLaughlin
3effa1238f
CDROM: Return correct SCEx string based on disc region
...
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
Connor McLaughlin
419422a2d7
CDROM: Return console region string based on system
2020-03-12 13:51:38 +10:00
Connor McLaughlin
e0a339ca96
GameList: Seperate disc region and console region
2020-03-12 13:51:29 +10:00
Connor McLaughlin
e8a5259e68
Qt: Show save times in save state menu as well
2020-03-12 13:51:23 +10:00
Connor McLaughlin
b2d0dd2d6c
Qt/GameList: Update entry rather than ignoring same directory added twice
2020-03-10 23:10:20 +10:00
Connor McLaughlin
ed0abf3912
Qt: Fix possible assertion failure when removing search directories
2020-03-10 22:59:17 +10:00
Connor McLaughlin
bd25aa2f9d
Qt: Include .chd in disc image filter
...
Fixes #77 .
2020-03-10 00:18:13 +10:00
Connor McLaughlin
c2370c598e
CDROM: Don't crash when stopping with no media
...
Fixes #76 .
2020-03-10 00:09:27 +10:00
Connor McLaughlin
e98c753d3d
CDROM: Delay the first CDDA report by one second
...
Needs hardware testing...
2020-03-09 00:01:28 +10:00
Connor McLaughlin
776159265a
CDROM: Skip pregap when processing CDDA
2020-03-09 00:01:26 +10:00
Connor McLaughlin
b81071a65c
CDImage: Assume 2 second pregap between tracks if none specified
2020-03-09 00:01:23 +10:00
Connor McLaughlin
631865469d
CDROM: Bump up ACK delay timing
2020-03-08 18:07:39 +10:00
Connor McLaughlin
4eeaa38ccd
CDROM: Don't persist seek error bit in secondary status
...
Fixes Viewpoint (#56 ).
2020-03-08 15:54:09 +10:00
Connor McLaughlin
2249b873ff
D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
2020-03-08 12:51:14 +10:00
Connor McLaughlin
99d42c07c2
D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
2020-03-08 12:38:01 +10:00
Connor McLaughlin
e19175edae
GPU/D3D11: Fix non-vertical line rendering at >1x scale
2020-03-08 00:03:31 +10:00
Connor McLaughlin
34ae0dae13
CDROM: Fix upper bound for XA audio frames and sync SPU
2020-03-07 17:29:41 +10:00
Connor McLaughlin
6fa8031569
GPU/D3D11: Fix uniform buffer creation on Win7
2020-03-07 16:05:54 +10:00
Connor McLaughlin
eb6dbbfb13
CDROM: Set seeking bit in stat when seeking
2020-03-07 15:10:49 +10:00
Connor McLaughlin
c700913322
CDROM: Implement SetSession command
2020-03-07 15:10:19 +10:00
Connor McLaughlin
d0f420de10
CDROM: Log invalid command identifiers
2020-03-07 14:00:15 +10:00
Connor McLaughlin
6bb6249e86
GPU/HW: Print capabilities to log
2020-03-07 12:54:15 +10:00
Connor McLaughlin
b5b6a15e40
GPU/D3D11: Always flush render before presenting
2020-03-07 12:37:58 +10:00
Connor McLaughlin
ae4767a9ca
GPU/HW: Always unmap buffer on flush
...
Should stop assertions firing in some games.
2020-03-07 12:34:44 +10:00
Connor McLaughlin
ef2796b780
CommonHostInterface: Fix controller inputs not binding
...
Fixes #46 .
2020-03-06 21:55:27 +10:00
Connor McLaughlin
2004de7170
Qt: Fix controller rebinding not registering when paused
2020-03-06 21:55:10 +10:00
Connor McLaughlin
f9a298f1b7
GPU: Fix incorrect handling of check mask bit
...
Fixes boxes in Silent Hill in Software Renderer.
2020-03-06 00:45:21 +10:00
Connor McLaughlin
552a01a9b6
Qt: Disable LTCG on Release-only builds
...
It wasn't being used anyway.
2020-03-04 23:21:43 +10:00
Connor McLaughlin
b59e4ffbcb
HostInterface: Reset performance counters on unpausing
2020-03-03 10:07:16 +10:00
Connor McLaughlin
b405c01652
Qt: Save settings for column visibility/sorting in game list
2020-03-02 11:08:29 +10:00
Connor McLaughlin
5c0660744a
Qt: Implement "File Title" column and toggling in game list
2020-03-02 11:08:25 +10:00
Connor McLaughlin
c8954a3089
Qt: Fix game list sorting by column
2020-03-02 11:08:20 +10:00
Connor McLaughlin
69f03959aa
Qt: Implement context menu in game list
2020-03-02 11:08:16 +10:00
Connor McLaughlin
0c40903f74
Qt: Fix double mutex lock on controller type change
...
Fixes #39 .
2020-03-02 11:05:13 +10:00
Connor McLaughlin
34f1c644f5
GPU: Update GPUSTAT if raster has passed to the next line
...
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
2020-03-01 17:14:42 +10:00
Connor McLaughlin
b0b1fd8f1a
GPU: Timing for CPU->VRAM transfers
...
Fixes Monkey Hero, probably others.
2020-03-01 17:14:38 +10:00
Connor McLaughlin
6b9c6d3750
GPU: Add a helper function to determine how many GPU ticks are pending
2020-03-01 17:14:32 +10:00
Connor McLaughlin
635ab72b37
GPU: Implement "Scaled Dithering" option
...
Fixes #29 .
2020-03-01 00:05:31 +10:00
Connor McLaughlin
d41e6dd28f
CommonHostInterface: Add some more default key bindings
...
Also remove some unused code.
2020-02-29 00:41:17 +10:00
Connor McLaughlin
fdcb891ed3
GPU: Fix incorrect detection of 480i mode
2020-02-29 00:19:23 +10:00
Connor McLaughlin
ed493c846d
GPU: Don't panic on oversized VRAM copies
...
Fixes #31 .
2020-02-29 00:19:09 +10:00
Connor McLaughlin
7412e78aa1
GPU: Move software copy/fill functions to base class so it can be used as fallback
2020-02-29 00:18:33 +10:00
Connor McLaughlin
e1d4c0b9d4
HostDisplay: Fudge texture coordinates for better linear filtering
2020-02-29 00:18:24 +10:00
Connor McLaughlin
6bacbf3438
GPU: Fix 480i displays getting cut off in OpenGL and Software
2020-02-28 23:01:38 +10:00
Connor McLaughlin
aa56a59f58
GPU: Make resolution info less spammy
2020-02-28 23:00:37 +10:00
Connor McLaughlin
0690491883
GPU/HW: Fix potential crash in rectangle expansion
2020-02-28 22:58:34 +10:00
Connor McLaughlin
a298e93004
CMake: Fix Linux build
...
Fixes #36 .
2020-02-28 22:43:34 +10:00
Connor McLaughlin
e8e44991db
GPU: Fix display in OpenGL renderer
2020-02-28 22:42:56 +10:00
Connor McLaughlin
63064f80c2
HostInterface: Fix default value for Display/CropMode
2020-02-28 18:15:37 +10:00
Connor McLaughlin
f2adb71a70
CommonHostInterface: Bind face buttons to keypad by default
2020-02-28 18:15:21 +10:00
Connor McLaughlin
19c1e8b838
StringUtil: Fix for older gcc versions again
2020-02-28 17:19:51 +10:00
Connor McLaughlin
fcc0ae9571
GPU: Implement "Crop Mode" (none, overscan, all borders)
2020-02-28 17:01:01 +10:00
Connor McLaughlin
5df7fbd68c
Common/Rectangle: Fix typo in assignment operator
2020-02-28 17:00:19 +10:00
Connor McLaughlin
122726fe65
Common/StringUtil: Support compiling on gcc7
2020-02-28 17:00:16 +10:00
Connor McLaughlin
bbdee22ea8
SDL: Move SDLSettingsInterface (ini) to frontend-common
2020-02-28 17:00:14 +10:00
Connor McLaughlin
9ab5212833
FrontendCommon: Make SDL2 dependency optional
2020-02-28 17:00:12 +10:00
Connor McLaughlin
f35970fcac
FrontendCommon: Move input binding and some other logic from Qt to common
2020-02-28 17:00:09 +10:00
Connor McLaughlin
ccbe6f0c42
Qt: Don't store floats in settings as QVariant data
2020-02-28 17:00:07 +10:00
Connor McLaughlin
da0059fb21
Common/StringUtil: Add a FromChars std::optional wrapper
2020-02-28 17:00:05 +10:00
Connor McLaughlin
86094b8080
Common/String: Don't copy StaticStrings when not writing
2020-02-28 17:00:02 +10:00
Connor McLaughlin
4fe57e64d7
SDL: Add -gstate parameter to load global state
2020-02-28 17:00:00 +10:00
Connor McLaughlin
992bf7c338
SDL: Add GPU debug device option to settings
2020-02-28 16:59:58 +10:00
Connor McLaughlin
07ba2ecd3d
Settings: Simplify resolution scale enumeration
2020-02-28 16:59:55 +10:00
Connor McLaughlin
f21cb25426
HostInterface: Recreate system on GPU debug device toggle too
2020-02-28 16:59:53 +10:00
Connor McLaughlin
82eb14efb1
Core: Apply DPI scaling to debug windows
2020-02-28 16:59:51 +10:00
Connor McLaughlin
ce31c85983
SDL: Support high-dpi displays
2020-02-28 16:59:48 +10:00
Connor McLaughlin
a0a0cd48fa
SDL: Reimplement improved fullscreen toggling
2020-02-28 16:59:46 +10:00
Connor McLaughlin
f03de090c4
SDL: Fix setting changes not applying
2020-02-28 16:59:44 +10:00
Connor McLaughlin
4b94224955
SDL: Use RunLater() for menu actions too
2020-02-28 16:59:41 +10:00
Connor McLaughlin
50a155e775
Settings: Default to relative paths for bios/memcards
...
Prevents from locking to the directory the first time we run.
2020-02-28 16:58:30 +10:00
Connor McLaughlin
509f26ad7e
Qt: Add some more default hotkeys (fullscreen/pause/poweroff)
...
Along with the previous commit, fixes #32
2020-02-26 19:31:12 +10:00
Connor McLaughlin
e4ff8b0936
Qt: Add power off hotkey and confirmation message
2020-02-26 19:26:20 +10:00
Connor McLaughlin
27c9f2d834
Qt: Add a method for the emulation thread to focus the display widget
2020-02-26 19:26:14 +10:00
Connor McLaughlin
e9dea6e0f7
HostInterface: Add a ConfirmMessage() method
2020-02-26 19:25:57 +10:00
Connor McLaughlin
8ffdcf1b7e
Qt: Add a way for the emulation thread to request fullscreen state
2020-02-26 19:25:51 +10:00
Connor McLaughlin
460ff24248
Qt: Support SDL audio backend
2020-02-25 23:40:46 +10:00
Connor McLaughlin
223b52736f
Qt: Populate audio backend drop-down
2020-02-25 23:40:42 +10:00
Connor McLaughlin
c68d188029
Disable DXGI handling of ALT+ENTER
...
We manage fullscreen ourselves.
2020-02-24 18:19:20 +09:00
Connor McLaughlin
bfdf343dfe
SDL: Move imgui render to display
...
Fixes crash on renderer switch.
2020-02-23 00:04:30 +09:00
Connor McLaughlin
49c7767ed4
System: Check save state version when loading
...
Fixes #34 .
2020-02-22 17:16:47 +09:00
Connor McLaughlin
959a555274
CDROM: Implement asynchronous disc reading
2020-02-22 00:24:35 +09:00
Connor McLaughlin
7ece901d57
CDImage/CHD: Fix crash when opening invalid/nonexistant file
2020-02-22 00:18:58 +09:00
Connor McLaughlin
1ed8243776
HostInterface: Reset counters when starting from state
2020-02-22 00:18:27 +09:00
Connor McLaughlin
3a0f8bffc5
SDL: Use precompiled D3D11 display shaders
2020-02-20 23:22:37 +09:00
Connor McLaughlin
784a5c789f
Qt: Use precompiled D3D11 display shaders
2020-02-20 23:22:28 +09:00
Connor McLaughlin
4f794b1c37
Add precompiled versions of D3D11 display shaders
2020-02-20 23:21:54 +09:00
Connor McLaughlin
46846a10f6
Common: Simplify D3D shader object creation with helpers
2020-02-19 22:04:21 +09:00
Connor McLaughlin
11b90b2beb
Qt: Fix mac build again
2020-02-18 00:31:05 +09:00
Connor McLaughlin
262331504f
Qt: Support binding controller axes
2020-02-18 00:06:28 +09:00
Connor McLaughlin
b7dfe06f74
Qt: Support axes in input binding widgets
2020-02-18 00:06:11 +09:00
Connor McLaughlin
149cbf6457
GPU/HW: Properly implement too-large polygon culling
...
Replaces triangle strips with triangle lists, which has the added bonus
of not requiring flushing as many batches.
Fixes missing geometry in Vagrant Story.
2020-02-17 00:09:45 +09:00
Connor McLaughlin
bbe54df3a8
GPU/HW: Split rectangles on texture page boundaries
...
Fixes the sky in Ape Escape's menu screen, FF7 menu borders, probably
others.
2020-02-17 00:09:31 +09:00
Connor McLaughlin
bd542831a8
GPU: Fix incorrect bit check in DrawMode::IsUsingPalette()
...
Fixes Sony Computer Entertainment fade in the NTSC-J BIOS.
2020-02-17 00:09:27 +09:00
Connor McLaughlin
0f7365117b
SDLControllerInterface: Add missing include
2020-02-16 00:39:06 +09:00
Connor McLaughlin
961bc09979
SDL: Fix crashes on starting emulation
2020-02-16 00:33:43 +09:00
Connor McLaughlin
208928b6dc
Qt: Fix load state menu not refreshing after save
2020-02-16 00:15:18 +09:00
Connor McLaughlin
1e0e802fa4
HostInterface: Add a helper to display a 'Loading Screen' during long startup
2020-02-16 00:15:16 +09:00
Connor McLaughlin
9ddb3a8c7a
SDL: Use controller interface from frontend-common
2020-02-16 00:15:14 +09:00
Connor McLaughlin
6456c5d63d
Qt: Don't resume when booting without game code
2020-02-16 00:15:11 +09:00
Connor McLaughlin
dcc9da3f5e
HostInterface: Don't try to resume system without game code
2020-02-16 00:15:09 +09:00
Connor McLaughlin
06f4d72631
FrontendCommon: Use SDL_InitSubSystem() for lazy initialization
2020-02-16 00:15:05 +09:00
Connor McLaughlin
78a6666439
SDLAudioStream: Don't allow format to change
2020-02-16 00:15:02 +09:00
Connor McLaughlin
e48e6141c8
Qt: Set display window size on context create not constructor
...
The size isn't known at construction time.
2020-02-16 00:15:00 +09:00
Connor McLaughlin
cd2f6d1f68
HostInterface: Only display error when loading resume state if boot anyway flag isn't set
2020-02-16 00:14:58 +09:00
Connor McLaughlin
6d945439eb
Qt: Fix possible crash/race when startup fails
2020-02-16 00:14:56 +09:00
Connor McLaughlin
59cf799491
Qt: Implement controller interface/binding
2020-02-16 00:14:53 +09:00
Connor McLaughlin
6a1206dde7
Frontends: Add option for "Increase Timer Resolution"
2020-02-16 00:14:51 +09:00
Connor McLaughlin
e01cf0dccb
Frontends: Implement auto save on exit/resume
2020-02-16 00:14:49 +09:00
Connor McLaughlin
e738b87a25
HostInterface: Add helpers for resume save state
2020-02-16 00:14:47 +09:00
Connor McLaughlin
5f3be68028
HostInterface: Notify host when controller types change
2020-02-16 00:14:44 +09:00
Connor McLaughlin
b0c846388e
SDL: Only save settings when changes have been made
2020-02-16 00:14:42 +09:00
Connor McLaughlin
37d765e8d7
HostInterface: Support switching audio backends
2020-02-16 00:14:40 +09:00
Connor McLaughlin
6a0c15b649
HostInterface: Move timer resolution increase to base class
2020-02-16 00:14:37 +09:00
Connor McLaughlin
1e009133ae
Rename 'Default' audio backend to 'SDL'
2020-02-16 00:14:35 +09:00
Connor McLaughlin
d17f0a3923
Qt: Implement disc change in QtHostInterface
2020-02-16 00:14:33 +09:00
Connor McLaughlin
e5740a5632
Qt: Pass QStrings by reference in HostInterface
2020-02-16 00:14:30 +09:00
Connor McLaughlin
fd8ed08307
Move more logic from frontend to base HostInterface
2020-02-16 00:14:28 +09:00
Connor McLaughlin
f0578bb932
HostInterface: Make helper methods const
2020-02-16 00:14:25 +09:00
Connor McLaughlin
153eded978
Qt: Use a single column in hotkey binding list
2020-02-16 00:14:23 +09:00
Connor McLaughlin
5c303705ac
Qt: Use scroll area for hotkey binding list
2020-02-16 00:14:08 +09:00
Connor McLaughlin
1ce1e016ae
Qt: Implement save state menus
2020-02-16 00:14:04 +09:00
Connor McLaughlin
97ea851097
Qt: Narrowing warning fix
2020-02-16 00:14:02 +09:00
Connor McLaughlin
7290e5cad0
HostInterface: Add per-slot save state helper functions
2020-02-16 00:14:00 +09:00
Connor McLaughlin
9148581213
GPU: Narrowing warning fix
2020-02-16 00:13:57 +09:00
Connor McLaughlin
3bafdf88d4
SDL: Fix uninitialized mapping variables
2020-02-16 00:13:55 +09:00
Connor McLaughlin
745c2785b2
Move shared frontend code from SDL to a seperate project
2020-02-16 00:13:53 +09:00
Connor McLaughlin
24bebf7f59
SDL: Add emulation speed slider
2020-02-16 00:13:48 +09:00
Connor McLaughlin
fd2ca2927e
Common/FileSystem: Fix recursive directory creation
2020-02-15 23:19:27 +09:00
Connor McLaughlin
befa2a27d8
HostInterface: Fix crash in SetUserDirectory
2020-02-15 23:12:15 +09:00
Connor McLaughlin
b605a84f7d
HostInterface: Set user directory for Linux/macOS, portable.txt support
2020-02-15 22:36:16 +09:00
Connor McLaughlin
f5482cb3b6
Don't require OpenGL compatibility profile
2020-02-15 21:11:51 +09:00
Connor McLaughlin
1c17d5495e
CMake: Attempting to around SDL2 issues on macOS
2020-02-15 17:40:21 +09:00
Connor McLaughlin
65b5013da0
Qt: Work around indirect include of glext.h by QOpenGLContext on macOS
...
Hacky, but aside from not using glad I'm not sure what else to do.
2020-02-15 17:23:35 +09:00
Connor McLaughlin
15e49b9f61
Core/TimingEvent: Add missing <string> include
2020-02-15 11:34:57 +09:00
Connor McLaughlin
f0910dc948
Common/FileSystem: Include fix
2020-02-15 11:00:54 +09:00
Connor McLaughlin
f805764fea
Common/FileSystem: More OSX fixes..
2020-02-15 10:50:33 +09:00
Connor McLaughlin
2ac8f7a6ac
Common/FileSystem: uint32 -> u32
2020-02-15 10:34:48 +09:00
Connor McLaughlin
244302557f
SDL: Add missing <cmath> include to sdl_host_interface.cpp
2020-02-15 10:29:46 +09:00
Connor McLaughlin
8eba4b379c
Settings: Default to D3D11 renderer on Windows
...
This point it's less buggy and slightly more performant.
2020-02-15 10:21:59 +09:00
Connor McLaughlin
4681f9d744
Common/FileSystem: Don't include malloc.h on macOS
2020-02-15 10:12:55 +09:00
Connor McLaughlin
33f3ab4d86
Common/FIFOQueue: Use posix_memalign instead of memalign
2020-02-15 00:08:56 +09:00
Connor McLaughlin
23c8a5588d
Add macOS to some Linux/Android-only-isms
2020-02-14 22:58:18 +09:00
Connor McLaughlin
5aba89091e
HostInterface: Fix possible crash in BIOS loading
2020-02-14 22:45:54 +09:00
Connor McLaughlin
d7f8884291
Qt: Fix compilation under clang-9
...
Fixes #23 .
2020-02-13 16:54:09 +09:00
Connor McLaughlin
c008a5d523
Display: Fix bleeding from adjacent VRAM columns with linear filtering
2020-02-13 00:19:46 +09:00
Connor McLaughlin
5c7ef65a34
HostInterface: Non-standard speeds are <100% too
2020-02-12 21:27:43 +09:00
Connor McLaughlin
b8210ecbe3
GPU: Use correct texture page size in overlap tracking
2020-02-12 20:58:34 +09:00
Connor McLaughlin
278aa86d14
SPU: Refactor ADSR/implement exponential mode
2020-02-11 23:10:00 +09:00
Connor McLaughlin
e098c83342
HostInterface: Disable vsync/audio sync when running at not-100% speed
2020-02-11 12:03:25 +09:00
Connor McLaughlin
70fe43a3ec
System: Implement variable emulation speed
2020-02-11 12:02:42 +09:00
Connor McLaughlin
a81a0c0f21
Qt: Add normalized float values to SettingWidgetBinder
2020-02-10 22:44:00 +09:00
Connor McLaughlin
9ac7b002e2
GPU/HW: Improve dirty rectangle tracking
...
Fixes title screen of Activision Classics and performance regression
from Vagrant Story motion blur fix.
2020-02-09 22:49:53 +09:00
Connor McLaughlin
2bf6912f39
Qt: Simplify emulation thread loop
2020-02-09 22:16:37 +09:00
Connor McLaughlin
c820ddba79
HostInterface: Move throttle and perf stats to System class
2020-02-09 22:16:25 +09:00
Connor McLaughlin
895cefec60
Qt: Fix core trying to use core OpenGL shaders on OpenGL ES
2020-02-08 21:18:41 +09:00
Connor McLaughlin
1e45c9c4e1
GPU: Fix incorrect overwrite of set mask bit from draw mode
...
Fixes motion blur in Vagrant Story.
2020-02-08 00:01:37 +09:00
Connor McLaughlin
287ab93cdc
GPU: Fix texture bit15 not propogating when blending enabled
2020-02-08 00:01:12 +09:00
Connor McLaughlin
ac5af4658d
GPU: Mask bit check should use existing colour not new colour
2020-02-07 00:11:12 +09:00
Connor McLaughlin
a36fe8bfe6
GPU: Keep drawing area invalidated after invalidating shadow VRAM copy
...
Partially fixes the motion blur in Vagrant Story.
2020-02-07 00:10:58 +09:00
Connor McLaughlin
d1c8775996
Common/Rectangle: Compile fix when using operator=
2020-02-07 00:10:46 +09:00
Connor McLaughlin
7e862cd63e
GPU: Texture bit should be ignored when drawing lines
...
Fixes line flickering in Vagrant Story.
2020-02-07 00:10:36 +09:00
Stenzek
8d9ce82281
Qt: Slightly rework desktop/GLES context creation
2020-02-06 21:02:47 +09:00
Stenzek
8654778298
Qt: OpenGL display window crash fix
2020-02-05 22:47:49 +09:00
Stenzek
e4e15f234b
Qt: Fix up debug CPU mode switch menu
2020-02-05 17:43:25 +09:00
Stenzek
057263bda3
HostInterface: Track changes to CPU mode in ApplySettings()
2020-02-05 17:43:15 +09:00
Stenzek
c26b9bc54c
System: UpdateCPUExecutionMode -> SetCPUExecutionMode
2020-02-05 17:43:00 +09:00
Stenzek
93f85535eb
Qt: Handle creation of ES contexts even when it wasn't specified
2020-02-05 17:42:50 +09:00
Stenzek
edb6d7c97e
Qt: Add debug settings to menu
2020-02-04 15:22:56 +09:00
Stenzek
733ab1bca0
Settings: Store debug settings to ini
2020-02-04 15:22:48 +09:00
Stenzek
6718f0442c
Qt: Support QActions in SettingsWidgetBinder
2020-02-04 15:22:39 +09:00
Connor McLaughlin
52fd070d3b
Build: Compile tinyxml2 as static library instead of dll
2020-02-03 14:22:17 +10:00
Connor McLaughlin
ec55ab7f5e
Build: Rename duckstation to duckstation-sdl
2020-02-03 14:16:59 +10:00
Connor McLaughlin
5957df5b5c
Update SDL2 to 2.0.10
2020-02-03 13:53:31 +10:00
Connor McLaughlin
4eadc07629
Common/StringUtil: Fix more incorrect usage of va_list
2020-02-03 13:53:17 +10:00
Connor McLaughlin
899a8e0f03
Qt: Add "Use Debug Device" to GPU settings
2020-02-02 00:22:14 +10:00
Connor McLaughlin
96be414e3e
Qt: Populate console region drop-down dynamically
2020-02-02 00:22:07 +10:00
Connor McLaughlin
b11a7a106f
Common/Log: Fix corrupted output/UB with va_copy
...
Fixes crashes on GCC9+ (#9 ), maybe others.
2020-02-01 11:04:46 +10:00
Connor McLaughlin
c72d86cf1b
Qt: Hook up CPU execution mode setting
2020-02-01 00:05:20 +10:00
Connor McLaughlin
e11c7190b5
Linux build fix
2020-01-30 20:20:21 +10:00
Connor McLaughlin
070e6c32d6
Frontends: Add .chd files to open filter
2020-01-30 20:06:15 +10:00
Connor McLaughlin
c1c82eb3f3
Common/CDImage: Support CHD format
2020-01-30 20:06:15 +10:00
Connor McLaughlin
18d5086e4c
Common/CDImage: Changes to support CHD interfaces
2020-01-30 20:06:15 +10:00
Connor McLaughlin
0b7abf244e
Timers: Fix sync mode 3 inverted condition
2020-01-30 16:22:05 +10:00
Connor McLaughlin
88936463d7
GPU: Toggle vblank timer gate for full frame
...
Regression from event system. Fixes Ridge Racer.
2020-01-30 16:22:05 +10:00
Connor McLaughlin
288b680e07
FileSystem: Add ReplaceExtension() helper
2020-01-30 16:22:05 +10:00
Connor McLaughlin
6624df1e8c
Qt: Add CPU settings/emulation speed to console settings
2020-01-29 00:01:44 +10:00
Connor McLaughlin
5272ecd572
Qt: Support binding settings to QSliders
2020-01-29 00:01:35 +10:00
Connor McLaughlin
4c59d8a9ea
Linux build fix
2020-01-24 16:44:13 +10:00
Connor McLaughlin
1b9609ef61
Implement event-based scheduler instead of lock-step components
2020-01-24 16:23:39 +10:00
Connor McLaughlin
624888e131
HostInterface: Default BIOS path to bios subdirectory
2020-01-24 14:52:12 +10:00
Connor McLaughlin
faf2308695
Settings: Move set defaults to HostInterface so it can use user paths
2020-01-24 14:52:04 +10:00
Connor McLaughlin
b5e73a0be4
HostInterface: Add helper methods for getting paths to save states/memcards
2020-01-24 14:52:03 +10:00
Connor McLaughlin
a83cad5872
GPU/D3D11: Use shader bytecode cache
2020-01-24 14:52:01 +10:00
Connor McLaughlin
82da9a4505
D3D11: Add a shader bytecode cache class
2020-01-24 14:52:00 +10:00
Connor McLaughlin
2276975d62
Qt: Implement GitHub Repository/Issue Tracker links
2020-01-24 14:51:59 +10:00
Connor McLaughlin
1ed187fd57
Qt: Add hotkey for increasing/decreasing resolution scale
2020-01-24 14:51:57 +10:00
Connor McLaughlin
40799d0f77
HostInterface: Move ModifyResolutionScale() to base class
2020-01-24 14:51:56 +10:00
Connor McLaughlin
8148486a9f
Qt: Add hotkey to toggle software rendering
2020-01-24 14:51:55 +10:00
Connor McLaughlin
4a3478b360
HostInterface: Add function to switch between sw/hw rendering
2020-01-24 14:51:53 +10:00
Connor McLaughlin
f2231d6669
HostInterface: Move setting update logic to base class
2020-01-24 14:51:52 +10:00
Connor McLaughlin
82563d94f4
HostInterface: Fix offset OSD messages in Qt frontend
2020-01-24 14:51:38 +10:00
Connor McLaughlin
687772c4da
HostDisplay: Move some derived class fields to base class
2020-01-24 14:51:36 +10:00
Connor McLaughlin
736d85b0f3
Qt: Implement display linear filtering
2020-01-24 14:51:34 +10:00
Connor McLaughlin
abf48b6cc2
Qt: Update GPU settings when enhancements are changed
2020-01-24 14:51:33 +10:00
Connor McLaughlin
f05f5aeb2b
Qt: Implement browse button for BIOS path
2020-01-24 14:51:31 +10:00
Connor McLaughlin
2694181811
Qt: Hook up HostInterface::Report{Error,Message}
2020-01-24 14:51:30 +10:00
Connor McLaughlin
19cd91a684
Qt: Fix crash on exit when boot fails
2020-01-24 14:51:28 +10:00
Connor McLaughlin
78f984c412
Qt: Add automatic download of redump disc database for game list
2020-01-24 14:51:25 +10:00
Connor McLaughlin
b937275073
Qt: Link with and copy Qt5Network library
2020-01-24 14:51:24 +10:00
Connor McLaughlin
65ae85eb7b
Qt: Skeleton for audio settings
2020-01-24 14:51:13 +10:00
Connor McLaughlin
c5faa36f43
GameList: Add function to query whether database exists
2020-01-24 14:51:12 +10:00
Connor McLaughlin
f6fee86f1c
HostInterface: Create user directories on startup
2020-01-24 14:51:10 +10:00
Connor McLaughlin
b4c06fdcc6
GameList: Auto set cache/database path from user directory
2020-01-24 14:51:09 +10:00
Connor McLaughlin
feb48899c3
Qt: Don't double-create game list
2020-01-24 14:51:07 +10:00
Connor McLaughlin
77b282862f
HostInterface: Move running title info to System
2020-01-24 14:51:05 +10:00
Connor McLaughlin
b3db3a1cc0
HostInterface: Share settings between SDL and Qt frontends
2020-01-24 14:51:03 +10:00
Connor McLaughlin
2c3a0a6af9
HostInterface: Change working directory to user directory at startup
2020-01-24 14:51:02 +10:00
Connor McLaughlin
53428cb55b
HostInterface: Add user directory helpers
2020-01-24 14:51:00 +10:00
Connor McLaughlin
7afb79aee6
Common: Add FileSystem::{Get,Set}WorkingDirectory functions
2020-01-24 14:50:58 +10:00
Connor McLaughlin
de4e45a433
Common: Add a function to get the path to the running program
2020-01-24 14:50:57 +10:00
Connor McLaughlin
9456dc5d9b
Qt: Power off system correctly when exiting
2020-01-24 14:50:56 +10:00
Connor McLaughlin
069bdd471c
Qt: Stub saving resume state when powering off
2020-01-24 14:50:54 +10:00
Connor McLaughlin
0200b9ffc1
Qt: Hook up 'Add Game List Directory' function
2020-01-24 14:50:53 +10:00
Connor McLaughlin
98eb71aa3f
Qt: Fix extra margins in pad settings panel
2020-01-24 14:50:52 +10:00
Connor McLaughlin
1cdd4e01fb
Qt: Reorder settings categories
2020-01-24 14:50:51 +10:00
Connor McLaughlin
8d4d8e44e4
HostInterface: Saving state message should be OSD not error
2020-01-24 14:50:50 +10:00
Connor McLaughlin
0a5f7fcd75
System: Update running game when media changes from save state
2020-01-24 14:50:48 +10:00
Connor McLaughlin
f2d5ce74df
Qt: Fix bug where render window is not focused leaving fullscreen
2020-01-24 14:50:47 +10:00
Connor McLaughlin
20b60e0f01
Qt: Update window title/save states from running title
2020-01-24 14:50:46 +10:00
Connor McLaughlin
82b4229f1b
GameList: Move entry to global scope so it can be forward declared
2020-01-24 14:50:44 +10:00