Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
5b93c40365
Adjusted the scroll speed and scroll delay for the game descriptions.
2020-08-15 10:15:17 +02:00
Leon Styhre
d45e72e10c
Fixed incorrect knob position for SliderComponent for non-zero minimum values.
2020-08-08 12:33:55 +02:00
Leon Styhre
22ed97c6d8
Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
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Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
2020-08-06 18:16:31 +02:00
Leon Styhre
2a3d78bef2
Text opacity is now lowered for games marked not to be counted, and for hidden games.
2020-08-06 16:48:32 +02:00
Leon Styhre
2c6bc918d6
Scraping options not supported by TheGamesDB are now grayed out in the menu.
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This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
2020-08-05 19:31:59 +02:00
Leon Styhre
3ae0726d1a
Improvements to the date and time handling.
2020-08-02 15:56:32 +02:00
Leon Styhre
3923ad32c6
Fixed an issue where trigger input in menus wasn't handled correctly.
2020-08-02 15:04:43 +02:00
Leon Styhre
3f8e5a001b
Changed the handling of blank game name entries in the metadata editor.
2020-08-02 11:45:59 +02:00
Leon Styhre
ce9d5c2599
Fixed the screensaver random function so it does not show the same game twice in a row.
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Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
2020-07-28 11:10:14 +02:00
Leon Styhre
6090ff3df8
Improved handling of audio settings for video files.
2020-07-27 21:31:02 +02:00
Leon Styhre
9f0e587b1a
Harmonized some screensaver options.
2020-07-27 20:38:22 +02:00
Leon Styhre
58ba42ed54
Removed scaling and CaptionsCompatibility option for the video screensaver.
2020-07-27 20:20:58 +02:00
Leon Styhre
a90fb33cc7
(Windows) Fixed an issue where the date was shown as unknown during scraping.
2020-07-20 10:19:15 +02:00
Leon Styhre
8fcb56cfb3
Made game launching on Windows much more seamless.
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Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
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User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
57d6dab2cc
Some cosmetic code changes.
2020-07-13 20:58:25 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
eeae8033bd
Use SDL2 include files instead of those for SDL version 1.
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This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
8fefc9232c
Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
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CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
53ef1e5be7
Added navigation sounds to left and right triggers.
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Also added left and right trigger navigation to grid view, to jump to the first and last game of the gamelist.
2020-06-15 22:55:47 +02:00
Leon Styhre
4098c64468
Implemented shoulder- and triggerbutton navigation to TextEditComponent (i.e. text edit quickjumps).
2020-06-13 21:55:58 +02:00
Leon Styhre
f1f82ac29f
Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs.
2020-06-13 10:25:09 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
Leon Styhre
4a38271f6a
Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections.
2020-06-09 20:03:31 +02:00
Leon Styhre
c5e70385dd
Expanded support for help system theming to entire application, as before it was only partially implemented.
2020-06-07 20:09:02 +02:00
Leon Styhre
b7d4274c6e
Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver.
2020-06-07 10:57:49 +02:00
Leon Styhre
a104b653ae
Mapped button Y to backspace in TextEditComponent.
2020-06-06 22:26:35 +02:00
Leon Styhre
f5376defe0
Changed to ISO 8601 date format and tidied up the scraper search screen.
2020-06-06 22:04:05 +02:00
Leon Styhre
709e6b996e
Code cleanup and code documentation. Only cosmetic changes in this commit.
2020-06-06 16:48:05 +02:00
Leon Styhre
b7feedd287
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
2020-06-06 14:14:13 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
6303aa5664
Updated VLC video playing to use modern asynchronous media parsing
2020-05-15 18:35:30 +02:00
Leon Styhre
0aafc1314a
Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES
2020-05-15 18:08:26 +02:00
Jools Wills
3b2227b4d1
Merge pull request #644 from pjft/disable-ss-audio
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Added option to disable video screensaver audio on VLC and OMXPlayer
2020-04-11 22:12:08 +01:00
pjft
f3de559cc3
Fix rotation for OMX Player
2020-04-08 13:23:41 +01:00
pjft
b2e71015a1
Added option to disable video screensaver audio on VLC and OMXPlayer
2020-03-28 21:01:47 +00:00
Cristi Mitrana
3b85735a2d
InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike
) to accomodate existing configs that use the PageUp/Down buttons.
2019-12-23 16:12:35 +02:00
Jools Wills
d1c24f429e
Merge pull request #621 from cmitu/date-fix
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fix 'DateTimeEditComponent' output formatting
2019-12-10 05:31:49 +00:00
Cristi Mitrana
c48c2ce56f
fix 'DateTimeEditComponent' output formatting.
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If the display mode is `DISP_DATE`, ignore the `mTime` field when calculating the output.
This fixes the size calculation of the component.
Fixes https://github.com/RetroPie/EmulationStation/issues/385 .
2019-12-03 15:11:35 +02:00
John Rassa
9dfbaa5566
fix assignment of gridtile theme properties
2019-10-07 22:25:39 -04:00
John Rassa
961571655b
Grid updates. Animate scrolling option, autoLayout option, center selection option, scroll loop option, image source option
2019-09-21 19:38:57 -04:00
John Rassa
b43f1b43d3
clean up opacity handling for ImageComponent, RatingComponent
2019-09-08 09:24:25 -04:00
Tomas Jakobsson
eda3fe9c3b
Merge pull request #599 from jrassa/image-video-component-theme-cleanup
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Image video component theme cleanup
2019-09-07 19:28:36 +02:00
Tomas Jakobsson
71ac016c3d
Make sure all vertices are properly rounded
2019-08-31 18:19:43 +02:00
Tomas Jakobsson
489d7de096
Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
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Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa
3b07bfeb93
cleanup duplicate theme code in Image/Video components
2019-08-31 09:50:57 -04:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
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support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
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Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
Dan Leach
a2f59ee2fc
Add Game Info Font Settings to OMX Player
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Adds the ability for users to change the following features in OMX Player's subtitles (game info for screen saver).
- font size
- font file path
- italic font file path
- subtitle position
These changes can be made in the GUI menus via the Video Screen Saver menu, or directly in the es_settings.cfg file.
Safe OMX Player defaults are hard-coded into the EmulationStation application.
Here's an example of the new keys loaded/saved into in the es_settings.cfg file:
- `<int name="SubtitleSize" value="38" />`
- `<string name="SubtitleFont" value="/usr/local/share/fonts/slkscr.ttf" />`
- `<string name="SubtitleItalicFont" value="/usr/local/share/fonts/slkscrb.ttf" />`
- `<string name="SubtitleAlignment" value="center" />`
2019-06-19 18:51:32 +01:00
Tomas Jakobsson
5cc6bafd7d
Silence warnings
2019-03-09 00:23:13 +01:00
Rael Gugelmin Cunha
464b0992ad
Work with dpad and analogs
2018-11-15 14:38:20 -02:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00
Hanno Zulla
c8c26203f1
Replace blank_game bitmap with svg cartridge artwork.
2018-07-25 15:19:41 +02:00
Hanno Zulla
3e27412d65
Replace folder bitmap with svg artwork.
2018-07-25 14:52:13 +02:00
Hanno Zulla
d02fab8463
Fix SVG resize issue for option_arrow.svg.
2018-06-12 16:44:25 +02:00
John Rassa
46c274ebe4
Merge pull request #451 from pjft/image-fix-part2
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Final Fix for resizing images
2018-06-10 22:05:07 -04:00
pjft
21f21d8268
Final Fix for resizing images
2018-06-09 18:38:18 +01:00
Koerty
3d7d62047b
Grid fix freeze with big game collections
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This fix the infinite freeze with big game collections by storing the texture path instead of loading texture resource
2018-06-08 11:31:24 +02:00
John Rassa
df60750ec9
Merge pull request #440 from Koerty/grid-fix-horizontal-mod
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Fix horizontal scrolling grid bugs
2018-06-06 16:06:36 -07:00
Koerty
8763adedb1
Fix grid padding being 2 times smaller than it should be
2018-06-06 23:26:32 +02:00
John Rassa
27670e48d6
Merge pull request #441 from pjft/image-fix
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Fix for image resize flicker when using MaxSize
2018-06-04 14:28:17 -07:00
pjft
68dff607c8
Fix for image resize flicker when using MaxSize
2018-06-04 21:25:45 +01:00
Koerty
bdc3054423
Fix horizontal scrolling grid bugs
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This fix 2 bugs with the horizontal scrolling grid :
- The grid is now positioned correctly (bug introduced by the buffer of the dynamic image loader)
- The right column contain the partial tile in horizontal mod, not the bottom row
2018-06-03 01:03:14 +02:00
Koerty
5913c9465e
Add extra buffer rows to the grid to load images ahead
2018-05-21 22:06:00 +02:00
John Rassa
0928498ef2
Fix for Windows build
2018-05-18 19:32:09 -07:00
Koerty
9f10b61dfa
Add 3 new theming properties to the grid tile background
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Add 3 new theming properties to the grid tile background : - backgroundCornerSize
- backgroundCenterColor
- backgroundEdgeColor
2018-05-18 01:20:58 +02:00
Koerty
c080ffb2c3
NinePatch now position correctly when origin is different from 0 0
2018-05-10 23:43:08 +02:00
Koerty
80456f566a
Partially display the last row if grid number of row isn't an integer
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- Also fix 2 bugs introduced by #428
- Also add log error message if grid dimensions are below 1
2018-05-09 17:29:21 +02:00
Koerty
a52a2f5597
Change grid creation flow
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- This changes make sure the buildTiles function is called only one time, at the end of the applyTheme function.
- The buildTiles function now call calcGridDimension as both are linked to the same events
2018-05-01 05:19:45 +02:00
Koerty
918ecbe493
Rewrite NinePatchComponent to handle images of all sizes
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- Rewrite NinePatchComponent to handle images with a different size than 48x48 px
- It's now possible to change the border sizes using setCornerSize function
2018-04-29 02:06:02 +02:00
John Rassa
4a1e9d5f11
Merge pull request #415 from Koerty/grid-default-image
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[GRID 5 & 6] Add grid default image and folder image
2018-04-16 21:30:40 -04:00
Koerty
3100fa3a6d
Add grid default image and folder image
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Add default game image and folder image to the grid. They can be configured by the theme with the gameImage and folderImage properties of the imagegrid.
2018-04-17 01:37:39 +02:00
John Rassa
e3bebc872d
Merge pull request #417 from Koerty/help-prompt-origin
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Add "origin" theming element for help prompt
2018-04-16 18:43:52 -04:00
Koerty
1b4a545c90
Add "origin" theming element for help prompt
2018-04-15 21:01:54 +02:00
Koerty
4a587ca347
Fix calcGridDimension being called before mScrollDirection
2018-04-15 15:20:49 +02:00
Koerty
deeaf438c7
Clean ImageGridComponent code
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- Separated private methods and attributes in 3 groups :
- images & entries
- tiles
- miscellaneous
- Renamed some methods :
- buildImages -> buildTiles
- updateImages -> updateTiles
- Moved private methods implementation so they respect the same order as their declaration
- Changed some methods internal variable names and other smalls clean
2018-04-13 15:24:32 +02:00
John Rassa
c7c828e47a
Merge pull request #412 from Koerty/crop-image-and-minsize
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Add cropping and minSize to ImageComponent
2018-04-12 19:15:13 -07:00
Koerty
f946801006
Add scroll direction to the grid
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Vertical by default, but can be set to horizontal by the theme
2018-04-13 03:41:50 +02:00
Koerty
d23d5dbc59
Add cropping and minSize to ImageComponent
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- A call to cropTop(0.2) will crop 20% of the top of the image
- A call to minSIze(0.2, 0.2) will resize the image smallest side to 0.2 without breaking aspect ratio, but crop the extra lenght of the biggest side.
- Call minSize(0.2, 0.2) and then uncrop() to define an image size by its smallest side
2018-04-13 02:57:43 +02:00
Koerty
3993ace607
Add GridTileComponent and base theming syntax
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- Add the GridTileComponent which hold the image and its background
- Add base theming syntax for the ImageGrid and GridTIle
- Numerous refactoring/cleaning in ImageGridComponent
2018-04-11 14:20:59 +02:00
Koerty
82e5c21da6
Add base theming syntax for the grid
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- The themes can now configure following elements : pos, size
- Change some default values for them
2018-04-07 10:37:09 +02:00
John Rassa
016956703a
Merge pull request #404 from Koerty/grid-metadata
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[GRID 4] Add metadata from the detailed view to the grid view
2018-04-06 19:34:21 -07:00
John Rassa
e82895ffca
Merge pull request #403 from Koerty/grid-display-bottom-row
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[GRID FIX] Bad tile position when close to the last row and last row is full
2018-04-06 19:18:44 -07:00
Benjamin D
a006650c1c
Add metadata from the detailed view to the grid view
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- Add the metadata from the detailed view to the grid view (minus the image, as it doesn't make sens in the grid view)
- Add a callback to the ImageGridComponent to update the metadata info panel when cursor changed
2018-04-06 15:54:34 +02:00
Koerty
37a16fe3ed
Update the grid's help prompt
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- Add a left+right shoulder button icon
- Update the outdated help prompt to match the one from the Basic view
2018-04-05 15:37:35 +02:00
Koerty
c25eaab7fb
Fix bad tile position when close to the last row and last row is full
2018-04-04 20:11:47 +02:00
Koerty
87a9c7318a
Fix ImageComponent flipY
2018-04-01 17:18:12 +02:00
Koerty
8d9c4a20ec
Rewrite the grid display code
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- Grid tile number of columns and rows is now controlled by the grid size, mMargin and mTileMaxSize
- Add a variable mSelectedTileMaxSize to control the size of the selected tile
- Update the render function to display the selected tile on top of the other
2018-03-30 18:15:54 +02:00
Koerty
41729f8cb8
Rename gridSize to gridDimension in ImageGridComponent.h
2018-03-23 10:25:33 +01:00
Tomas Jakobsson
e52e63cf9c
Fix mStaticImage to use setResize
2018-02-01 22:14:54 +01:00
Tomas Jakobsson
421e4a23df
The final traces of boost has been eliminated
2018-01-30 19:21:09 +01:00
Tomas Jakobsson
403b798572
Remove the last traces of boost::filesystem::operational, this is PR 4 of 5 in the boost::filesystem removal quest
2018-01-27 22:52:14 +01:00
Tomas Jakobsson
3d3fb2c277
Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem
2018-01-27 18:04:28 +01:00
Tomas Jakobsson
ed2eb3d4d0
Move more functionality from Util.cpp to utils/StringUtil.cpp in the quest too remove the need for boost
2018-01-27 02:12:16 +01:00
John Rassa
0686b4690a
Merge pull request #352 from tomaz82/boost_filesystem
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boost::filesystem replacement, step 1
2018-01-25 19:38:32 -05:00
Tomas Jakobsson
c1f8e7294c
Update and rename some Utils::FileSystem functions
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Replace boost::filesystem::is_directory
with Utils::FileSystem::isDirectory
Replace boost::filesystem::is_regular_file
with Utils::FileSystem::isRegularFile
Replace boost::filesystem::is_symlink
with Utils::FileSystem::isSymlink
Replace boost::filesystem::exists
with Utils::FileSystem::exists
Replace boost::filesystem::create_directory
with Utils::FileSystem::createDirectory
Replace boost::filesystem::remove
with Utils::FileSystem::removeFile
2018-01-23 12:07:20 +01:00
jrassa
e9403b6b00
implement horizontal wheel for system carousel. fix image rotation bug in carousel
2018-01-22 19:34:30 -05:00
jrassa
b41118fe92
implement debug rects for images similar to text components
2018-01-22 19:31:18 -05:00
Tomas Jakobsson
4428ddaa6d
Fix omxplayer when using --screensize, --screenoffset and --screenrotate
2018-01-19 02:09:49 +01:00
Tomas Jakobsson
5e8d6b7f45
Eliminated the need for boost::xpressive, boost::algorithm and boost::variant
2017-12-27 18:22:26 +01:00
Christopher Martin
d1d622bd93
fix audio mute during loop
2017-12-22 14:54:28 -05:00
Tomas Jakobsson
11b8dbfc43
Replaced boost::posix_time with Utils::Time
2017-12-01 18:49:56 +01:00
Tomas Jakobsson
bd0c6beed5
Silence warnings
2017-11-18 23:20:09 +01:00
Jools Wills
094c9ccd09
Merge pull request #308 from tomaz82/utils
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Add String and FilesSystem utils
2017-11-16 18:38:15 +00:00
Tomas Jakobsson
ae5f9a0342
Move StringUtil to utils subfolder
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Added utils/FileSystemUtils which will replace some boost::filesystem functions in the future
2017-11-16 19:18:20 +01:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Tomas Jakobsson
9fbe95daa3
iterator -> const_iterator
2017-11-12 00:05:19 +01:00
Tomas Jakobsson
232f36f866
Implement StringUtil which has stolen some functions from Font and added unicode2Chars
2017-11-10 19:54:03 +01:00
Tomas Jakobsson
ac01e8fcd4
Removed all boost::assign::list_of
2017-11-03 01:33:08 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
44e3e39083
Add pragma once and ifndef header guards to all headers
2017-10-31 18:12:50 +01:00
Conn O'Griofa
9a8b9c7413
Implement missed inhouse vector replacements
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Needed to fix build on Pi after https://github.com/RetroPie/EmulationStation/pull/263 .
2017-10-28 23:44:09 +00:00
Jools Wills
e5847c5343
Merge pull request #273 from pjft/OMX-warnings
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Video String Formatting Warning Fixes
2017-10-28 22:19:09 +01:00
pjft
1cc6059420
Warning Fixes
2017-10-28 22:16:53 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
Jools Wills
997ee7b940
Merge pull request #271 from tomaz82/fixWarnings
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Fix warnings
2017-10-28 21:10:15 +01:00
Tomas Jakobsson
d3e87739e3
fix warnings
2017-10-28 22:07:31 +02:00
Jools Wills
d57dee245c
Merge pull request #242 from psyke83/PSFixes
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Power Saving enhancements
2017-10-28 20:18:38 +01:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00
Jools Wills
5f7aec71dc
Merge pull request #256 from jrassa/default-image
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add support for default image path in themes
2017-10-12 03:51:43 +01:00
Jools Wills
80953960ac
Merge pull request #255 from pjft/OMX-Volume
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Second stab at normalizing volume scale for OMX Player
2017-10-09 14:52:22 +01:00
pjft
a5655ed040
Second stab at normalizing volume scale for OMX Player
2017-10-07 08:58:09 +01:00
jrassa
24f1b969bf
add support for default image path in themes
2017-10-05 21:34:32 -04:00
Conn O'Griofa
c08c24e615
Remove explicit calls to AudioManager::init() and fix deinit() behaviour
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Ensure that deinit() removes the current sInstance so that the next call
to AudioManager::getInstance() will re-initialize audio correctly.
Remove explicit calls to AudioManager::init() and instead rely on
Sound::play() to initialize audio when needed.
2017-09-28 20:32:37 +01:00
hex007
8d4a69cacf
Handle longclick in PS:Instant mode
2017-09-21 10:44:00 -07:00
Jools Wills
ffec737d95
Merge pull request #226 from mooware/utf8-assert-fix
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fix delete-after-use issue with temporary string
2017-08-30 18:20:27 +01:00
Markus Pointner
96d7ac003d
fix delete-after-use issue with temporary string
2017-08-30 12:51:48 +02:00
hex007
597128b4ee
Better handle Menu width
2017-08-29 17:47:04 -07:00
pjft
7caf70a5e5
Adding slider to control screensaver swap time
2017-08-23 09:21:31 +01:00
Jools Wills
6d95146df6
Merge pull request #220 from pjft/OMX-Volume-Control
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Making OMXPlayer respect sound settings
2017-08-23 02:38:33 +01:00
pjft
cf3b641c3c
Making OMXPlayer respect sound settings
2017-08-22 20:34:59 +01:00
jrassa
c7b3db244e
carousel enhancements
2017-08-18 22:03:40 -04:00
John Rassa
96fbc1c277
Merge pull request #195 from jrassa/gui-component-enhancements
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added origin and rotation support to guicomponent, exposed as theme o…
2017-08-11 21:35:10 -04:00
hex007
90cd10b421
PowerSaver updates:
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- Video Screensaver to skip fade in/out if Instant
- Video Previews to skip fade in/out if Instant
- Added Pause/Resume methods to PS for better description
- Added basic documentation to PS header file
- Added trailing after waking up from SS
- Added proper timing offsets after PS is triggered
- PS set to Disabled by default
- some whitespace edits
2017-08-11 10:03:12 -07:00
jrassa
2377175a19
added origin and rotation support to guicomponent, exposed as theme options for several components
2017-08-09 22:15:57 -04:00
Jools Wills
37b89fe57e
Merge pull request #172 from hex007/feature-powersaver
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Implement Power Savings feature
2017-07-28 17:05:25 +01:00
Jools Wills
af62231926
Merge pull request #167 from nschloe/coverity-retropie
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various code fixes
2017-07-28 13:48:03 +01:00
Nico Schlömer
419e6c43e0
various code fixes
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From <https://scan.coverity.com/projects/emulationstation?tab=overview >.
2017-07-28 09:57:37 +02:00
hex007
45694cf1a4
Power Saver Feature
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- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00
pjft
d0cdbf2159
Adding support for Virtual Systems
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- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
jrassa
2c217ec4c1
fix show snapshot on video delay
2017-06-13 22:19:43 -04:00
pjft
59d7516a16
Random Game Screensaver, Game Name and Controls
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- Final changes for VLC screensaver support as well
- ALSA de-init/re-init only when needed
- Adding screensaver options menu inside UI settings
- Slightly moved options (Show Frameskip to "Other Settings", sorting within same menu)
- Adding info popups on random video screensaver and OMX + Game Info setting
2017-06-11 19:56:05 +01:00
fieldofcows
0d04633954
Changes from fieldofcows to separate screensaver into separate module, squashed by pjft.
2017-06-05 20:02:09 +01:00
hex007
2d38605a08
Fixes for USB sound cards
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- Ability to change device used for Volume control (PCM/Speaker/Master) only on Pi.
- Ability to change Audio device used for OMX player (local/hdmi/both/ALSA:HW:0,0/ALSA:HW:1,0)
2017-06-02 08:58:44 -07:00
hex007
c32dee41ca
Bug fixes :
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- Incorrect strech in VideoComponent
- Reboved blank params in VideoVlcComponent
2017-05-30 09:12:57 -07:00
pjft
029e8bd040
Fixes and tweaks to OMXPlayer work, by pjft
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- Correct handling of zombie processes left in memory
- Add options to mute video
- Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
2017-05-28 21:33:05 +01:00
fieldofcows
34ea9caa89
Adding experimental OMX video player component. Squashed from fieldofcows' work (by pjft).
2017-05-28 21:26:23 +01:00
jrassa
354d3b9dec
implement z-index support for themeing system view and gamelist views
2017-05-18 19:22:55 -04:00
pjft
80526c777e
Fixing whitespaces and indentation (tabs)
2017-05-18 12:51:45 +01:00
pjft
4e5c1ce49e
Changes to mitigate white flashes ES navigation
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- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Jools Wills
a909f10b2d
Merge pull request #115 from pjft/RetroPie-master-filter-rebase
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Adding generic gamelist filter funcionality for ES
2017-05-04 16:25:57 +01:00
jrassa
474891f4a3
fix black boxes appearing on gamelist after scrolling
2017-04-30 22:54:27 -04:00
pjft
7f84eeea94
Adding generic gamelist filter funcionality for ES, specifically genre, players, ratings and publisher/developer
2017-04-28 12:05:20 +01:00
Jools Wills
0a7605cae1
we map to pageup/pagedown not leftbottom/rightbottom - fixes page up / down buttons in date input etc
2017-04-04 03:06:07 +01:00
Jools Wills
61a493c38a
fix warning
2017-04-03 19:41:21 +01:00
D. Polders
ac5e3ad95f
System Carousel feature, now with only a single commit!
2017-03-25 21:09:12 +01:00
Jools Wills
f84fcfa62b
Merge pull request #93 from dirk-de-bugger/TextEditComponent
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Improved TextEditComponent
2017-03-13 17:57:35 +00:00
jrassa
44f886c961
implement maxSize for videos
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implement maxSize for videos
2017-02-23 20:43:37 -05:00
dirk-de-bugger
b851f91bd3
Fix initial text positioning and improve keyboard handling in TextEditComponent
2017-02-20 21:24:52 +01:00
fieldofcows
6872f47277
Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
2017-01-29 22:46:22 +00:00
fieldofcows
25e1067794
Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
2016-12-12 09:34:01 +00:00
Jools Wills
4d27443f33
emulationstation - add additional scroll speed tier, and slow down fastest speed
2016-11-30 18:15:13 +00:00
Florian
65f2409d91
CHG: Additional input types, user-defined input config scripts
2015-06-01 20:47:42 +02:00
Aloshi
da86b618c4
Quick fix for the stack overflow with DateTimeComponents in a ComponentGrid.
2015-03-06 09:25:42 -06:00
Aloshi
d2b0fec88b
Catch pageup/pagedown in DateTimeComponent edit mode.
2015-03-05 17:49:26 -06:00
Aloshi
2b3080f90b
Make DateTimeComponent honor theme size values again.
2015-03-05 17:43:38 -06:00
Aloshi
5d0fc6a1b7
Fixed DateTimeComponent being cut off when a date is manually entered (from "unknown" -> "01/01/1990").
2015-03-05 17:21:52 -06:00
Jesper Ek
1e320b7718
Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180 .
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Fixes #352 (duplicate).
Fixes #362 (duplicate).
The destructor for AsyncHandle needs to be virtual as its subclasses are
allocated dynamically. I believe this caused the ImageDownloadHandle and its
related resources (such as the HttpReq and its contents) not to be freed
correctly.
2015-02-09 23:23:36 +01:00
Aloshi
cefe9b6287
Merge branch 'utf8' into unstable
2014-11-23 09:55:57 -06:00
Alec Lofquist
c870caee03
Fix newlines messing up cursor offset.
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Fix an uninitialized value in TextEditComponent.
2014-10-18 15:46:14 -05:00
Aloshi
531fb50e01
Fixed text editing for multi-byte characters.
2014-08-30 15:37:51 -05:00
Aloshi
ded816905d
Fixed a typo in MenuComponent that accidentally used a constant as a
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boolean value (technically still worked)
2014-07-27 17:49:12 -05:00
Aloshi
2b22e1fe0b
Rewrote font code to use multiple textures.
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Will corrupt after playing a game.
2014-07-27 16:44:02 -05:00
Aloshi
dbdbcde6cd
Renamed folders to match their projects properly.
2014-06-20 20:03:05 -05:00