Leon Styhre
2e3ac5bf0e
Fixed an issue where using a text rating without a rating element in the gamelist view would crash the application.
2022-06-06 22:28:24 +02:00
Leon Styhre
0008e44294
Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
2022-06-05 12:36:55 +02:00
Leon Styhre
c216f3804a
Removed the RetroPie ES bug replication from TextListComponent for non-legacy theme sets.
2022-06-05 12:17:15 +02:00
Leon Styhre
0345fd8fa7
Fixed an issue where entering folders using the gamelist carousel could lead to a crash.
2022-06-04 17:44:00 +02:00
Leon Styhre
3ecb821c00
Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements.
2022-06-04 17:25:36 +02:00
Leon Styhre
2ac706e0c5
Fixed an issue where large pixelated fonts sometimes displayed too many textlist rows.
2022-06-03 23:24:34 +02:00
Leon Styhre
269e2e8202
Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area.
2022-06-03 20:53:15 +02:00
Leon Styhre
824089d703
Fixed an issue where the scroll indicators sometimes overlapped the menu titles.
2022-06-03 18:27:46 +02:00
Leon Styhre
765aaeb2df
Changed the default quit shortcut to Alt + F4 and Command + Q.
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Also renamed the setting 'Exit button combo' to 'Keyboard quit shortcut' and fixed an issue where the application sometimes quit when exiting an emulator using Alt + F4 while running in the background.
2022-05-31 22:06:47 +02:00
Leon Styhre
d418c05614
Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
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Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre
6a0b1bad5b
Added custom event script triggers on application startup, screensaver start and screensaver end.
2022-05-18 23:56:51 +02:00
Leon Styhre
92c4ae3cdf
Changed the execution order of some custom event scripts.
2022-05-18 23:01:32 +02:00
Leon Styhre
fdf63a9ad0
Fixed an issue where the 'quit' custom event would not trigger on application shutdown.
2022-05-18 22:57:03 +02:00
Leon Styhre
5b63ecb828
Removed the last remnants of the PowerSaver.
2022-05-18 21:08:55 +02:00
Leon Styhre
e50be3376b
Added an Xbox Kinect controller badge icon.
2022-05-12 23:31:11 +02:00
Leon Styhre
53ad5a3152
Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters.
2022-05-09 20:12:08 +02:00
Leon Styhre
595037b301
Fixed some minor function argument name mismatches.
2022-05-08 14:22:11 +02:00
Leon Styhre
9df3436d82
(Windows) Fixed an issue where symlinking media directories would crash the application.
2022-05-07 12:16:31 +02:00
Leon Styhre
f990d91841
Reverted the previous commit.
2022-05-04 00:42:28 +02:00
Leon Styhre
f86ab2ea89
Increased the font texture size slightly.
2022-05-03 23:35:47 +02:00
Leon Styhre
4d5364e9e4
(Windows) Fixed a MinGW compile error.
2022-04-30 21:19:15 +02:00
Leon Styhre
6caf4d193b
Added support for a %STARTDIR% es_systems.xml variable.
2022-04-30 20:43:29 +02:00
Leon Styhre
de48b69760
Prevented a potential endless loop in StringUtil::replace()
2022-04-30 18:31:53 +02:00
Leon Styhre
2f80d1e578
Removed some unnecessary log output when locating emulators when running as a Flatpak.
2022-04-27 18:57:17 +02:00
Leon Styhre
97da2df0a4
Found a better solution to the single-pixel alignment rendering issue.
2022-04-27 18:40:28 +02:00
Leon Styhre
7eecf6bb41
(Linux) Yet another ugly hack to detect installed emulators when running as a Flatpak.
2022-04-27 17:33:43 +02:00
Leon Styhre
a9b17a7375
Removed some unreachable directories from the Flatpak path hack.
2022-04-26 23:20:47 +02:00
Leon Styhre
b7d3b242fd
(Linux) Ugly Flatpak PATH hack.
2022-04-26 21:26:25 +02:00
Leon Styhre
a98ba7a42d
A check is now done on game launch that emulator binaries are actually files or symlinks.
2022-04-24 11:17:51 +02:00
Leon Styhre
440e089847
Fixed some graphical glitches in NinePatchComponent and ButtonComponent.
2022-04-21 20:29:17 +02:00
Leon Styhre
dbfab96e03
Added rudimentary on-demand texture loading to CarouselComponent.
2022-04-20 23:00:53 +02:00
Leon Styhre
defbbfd13f
Removed the setting 'Preload gamelists on startup'.
2022-04-20 22:39:27 +02:00
Leon Styhre
06f6840038
Carousel textures in the gamelist view now load dynamically.
2022-04-19 21:42:29 +02:00
Leon Styhre
7872f35d1b
Fixed some compile errors when using old GCC versions.
2022-04-19 20:00:10 +02:00
Leon Styhre
cad06bd841
Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
2022-04-19 17:29:29 +02:00
Leon Styhre
277a729a2d
Cleaned up the CMake configuration.
2022-04-19 17:24:54 +02:00
Leon Styhre
1798b96cf8
Added reflections support to CarouselComponent.
2022-04-18 21:37:58 +02:00
Leon Styhre
79c61b2d8a
Fixed a text artifact issue caused by a missing rounding in TextComponent.
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Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre
63e7b58ec0
Fixed a renderer heisenbug that caused multiple single-pixel alignment issues.
2022-04-18 10:17:05 +02:00
Leon Styhre
fafca5c194
Added carousel theme support for setting the opacity for unfocused entries.
2022-04-17 13:08:28 +02:00
Leon Styhre
468d2b3635
Added a green debug mode rectangle for CarouselComponent.
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Also changed the debug mode rectangle from blue to green for TextListComponent.
2022-04-17 11:08:08 +02:00
Leon Styhre
a112fc035f
Changed the variable names in CarouselComponent to use 'item' instead of 'logo'.
2022-04-17 10:40:18 +02:00
Leon Styhre
01c2d7ff17
Adjusted some theme log warnings in BadgeComponent.
2022-04-16 22:12:24 +02:00
Leon Styhre
f463766497
Generalized the carousel property names and added support for setting media types for gamelist carousels.
2022-04-16 21:54:58 +02:00
Leon Styhre
a149124252
Fixed an issue where two BadgeComponent default values were not always set.
2022-04-15 21:26:07 +02:00
Leon Styhre
7daf69092f
Added theme support for controlling the TextListComponent collection indicators.
2022-04-15 21:20:43 +02:00
Leon Styhre
03e457516a
Fixed an issue where the StringUtil::replace function did not remove repeating occurances.
2022-04-15 20:33:53 +02:00
Leon Styhre
2001a9f639
Added a collection badge to be shown when editing custom collections.
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Also changed the default badge lines value from 2 to 3.
2022-04-15 19:27:38 +02:00
Leon Styhre
aa4258a31a
Removed the 'Use plain ASCII for special gamelist characters' menu option.
2022-04-15 17:13:51 +02:00
Leon Styhre
254e271392
Added theme support for controlling the TextListComponent indicators.
2022-04-15 17:06:33 +02:00
Leon Styhre
d62bc17400
Renamed the default theme set from rbsimple-DE to slate-DE
2022-04-14 22:46:30 +02:00
Leon Styhre
30b02456c0
Added a folder badge including support for a folder link overlay.
2022-04-13 16:53:28 +02:00
Leon Styhre
45af7441e9
Added support for launching game files inside folders without having to enter the folder.
2022-04-11 23:28:18 +02:00
Leon Styhre
008fa23d5f
Added a setting to define the OpenGL version to use.
2022-04-10 14:54:21 +02:00
Leon Styhre
91460495be
Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
2022-04-10 11:53:44 +02:00
Leon Styhre
cb8596ab8a
Prevented themes using the <resolution> tag from loading altogether.
2022-04-10 11:32:55 +02:00
Leon Styhre
3a8d19bad5
Added support for nested theme variables.
2022-04-10 11:24:15 +02:00
Leon Styhre
72ce3d33a8
Some code cleanup.
2022-04-09 16:32:47 +02:00
Leon Styhre
16955e5318
Fixed an issue where the theme sets were not always sorted correctly.
2022-04-09 15:57:37 +02:00
Leon Styhre
21f21c20f5
Added a scraper setting to convert underscores _ to spaces when searching.
2022-04-09 15:14:48 +02:00
Leon Styhre
088237fe85
Set the interactive scraper as disabled by default.
2022-04-06 23:53:21 +02:00
Leon Styhre
acbbb0a630
Increased the default value for the MaxVRAM setting to 512 for the Steam Deck.
2022-04-03 13:37:41 +02:00
Leon Styhre
c4cae406e9
Fixed a font loading crash caused by an insufficient font texture size.
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Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre
8ce820e001
Fixed an issue where carousel shoulder button navigation was a bit inconsistent.
2022-03-25 23:38:04 +01:00
Leon Styhre
e7aeb8e2b4
Removed the playing of some navigation sounds during textlist and carousel navigation.
2022-03-25 23:17:56 +01:00
Leon Styhre
fa4151a3d9
Fixed some GCC compiler warnings.
2022-03-24 23:32:28 +01:00
Leon Styhre
3a1c9d41ce
Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
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Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre
5625f44a0a
Added dimming support to RatingComponent.
2022-03-21 20:35:24 +01:00
Leon Styhre
3eacb27c3b
Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre
07f151d906
Moved TextListComponent and CarouselComponent from es-core to es-app.
2022-03-19 09:55:05 +01:00
Leon Styhre
6f6f388257
Added RatingComponent support to the system view.
2022-03-18 22:16:53 +01:00
Leon Styhre
44fe2f8fe7
Standardized some theme warning log output.
2022-03-18 20:31:04 +01:00
Leon Styhre
a115b3f941
Added alignment support and separate dimming of gamelist and system views to the help system.
2022-03-18 20:14:51 +01:00
Leon Styhre
56d1b8f83d
Fixed an issue where multiple carousel logos were rendered when there was only a single system.
2022-03-17 21:52:55 +01:00
Leon Styhre
86ad917bc8
Set logo scaling to linear interpolation in CarouselComponent.
2022-03-17 19:34:41 +01:00
Leon Styhre
5de2855d60
Added theme support for defining color saturation for the image, video and animation components.
2022-03-17 19:33:09 +01:00
Leon Styhre
b6e38dcf67
Fixed multiple issues in CarouselComponent.
2022-03-17 00:02:16 +01:00
Leon Styhre
65d79edb54
Miniscule optimization in RendererOpenGL.
2022-03-16 20:26:13 +01:00
Leon Styhre
4b9f0c5d14
Removed the deprecated OpenGL ES 1.0 and 2.0 renderers.
2022-03-15 18:13:15 +01:00
Leon Styhre
02249ae6b9
(RPi) Fixed two compiler errors.
2022-03-15 18:02:19 +01:00
Leon Styhre
e5ed25ed5f
Removed an OpenGL initialization workaround that doesn't seem to be needed any longer.
2022-03-15 17:44:15 +01:00
Leon Styhre
2fe11bd827
A few fixes for the Emscripten WebAssembly build.
2022-03-15 17:17:56 +01:00
Leon Styhre
29501af68f
Changed some variables names and debug logging info for the OpenGL renderer.
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Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre
f859fd828d
Cleaned up the GLSL shader files and related code.
2022-03-15 00:14:06 +01:00
Leon Styhre
06a037d8cf
Shader flags are now sent as bit masks instead of via discreet values.
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Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre
6b095bde05
(Windows) Fixed some compiler errors.
2022-03-14 20:29:25 +01:00
Leon Styhre
6ff0ff1c47
Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
2022-03-14 20:14:18 +01:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
a7db474a64
Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
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Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre
adb162e0d1
Another go at getting post-processing to work properly with all graphics drivers.
2022-03-12 17:57:59 +01:00
Leon Styhre
32251e0264
Fixed multiple issues with the shader post-processing.
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Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre
bebc9d58cf
Added debug overlay support to GIFAnimComponent.
2022-03-12 10:19:47 +01:00
Leon Styhre
8497967510
Disabled rlottie caching in debug mode so animations can be replaced on the fly.
2022-03-12 10:11:04 +01:00
Leon Styhre
ac6cc41059
Added a command line option to rotate the application screen 180 degrees.
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Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre
755b2c9f50
Changed some render variables to more verbose names.
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Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre
63af859618
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
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Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre
9867c3d595
Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
2022-03-06 23:31:32 +01:00
Leon Styhre
9e2c24ef79
Fixed an issue where videos would still play if the video theme configuration was broken.
2022-03-06 22:52:13 +01:00
Leon Styhre
2df8a867ad
Fixed some compiler errors when building with FFmpeg 5.0
2022-03-06 14:38:19 +01:00
Leon Styhre
cc05f778e4
(Windows) Made GIFAnimComponent work with filenames containing Unicode characters.
2022-03-06 12:53:20 +01:00