Leon Styhre
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5125f81c78
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SDL events are now parsed on startup before the main application loop.
Also removed the mouse pointer removal hack.
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2023-01-29 22:38:16 +01:00 |
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Leon Styhre
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e9b1718fca
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Multiple improvements to the progress bar to reduce startup times and increase consistency.
Also changed from SDL_GetTicks64() to SDL_GetTicks() in SystemData as the 64-bit function doesn't work with older SDL releases.
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2023-01-27 17:34:38 +01:00 |
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Leon Styhre
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b0d3133983
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The splash screen is now rendered much earlier during the application startup.
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2023-01-24 18:18:51 +01:00 |
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Leon Styhre
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fd85df2716
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Changed the log message on missing game files from error to info.
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2023-01-23 18:06:53 +01:00 |
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Leon Styhre
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022446bce7
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Found a better method to limit buffer swaps during splash screen rendering.
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2023-01-22 23:24:08 +01:00 |
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Leon Styhre
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e44c18bc1b
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Added a startup progress bar to the splash screen.
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2023-01-22 21:03:08 +01:00 |
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Leon Styhre
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65f0c0e3c2
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The .emulationstation/gamelists directory is now created on application startup instead of when scraping for the first time.
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2023-01-09 21:16:45 +01:00 |
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Leon Styhre
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6d3d2ddb34
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Added support for 2x and 4x MSAA anti-aliasing (OpenGL renderer only).
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2023-01-09 17:55:54 +01:00 |
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Leon Styhre
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1f0bf21675
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Some minor code cleanup.
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2023-01-08 16:30:39 +01:00 |
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Leon Styhre
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e553f68e90
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Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations.
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2022-08-23 22:34:56 +02:00 |
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Leon Styhre
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12f7e20c95
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Fixed a crash when there are no game ROMs present.
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2022-08-19 17:02:25 +02:00 |
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Leon Styhre
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b69706fc35
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The currently loaded theme set name is now logged to to es_log.txt on startup, reload and theme change.
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2022-08-14 20:24:26 +02:00 |
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Leon Styhre
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08d893b119
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Fixed an issue where the IgnoreGamelist setting was saved although it shouldn't.
Also made a change so that passing the --ignore-gamelist command line option now immediately disables the ParseGamelistOnly setting.
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2022-06-29 17:17:31 +02:00 |
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Leon Styhre
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f27de7f860
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Added an es_log.txt entry if running in portable mode.
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2022-06-12 10:34:17 +02:00 |
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Leon Styhre
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6b24533c0d
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(Windows) Added support for creating a portable installation in the root of a device, such as E: or F:
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2022-06-11 18:59:40 +02:00 |
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Leon Styhre
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40bf018aaa
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Changed theme loading into a populateThemeSets function and created a separate getter function.
Also removed a deprecated theme check in the game directory.
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2022-06-11 18:34:53 +02:00 |
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Leon Styhre
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0008e44294
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
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Leon Styhre
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cc004a45f1
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Renamed the --create-systemdirs command line option to --create-system-dirs
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2022-05-19 17:24:12 +02:00 |
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Leon Styhre
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6a0b1bad5b
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Added custom event script triggers on application startup, screensaver start and screensaver end.
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2022-05-18 23:56:51 +02:00 |
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Leon Styhre
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5b63ecb828
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Removed the last remnants of the PowerSaver.
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2022-05-18 21:08:55 +02:00 |
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Leon Styhre
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43191e4005
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Added a --create-systemdirs command line option to generate the game system directories.
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2022-05-18 18:32:13 +02:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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ac6cc41059
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Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
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2022-03-12 00:40:03 +01:00 |
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Leon Styhre
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c35a297d9a
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Large update to get the new theme engine up and running.
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2022-01-29 18:41:22 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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a6be6225d8
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Renamed SystemScreensaver to Screensaver.
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2022-01-17 18:43:29 +01:00 |
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Leon Styhre
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acd18bd1f8
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Very minor change to the command line --help output.
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2022-01-17 18:35:03 +01:00 |
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Leon Styhre
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8a6652552f
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Set the clang-format option SpaceBeforeCpp11BracedList to true.
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2022-01-16 12:09:55 +01:00 |
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Leon Styhre
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750ee07351
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Improved the structure of main.cpp
Also partially added support for Emscripten.
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2022-01-12 21:38:37 +01:00 |
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Leon Styhre
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b4e08ba92b
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
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Leon Styhre
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2d149c5161
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Moved all Platform functions to the utility namespace.
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2022-01-10 18:43:17 +01:00 |
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Leon Styhre
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f80658696c
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Removed some unnecessary time measurement constants.
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2022-01-09 23:50:08 +01:00 |
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Leon Styhre
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c62a069448
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Fixed an issue where the audio device was accessed after it had been closed.
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2022-01-05 00:08:50 +01:00 |
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Leon Styhre
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f8e201d347
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Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
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2022-01-04 23:14:12 +01:00 |
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Leon Styhre
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119dfc90f8
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Changed ViewController::get() to ViewController::getInstance()
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2022-01-04 21:49:22 +01:00 |
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Leon Styhre
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254b00a3d8
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |
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Leon Styhre
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9e86908a47
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(Windows) Fixed a window focusing issue when hiding the taskbar.
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2021-12-09 20:23:09 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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445b914379
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Completely refactored MameNames.
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2021-11-17 21:32:40 +01:00 |
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Leon Styhre
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dd0f36f82b
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Changed most increment and decrement operators from postfix to prefix for es-app.
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2021-11-17 17:35:34 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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Leon Styhre
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0fecb43066
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Increased the maximum supported display height to 7680 pixels.
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2021-10-18 18:14:49 +02:00 |
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Leon Styhre
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a2e12ace6a
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Lowered the minimal supported resolution from 640x480 to 224x224.
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2021-09-30 19:51:04 +02:00 |
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Leon Styhre
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79849188d1
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Fixed an issue where animations would play incorrectly when disabling a collection.
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2021-09-19 20:43:36 +02:00 |
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Leon Styhre
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970b7dd63d
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(Windows) Fixed some MinGW compiler warnings.
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2021-09-19 15:27:32 +02:00 |
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Leon Styhre
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42458a7d76
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Very minor code cleanup.
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2021-09-17 21:10:16 +02:00 |
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Leon Styhre
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5942b2815e
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Added support for selecting alternative emulators per game.
Also made some changes to the system-wide alternative emulators logic.
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2021-09-04 11:21:55 +02:00 |
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Leon Styhre
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5381f38231
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Added support for defining and choosing between alternative emulators.
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2021-08-22 15:26:38 +02:00 |
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Leon Styhre
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7b5d673050
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Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
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2021-08-17 18:41:45 +02:00 |
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Leon Styhre
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d3be0b73d3
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Changed the word 'front-end' to 'frontend'.
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2021-08-12 12:03:11 +02:00 |
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