Commit graph

2146 commits

Author SHA1 Message Date
Connor McLaughlin 7d01bedf07 BIOS: Automatically detect images, improve selection UI 2020-09-23 00:20:50 +10:00
Connor McLaughlin 3385346b7f
Merge pull request #872 from andercard0/patch-10
Update | Pt-Br Translation
2020-09-23 00:16:12 +10:00
r57zone 2e4009e52a Russian translation 2020-09-21 18:05:39 +04:00
Anderson_Cardoso 1616d8165c
Update duckstation-qt_pt-br.ts
Translated or Adapted:

- Memory card importer; 
- Memory Card editor;
2020-09-20 14:46:10 -03:00
Connor McLaughlin e8e461c0a7 FileSystem: Fix GetProgramPath() sometimes returning stale paths
See https://social.msdn.microsoft.com/Forums/windowshardware/en-US/4b7b3884-d0bb-4812-bc18-2078c61d4b90/queryfullprocessimagename-gives-wrong-path-for-renamed-directory?forum=windowsgeneraldevelopmentissues
2020-09-21 01:20:20 +10:00
Connor McLaughlin 2219b9aa66 CDImageCue: Work around broken (old) dumps with missing pregap
Some people have broken (older) dumps where a two second pregap was implicit but not specified in the cuesheet.
The problem is we can't tell between a missing implicit two second pregap and a zero second pregap.
2020-09-21 01:20:17 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin 25f45fbd23 CPU: Add hack for stale icache reads in interpreter 2020-09-20 01:38:18 +10:00
Connor McLaughlin db84bdb560 CDROM: Apply 4 sector penalty to ReadN..ReadN sequence
Fixes Worms Pinball.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 9736dc7895 CPU: Fix InterpretUncachedBlock()
But this shouldn't be hit during normal execution.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 1d5af57f71 GPU: Halve draw ticks for 480i even with force progressive
Fixes some of the games broken with the enhancement on.
2020-09-20 01:36:49 +10:00
Connor McLaughlin d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Connor McLaughlin a7b85605e2 Ignore existing surface size on Android
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin 3bdda39e1f
Merge pull request #866 from CookiePLMonster/discord-running-game
Fix Discord RPC not reporting the game title
2020-09-20 01:35:53 +10:00
Silent 67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
phoe-nix cecf32c14c
update zh translation 2020-09-19 10:40:59 +08:00
Connor McLaughlin bdd98281fc Qt: Fix status bar toggle not saving 2020-09-19 00:31:02 +10:00
Connor McLaughlin 238152ae88 Qt: Add memory card editor 2020-09-19 00:28:47 +10:00
Connor McLaughlin 92da9917a8 MemoryCard: Split into image helper functions 2020-09-19 00:28:47 +10:00
Connor McLaughlin 70768c02af Common: Add Shift-JIS helpers 2020-09-19 00:28:47 +10:00
phoe-nix 6fec44e153
Update zh translation 2020-09-18 03:35:24 +08:00
Connor McLaughlin d924130308
AnalogController: Fix Linux build 2020-09-18 00:40:54 +10:00
Connor McLaughlin 7c55940fa8 AnalogController: Fix default value of vibration bias 2020-09-18 00:17:35 +10:00
Connor McLaughlin e6bff275a6 AnalogController: Set vibration strength to 0 on Reset 2020-09-18 00:13:59 +10:00
Connor McLaughlin 915b7d3726 AnalogController: Use nonlinear mapping of vibration strength
Curve from Pokopom: https://github.com/KrossX/Pokopom/blob/master/Pokopom/Input_XInput.cpp#L210
2020-09-17 19:57:10 +10:00
Connor McLaughlin debfd53618 AnalogController: Use range for large motor, add bias
Seems the bias is needed for FF8.
2020-09-17 19:56:27 +10:00
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin a02feeb8e8
Merge pull request #856 from andercard0/patch-8
Updates and Updates
2020-09-16 11:52:07 +10:00
Anderson_Cardoso 9f0c714138
Updates and Updates
Items translated:
- Post processing shaders options;
- Return of the accentuations for Pt-Br
2020-09-15 21:52:37 -03:00
Silent c54061de5f
Properties: Hide buttons when not in the Properties tab 2020-09-15 21:43:03 +02:00
Connor McLaughlin d2ad114354 libretro: Fix incorrect rumble scale 2020-09-16 01:14:56 +10:00
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Silent 1918a5ddd4
STBI: Handle UTF-8 paths correctly 2020-09-14 21:27:22 +02:00
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin 8d5a6acfc7 Qt: Use assume messages/confirmations from core are UTF-8 2020-09-15 00:36:43 +10:00
Connor McLaughlin 198b83676c Qt: Fix game properties opening on wrong tab 2020-09-15 00:31:55 +10:00
Connor McLaughlin 4d9e58ac42 Qt: Allow updating to previously skipped builds by forcing update 2020-09-15 00:31:35 +10:00
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin 1d9a086b8a Qt: Put linear/integer upscaling on the same line in game properties 2020-09-15 00:31:35 +10:00
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin 8ac0e12828 Qt: Save main window position/state to config 2020-09-15 00:31:35 +10:00
hunterk 71636d22f6 add input descriptors for remaps 2020-09-13 16:10:24 -05:00
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin ed5c03e0d5 Qt: Fix texture filtering drop-down in game properties 2020-09-13 20:25:39 +10:00
Connor McLaughlin 3232e3b164 Qt: Add reload button to postprocessing UI 2020-09-13 20:21:33 +10:00
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin a409a5d45d ShaderGen: More GLSL/HLSL aliases 2020-09-13 20:20:47 +10:00
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin c4f18c12d5 Qt: Add per-shader postprocessing options 2020-09-13 18:39:58 +10:00
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin a7e27d778b Qt: Make audio buffer size max out at 8192 frames 2020-09-13 14:56:16 +10:00
Connor McLaughlin a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin 26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin 2bed670144 Qt: Compile fix for Linux/mac 2020-09-13 12:51:43 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 70a63ce3ec libretro: Build fix 2020-09-13 12:11:52 +10:00
Connor McLaughlin a0f6b4ce81 Build: Don't include AGL context wrapper for libretro 2020-09-13 11:56:56 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Silent 2d90cfc07e
Tidy up SystemBootParameters constructors 2020-09-12 23:05:38 +02:00
Silent c47dceffb5
Pass a SystemBootParameters pointer to QtHostInterface::bootSystem
This resolves ownership issues related to the SystemBootParameters
class, since it's meant to be non-copyable but it was copied as per
Qt meta type rules
2020-09-12 22:01:08 +02:00
Silent 95d5417017
Fix -resume causing a quiet exit if there is no resume savestate 2020-09-12 19:58:37 +02:00
Connor McLaughlin 021f333ec2 Qt: Post processing UI 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 5804778339 D3D11/Texture: Fix dimensions not getting reset on destroy 2020-09-13 01:23:43 +10:00
Connor McLaughlin d09a802a17 Vulkan/Context: Use VK_LAYER_KHRONOS_validation 2020-09-13 01:23:43 +10:00
Connor McLaughlin 666d7fbb99 Vulkan/Context: Add pipeline destruction deferring 2020-09-13 01:23:43 +10:00
Connor McLaughlin f63192c6b2 Vulkan/SwapChain: Fix incorrect return from GetTextureFormat() 2020-09-13 01:23:43 +10:00
Connor McLaughlin aa383d0bda Common/String: Support constructing from string_view 2020-09-13 01:23:43 +10:00
Connor McLaughlin 84b0522abc Common/Rectangle: Make it work with float types 2020-09-13 01:23:43 +10:00
Connor McLaughlin 2b4568df6a ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
Connor McLaughlin ccaff2e7cd Settings: Fix incorrect UI for xBR texture filter 2020-09-13 01:21:14 +10:00
Silent cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin 605992f294 Fix Android build 2020-09-12 00:35:38 +10:00
Connor McLaughlin 3625834ea7 GPU/HW: Add loading bar to shader compilation 2020-09-12 00:26:34 +10:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 83f64dbc87
Merge pull request #838 from andercard0/patch-7
Oh Update, here we go again! ;)
2020-09-12 00:25:42 +10:00
phoe-nix 9d5027be57
Update zh-cn 2020-09-11 22:18:02 +08:00
Anderson_Cardoso 72b81c1af2
Oh Update, here we go again! ;)
Translation Notes

Not translateable Texts list:

- Compiling Shaders;
- Resolution scale se to 16x;
- Keyboard/keypad+plus minus;
- OSD: Preloading Image to Ram;
- Restore Defaults / Close buttons;
- Options Load Game State 1 and so on;
- PGXP Enable/Disable Recompilling all Blocks;
- Tabs: General - Graphics - Save States and Audio;

Note 2: Wrong Desctiption

- [ ] Automatically Load Cheats, when mouse over it; is wrongly showing General Settings instead of explain what the option is for.
2020-09-10 20:14:34 -03:00
Connor McLaughlin 330722eb5f Qt: Split GPU options into display and enhancements 2020-09-11 00:18:57 +10:00
Connor McLaughlin 14778b5d24 Qt: Add hidpi icons 2020-09-11 00:18:57 +10:00
Connor McLaughlin 5cc91dc78b HostDisplay: Add alignment setting 2020-09-11 00:18:57 +10:00
Anderson_Cardoso 032fc80327
Update - Pt-Br
Cheat list options translated.
2020-09-09 20:54:21 -03:00
Connor McLaughlin 5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin ad3e93dba4 Qt: Enable hi-dpi pixmaps 2020-09-10 00:07:52 +10:00
Connor McLaughlin 42107de50e Qt: Switch flags back to pngs 2020-09-09 23:58:49 +10:00
Connor McLaughlin b247af535d Qt: Hook up cheat list menus 2020-09-09 23:44:21 +10:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin bf6b4514a0 SDL: Add cheat menu 2020-09-09 22:11:32 +10:00
Connor McLaughlin ddb38ac31d Add pcsxr and libretro cheat list parsing 2020-09-09 22:11:28 +10:00
Connor McLaughlin c2e7e8254f Qt: Use svgs for region icons 2020-09-09 19:03:49 +10:00
Connor McLaughlin 45eb30b6cc
Merge pull request #835 from TzakShrike/master
Upgrade region flags. Correct NTSC-U to NTSC-U/C. Add custom U/C flag. Remove outdated icons.qrc file.
2020-09-09 18:28:50 +10:00
Sam Pearman 2ef6b6aa40 Region flag upgrade & correct NTSC-U to NTSC-U/C
Replace references to NTSC-U with the correct NTSC-U/C and adds Canada in user-facing strings.
Replaces all region flags with revised SVGs.
Brings the US flag down to 3:2 to match Europe and Japan.
Adds a custom split US & Canada flag for the U/C region, also 3:2.
Generated PNGs and new HiDPI PNGs for region flags.
Flag PNGs were generated by downscaling using a Lanczos filter to a width of 36/72 pixels, then a 1px grey border added, then a 2/5px transparent border.
2020-09-09 15:54:07 +09:00
Connor McLaughlin 9a52c54c2f Vulkan: Don't force debug device/validation layers 2020-09-08 17:22:34 +10:00
Connor McLaughlin 455f359125 FrontendCommon: Fix descriptor/image validation errors in imgui render 2020-09-08 11:44:54 +10:00
Connor McLaughlin 2cecb8bbdb GPU/Vulkan: End render pass in ClearDisplay()
Fixes crash on Mesa/radv.
2020-09-08 11:44:54 +10:00
Connor McLaughlin 1e6d50e4dc Qt: Fix advanced setting text being editable 2020-09-08 11:44:54 +10:00
Connor McLaughlin 9bb278b166 CommonHostInterface: Fix crash on shutdown when using save state selector 2020-09-06 21:03:27 +10:00
Connor McLaughlin e731c87757 Qt: Turn tweaks/hacks into a table
Also move PGXP CPU mode/vertex cache to advanced options
2020-09-06 20:54:00 +10:00
RaydenX93 3507877cab Update duckstation-qt_it.ts
Many invalid/obsolete entries have appeared. According to @stenzek , this may be due to lost mapping between forms and translated strings. I'm comming this for now as everything seems ok, but a re-mapping is due. Obsolete/invalid strings are still available, as far as i know.
2020-09-06 12:00:22 +02:00
Connor McLaughlin d5d79e952c Fix CMake build 2020-09-06 18:37:10 +10:00
Connor McLaughlin c8ecd031ff
Merge pull request #822 from andercard0/patch-5
Quick update - Pt-Br - Again
2020-09-06 17:59:41 +10:00
Connor McLaughlin 726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin 7286dbab51 Qt: Fix sorting game list by title being case sensitive 2020-09-06 17:55:08 +10:00
Connor McLaughlin 75ad685ae8 CommonHostInterface: Fix incorrect version error string in save state selector 2020-09-06 17:48:58 +10:00
Connor McLaughlin 4f8fd049d0 SDL: Fix crash on shutdown when save state selector used 2020-09-06 17:48:01 +10:00
Connor McLaughlin 976d4bae79 TimingEvent: Fix crash when invalid save state loaded 2020-09-06 17:47:49 +10:00
Connor McLaughlin 2c36750a0e VulkanHostDisplay: Fix imgui image textures not rendering 2020-09-06 17:47:23 +10:00
Connor McLaughlin ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Connor McLaughlin 6c8ea294a1
Merge pull request #825 from CookiePLMonster/savestate-ui-fixes
Seek before reading save state screenshot
2020-09-06 17:26:16 +10:00
Silent 2565d2cae1
Ass a 256x256 app icon 2020-09-05 23:01:07 +02:00
Silent 33df4ab1bd
Seek before reading save state screenshot
Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Anderson_Cardoso b117326d59
Quick update - Pt-Br - Again
Cosmetic stuff - nothing really important.
2020-09-04 19:57:54 -03:00
Silent 89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin fd0a009a7f System: Add missing <cctype> include 2020-09-03 12:25:59 +10:00
Connor McLaughlin 42d49426e8 CPU/Recompiler/AArch64: Fix crash when calling >26-bit away functions 2020-09-03 00:11:40 +10:00
Connor McLaughlin a2eaaf0e89 PGXP: Allocate large storage dynamically
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Anderson_Cardoso 355b162758
Quick update - Pt-Br and Workaround
Translation Notes: 
- Quick workaround fix for some ~, é, ç accentuations not properly being show;
- Translation of other bunch more user settings added recently;
- Same Tabs still not translatable as before;
2020-09-01 21:28:05 -03:00
Connor McLaughlin b2057ac6cc GameSettings: Add disallow force NTSC timings trait 2020-09-02 00:03:53 +10:00
Connor McLaughlin c9cefe4020 GameSettings: Add a bunch more user settings 2020-09-02 00:00:48 +10:00
Connor McLaughlin bf85fbe331 GameSettings: Fix widescreen hack not saving to cache 2020-09-01 20:32:55 +10:00
Connor McLaughlin 0af22825ad FrontendCommon: Drop imgui deps for libretro build 2020-09-01 12:48:57 +10:00
Connor McLaughlin 6bbbb96d4b Move GameList to FrontendCommon
Reduces libretro core dependencies further.
2020-09-01 12:46:44 +10:00
Connor McLaughlin 13e3095801 Core: Don't link to imgui for libretro core 2020-09-01 12:22:32 +10:00
Connor McLaughlin dd0ae0fc9d Vulkan/StagingTexture: Keep mapped throughout transfers
The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.

Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin e21fc9e253 GPU/Vulkan: Use half width framebuffer for VRAM readbacks 2020-09-01 12:02:04 +10:00
Connor McLaughlin d59eb05d94 Timers: Fix update interval for timer2 IRQs being too low 2020-08-31 22:01:05 +10:00
Connor McLaughlin f187ee4971 TimingEvents: Switch from heap to sorted linked list 2020-08-31 22:00:20 +10:00
Sam Pearman 0efd0953b1 Remove mistakenly leftover icons.qrc file
Remove mistakenly leftover icons.qrc file, which has been superceded by resources.qrc and causes build to fail if existing items in icons.qrc are removed.
2020-08-31 14:06:22 +09:00
Connor McLaughlin 101907a731
Merge pull request #811 from andercard0/patch-3
Update of Translation
2020-08-31 00:25:45 +10:00
Sam Pearman 32410b4254 Translation assistance scripts
Translation assistance tool for quick and easy file generation/update/edit for future translators.
2020-08-30 22:47:59 +09:00
Connor McLaughlin 1eac603c79 CPU/Recompiler: AArch64 compile fix 2020-08-30 11:15:02 +10:00
Connor McLaughlin 8d49c71ec1 PGXP: Fix out-of-bounds write in hi/lo 2020-08-30 11:13:27 +10:00
Anderson_Cardoso e35c2182e5
Update of Translation
Translation Notes:

Untranslatable Texts:

- Port 1 | Port 2 Options in Controller Configuration;
- Crosshair Image Path and Crosshair Image Scale  (when choose Namco GunCon option);
- Left and Right in Playstation Mouse binding options screen
- Up, Down, Left, Right Steering option in NeoGcon options screen
- Tabs: General, Graphics, Save States and Audio in Shortcut configuration screen
- Save Game State 1 Load Game State 1~2.. etc. in Save States screen
- Save Global State 1~9 in Save States screen 
- Keyboard/keypad+Minus and - Keyboard/keypad+Plus in Audio screen
2020-08-29 18:58:31 -03:00
Connor McLaughlin 3d3e552266
Merge pull request #808 from CookiePLMonster/fix-properties-dialog
Give GamePropertiesDialog a parent
2020-08-30 00:02:12 +10:00
Connor McLaughlin 2b902f6d09
Merge pull request #806 from CookiePLMonster/axis-to-button-map
Allow mapping axes to buttons
2020-08-29 23:35:18 +10:00
Silent 800c5303de
Give GamePropertiesDialog a parent 2020-08-29 14:42:28 +02:00
Silent 057bf986c4
Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Connor McLaughlin 547cc4dbf6 Qt: Clear OSD messages on system stop 2020-08-29 22:19:09 +10:00
Connor McLaughlin 914f3ad447 GameSettings: Add trait for recompiler icache 2020-08-29 22:11:10 +10:00
Connor McLaughlin 19d6037b99 CPU: Implement instruction cache simulation
Implemented for all execution modes. Disabled by default in the cached
interpreter and recompiler, always enabled in the pure interpreter.
2020-08-29 22:07:40 +10:00
Connor McLaughlin efc00a2d0e GameSettings: Make override messages translatable 2020-08-29 21:58:25 +10:00
Connor McLaughlin 3aecf6be27 GameSettings: Rename 'enable' options to 'force'
As per discussion on Discord.
2020-08-29 21:53:53 +10:00
Connor McLaughlin ca723d699b Make ALWAYS_INLINE_RELEASE specify inline in debug too
Stops us needing the static qualifier as well.
2020-08-29 21:22:41 +10:00
Connor McLaughlin 5a9f49c1d9
Merge pull request #799 from andercard0/patch-2
Minor Update and corrections for - Brazilian Portuguese Language
2020-08-26 00:16:10 +10:00
Connor McLaughlin 4391d63d0c Build: Create macOS .app for Qt 2020-08-25 22:04:55 +10:00
Anderson_Cardoso 6ca7e12111
Update duckstation-qt_pt-br.ts
Translation notes |  Not translatable:
- Compatibility Settings Tab as well the options below
* Force Interpreter
* Disable true color
* Disable PGXP 

Etc..
2020-08-23 17:31:16 -03:00
Connor McLaughlin 032127a7d6 Qt: Fix widescreen hack value for game settings
Also fixes an .ini entry being created on right click->properties.
2020-08-24 00:49:41 +10:00
Connor McLaughlin 421c65ea69 GPU/Vulkan: Fix reverse subtract blending with texture filtering
Fixes pointer in Final Fantasy VII with texture filtering.
2020-08-24 00:22:56 +10:00
Connor McLaughlin 8f54711c72 Make additional strings in controller settings translatable 2020-08-24 00:22:49 +10:00
Connor McLaughlin 559dc23e4e CDROM: Set playing bit in status after starting
Fixes menu music in Army Men 3D.
2020-08-24 00:22:49 +10:00
Connor McLaughlin 5115c75f88 CommonHostInterface: Clear input map before changing interface
Should hopefully fix the crash when changing controller backends.
2020-08-24 00:22:49 +10:00
Connor McLaughlin 9254fc9e63 GPU/HW: Fix UB with reverse subtract and texture filtering on 2020-08-24 00:22:49 +10:00
phoe-nix b929afc33f
Update duckstation-qt_zh-cn.ts (#762)
* Update duckstation-qt_zh-cn.ts

* Merge duckstation-qt_zh-cn.ts with master

Co-authored-by: Connor McLaughlin <stenzek@gmail.com>
2020-08-24 00:22:28 +10:00
Connor McLaughlin 78d080615e
Merge pull request #791 from RaydenX93/master
Update duckstation-qt_it.ts
2020-08-24 00:19:57 +10:00
Connor McLaughlin 419259bda0
Merge pull request #788 from CookiePLMonster/xinput-improvements
Xinput improvements
2020-08-24 00:19:37 +10:00
RaydenX93 9966d7a0da Update duckstation-qt_it.ts
translation is now up-to-date with minor fixes
2020-08-23 14:53:00 +02:00
Connor McLaughlin 17b5c749bf libretro: Re-enable hw context switch, add auto option 2020-08-23 14:51:23 +10:00
Connor McLaughlin df14519a97 libretro: Recreate resources after context reset 2020-08-23 14:23:34 +10:00
Connor McLaughlin 32921acc5a Timers: Don't read out of bounds for invalid address 2020-08-23 14:03:36 +10:00
Connor McLaughlin 60eb22537b CPU/Recompiler: Flush caller-saved regs before calling functions
Should provide a very small performance boost.
2020-08-23 14:03:10 +10:00
Silent 8def7420c4
XInput: Try to use XInput 1.3 if 1.4 is not present
This simple change enables the use of Guide button
for Windows 7 users, provided they have DirectX End-User
Runtimes installed. XInput 9.1.0 does not have the hidden
XInputGetStateEx export, so it was not possible to poll for
Guide button.
2020-08-22 22:52:54 +02:00
Silent 1c4bbc8cde
XInput: Do not use XINPUT_CAPS_FFB_SUPPORTED
There are several reasons for this:
1. XINPUT_CAPS_FFB_SUPPORTED flag was introduced in Windows 8,
   and therefore only supported by XInput 1.4
2. Despite the name, this flag does NOT indicate whether normal rumble
   is supported. This flag is reserved for more complex force feedback,
   and according to MSDN it may have went unused on Windows.

This fixes a future (the method is not used yet) bug where
XInputControllerInterface::GetControllerRumbleMotorCount would
erroreously report no rumble support.
2020-08-22 22:46:12 +02:00
Connor McLaughlin 136a9d60e9 Qt: Fix booting system from context menu 2020-08-23 01:41:55 +10:00
Connor McLaughlin d3f530f96e CPU/CachedInterpreter: Very slight optmization 2020-08-23 01:41:55 +10:00
Connor McLaughlin d37fba81ed CPU/Interpreter: Fix incorrect downcount comparison 2020-08-23 01:41:55 +10:00
Connor McLaughlin 34c125050e Qt: Update display after loading state
Fixes display not updating after loading state while paused.
2020-08-22 18:16:48 +10:00
Connor McLaughlin 2768c2c91d System: Fix VRAM sometimes getting lost when loading state 2020-08-22 18:16:35 +10:00
Connor McLaughlin 3c46f7b44c ControllerInterface: Add XInput controller backend 2020-08-22 16:50:19 +10:00
Connor McLaughlin 62d0ec5584 Qt/AudioSettingsWidget: Mark some help text as translatable 2020-08-22 14:38:57 +10:00
Connor McLaughlin 1d4d1d06a7 CPU/Recompiler: Disable static code buffer on macOS/Haiku 2020-08-22 13:24:57 +10:00
kwyxz 31695c4ff7
Haiku port of duckstation libretro core (#716)
* Haiku build 1st attempt

* fix load on Haiku

* Removed debugging flags

* Added a couple ifndef
2020-08-22 13:20:37 +10:00
Abbanon 8151594d60
Update gpusettingswidget.cpp (#741)
* Update gpusettingswidget.cpp

* Update gpusettingswidget.cpp

Minor fix

Co-authored-by: Connor McLaughlin <stenzek@gmail.com>
2020-08-22 13:11:03 +10:00
Connor McLaughlin 0f88c0e817
Merge pull request #760 from Richard-L/patch-1
Update audiosettingswidget.cpp
2020-08-22 13:09:53 +10:00
Connor McLaughlin 7100277ad5
Merge branch 'master' into patch-6 2020-08-22 13:09:16 +10:00
Connor McLaughlin ab002e78e1 Support translating strings in emulator core 2020-08-22 13:06:20 +10:00
Hugo Hromic 1e10bef09e SDLControllerInterface: Add support for optional game controller database
If an optional "gamecontrollerdb.txt" file exists in the user directory,
then SDL game controller mappings will be loaded from it.

There is an officially endorsed community sourced database in
https://github.com/gabomdq/SDL_GameControllerDB
2020-08-21 23:51:07 +01:00
Connor McLaughlin f852be74e8 Compile fix for Linux/libretro 2020-08-21 00:26:22 +10:00
Connor McLaughlin bca609a2a6 Qt: Add option to disable per-game settings 2020-08-21 00:09:37 +10:00
Connor McLaughlin 5fca2d1d1c Qt: Add toggles for toolbar/status bar 2020-08-21 00:09:37 +10:00
Connor McLaughlin c3ce9135bf Fix recompiler not auto-disabling with PGXP-CPU mode 2020-08-21 00:09:37 +10:00
Connor McLaughlin 60d3fffec1 Add per-game overrides (mainly for compatibility) 2020-08-21 00:09:37 +10:00
Anderson_Cardoso e94ea87a84
Update duckstation-qt_pt-br.ts
Update of Brazilian Portuguese language translation with new options recently added; 
some typo fixed as well.
2020-08-19 21:37:19 -03:00
Connor McLaughlin 0d4fe1eb71
Fix Linux build again 2020-08-20 01:21:36 +10:00
Connor McLaughlin 6a17a558bb CPU: Linux compile fix 2020-08-20 01:05:03 +10:00
Connor McLaughlin b17335d812 GTE: Increase z precision in PGXP mode 2020-08-20 00:49:42 +10:00
Connor McLaughlin b98dbc75e9 Qt: Use scm date in update dialog 2020-08-20 00:49:39 +10:00
Connor McLaughlin e3e8e47ffc scmversion: Add date 2020-08-20 00:49:39 +10:00
Connor McLaughlin 71a38adbc7 Qt: List changes between current->latest build in auto updater
Thanks to @hhromic for the API endpoint tip.
2020-08-20 00:49:39 +10:00
Connor McLaughlin 07cc926775 SDL: Fix mismatch between saved and running settings 2020-08-20 00:49:39 +10:00
Connor McLaughlin daa72aba10 CPU: Skip executing nop instructions
Makes PGXP CPU mode quicker, as well as a performance improvement to the
regular interpreter.
2020-08-20 00:49:39 +10:00
Connor McLaughlin 2e9f656546 CPU: Implement PGXP CPU Mode
This is *very* slow. You don't want to enable it if you don't need it.
It is also incompatible with the recompiler and will disable it if the
option is enabled.
2020-08-20 00:49:39 +10:00
Connor McLaughlin db6b9e3bf4 Qt: Fix default value of auto update check 2020-08-19 20:54:02 +10:00
Connor McLaughlin f704cc64c3 libretro: Use bitmasks for input 2020-08-19 00:45:08 +10:00