Leon Styhre
29d2ccf201
Added %ESPATH% support to the ROMDirectory setting.
2020-07-10 21:20:52 +02:00
Leon Styhre
472a973f66
Added %ESPATH% variable support and fixed some other minor issues with the launch command.
2020-07-10 20:58:53 +02:00
Leon Styhre
3cad68be13
Added %EMUPATH% logic for Unix.
2020-07-10 19:53:33 +02:00
Leon Styhre
31da561695
Complete UTF-16 (Unicode) support added for Windows.
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ROM names with Unicode characters are supported, as well as running ES from a directory that has Unicode characters in its name.
2020-07-10 18:32:23 +02:00
Leon Styhre
adb5cb6664
Made the es_systems.cfg template install to the home directory during the first application startup.
2020-07-09 19:26:48 +02:00
Leon Styhre
9ba4f01a29
Deactivated the audio device settings and added a new setting for custom scripts.
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Also changed some other setting names.
2020-07-09 19:24:20 +02:00
Leon Styhre
d1f8c3e385
Changed 'launch string' to 'launch command' and the setting 'EnableSounds' to 'EnableNavigationSounds'.
2020-07-08 17:06:34 +02:00
Leon Styhre
5a7fb828a6
Added proper error handling for resource files and improved overall logging.
2020-07-08 17:01:47 +02:00
Leon Styhre
04d4658fc9
Updated the CMakeLists.txt files to be able to generate an NSIS installer for Windows.
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Also some updates to the documentation and information files.
2020-07-07 21:33:33 +02:00
Leon Styhre
2bea3021c3
Added proper emulator launch function for Windows and added logic for the new %EMUPATH% variable.
2020-07-07 21:27:48 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
eeae8033bd
Use SDL2 include files instead of those for SDL version 1.
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This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre
1f74723533
Another code cleanup and code documentation update.
2020-06-26 17:17:35 +02:00
Leon Styhre
ee4a55e9d6
Fixed 'Refine Search' for the TheGamesDB scraper which I apparently broke in the last commit.
2020-06-25 20:37:41 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
fb4c5708b7
Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
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As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre
6b62065595
Large code cleanup and code documentation update.
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The initial code cleanup of es-app is now complete as of this commit.
2020-06-23 20:07:00 +02:00
Leon Styhre
0a02d710f3
Removed the last remnants of the usage of /etc and updated the documenation accordingly.
2020-06-22 19:46:09 +02:00
Leon Styhre
672026632d
Code cleanup and code documentation
2020-06-22 17:27:53 +02:00
Leon Styhre
ac91da6995
Removed unnecessary processing steps during startup by skipping systems with no games.
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This seems to decrease the (non-optimized) loading time by about 6,5% with a large es_systems.cfg configuration file.
2020-06-21 22:11:29 +02:00
Leon Styhre
8fefc9232c
Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
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CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
49161df0e6
Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
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The naming convention for the rest of the application is to start the file names with a capital letter.
2020-06-21 12:26:21 +02:00
Leon Styhre
5caabcff12
Changed confirmation messages for the GuiMetaDataEd text edit popups.
2020-06-18 19:54:13 +02:00
Leon Styhre
f635e5bd2d
Improved error handling for missing configuration files and ROMs.
2020-06-18 19:49:47 +02:00
Leon Styhre
fb0ab2f06c
Added a ROM path variable for use with es_systems.cfg and custom collections.
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The variable %ROMPATH% now expands to the ROMDirectory setting in es_settings.cfg which removes the need for absolute ROM paths (although absolute paths are still supported). Custom collections with absolute paths can still be loaded for backward compatibility with old custom collections.
2020-06-18 17:09:32 +02:00
Leon Styhre
3c7d86a578
Made navigation sounds unload and reload properly on theme changes.
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Also improved the navigation sound handling for SystemView.
2020-06-17 22:13:07 +02:00
Leon Styhre
20001d0cca
Bugfix: When attempting to mark a directory as favorite game, the favorites navigation sound played.
2020-06-17 18:55:38 +02:00
Leon Styhre
53ef1e5be7
Added navigation sounds to left and right triggers.
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Also added left and right trigger navigation to grid view, to jump to the first and last game of the gamelist.
2020-06-15 22:55:47 +02:00
Leon Styhre
fd6fc9653b
Removed deprecated GuiFastSelect.
2020-06-13 22:26:11 +02:00
Leon Styhre
4098c64468
Implemented shoulder- and triggerbutton navigation to TextEditComponent (i.e. text edit quickjumps).
2020-06-13 21:55:58 +02:00
Leon Styhre
8492160a80
Added semi-automatic scraping mode, fixed some scraping bugs and improved folder metadata editing.
2020-06-13 16:47:12 +02:00
Leon Styhre
b01bccc8d6
Added Apply and Cancel buttons to the game options menu.
2020-06-13 10:48:46 +02:00
Leon Styhre
f1f82ac29f
Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs.
2020-06-13 10:25:09 +02:00
Leon Styhre
7cefe6a2bd
Moved quick selector letter index generation to gamelist sorting loop. This increases (non-optimized) sort time with around 1,5 - 4,5% but the game option GUI opens way faster now due to the caching of the letter index. Also made the quick selector more intuitive.
2020-06-11 21:08:48 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
Leon Styhre
4a38271f6a
Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections.
2020-06-09 20:03:31 +02:00
Leon Styhre
c5e70385dd
Expanded support for help system theming to entire application, as before it was only partially implemented.
2020-06-07 20:09:02 +02:00
Leon Styhre
b7d4274c6e
Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver.
2020-06-07 10:57:49 +02:00
Leon Styhre
f5376defe0
Changed to ISO 8601 date format and tidied up the scraper search screen.
2020-06-06 22:04:05 +02:00
Leon Styhre
709e6b996e
Code cleanup and code documentation. Only cosmetic changes in this commit.
2020-06-06 16:48:05 +02:00
Leon Styhre
b7feedd287
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
2020-06-06 14:14:13 +02:00
Leon Styhre
7f39afe3da
Removed deprecated AsyncReqComponent
2020-06-06 13:27:11 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
fd7da08bf9
Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
2020-05-26 18:34:33 +02:00
Leon Styhre
da946279de
Some code cleanup and code documentation. Improvements to handling of command line arguments.
2020-05-25 21:34:42 +02:00
Leon Styhre
76c8b5f121
Reorganized the main menu.
2020-05-24 20:57:07 +02:00
Leon Styhre
e21ddcbe93
Added navigation sounds when entering and exiting folders, in both normal gamelists and bundled collections.
2020-05-24 15:05:02 +02:00
Leon Styhre
810b41bdc9
A few small optimizations, some operations will be way faster now if fewer custom collections are in use. Also some sorting bug fixes and some code cleanup.
2020-05-24 14:26:08 +02:00
Leon Styhre
f2f7d34bb6
Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
2020-05-24 10:29:29 +02:00
Leon Styhre
f806285e06
Added support for per-game launch string override (emulator override), configurable in the game meta data edit screen
2020-05-19 17:53:34 +02:00
Leon Styhre
fbec408dfa
Rewrote media handling to look for images and videos in a configurable media directory (by matching the ROM names) instead of being configured per game as XML tags
2020-05-18 19:00:43 +02:00
Leon Styhre
7686f87d5d
Added proper Unicode star icon when jumping to favorite games using the 'Jump to...' quick selector
2020-05-17 19:30:29 +02:00
Leon Styhre
6028ec8444
Added support for half-star rating increments when editing game metadata. Added rounding up to nearest half-star for all ratings read from the gamelist files. Fixed a small issue with rating symbols not being properly aligned
2020-05-16 20:52:33 +02:00
Leon Styhre
08a152db16
Allow editing of play count metadata, changed to medium font size for editing popups and updated program description
2020-05-16 14:21:36 +02:00
Leon Styhre
4aa30017bf
Changed the version format and added proper handling of invalid command line arguments
2020-05-15 18:46:06 +02:00
Leon Styhre
89794a34cf
Made some variable names for the navigation sounds more consistent
2020-05-15 18:41:53 +02:00
Leon Styhre
eec27c0258
Updated Scraper to not use deprecated pugixml method
2020-05-15 18:39:54 +02:00
Leon Styhre
fcfbbd3f2b
Updated version info and documentation files
2020-05-15 18:31:59 +02:00
Leon Styhre
cd68344dc5
Deactivated broken video playing in Grid view as a temporary fix. This functionality needs to be fully removed or properly implemented at a later date
2020-05-15 18:27:35 +02:00
Leon Styhre
bac1eba3f8
Fixed two bugs where the game images were incorrectly scaled in the Video and Grid views. For the Video mode it happened during reload (such as when adding a game as a favorite), and for the Grid view it was always incorrectly scaled
2020-05-15 18:24:14 +02:00
Leon Styhre
3d6adf9ade
Implemented a much more elegant handling of navigation sounds
2020-05-15 18:21:24 +02:00
Leon Styhre
fc6183d918
Added support for jumping to favorites in the 'Jump to...' quick selector
2020-05-15 18:16:04 +02:00
Leon Styhre
c01d1491e6
Fixed rendering of non-transparent rating icons (ported from batocera-emulationstation)
2020-05-15 18:12:16 +02:00
Leon Styhre
0aafc1314a
Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES
2020-05-15 18:08:26 +02:00
Leon Styhre
5f5d12535d
Rewrote parts of the font loading code and bundled the required fonts with ES instead of relying on the OS providing them. This fixes the display of star symbols for favorites in the gamelists
2020-05-15 18:03:42 +02:00
Leon Styhre
f5d3c8ac0b
Removed code for restarting the application, fixed system reboot and power off (and changed these names), fixed some small cosmetic issues with log file output and main menu
2020-05-15 17:58:25 +02:00
Leon Styhre
ffcf52c710
Made game launching more seamless and prevent minimizing of window when switching applications. Also added menu entry to choose between normal fullscreen mode and borderless fullscren mode
2020-05-15 17:51:32 +02:00
Leon Styhre
24d6a70019
Added menu options to disable system restart and system shutdown
2020-05-15 17:46:08 +02:00
Leon Styhre
1007f19bdc
Added functionality to show favorites on top of the gamelists (mostly ported from batocera-emulationstation)
2020-05-15 17:42:36 +02:00
pjft
9c46f50497
Merge pull request #645 from pjft/kids-start-menu
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Option to show start menu in Kids mode
2020-04-27 10:00:45 +01:00
Jools Wills
3b2227b4d1
Merge pull request #644 from pjft/disable-ss-audio
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Added option to disable video screensaver audio on VLC and OMXPlayer
2020-04-11 22:12:08 +01:00
pjft
b2e71015a1
Added option to disable video screensaver audio on VLC and OMXPlayer
2020-03-28 21:01:47 +00:00
pjft
258df48481
Option to show start menu in Kids mode
2020-03-28 21:00:25 +00:00
John Rassa
4eafb8771a
Merge pull request #634 from supersquared/master
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Add support for md_thumbnail & md_marquee
2020-03-19 20:58:17 -04:00
Supersquared
2ae8f08b55
Add support for md_thumbnail & md_marquee
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- Added support for md_thumbnail in VideoGameListView
- Added support for md_thumbnail & md_marquee in DetailedGameListView
2020-03-19 01:59:02 +01:00
John Rassa
c114ef05ac
Grid View Fixes
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Fix for metadata disappearing when selecting system for the first time.
Fix for video not resuming after launching game.
2020-02-28 21:19:52 -05:00
cmitu
c2a8617932
input: fix the infinite scrolling with the left shoulder button after #631
2020-02-03 05:53:11 +00:00
Jools Wills
b9fddff3a3
Merge pull request #630 from PhilaPhan80/api.thegamesdb.net-add-v1-to-url-path
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Update TheGamesDB API URL to include "v1"
2020-02-01 02:34:53 +00:00
Jools Wills
100d01b882
Merge pull request #631 from cmitu/bindings-mod
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InputManager: replace pageUp/Down with left/rightShoulder
2020-02-01 02:32:49 +00:00
Carlos Rodríguez
6cd813ae67
feature: Added marquee, image and video to gridView. Ignore .vscode files
2020-01-25 22:17:47 -05:00
PhilaPhan80
85dc2b59a2
Update TheGamesDB API URL to include "v1" within the path per note by Zer0xFF at https://forums.thegamesdb.net/viewtopic.php?f=5&t=1223
2020-01-05 01:52:03 -05:00
Jools Wills
714797e778
bump version to v2.10.0-dev
2019-12-29 21:22:21 +00:00
Cristi Mitrana
3b85735a2d
InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike
) to accomodate existing configs that use the PageUp/Down buttons.
2019-12-23 16:12:35 +02:00
Jools Wills
46047894f3
Merge pull request #578 from verybadsoldier/feature/save_metadata_on_change
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Added an option to save meta data instantly when changed.
2019-12-18 04:06:23 +00:00
verybadsoldier
a136179fc9
save also metadata that have default values. they might not had default values on start so they have to be saved
2019-12-13 21:38:01 +01:00
Jools Wills
5156baa5a4
Merge pull request #620 from cmitu/master
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scraper: add support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
2019-12-10 05:32:35 +00:00
Cristi Mitrana
b46c082821
Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
2019-11-27 09:52:35 +02:00
John Rassa
94b2821eb7
repopulate list after applying theme to ensure image source is updated
2019-11-06 20:22:30 -05:00
John Rassa
961571655b
Grid updates. Animate scrolling option, autoLayout option, center selection option, scroll loop option, image source option
2019-09-21 19:38:57 -04:00
Jools Wills
cb0db38f54
Merge pull request #605 from jrassa/file-data-reset-changed-flag
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ensure change flag cleared for new FileData
2019-09-10 00:22:08 +01:00
John Rassa
b43f1b43d3
clean up opacity handling for ImageComponent, RatingComponent
2019-09-08 09:24:25 -04:00
John Rassa
28ed6ed04e
ensure change flag cleared for new FileData
2019-09-03 22:39:19 -04:00
Tomas Jakobsson
71ac016c3d
Make sure all vertices are properly rounded
2019-08-31 18:19:43 +02:00
Tomas Jakobsson
489d7de096
Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
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Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
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support 'visible' theme element
2019-08-29 10:25:10 +02:00
John Rassa
d62758c7cf
Merge pull request #592 from verybadsoldier/fix/save_default_meta
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save also metadata that have default values. they might not had defau…
2019-08-25 20:39:52 -04:00
verybadsoldier
ee78a50252
save also metadata that have default values. they might not had default values on start so they have to be saved
2019-08-25 22:01:38 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
John Rassa
f0c64073db
Merge pull request #584 from tomaz82/cleanup_renderer
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Cleanup renderer
2019-08-25 09:54:35 -04:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
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Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
Tomas Jakobsson
4b4c207208
Merge pull request #587 from fabricecaruso72/home-enhancements
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Add --home command line to set custom home path + make windows version natively portable by detecting if .emulationstation is a subfolder of the exe.
2019-08-23 14:47:14 +02:00
Fabrice CARUSO
95de3aae7f
Add --home command line to set custom home path + make windows version natively portable by detecting if .emulationstation is a subfolder of the exe.
2019-08-23 14:18:13 +02:00
Fabrice CARUSO
f47fb048d5
Fix shutdown on Windows + process shutdown commands after main loop
2019-08-20 19:26:32 +02:00
Cristi Mitrana
023e9d8916
Eliminate duplicate requests when multiple platforms are present for a system
2019-07-31 18:50:49 +03:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
John Rassa
13819ec0d9
Merge pull request #571 from cmitu/collections-label-for-system-options
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Collections: make the display of system's name configurable.
2019-07-13 08:44:12 -04:00
Cristi Mitrana
c84290e7fb
Makes the display of system's name in Collections configurable.
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* adds a new configuration option ("CollectionShowSystemInfo" = bool), in the 'Game Collections Settings' GUI. Defaults to previous behavior (true).
* reloads the Collection when the configuration is changed.
2019-07-12 10:32:01 +03:00
pjft
6defa8ef1c
Merge pull request #569 from danovision/subtitle-font-settings
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Add Game Info Font Settings to OMX Player
2019-06-25 17:21:04 +01:00
Dan Leach
a2f59ee2fc
Add Game Info Font Settings to OMX Player
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Adds the ability for users to change the following features in OMX Player's subtitles (game info for screen saver).
- font size
- font file path
- italic font file path
- subtitle position
These changes can be made in the GUI menus via the Video Screen Saver menu, or directly in the es_settings.cfg file.
Safe OMX Player defaults are hard-coded into the EmulationStation application.
Here's an example of the new keys loaded/saved into in the es_settings.cfg file:
- `<int name="SubtitleSize" value="38" />`
- `<string name="SubtitleFont" value="/usr/local/share/fonts/slkscr.ttf" />`
- `<string name="SubtitleItalicFont" value="/usr/local/share/fonts/slkscrb.ttf" />`
- `<string name="SubtitleAlignment" value="center" />`
2019-06-19 18:51:32 +01:00
pjft
1b06df1572
Fix Kiosk Favorites not registering
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Had been broken a few months back.
2019-06-19 10:04:17 +01:00
Cristi Mitrana
573cd4cdd5
Fix 'Last Played' collection crash.
2019-06-12 13:36:48 +03:00
Cristi Mitrana
6e123ba8c6
scraper: change ScreenScraper API URL
2019-05-02 11:54:55 +03:00
jrassa
72edb792d2
implement scripting support
2019-03-26 20:02:42 -04:00
Tomas Jakobsson
07a9f18ac6
Fix FilesystemUtil::isEquivalent by eliminating it entirely
2019-03-13 21:18:58 +01:00
Jools Wills
f9e48897d3
Merge pull request #546 from tomaz82/fullscreen_borderless
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Add support for fullscreen borderless window
2019-03-09 00:27:07 +00:00
Tomas Jakobsson
0410864929
Add support for fullscreen borderless window
2019-03-09 00:39:43 +01:00
Tomas Jakobsson
5cc6bafd7d
Silence warnings
2019-03-09 00:23:13 +01:00
pjft
108cd714ea
Fix jagged font in games list
2019-03-03 19:30:27 +00:00
pjft
55e4c47e4b
Change handling of screensaver to FileData only and respect UI Mode
2019-02-26 09:36:36 +00:00
Jools Wills
70da690ca4
Merge pull request #532 from Gemba/master
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Fixed rounding.
2019-02-19 09:56:44 +00:00
Marian Flor
c1a27d8a8a
Fixed rounding.
2019-02-17 21:13:10 +01:00
Spongman
718eae91fb
Update GamesDBJSONScraper.cpp
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prevent `IsObject` assertion failure during `HasMember` call.
2019-02-16 18:07:26 -08:00
Cristi Mitrana
70bbcb0b1e
Fix getThumbnailPath ignoring the 'image' tag when 'LocalArt' is not set
2019-02-12 09:11:50 +02:00
Cristi Mitrana
1ee09bcca8
Fix ScreenScraper search by filename
2019-02-10 12:47:53 +02:00
Jools Wills
2fb5881fb6
bump version to 2.9.0 (-dev)
2019-02-09 19:48:17 +00:00
Jools Wills
9af271d36f
add setting for searching for local game art - defaults to off
2019-02-09 17:27:34 +00:00
Jools Wills
9ae899360c
cosmetic - indent
2019-02-08 20:50:23 +00:00
acrummyidea
44395f5f45
Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
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On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00
Lubosz Sarnecki
87a3205521
Loading screen: Be more verbose about what is happening.
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Starting up emulationstation takes me about 1 minute over the network
with a large collection of 27 systems with images.
This patch uses the loading screen to tell the user about the status
of the startup, with information how many systems are left for view
initialization.
The most beefy part of the startup process is initializing the views,
and preloading images.
This patch extends the `renderLoadingScreen` function to take a string
and uses it in `ViewController::preload`.
v2: Add SplashScreenProgress option enabled by default.
2019-02-04 23:16:47 +01:00
Jools Wills
f899920598
Merge pull request #522 from cmitu/fix-uimodes-in
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Fix Kiosk mode filters applying also to Kid mode
2019-01-24 22:08:28 +00:00
Cristi Mitrana
253e5716d2
Remove the TGDB scraper from the list of enabled scrapers
2019-01-24 20:05:07 +02:00
Cristi Mitrana
ce04f7f297
Add checks for the Scraper, when the settings no longer match the list of available scrapers.
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If the Scraper configured in the settings is no longer available, don't crash when running the scraper.
For single game scrapes, we show an error for the user to change the configuration.
For batch scraping, silently choose the 1st scraper available in the list
2019-01-24 20:00:19 +02:00
Cristi Mitrana
f8e3ac1340
Fix UI Kiosk mode filters applying also to Kid mode.
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This fixes games marked both as hidden and kid not being shown in Kid mode.
2019-01-19 10:11:19 +02:00
Cristi Mitrana
cdd43bf7e9
Add ScreenScraper.fr as scraping source
2019-01-19 09:01:35 +02:00
Jools Wills
6ffda17c4e
Merge pull request #495 from raelgc/fix-kids-unattended-mode
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Fixing kids/unattended mode
2019-01-08 19:33:41 +00:00
Keith F. Kelly
8c4c024de1
Add support to built-in thegamesdb.net scraper for TurboGrafx CD platform.
2018-11-28 11:09:52 -08:00
Keith F. Kelly
a7a22e478d
Clarify the DELETE button's warning text.
2018-11-28 10:55:12 -08:00
Jools Wills
bf02819125
Merge pull request #432 from raelgc/master
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Skip mame bios/devices
2018-11-19 05:36:51 +00:00
Jools Wills
6576dd7ba4
Merge pull request #499 from raelgc/all-directionals
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Work with dpad and analogs
2018-11-19 05:35:35 +00:00
Rael Gugelmin Cunha
c98a5d6220
Fixing kids/unattended mode
2018-11-15 15:09:08 -02:00
Rael Gugelmin Cunha
464b0992ad
Work with dpad and analogs
2018-11-15 14:38:20 -02:00
Rael Gugelmin Cunha
0a62a6db27
Removing no more used mameNameToRealName
2018-11-05 13:46:04 -02:00
Rael Gugelmin Cunha
065fd8edf1
Skip mame bios/devices
2018-11-04 15:26:03 -02:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00
Tomas Jakobsson
38c2b9a67b
Fix missing / in custom collection path
2018-10-09 13:31:03 +02:00
Tomas Jakobsson
3f9ffaa33d
Reset "StartupSystem" to "" if the requested system doesn't exist
2018-09-20 18:49:07 +02:00
John Rassa
811e2cefdc
Merge pull request #460 from tminit/custom-audio-rpi
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Enhanced Audio settings
2018-08-29 22:20:49 -04:00
Tomas Jakobsson
747e400593
Allow to show hidden files on Windows
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Skip hidden files earlier
2018-08-21 16:54:34 +02:00
tminit
e7bc6f7006
Changed Audio settings to be much more flexible
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Changed the selectable options for EmulationStation audio mixer
(called AudioDevice in EmulationStation) to be a greater range of
selectable options within Linux and RPi so that it is a lot more
flexible and will work with any aftermarket add-on audio cards and
RPi Audio HATs. Hopefully this gives people the flexibility that
they need in order to avoid the issues people have with unusual RPi
audio setups.
Added the ability to select the audio card as well, by surfacing
the audio card under the Audio Card setting. It was previously forced
to 'default' for all linux users, which was too restrictive in some
instances. This change now adds flexbility to support additional
Linux and RPi Audio Cards.
This option will only be available on Linux (and therefore RPi) as
Windows uses a different audio subsystem.
CHOOSING AUDIO ON LINUX AND RPi
You now select which ALSA Audio Card you want EmulationStation to use
by choosing the relevant AUDIO CARD option. If your one is not listed
then you can add a custom one in the es_settings.cfg file (see below).
You then select which ALSA Audio Mixer Control from that Audio Card
that you want EmulationStation to use, by choosing the relevant
AUDIO DEVICE option. (I kept the name AUDIO DEVICE as that what
EmulationStation previously used to describe an Audio Mixer.)
If your mixer name is not listed then you can add a custom one in
the es_settings.cfg file (see below).
ADDING A CUSTOM AUDIO CARD OR AUDIO DEVICE
In addition I added the ability to manually change the setting in
es_settings.cfg to add anything custom that you want. This will give
advanced users enough extra power that should avoid even the most
strange setups.
Step 1:
To add a custom Audio Card, edit the "AudioCard" setting and replace
the value with the name of your Audio Card. You can find this out by
opening a terminal window and running 'aplay -L'. This will generate a
list of Audio Cards similar to the one below:
pi@raspberrypi:~ $ aplay -L
null
Discard all samples (playback) or generate zero samples (capture)
default:CARD=sndrpijustboomd
snd_rpi_justboom_dac,
Default Audio Device
sysdefault:CARD=sndrpijustboomd
snd_rpi_justboom_dac,
Default Audio Device
dmix:CARD=sndrpijustboomd,DEV=0
snd_rpi_justboom_dac,
Direct sample mixing device
dsnoop:CARD=sndrpijustboomd,DEV=0
snd_rpi_justboom_dac,
Direct sample snooping device
hw:CARD=sndrpijustboomd,DEV=0
snd_rpi_justboom_dac,
Direct hardware device without any conversions
plughw:CARD=sndrpijustboomd,DEV=0
snd_rpi_justboom_dac,
Hardware device with all software conversions
Select any one of the Audio Cards listed by using the first word on
the line in your AudioCard settings in the es_settings.cfg, e.g.
<string name="AudioCard" value="default" />
NOTE: If the AudioCard value is not listed, please either close and
reopen EmulationStation (the settings is created upon close if it
doesn't exist), or add it manually to the es_settings.cfg file.
Step 2:
To add a custom Audio Device (mixer), edit the "AudioDevice" setting
and replace the value with the name of your Audio Device. You can get
a list off avilable Audio Devices on the Audio Card by opening a
terminal window and running 'amixer scontrols -D <AudioCard>', where
<AudioCard> is replaced with the name of your Audio Card that you
found in Step 1. This command will generate a list of Audio Devices
(mixers) that you can use in the AudioDevice setting in the
es_settings.cfg file, e.g.
pi@raspberrypi:~ $ amixer scontrols -D default
Simple mixer control 'DSP Program',0
Simple mixer control 'Analogue',0
Simple mixer control 'Analogue Playback Boost',0
Simple mixer control 'Auto Mute',0
Simple mixer control 'Auto Mute Mono',0
Simple mixer control 'Auto Mute Time Left',0
Simple mixer control 'Auto Mute Time Right',0
Simple mixer control 'Clock Missing Period',0
Simple mixer control 'Deemphasis',0
Simple mixer control 'Digital',0
Simple mixer control 'Max Overclock DAC',0
Simple mixer control 'Max Overclock DSP',0
Simple mixer control 'Max Overclock PLL',0
Simple mixer control 'Volume Ramp Down Emergency Rate',0
Simple mixer control 'Volume Ramp Down Emergency Step',0
Simple mixer control 'Volume Ramp Down Rate',0
Simple mixer control 'Volume Ramp Down Step',0
Simple mixer control 'Volume Ramp Up Rate',0
Simple mixer control 'Volume Ramp Up Step',0
Select any one of the Simple mixer controls listed by using the
name within the quotes within the AudioDevice setting in your
es_settings.cfg file, e.g.
<string name="AudioDevice" value="Digital" />
Using the example above, the following two settings within the
es_settings.cfg file will use the 'default' Audio Card to play
sounds, and will use the 'Digital' mixer (Audio Device) to
control the volume.
<string name="AudioCard" value="default" />
<string name="AudioDevice" value="Digital" />
NOTE: Any custom manually used settings will be overwritten if you
select any of the other options in the GUI and exit the Sound
Settings window, as the Sound Settings GUI window overwrites the
es_settings.cfg options when you exit the window.
Fix latest package renames
fonts-droid is now fonts-droid-fallback
vlc-nox is now vlc-bin
Fixed up whitespacing to project tab standard
Had not paid enough attention and had accidentally provided
whitespacing in spaces rather than the project standard of
tabs. This change fixes some additional use of spaces to
ensure all the code in the two files now uses tabs.
Vero4k autodetection and volume mixer fix
2018-08-19 21:40:49 +00:00
hissingshark
2adce66ac4
Vero4k autodetection and volume mixer fix
2018-07-26 20:14:11 +01:00
John Rassa
5465752d11
Merge pull request #443 from jrassa/carousel-logo-text-improvements
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add theme support for text and line spacing for logo text in system c…
2018-06-06 14:53:35 -07:00
John Rassa
c6a8a4b20c
Merge pull request #436 from RetroPie/scraper-fix
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set curl to follow redirects to fix scraper error
2018-06-06 14:47:41 -07:00
John Rassa
1fe57de7f6
add theme support for text and line spacing for logo text in system carousel
2018-06-06 14:44:54 -07:00
John Rassa
86a2cb7840
set curl to follow redirects to fix scraper error
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update to use legacy thegamesdb url
2018-06-05 19:00:42 -07:00
John Rassa
401b184615
Merge pull request #435 from raelgc/431-improve-kids-mode
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Improving kids mode
2018-06-04 14:17:25 -07:00
Rael Gugelmin Cunha
cbc1d02b1b
More restriction on kids mode ( #431 )
2018-05-30 22:38:19 -03:00
Koerty
fef505639f
Enable the grid view for everyone
2018-05-06 19:27:14 +02:00
joemommasfat
ed2511e215
add sortname to gamelist.xml to sort by a different name
2018-04-24 23:07:25 -06:00
Koerty
96b0b85208
Fix md_name not fading out
2018-04-21 23:57:57 +02:00
Koerty
e575f7708e
Add the new metadata field md_title to grid, video and detailed views
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Unlike the others, it is by default positioned offscreen
2018-04-16 19:42:41 +02:00
John Rassa
99f7330475
fix for several small issues in Windows build
2018-04-13 16:53:39 -07:00
Jools Wills
757dd43dd8
Merge pull request #325 from pjft/favorites-syntax
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Fix empty collections not showing in carousel in Full Mode.
2018-04-12 15:29:29 +01:00
John Rassa
9adb0d0c51
Merge pull request #407 from Koerty/grid-tile-background
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Add GridTileComponent and base theming syntax
2018-04-11 21:00:00 -07:00
Koerty
3993ace607
Add GridTileComponent and base theming syntax
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- Add the GridTileComponent which hold the image and its background
- Add base theming syntax for the ImageGrid and GridTIle
- Numerous refactoring/cleaning in ImageGridComponent
2018-04-11 14:20:59 +02:00
Koerty
24c8a910e2
Disable random game selection in retropie settings menu
2018-04-07 14:43:23 +02:00
Koerty
82e5c21da6
Add base theming syntax for the grid
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- The themes can now configure following elements : pos, size
- Change some default values for them
2018-04-07 10:37:09 +02:00
Benjamin D
a006650c1c
Add metadata from the detailed view to the grid view
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- Add the metadata from the detailed view to the grid view (minus the image, as it doesn't make sens in the grid view)
- Add a callback to the ImageGridComponent to update the metadata info panel when cursor changed
2018-04-06 15:54:34 +02:00
Jools Wills
2ff3252b21
Merge pull request #400 from Koerty/grid-fix-populateList
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[GRID FIX] Update the populateList function of the GridGameListView
2018-04-05 14:42:19 +01:00
Koerty
37a16fe3ed
Update the grid's help prompt
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- Add a left+right shoulder button icon
- Update the outdated help prompt to match the one from the Basic view
2018-04-05 15:37:35 +02:00
Jools Wills
75844f4568
Merge pull request #390 from Koerty/grid-swap-left-right-shoulder
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[GRID 1] Allow quick system swap using left/right shoulder
2018-04-05 14:28:37 +01:00
Jools Wills
4e6dcde5a5
Merge pull request #398 from pjft/fix-theme-collection-crash
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Fix crash when changing theme
2018-04-01 16:46:22 +01:00
Koerty
96b1f4b514
Small fix to the populateList function of the GridGameListView
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- Call the addPlaceholder function if grid is empty
- Set the header text
2018-03-31 16:01:18 +02:00
Koerty
8d9c4a20ec
Rewrite the grid display code
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- Grid tile number of columns and rows is now controlled by the grid size, mMargin and mTileMaxSize
- Add a variable mSelectedTileMaxSize to control the size of the selected tile
- Update the render function to display the selected tile on top of the other
2018-03-30 18:15:54 +02:00
Koerty
a7c0d92766
Use shoulder buttons for quick system swap in the grid view
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- Allow quick system swap using left/right shoulder in the grid view
- Update the help prompt of the grid view accordingly
2018-03-29 09:50:57 +02:00
Mátyás Mustoha
63f4806ac5
Remove leftover debug code
2018-03-28 09:31:10 +02:00
Koerty
b4feb69980
Enable the grid view for developers
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- Add the remove function to GridGameListView
- Enable the grid view in ViewController
- The grid view will not be available in the menu yet, but can be enable by tweaking es_settings.cfg
2018-03-27 16:11:50 +02:00
pjft
a585c00744
Fix crash when changing theme from within a collection that'll no longer be present at the carousel level
2018-03-15 20:46:09 +00:00
pjft
25f31d154c
Fix crash when scraping folders
2018-03-09 16:41:55 +00:00
pjft
c80d30493b
Fix empty collections not showing up in Carousel for Full mode
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Also fixed empty favorites collection in Kiosk mode not initializing as intended after adding the first game, if empty at start.
2018-03-02 11:56:14 +00:00
pjft
d3cc0a77ef
Limiting last played count to 50
2018-02-27 23:04:14 +00:00
Jools Wills
32258e1f00
bump version to 2.8.0 and add -dev suffix to string
2018-02-27 17:22:08 +00:00
Tomas Jakobsson
3f3e1ceb16
Move MameNameMap out of the source and into mamenames.xml
2018-02-09 18:32:05 +01:00
Tomas Jakobsson
9a535d4441
Show build date and time when starting ES with --debug
2018-02-08 20:45:06 +01:00
Tomas Jakobsson
1a4d13b6b3
Remove builtin resources
2018-02-08 19:27:44 +01:00
Jools Wills
bb678eecd1
Merge pull request #363 from jrassa/g-w-scraper-fix
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fix platform name for game and watch
2018-02-01 03:50:48 +00:00
John Rassa
55e578e18c
Merge pull request #362 from tomaz82/image_fix
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Fix thumbnail and image to be separated
2018-01-31 22:38:58 -05:00
Tomas Jakobsson
1228e0c7bf
Fix thumbnail and image to be separated as I think it was originally meant to be.
2018-01-31 21:34:55 +01:00
John Rassa
d223831d53
fix platform name for game and watch
2018-01-30 20:16:30 -08:00
Tomas Jakobsson
421e4a23df
The final traces of boost has been eliminated
2018-01-30 19:21:09 +01:00
Tomas Jakobsson
403b798572
Remove the last traces of boost::filesystem::operational, this is PR 4 of 5 in the boost::filesystem removal quest
2018-01-27 22:52:14 +01:00
Tomas Jakobsson
3d3fb2c277
Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem
2018-01-27 18:04:28 +01:00
Tomas Jakobsson
ed2eb3d4d0
Move more functionality from Util.cpp to utils/StringUtil.cpp in the quest too remove the need for boost
2018-01-27 02:12:16 +01:00
John Rassa
0686b4690a
Merge pull request #352 from tomaz82/boost_filesystem
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boost::filesystem replacement, step 1
2018-01-25 19:38:32 -05:00
Tomas Jakobsson
c1f8e7294c
Update and rename some Utils::FileSystem functions
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Replace boost::filesystem::is_directory
with Utils::FileSystem::isDirectory
Replace boost::filesystem::is_regular_file
with Utils::FileSystem::isRegularFile
Replace boost::filesystem::is_symlink
with Utils::FileSystem::isSymlink
Replace boost::filesystem::exists
with Utils::FileSystem::exists
Replace boost::filesystem::create_directory
with Utils::FileSystem::createDirectory
Replace boost::filesystem::remove
with Utils::FileSystem::removeFile
2018-01-23 12:07:20 +01:00
jrassa
e9403b6b00
implement horizontal wheel for system carousel. fix image rotation bug in carousel
2018-01-22 19:34:30 -05:00
pjft
ae1e9e31c7
Fixing first favorites not updating index
2018-01-21 10:58:07 +00:00
Tomas Jakobsson
e2fc3b325c
Add support for --screenrotate
2018-01-18 18:30:00 +01:00
Tomas Jakobsson
7d7ebd5124
Minor misc fixes and warning silencers
2018-01-11 18:12:23 +01:00
Jools Wills
db72b21500
Merge pull request #337 from error454/perf
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Majorly improved performance when fetching Mame names.
2018-01-09 12:32:26 +00:00
Zachary Burke
7d50301b46
Majorly improved performance when fetching Mame names.
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After profiling UI filtering and startup I determined that
getCleanMameName was responsible for the incredibly long load times when
loading/filtering Mame ROMS. This function was using a linear search
over a pre-sorted array to find a corresponding Mame ROM Name from the
ROM name. It now uses a binary search which improves UI load/filter
responsiveness by a couple orders of magnitude.
Single core performance on my i7 for 10,000 iterations was 2.01 secs vs
7.77e-4 secs
2018-01-03 13:47:39 -08:00
Tomas Jakobsson
05caef2f28
Remove all namespace fs = boost::filesystem;
2017-12-28 15:03:11 +01:00
Tomas Jakobsson
5e8d6b7f45
Eliminated the need for boost::xpressive, boost::algorithm and boost::variant
2017-12-27 18:22:26 +01:00
John Rassa
5e9c296fe9
Merge pull request #324 from tomaz82/custom_viewport
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Implement --screensize and --screenoffset
2017-12-05 08:17:09 -05:00
John Rassa
4a70796814
Merge pull request #320 from tomaz82/date_time
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Replaced boost::posix_time with Utils::Time
2017-12-05 08:16:26 -05:00
Jools Wills
96ac974ecb
bump version to v2.7.4
2017-12-04 19:36:16 +00:00
Tomas Jakobsson
4425ea0165
Implement --screensize and --screenoffset
2017-12-02 19:16:08 +01:00
Tomas Jakobsson
11b8dbfc43
Replaced boost::posix_time with Utils::Time
2017-12-01 18:49:56 +01:00
pjft
f29452e533
Fixes favorites crashing when removing last entry
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Regression somewhere down the line.
2017-12-01 17:23:28 +00:00
D. Polders
1ed075a5e4
* Add ConfirmationPopUp when switching UIMode.
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* Split out UIMode controller in separate class (in es-app).
* Fix passphrase input for wX360 controllers by ignoring hat-inputs
* Fix font fallback mechanism on rpi for non ascii characters using new Unicode2Chars() method.
* Fix UIMode not being saved due to popup window.
2017-11-19 00:28:36 +01:00
Tomas Jakobsson
bd0c6beed5
Silence warnings
2017-11-18 23:20:09 +01:00
Jools Wills
f35769de6b
bump version to v2.7.3
2017-11-18 17:45:18 +00:00
Tomas Jakobsson
160ef73eee
Fix NES and SNES scraper that broke during boost cleanup
2017-11-18 18:11:58 +01:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Jools Wills
e0585cf501
bump version to v2.7.2
2017-11-13 00:21:20 +00:00
Tomas Jakobsson
9fbe95daa3
iterator -> const_iterator
2017-11-12 00:05:19 +01:00
Tomas Jakobsson
7719bff8ae
Clean up pugixml.hpp includes
2017-11-10 20:16:42 +01:00
Jools Wills
8da400aa84
Merge pull request #292 from tomaz82/cec
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CEC Support
2017-11-10 03:48:45 +00:00
Jools Wills
a6d826a1e9
Merge pull request #293 from zigurana/UIModeConfirmationPopUp
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Add confirmation popup when changing to UI mode Kid or Kiosk.
2017-11-10 03:48:24 +00:00
Tomas Jakobsson
c66194e9c6
Trying to fix japanese text
2017-11-09 23:08:51 +01:00
D. Polders
df7ef94462
Add confirmation popup when changing to UI mode Kid or Kiosk.
2017-11-09 21:51:46 +01:00
Tomas Jakobsson
074e22ee37
CEC Support
2017-11-08 23:22:15 +01:00
Jools Wills
b833b45832
bump version to v2.7.1
2017-11-08 17:52:49 +00:00
pjft
4d237cea5e
Fixing file deletion when present in "My Collections" bundle
2017-11-07 23:24:51 +00:00
Jools Wills
ef8157a896
Merge pull request #283 from tomaz82/romname_bounce
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Make long romnames bounce back and forth
2017-11-07 13:22:09 +00:00
Jools Wills
72ce8485c2
Merge pull request #287 from pjft/black-screensaver-fix
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Fix for Video Screensaver not showing if menu is open
2017-11-07 13:21:42 +00:00
Tomas Jakobsson
bc80308eff
Improved long romname text scrolling
2017-11-06 18:34:47 +01:00
Jools Wills
e37db2c2e0
bump version to 2.7.0
2017-11-05 10:26:48 +00:00
pjft
d25e3b41ea
Fix for Video Screensaver not showing if menu is open
2017-11-05 09:37:41 +00:00
Jools Wills
d53fdd3420
Merge pull request #282 from zigurana/JumpToLetterWhenFiltered
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Allow JUMP TO... in case of filtered lists
2017-11-05 08:30:30 +00:00
Tomas Jakobsson
92a3286fc8
Add SystemData::indexAllGameFilters that loops through all added games and add's their tags to the filter indexes
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This fixes the hidden filtering in Kiosk mode when not using gamelist.xml
2017-11-04 17:32:22 +01:00
D. Polders
5693e4a20c
Allow JUMP TO... in case of filtered lists (such as when UIMODE != FULL).
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Also add support for numbers and some symbols.
2017-11-03 12:11:11 +01:00
Tomas Jakobsson
ac01e8fcd4
Removed all boost::assign::list_of
2017-11-03 01:33:08 +01:00
D. Polders
189eb05fee
* Introduce KidMode: Prevent collection editing
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* Introduce FileData Filtering for Kiosk and Kid Modes to:
1. In Kiosk mode: Hide items with metadata tag `<hidden>true</hidden>`
2. In Kid mode: only show items with metadata tag `<kidgame>true</kidgame>`
* ES will auto-revert UI mode back to Full when there is nothing at all to show.
* Changing the setting hideQuitMenuOnKidUI to true will hide this menu.
2017-11-02 21:22:41 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
8f5fbb0b26
Got rid of Matrix3x3f, Matrix4x4f, Rotation3x3f and Scale3x3f
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Everything is now handled by Transform4x4f which now does it way more optimized than previous version
2017-11-01 15:02:48 +01:00
Tomas Jakobsson
44e3e39083
Add pragma once and ifndef header guards to all headers
2017-10-31 18:12:50 +01:00
Tomas Jakobsson
d3966da2b7
Replace boost::locale with std::locale
2017-10-30 10:35:58 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
Jools Wills
997ee7b940
Merge pull request #271 from tomaz82/fixWarnings
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Fix warnings
2017-10-28 21:10:15 +01:00
Tomas Jakobsson
d3e87739e3
fix warnings
2017-10-28 22:07:31 +02:00
Jools Wills
d57dee245c
Merge pull request #242 from psyke83/PSFixes
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Power Saving enhancements
2017-10-28 20:18:38 +01:00
Jools Wills
de42e1c2bd
Merge pull request #257 from raelgc/master
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Alow to select a system to go directly to the game list (Fixes #253 )
2017-10-26 15:27:08 +01:00
Rael Gugelmin Cunha
c1f836c713
Add an UI option to automatically load a system gamelist ( Fixes #253 )
2017-10-25 10:29:39 -02:00
Tomas Jakobsson
294aeaad3f
Add windows support to isHidden
2017-10-24 12:32:14 +02:00
Tomas Jakobsson
cd2f2ee42b
Use local game art ( image, marquee and video ) from romfolder/images if the gamelist didn't specify a path
2017-10-24 00:57:08 +02:00
Jools Wills
06d38db73b
Merge pull request #260 from zigurana/fixBuildWarnings
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Fix build warnings (mostly adding explicit type casting)
2017-10-18 17:41:36 +01:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00