Leon Styhre
|
ec8a49623a
|
Added initial localization support
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2024-06-29 21:24:28 +02:00 |
|
Leon Styhre
|
4260ecdbfc
|
(Linux and Unix) Made it possible to change the application data directory using the ESDE_APPDATA_DIR environment variable
|
2024-03-10 14:56:19 +01:00 |
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Leon Styhre
|
a49f22144f
|
(Android) Removed symlink support
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2024-03-09 12:30:28 +01:00 |
|
Leon Styhre
|
6bad84a27a
|
Fixed a number of potential issues where SDL_Event unions were not properly initialized
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2024-01-05 10:42:28 +01:00 |
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Leon Styhre
|
83ff89acb2
|
(Android) Removed support for using the SAF to list directory contents
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2024-01-03 17:32:04 +01:00 |
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Leon Styhre
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d934cfb48f
|
Added support for filtering UTF-8 strings using UTF8-CPP
|
2024-01-03 17:29:22 +01:00 |
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Leon Styhre
|
63c21fcea0
|
(Android) Added support for getting directory listings via the SAF
|
2023-12-30 17:01:54 +01:00 |
|
Leon Styhre
|
116d73c62a
|
Removed some std::filesystem code
Also fixed an issue with launching emulators not defined via find rules
|
2023-12-19 17:35:58 +01:00 |
|
Leon Styhre
|
a0d636ffb8
|
Changed the application name to ES-DE in all source file headers
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2023-12-16 19:48:25 +01:00 |
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Leon Styhre
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946a783100
|
The .emulationstation directory is now ignored if there is already an ES-DE directory
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2023-12-16 12:37:09 +01:00 |
|
Leon Styhre
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361bf832e1
|
Changed the application name from EmulationStation Desktop Edition to ES-DE
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2023-12-16 12:30:13 +01:00 |
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Leon Styhre
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6b0bfbfc09
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Changed to a new application data directory structure
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2023-12-15 22:35:28 +01:00 |
|
Leon Styhre
|
56ccba81d1
|
Removed all instances of hardcoded application directory entries
Also changed some source file headers
|
2023-12-15 18:33:02 +01:00 |
|
Leon Styhre
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932cb60027
|
Changed some more FileSystemUtil functions to use std::filesystem facilities
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2023-12-14 00:25:08 +01:00 |
|
Leon Styhre
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b72e2a20a8
|
Changed a number of FileSystemUtil functions to use std::filesystem facilities
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2023-12-13 22:04:14 +01:00 |
|
Leon Styhre
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6bcbd70237
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(Android) Changed a variable for the private data directory
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2023-12-13 20:07:23 +01:00 |
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Leon Styhre
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8571dfe7bf
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(Android) Implemented a cleaner way of handling the private data directory
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2023-12-12 23:21:27 +01:00 |
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Leon Styhre
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8403b40d4c
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Moved some code
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2023-12-11 18:23:20 +01:00 |
|
Leon Styhre
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3ae7bc6b5b
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(Android) Updated the game launching logic
|
2023-12-07 18:51:09 +01:00 |
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Leon Styhre
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d87bb4e3a4
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(Android) Resources and themes are now only copied to internal storage after upgrades or for new installations
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2023-12-07 18:33:08 +01:00 |
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Leon Styhre
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a83763c2c3
|
(Android) Added preliminary support for copying assets to the internal data directory
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2023-12-07 18:28:55 +01:00 |
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Leon Styhre
|
811118d3ee
|
(Android) Added support for launching emulators with scoped storage permissions
|
2023-12-07 18:22:43 +01:00 |
|
Leon Styhre
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b2e9507b0e
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(Android) Small change to PlatformUtil
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2023-12-07 18:19:34 +01:00 |
|
Leon Styhre
|
25f017d9f8
|
(Android) Added support for defining a specific Intent action in the find rule configuration
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2023-12-07 18:16:38 +01:00 |
|
Leon Styhre
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310fb6e809
|
(Android) Added find rules logic and launch command configuration logic
Also did some general refactoring of the emulator launch code
|
2023-12-07 18:15:04 +01:00 |
|
Leon Styhre
|
a09e4096ac
|
(Android) Added preliminary support for requesting storage permissions
|
2023-12-07 18:10:47 +01:00 |
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Leon Styhre
|
87a8d5a23a
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Fixed a few issues reported by scan-build
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2023-11-02 12:38:19 +01:00 |
|
Leon Styhre
|
78a4223b8e
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(Windows) Fixed an issue where Unicode characters in folder names would sometimes crash the application
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2023-10-17 23:58:38 +02:00 |
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Leon Styhre
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925d1b218b
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Added event polling when suspending ES-DE on game launch
Also added a ~5 MB log output size limitation for launched games on Unix and macOS
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2023-10-16 18:27:46 +02:00 |
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Leon Styhre
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e3e319f2af
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Fixed a regression where StringUtil::toCapitalized() stopped working
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2023-08-21 17:01:43 +02:00 |
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Leon Styhre
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fd1da398ac
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The %STARTDIR% variable could not be combined with running ES-DE in the background while launching games on Linux and macOS
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2023-08-16 23:02:38 +02:00 |
|
Leon Styhre
|
88373f06ee
|
Changed two FileSystemUtil functions to use std::filesystem facilities
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2023-08-14 19:03:37 +02:00 |
|
Leon Styhre
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de4bd7341f
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Changed a number of stream operations to open files in binary mode to always get proper Unix line breaks
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2023-08-10 23:02:36 +02:00 |
|
Leon Styhre
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590591d0fb
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Added a check to MathUtil::md5Hash() to not attempt to hash directories
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2023-08-03 20:14:04 +02:00 |
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Leon Styhre
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57fffd88b2
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Added support to MathUtil::md5Hash() for streaming files in chunks
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2023-08-02 20:34:32 +02:00 |
|
Leon Styhre
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c22bdae16e
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Changed most try/catch statements in FileSystemUtil to actually output the std::filesystem error messages
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2023-08-02 20:28:29 +02:00 |
|
Leon Styhre
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05cfbb55bd
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Added try/catch statements to a couple of std::filesystem functions in FileSystemUtil
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2023-08-02 19:32:46 +02:00 |
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Leon Styhre
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5705672957
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Added a getFileSize() function to FileSystemUtil
Also modernized createEmptyFile() to use std::filesystem::path
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2023-08-02 19:20:50 +02:00 |
|
Leon Styhre
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3472c6f852
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Added a FileSystemUtil function to return the system home directory
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2023-07-31 17:49:58 +02:00 |
|
Leon Styhre
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66555101bf
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Added a FileSystemUtil function to create an empty file
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2023-07-31 17:40:06 +02:00 |
|
Leon Styhre
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c0ec753dc7
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Replaced a number of homecooked functions in FileSystemUtil with those from the C++ standard library
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2023-07-29 19:14:07 +02:00 |
|
Leon Styhre
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768539e8e7
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(Windows) Fixed an issue where attempting to capitalize multi-byte Unicode strings crashed the application if built using the MSVC compiler
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2023-07-28 21:46:24 +02:00 |
|
Leon Styhre
|
3b62dc6ee7
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(Windows) Fixed an issue where wide string conversions were not done correctly
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2023-07-28 21:44:03 +02:00 |
|
Leon Styhre
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849ed7499b
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Some minor code cleanup
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2023-07-24 16:53:24 +02:00 |
|
Leon Styhre
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c06f598d80
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(macOS) Suppressed a compiler warning
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2023-07-07 18:32:11 +02:00 |
|
Leon Styhre
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19c8d5bb38
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(Linux) The esBinary variable is now set correctly when running as an AppImage
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2023-07-03 17:41:22 +02:00 |
|
Leon Styhre
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15e5a8b305
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Added a function to FileSystemUtil to return the ES-DE binary path
Also fixed an issue where the fallback to argv[0] in FileSystemUtil::setExePath() was not working correctly
|
2023-07-02 23:16:39 +02:00 |
|
Leon Styhre
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923240aac0
|
Added options to the miximage generator for how to fit screenshots that do not match the aspect ratio of the miximage frame
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2023-07-01 11:15:43 +02:00 |
|
Leon Styhre
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6bf8c5af46
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Added Windows support for the PDF viewer
|
2023-06-22 21:15:35 +02:00 |
|
Leon Styhre
|
e7e3db7f6d
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Minor change to a error log output in PlatformUtil
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2023-06-21 22:44:29 +02:00 |
|
Leon Styhre
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b30f8a48d3
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Fixed an issue where FileSystemUtil::renameFile() did sometimes not provide a return value for if it actually succeeded or not
|
2023-04-02 21:01:28 +02:00 |
|
Leon Styhre
|
d631435864
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Fixed a compiler warning regarding an unsecure function in MathUtil.
|
2023-01-06 14:49:11 +01:00 |
|
Leon Styhre
|
ab31eafaca
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Some code cleanup.
|
2022-12-14 17:30:34 +01:00 |
|
Leon Styhre
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126d93709e
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Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format.
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2022-10-28 21:39:57 +02:00 |
|
Leon Styhre
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9d2a9ed9d9
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Fixed an issue where StringUtil::delimitedStringToVector could return empty elements.
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2022-08-19 17:03:55 +02:00 |
|
Leon Styhre
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f6c109e3fc
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(Windows) Trigger emergency shutdown on wide string conversion errors to preserve data integrity at all times.
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2022-08-13 16:27:44 +02:00 |
|
Leon Styhre
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f550ba7dfc
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(Windows) Added error handling to StringUtil::stringToWideString() and StringUtil::wideStringToString() to avoid crashes caused by invalid characters.
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2022-08-01 19:51:25 +02:00 |
|
Leon Styhre
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0d23719fe7
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(Windows) Fixed an issue where file paths would get escaped with quotation marks even if they did not contain any spaces.
|
2022-07-01 16:32:31 +02:00 |
|
Leon Styhre
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25ac88c2f6
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(Windows) Increased window size one pixel horizontally instead of decreasing it one pixel vertically on game launch.
|
2022-06-26 12:18:28 +02:00 |
|
Leon Styhre
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0008e44294
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
|
Leon Styhre
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d418c05614
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Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
Also removed an unnecessary code comment.
|
2022-05-19 17:32:12 +02:00 |
|
Leon Styhre
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92c4ae3cdf
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Changed the execution order of some custom event scripts.
|
2022-05-18 23:01:32 +02:00 |
|
Leon Styhre
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fdf63a9ad0
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Fixed an issue where the 'quit' custom event would not trigger on application shutdown.
|
2022-05-18 22:57:03 +02:00 |
|
Leon Styhre
|
595037b301
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Fixed some minor function argument name mismatches.
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2022-05-08 14:22:11 +02:00 |
|
Leon Styhre
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9df3436d82
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(Windows) Fixed an issue where symlinking media directories would crash the application.
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2022-05-07 12:16:31 +02:00 |
|
Leon Styhre
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4d5364e9e4
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(Windows) Fixed a MinGW compile error.
|
2022-04-30 21:19:15 +02:00 |
|
Leon Styhre
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6caf4d193b
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Added support for a %STARTDIR% es_systems.xml variable.
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2022-04-30 20:43:29 +02:00 |
|
Leon Styhre
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de48b69760
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Prevented a potential endless loop in StringUtil::replace()
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2022-04-30 18:31:53 +02:00 |
|
Leon Styhre
|
2f80d1e578
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Removed some unnecessary log output when locating emulators when running as a Flatpak.
|
2022-04-27 18:57:17 +02:00 |
|
Leon Styhre
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7eecf6bb41
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(Linux) Yet another ugly hack to detect installed emulators when running as a Flatpak.
|
2022-04-27 17:33:43 +02:00 |
|
Leon Styhre
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a9b17a7375
|
Removed some unreachable directories from the Flatpak path hack.
|
2022-04-26 23:20:47 +02:00 |
|
Leon Styhre
|
b7d3b242fd
|
(Linux) Ugly Flatpak PATH hack.
|
2022-04-26 21:26:25 +02:00 |
|
Leon Styhre
|
a98ba7a42d
|
A check is now done on game launch that emulator binaries are actually files or symlinks.
|
2022-04-24 11:17:51 +02:00 |
|
Leon Styhre
|
cad06bd841
|
Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
|
2022-04-19 17:29:29 +02:00 |
|
Leon Styhre
|
03e457516a
|
Fixed an issue where the StringUtil::replace function did not remove repeating occurances.
|
2022-04-15 20:33:53 +02:00 |
|
Leon Styhre
|
02249ae6b9
|
(RPi) Fixed two compiler errors.
|
2022-03-15 18:02:19 +01:00 |
|
Leon Styhre
|
2fe11bd827
|
A few fixes for the Emscripten WebAssembly build.
|
2022-03-15 17:17:56 +01:00 |
|
Leon Styhre
|
6b095bde05
|
(Windows) Fixed some compiler errors.
|
2022-03-14 20:29:25 +01:00 |
|
Leon Styhre
|
d8b99b1dff
|
Escaped some characters needed to get emulator wildcards to work with certain directories.
|
2022-02-21 19:05:29 +01:00 |
|
Leon Styhre
|
da802aec61
|
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
|
2022-02-21 17:23:23 +01:00 |
|
Leon Styhre
|
fabc18a680
|
Updated the StringUtil::replace function to avoid potential endless loops.
|
2022-02-21 17:14:51 +01:00 |
|
Leon Styhre
|
ee1a0f7cd3
|
Added support for using the tilde symbol for ROM path tags in es_systems.xml
|
2022-02-16 19:32:02 +01:00 |
|
Leon Styhre
|
e6d6f3252f
|
Improved the StringUtil::toCapitalized function.
|
2022-02-10 21:56:02 +01:00 |
|
Leon Styhre
|
6db671de3d
|
Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
|
2022-02-09 20:44:22 +01:00 |
|
Leon Styhre
|
0c8efee8ad
|
General refactoring and code cleanup.
|
2022-01-16 18:18:28 +01:00 |
|
Leon Styhre
|
8a6652552f
|
Set the clang-format option SpaceBeforeCpp11BracedList to true.
|
2022-01-16 12:09:55 +01:00 |
|
Leon Styhre
|
73beeeaeaf
|
Fixed two Emscripten compiler warnings.
|
2022-01-13 20:07:04 +01:00 |
|
Leon Styhre
|
a233b96c2a
|
Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
|
2022-01-11 21:57:00 +01:00 |
|
Leon Styhre
|
d45a67eeab
|
(Windows) Fixed a few compiler errors and warnings.
|
2022-01-10 19:53:23 +01:00 |
|
Leon Styhre
|
b4e08ba92b
|
Renamed Platform to utils/PlatformUtil
|
2022-01-10 18:56:04 +01:00 |
|
Leon Styhre
|
5fd2c86c7d
|
Fixed an issue where corrupt Unicode strings could crash the application.
|
2021-12-14 17:08:37 +01:00 |
|
Leon Styhre
|
a4f8fe78e1
|
Fixed a time zone issue related to the Unix epoch.
|
2021-11-26 20:55:54 +01:00 |
|
Leon Styhre
|
af52d9b0ac
|
Changed most increment and decrement operators from postfix to prefix for es-core.
|
2021-11-17 17:48:49 +01:00 |
|
Leon Styhre
|
043db7e05e
|
(RPi) Fixed a crash by null terminating the Unicode lookup tables.
|
2021-11-11 22:41:13 +01:00 |
|
Leon Styhre
|
39926abc41
|
Some very small optimizations in CImgUtil.
|
2021-11-09 22:57:15 +01:00 |
|
Leon Styhre
|
019c764d93
|
Fixed a compiler warning on BSD Unix.
|
2021-10-06 18:47:30 +02:00 |
|
Leon Styhre
|
08888e00af
|
Clarified the use of bundled include files.
|
2021-10-06 18:41:21 +02:00 |
|
Leon Styhre
|
3233288a8c
|
Improved the string trim function and replaced some inlined occurrences.
|
2021-09-25 18:01:41 +02:00 |
|
Leon Styhre
|
be62e8fc5d
|
Proper fix for the last commit.
|
2021-09-23 17:54:27 +02:00 |
|
Leon Styhre
|
1d07879868
|
Fixed a compiler warning.
|
2021-09-23 17:49:59 +02:00 |
|