Leon Styhre
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f27de7f860
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Added an es_log.txt entry if running in portable mode.
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2022-06-12 10:34:17 +02:00 |
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Leon Styhre
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6b24533c0d
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(Windows) Added support for creating a portable installation in the root of a device, such as E: or F:
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2022-06-11 18:59:40 +02:00 |
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Leon Styhre
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40bf018aaa
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Changed theme loading into a populateThemeSets function and created a separate getter function.
Also removed a deprecated theme check in the game directory.
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2022-06-11 18:34:53 +02:00 |
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Leon Styhre
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0008e44294
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
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Leon Styhre
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cc004a45f1
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Renamed the --create-systemdirs command line option to --create-system-dirs
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2022-05-19 17:24:12 +02:00 |
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Leon Styhre
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6a0b1bad5b
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Added custom event script triggers on application startup, screensaver start and screensaver end.
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2022-05-18 23:56:51 +02:00 |
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Leon Styhre
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5b63ecb828
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Removed the last remnants of the PowerSaver.
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2022-05-18 21:08:55 +02:00 |
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Leon Styhre
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43191e4005
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Added a --create-systemdirs command line option to generate the game system directories.
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2022-05-18 18:32:13 +02:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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ac6cc41059
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Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
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2022-03-12 00:40:03 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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a6be6225d8
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Renamed SystemScreensaver to Screensaver.
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2022-01-17 18:43:29 +01:00 |
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Leon Styhre
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acd18bd1f8
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Very minor change to the command line --help output.
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2022-01-17 18:35:03 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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750ee07351
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Improved the structure of main.cpp
Also partially added support for Emscripten.
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2022-01-12 21:38:37 +01:00 |
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Leon Styhre
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b4e08ba92b
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
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Leon Styhre
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2d149c5161
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Moved all Platform functions to the utility namespace.
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2022-01-10 18:43:17 +01:00 |
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Leon Styhre
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f80658696c
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Removed some unnecessary time measurement constants.
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2022-01-09 23:50:08 +01:00 |
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Leon Styhre
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c62a069448
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
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Leon Styhre
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f8e201d347
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Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
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2022-01-04 23:14:12 +01:00 |
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Leon Styhre
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119dfc90f8
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Changed ViewController::get() to ViewController::getInstance()
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2022-01-04 21:49:22 +01:00 |
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Leon Styhre
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254b00a3d8
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
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Leon Styhre
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9e86908a47
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(Windows) Fixed a window focusing issue when hiding the taskbar.
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2021-12-09 20:23:09 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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445b914379
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Completely refactored MameNames.
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2021-11-17 21:32:40 +01:00 |
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Leon Styhre
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dd0f36f82b
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Changed most increment and decrement operators from postfix to prefix for es-app.
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2021-11-17 17:35:34 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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Leon Styhre
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0fecb43066
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Increased the maximum supported display height to 7680 pixels.
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2021-10-18 18:14:49 +02:00 |
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Leon Styhre
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a2e12ace6a
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Lowered the minimal supported resolution from 640x480 to 224x224.
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2021-09-30 19:51:04 +02:00 |
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Leon Styhre
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79849188d1
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Fixed an issue where animations would play incorrectly when disabling a collection.
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2021-09-19 20:43:36 +02:00 |
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Leon Styhre
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970b7dd63d
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(Windows) Fixed some MinGW compiler warnings.
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2021-09-19 15:27:32 +02:00 |
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Leon Styhre
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42458a7d76
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Very minor code cleanup.
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2021-09-17 21:10:16 +02:00 |
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Leon Styhre
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5942b2815e
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Added support for selecting alternative emulators per game.
Also made some changes to the system-wide alternative emulators logic.
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2021-09-04 11:21:55 +02:00 |
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Leon Styhre
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5381f38231
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Added support for defining and choosing between alternative emulators.
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2021-08-22 15:26:38 +02:00 |
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Leon Styhre
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7b5d673050
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Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
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2021-08-17 18:41:45 +02:00 |
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Leon Styhre
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d3be0b73d3
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Changed the word 'front-end' to 'frontend'.
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2021-08-12 12:03:11 +02:00 |
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Leon Styhre
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e4ee4855df
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Changed the header text in main.cpp
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2021-07-08 18:47:29 +02:00 |
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Leon Styhre
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af5e32e121
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Formatted the es-app source tree using clang-format.
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2021-07-07 20:03:42 +02:00 |
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Leon Styhre
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11ae6ba6f5
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Improved the support for portable installations.
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2021-06-30 17:27:20 +02:00 |
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Leon Styhre
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f6122ed94a
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Changed the descriptive name of ~/.emulationstation to the ES-DE home directory.
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2021-06-25 00:00:49 +02:00 |
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Leon Styhre
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55a0cef4d1
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The scripts and themes directories are now created during startup.
Also cleaned up some startup messages which now also refer to ~/.emulationstation as the base directory.
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2021-06-24 23:29:03 +02:00 |
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Leon Styhre
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c8af5816a3
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Added a version setting which can be used to detect upgrades of the application.
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2021-06-22 17:47:01 +02:00 |
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Leon Styhre
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dc29b97e91
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Changed es_settings.cfg to es_settings.xml
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2021-06-16 19:05:24 +02:00 |
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Leon Styhre
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fa624f9f2c
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Changed the logic for the systems configuration file, it now loads from the resources directory.
Also renamed the file from es_systems.cfg to es_systems.xml
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2021-06-16 18:54:04 +02:00 |
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Leon Styhre
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dde840c5f8
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Added a game launch screen.
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2021-06-14 19:15:22 +02:00 |
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Leon Styhre
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83b764cf1f
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Small cosmetic changes to the input device configuration screen.
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2021-05-23 10:16:47 +02:00 |
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Leon Styhre
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0bde8dc79d
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Migrated to the SDL2 GameController API.
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2021-05-22 22:18:00 +02:00 |
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Leon Styhre
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3ed17fbea2
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Added a fullscreen game media viewer.
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2021-05-16 13:12:31 +02:00 |
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Leon Styhre
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8bf304b867
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Added check for non-numeric characters in the arguments for the --resolution flag.
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2021-03-21 21:54:30 +01:00 |
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