Leon Styhre
|
6f6f388257
|
Added RatingComponent support to the system view.
|
2022-03-18 22:16:53 +01:00 |
|
Leon Styhre
|
44fe2f8fe7
|
Standardized some theme warning log output.
|
2022-03-18 20:31:04 +01:00 |
|
Leon Styhre
|
a115b3f941
|
Added alignment support and separate dimming of gamelist and system views to the help system.
|
2022-03-18 20:14:51 +01:00 |
|
Leon Styhre
|
56d1b8f83d
|
Fixed an issue where multiple carousel logos were rendered when there was only a single system.
|
2022-03-17 21:52:55 +01:00 |
|
Leon Styhre
|
86ad917bc8
|
Set logo scaling to linear interpolation in CarouselComponent.
|
2022-03-17 19:34:41 +01:00 |
|
Leon Styhre
|
5de2855d60
|
Added theme support for defining color saturation for the image, video and animation components.
|
2022-03-17 19:33:09 +01:00 |
|
Leon Styhre
|
b6e38dcf67
|
Fixed multiple issues in CarouselComponent.
|
2022-03-17 00:02:16 +01:00 |
|
Leon Styhre
|
65d79edb54
|
Miniscule optimization in RendererOpenGL.
|
2022-03-16 20:26:13 +01:00 |
|
Leon Styhre
|
4b9f0c5d14
|
Removed the deprecated OpenGL ES 1.0 and 2.0 renderers.
|
2022-03-15 18:13:15 +01:00 |
|
Leon Styhre
|
02249ae6b9
|
(RPi) Fixed two compiler errors.
|
2022-03-15 18:02:19 +01:00 |
|
Leon Styhre
|
e5ed25ed5f
|
Removed an OpenGL initialization workaround that doesn't seem to be needed any longer.
|
2022-03-15 17:44:15 +01:00 |
|
Leon Styhre
|
2fe11bd827
|
A few fixes for the Emscripten WebAssembly build.
|
2022-03-15 17:17:56 +01:00 |
|
Leon Styhre
|
29501af68f
|
Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
|
2022-03-15 17:14:55 +01:00 |
|
Leon Styhre
|
f859fd828d
|
Cleaned up the GLSL shader files and related code.
|
2022-03-15 00:14:06 +01:00 |
|
Leon Styhre
|
06a037d8cf
|
Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
|
2022-03-14 22:30:24 +01:00 |
|
Leon Styhre
|
6b095bde05
|
(Windows) Fixed some compiler errors.
|
2022-03-14 20:29:25 +01:00 |
|
Leon Styhre
|
6ff0ff1c47
|
Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
|
2022-03-14 20:14:18 +01:00 |
|
Leon Styhre
|
f0c35d8509
|
Refactored the rendering code into proper classes.
|
2022-03-14 19:51:48 +01:00 |
|
Leon Styhre
|
a7db474a64
|
Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
|
2022-03-13 23:52:32 +01:00 |
|
Leon Styhre
|
adb162e0d1
|
Another go at getting post-processing to work properly with all graphics drivers.
|
2022-03-12 17:57:59 +01:00 |
|
Leon Styhre
|
32251e0264
|
Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
|
2022-03-12 14:22:27 +01:00 |
|
Leon Styhre
|
bebc9d58cf
|
Added debug overlay support to GIFAnimComponent.
|
2022-03-12 10:19:47 +01:00 |
|
Leon Styhre
|
8497967510
|
Disabled rlottie caching in debug mode so animations can be replaced on the fly.
|
2022-03-12 10:11:04 +01:00 |
|
Leon Styhre
|
ac6cc41059
|
Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
|
2022-03-12 00:40:03 +01:00 |
|
Leon Styhre
|
755b2c9f50
|
Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
|
2022-03-11 23:51:41 +01:00 |
|
Leon Styhre
|
63af859618
|
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
|
2022-03-11 23:17:04 +01:00 |
|
Leon Styhre
|
9867c3d595
|
Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
|
2022-03-06 23:31:32 +01:00 |
|
Leon Styhre
|
9e2c24ef79
|
Fixed an issue where videos would still play if the video theme configuration was broken.
|
2022-03-06 22:52:13 +01:00 |
|
Leon Styhre
|
2df8a867ad
|
Fixed some compiler errors when building with FFmpeg 5.0
|
2022-03-06 14:38:19 +01:00 |
|
Leon Styhre
|
cc05f778e4
|
(Windows) Made GIFAnimComponent work with filenames containing Unicode characters.
|
2022-03-06 12:53:20 +01:00 |
|
Leon Styhre
|
f9b2dfe037
|
(Windows) Made LottieAnimComponent work with filenames containing Unicode characters.
|
2022-03-06 11:36:19 +01:00 |
|
Leon Styhre
|
60213003b1
|
(Windows) Fixed some incomprehensible compiler errors.
|
2022-03-05 22:12:50 +01:00 |
|
Leon Styhre
|
73643eb8d9
|
(Windows) Fixed a compiler error.
|
2022-03-05 21:36:40 +01:00 |
|
Leon Styhre
|
978790956e
|
Removed Lottie animation support for legacy themes.
|
2022-03-05 21:16:33 +01:00 |
|
Leon Styhre
|
ed540359c5
|
Updated GIFAnimComponent to a fully working state.
|
2022-03-05 20:56:47 +01:00 |
|
Leon Styhre
|
f953e0d409
|
Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
|
2022-03-05 20:40:13 +01:00 |
|
Leon Styhre
|
fec860f5d3
|
Merge branch 'master' into new-theme-engine-phase-four
|
2022-02-27 16:44:59 +01:00 |
|
Leon Styhre
|
c96ab29e95
|
Fixed a few GCC compiler warnings.
|
2022-02-27 15:23:33 +01:00 |
|
Leon Styhre
|
abb48e45e7
|
Added GIFAnimComponent skeleton.
|
2022-02-23 22:04:18 +01:00 |
|
Leon Styhre
|
32349dc9a6
|
Renamed LottieComponent to LottieAnimComponent.
|
2022-02-23 21:54:57 +01:00 |
|
Leon Styhre
|
d8b99b1dff
|
Escaped some characters needed to get emulator wildcards to work with certain directories.
|
2022-02-21 19:05:29 +01:00 |
|
Leon Styhre
|
1bca70820c
|
Removed an unused function declaration in AudioManager.
|
2022-02-21 19:04:07 +01:00 |
|
Leon Styhre
|
da802aec61
|
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
|
2022-02-21 17:23:23 +01:00 |
|
Leon Styhre
|
fabc18a680
|
Updated the StringUtil::replace function to avoid potential endless loops.
|
2022-02-21 17:14:51 +01:00 |
|
Leon Styhre
|
c7a4449e36
|
Fixed a use-after-free in GameSelectorComponent.
|
2022-02-20 19:31:19 +01:00 |
|
Leon Styhre
|
5f4a26c38c
|
Set fan art scraping as enabled by default.
|
2022-02-20 17:49:57 +01:00 |
|
Leon Styhre
|
a97e86a6aa
|
Renamed the menu option to enable or disable audio playback for gamelist videos.
|
2022-02-20 16:07:27 +01:00 |
|
Leon Styhre
|
e92af0548c
|
Added DateTimeComponent support to SystemView.
|
2022-02-20 15:49:32 +01:00 |
|
Leon Styhre
|
73e0e59b8c
|
Fixed an issue where hidden videos would still play.
|
2022-02-20 15:04:05 +01:00 |
|
Leon Styhre
|
3795edb1b9
|
Removed the broken rotation support for video elements.
|
2022-02-20 15:03:31 +01:00 |
|
Leon Styhre
|
c06dea5d2d
|
Lottie animations are now paused during view transitions.
|
2022-02-19 22:44:02 +01:00 |
|
Leon Styhre
|
f803e23fd2
|
Added theme support for disabling audio playback for each defined video.
|
2022-02-19 21:45:31 +01:00 |
|
Leon Styhre
|
29514d4db9
|
Added video support to SystemView.
|
2022-02-19 21:22:46 +01:00 |
|
Leon Styhre
|
77beb39801
|
Fixed an issue where videos would not get centered if pillarboxes were enabled.
|
2022-02-19 20:31:54 +01:00 |
|
Leon Styhre
|
4b0d3a4ecb
|
Clamped the themeable origin values to 0.0 to 1.0
|
2022-02-19 20:24:25 +01:00 |
|
Leon Styhre
|
374a66dd76
|
Removed the 'Play videos immediately' setting.
|
2022-02-19 17:16:38 +01:00 |
|
Leon Styhre
|
c4eb1b8b97
|
Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
|
2022-02-19 17:04:23 +01:00 |
|
Leon Styhre
|
ee1a0f7cd3
|
Added support for using the tilde symbol for ROM path tags in es_systems.xml
|
2022-02-16 19:32:02 +01:00 |
|
Leon Styhre
|
0266a6e7e6
|
Fixed a video fade-in issue when using the GLES renderer.
|
2022-02-15 22:34:26 +01:00 |
|
Leon Styhre
|
5ac6bcb902
|
Added opacity support to the scanline shader.
|
2022-02-15 22:13:11 +01:00 |
|
Leon Styhre
|
a9d1f6e307
|
Added support for setting the video fade-in time via the theme configuration.
|
2022-02-15 21:26:40 +01:00 |
|
Leon Styhre
|
4f019c3775
|
Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
|
2022-02-14 19:32:07 +01:00 |
|
Leon Styhre
|
eb3729a5fb
|
Fixed a few crashes related to GameSelectorComponent.
|
2022-02-13 23:15:43 +01:00 |
|
Leon Styhre
|
cc8123f5a6
|
Added a GameSelectorComponent for displaying game media in SystemView.
|
2022-02-13 20:03:34 +01:00 |
|
Leon Styhre
|
31c5b200d1
|
Added support for using unsigned integers for theme properties.
|
2022-02-13 15:01:55 +01:00 |
|
Leon Styhre
|
027265da67
|
Added themeable opacity support for the help system.
|
2022-02-13 12:18:33 +01:00 |
|
Leon Styhre
|
1bca9e185e
|
Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
|
2022-02-13 11:45:06 +01:00 |
|
Leon Styhre
|
9f04d7aad8
|
Fixed an issue where marquee images would not show for legacy themes.
|
2022-02-13 11:23:41 +01:00 |
|
Leon Styhre
|
e0540ee03b
|
Video pillarboxes and scanline rendering can now be controlled from the theme configuration.
|
2022-02-12 17:46:31 +01:00 |
|
Leon Styhre
|
6572fa8f23
|
The displayRelative property can now be overridden for the md_lastplayed metadata type.
|
2022-02-12 17:43:20 +01:00 |
|
Leon Styhre
|
69c1a1259d
|
Added opacity support to the BGRA to RGBA shader.
|
2022-02-12 17:40:25 +01:00 |
|
Leon Styhre
|
f585f87497
|
Added support for setting component opacity from the theme configuration.
|
2022-02-12 17:38:55 +01:00 |
|
Leon Styhre
|
c24cf1e57a
|
Fixed an issue where RatingComponent outlines would not fade correctly.
|
2022-02-12 13:36:40 +01:00 |
|
Leon Styhre
|
35970dd95d
|
(Windows) Fixed a few MSVC compiler warnings.
|
2022-02-11 23:45:25 +01:00 |
|
Leon Styhre
|
a42d63e567
|
Code cleanup by moving a lot of casts to the appropriate getter functions.
|
2022-02-11 23:38:23 +01:00 |
|
Leon Styhre
|
ead1d5af9c
|
Fixed a small alignment issue in ComponentList.
|
2022-02-11 23:33:29 +01:00 |
|
Leon Styhre
|
2c2e624160
|
Changed the opacity data type and functions from unsigned char to float.
|
2022-02-11 22:10:25 +01:00 |
|
Leon Styhre
|
8fd05bb2a2
|
Fixed a flickering text issue in GuiDetectDevice.
|
2022-02-11 21:36:22 +01:00 |
|
Leon Styhre
|
89efdef39c
|
Fixed an issue where horizontal and vertical color gradients were mixed up.
Also added logging in case an invalid gradient type is used in a theme.
|
2022-02-11 18:44:24 +01:00 |
|
Leon Styhre
|
9a24423c82
|
Fixed an issue where transition animations could stop working after switching theme sets.
|
2022-02-11 18:40:39 +01:00 |
|
Leon Styhre
|
85cb10d71a
|
Changed some string::compare functions to == operators.
Also removed an unused theme property.
|
2022-02-11 18:39:16 +01:00 |
|
Leon Styhre
|
4eb763d816
|
Replaced the ambiguous alignment properties with specific horizontal and vertical properties.
|
2022-02-11 00:19:08 +01:00 |
|
Leon Styhre
|
e6d6f3252f
|
Improved the StringUtil::toCapitalized function.
|
2022-02-10 21:56:02 +01:00 |
|
Leon Styhre
|
28a3beb9ce
|
ScrollableContainer parameters are now themeable.
|
2022-02-10 20:02:56 +01:00 |
|
Leon Styhre
|
70eb937f85
|
Fixed a potential crash for legacy themes with broken configuration.
|
2022-02-09 23:12:12 +01:00 |
|
Leon Styhre
|
09bc9770f2
|
Changed the theme property forceUppercase to the more versatile letterCase property.
|
2022-02-09 22:06:34 +01:00 |
|
Leon Styhre
|
6db671de3d
|
Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
|
2022-02-09 20:44:22 +01:00 |
|
Leon Styhre
|
9856a3da1b
|
ThemeData now only prints debug messages for missing files set using variables.
|
2022-02-09 18:45:03 +01:00 |
|
Leon Styhre
|
b9e9178169
|
Fixed multiple issues in CarouselComponent.
|
2022-02-09 18:22:06 +01:00 |
|
Leon Styhre
|
027af497d5
|
Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view.
|
2022-02-09 18:16:15 +01:00 |
|
Leon Styhre
|
03f8e020c3
|
Fixed a reverse scrolling issue in CarouselComponent.
|
2022-02-09 00:05:06 +01:00 |
|
Leon Styhre
|
69b9b587d6
|
Added support for text entries to CarouselComponent.
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
|
2022-02-07 21:05:56 +01:00 |
|
Leon Styhre
|
b5d49e9b43
|
Migrated the carousel code from SystemView to CarouselComponent.
|
2022-02-06 14:01:40 +01:00 |
|
Leon Styhre
|
afe249c5fc
|
Added CarouselComponent skeleton.
|
2022-02-04 21:42:08 +01:00 |
|
Leon Styhre
|
bc8c23d642
|
Enabled the video player audio by default.
|
2022-02-01 20:54:36 +01:00 |
|
Leon Styhre
|
c530373ddc
|
Improved the integration of the variant and aspect ratio options in the UI Settings menu.
Also reorganized the order of some settings.
|
2022-02-01 18:06:32 +01:00 |
|
Leon Styhre
|
36fe3c871c
|
Fixed an issue where corrupt textures could get rendered.
|
2022-02-01 17:51:00 +01:00 |
|
Leon Styhre
|
061974eddf
|
Added UI labels to the theme aspect ratios.
|
2022-01-31 23:22:42 +01:00 |
|
Leon Styhre
|
2bf5e6f3f1
|
Fixed two text color issues when resetting ScrollableContainer.
|
2022-01-31 22:53:21 +01:00 |
|
Leon Styhre
|
0e9e47e090
|
Fixed an issue where text transparencies would not work.
|
2022-01-31 22:37:10 +01:00 |
|
Leon Styhre
|
285d2a7bcc
|
Removed an unnecessary color opacity variable from GuiComponent.
|
2022-01-31 22:36:08 +01:00 |
|
Leon Styhre
|
d140804dad
|
Adjusted a few log warning messages in ThemeData.
|
2022-01-30 21:35:39 +01:00 |
|
Leon Styhre
|
1dd5e52760
|
Updated ThemeData to more strictly enforce the new theme engine format.
|
2022-01-30 21:13:49 +01:00 |
|
Leon Styhre
|
e96aa82dd3
|
Fixed an issue where some images would not get rendered.
|
2022-01-30 20:48:31 +01:00 |
|
Leon Styhre
|
f2c708bf79
|
Fixed two incorrect intializations in TextComponent.
|
2022-01-30 19:36:58 +01:00 |
|
Leon Styhre
|
bf222d7eb0
|
Fixed some missing initializations in TextComponent.
|
2022-01-30 19:31:53 +01:00 |
|
Leon Styhre
|
3bf46c3fb0
|
Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
|
2022-01-30 19:30:38 +01:00 |
|
Leon Styhre
|
c35a297d9a
|
Large update to get the new theme engine up and running.
|
2022-01-29 18:41:22 +01:00 |
|
Leon Styhre
|
0ca2b62edf
|
Some minor code cleanup.
|
2022-01-29 18:16:30 +01:00 |
|
Leon Styhre
|
336ff3ea7c
|
Added an extra assert macro to GuiComponent.
|
2022-01-29 18:12:30 +01:00 |
|
Leon Styhre
|
4b1138ebc7
|
Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
|
2022-01-29 11:06:58 +01:00 |
|
Leon Styhre
|
24f65a2560
|
Prevented ImageComponent from attempting to render an empty texture.
|
2022-01-25 18:18:16 +01:00 |
|
Leon Styhre
|
dc20a9e21b
|
Cleaned up ThemeData a bit.
|
2022-01-23 20:03:50 +01:00 |
|
Leon Styhre
|
644f79ebec
|
Improved the theme loading error logging.
Also cleaned up the code a bit.
|
2022-01-23 17:50:51 +01:00 |
|
Leon Styhre
|
a147c87cea
|
Added a new getRatingValue function to RatingComponent.
|
2022-01-22 21:25:35 +01:00 |
|
Leon Styhre
|
487422454e
|
Added support for the 'metadata' element to TextComponent and DateTimeComponent.
|
2022-01-22 21:24:19 +01:00 |
|
Leon Styhre
|
6229592c74
|
Added two new 'metadata' and 'scrollHide' elements to ThemeData.
|
2022-01-22 21:21:13 +01:00 |
|
Leon Styhre
|
d04a49957c
|
Added a metadata field to GuiComponent.
Also did some general code cleanup of GuiComponent.
|
2022-01-22 21:17:28 +01:00 |
|
Leon Styhre
|
2aabe2eef3
|
Reduced CPU usage significantly when a menu is open.
|
2022-01-19 19:31:27 +01:00 |
|
Leon Styhre
|
a443f86235
|
Removed a huge amount of unnecessary Window* function arguments.
|
2022-01-19 18:01:54 +01:00 |
|
Leon Styhre
|
dfeddebc66
|
Removed a lot of unnecessary combinations of the virtual and override keywords.
|
2022-01-18 17:40:47 +01:00 |
|
Leon Styhre
|
1a2920c5fc
|
Some minor code cleanup in TextListComponent.h
|
2022-01-17 21:35:59 +01:00 |
|
Leon Styhre
|
2ebfb45bdf
|
Some minor code cleanup.
|
2022-01-17 20:47:30 +01:00 |
|
Leon Styhre
|
0c8efee8ad
|
General refactoring and code cleanup.
|
2022-01-16 18:18:28 +01:00 |
|
Leon Styhre
|
8a6652552f
|
Set the clang-format option SpaceBeforeCpp11BracedList to true.
|
2022-01-16 12:09:55 +01:00 |
|
Leon Styhre
|
5f2f439fc3
|
Moved the fan art scrape menu option to the bottom and set it as disabled by default.
|
2022-01-16 10:43:12 +01:00 |
|
Leon Styhre
|
89cf82b88e
|
When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
|
2022-01-15 19:28:41 +01:00 |
|
Leon Styhre
|
c7964b7ebc
|
Renamed GameList to Gamelist throughout the codebase.
|
2022-01-15 13:38:09 +01:00 |
|
Leon Styhre
|
92f5284bf3
|
Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
|
2022-01-15 13:16:23 +01:00 |
|
Leon Styhre
|
dde456cbc8
|
Removed the unnecessary Renderer::getWindowFlags() function.
|
2022-01-14 18:23:51 +01:00 |
|
Leon Styhre
|
73beeeaeaf
|
Fixed two Emscripten compiler warnings.
|
2022-01-13 20:07:04 +01:00 |
|
Leon Styhre
|
8596aca68c
|
Added an OpenGL ES 2.0 renderer.
|
2022-01-13 19:39:49 +01:00 |
|
Leon Styhre
|
90fa63f91c
|
Removed support for supplying a separate format than internalFormat when creating OpenGL textures.
|
2022-01-12 22:25:41 +01:00 |
|
Leon Styhre
|
d85c966e49
|
Added logging of the display refresh rate on startup.
|
2022-01-12 21:26:43 +01:00 |
|
Leon Styhre
|
a233b96c2a
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Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
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2022-01-11 21:57:00 +01:00 |
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Leon Styhre
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d45a67eeab
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(Windows) Fixed a few compiler errors and warnings.
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2022-01-10 19:53:23 +01:00 |
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Leon Styhre
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b4e08ba92b
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Renamed Platform to utils/PlatformUtil
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2022-01-10 18:56:04 +01:00 |
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Leon Styhre
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2d149c5161
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Moved all Platform functions to the utility namespace.
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2022-01-10 18:43:17 +01:00 |
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Leon Styhre
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5a085c585e
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Fixed a frame caching issue in LottieComponent.
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2022-01-10 17:42:01 +01:00 |
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Leon Styhre
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c3dbdd431c
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Fixed some potential segfaults on emergency shutdown.
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2022-01-10 17:41:08 +01:00 |
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Leon Styhre
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f80658696c
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Removed some unnecessary time measurement constants.
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2022-01-09 23:50:08 +01:00 |
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Leon Styhre
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aeb0292a3e
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Changed a variable to inline static in BadgeComponent.
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2022-01-09 23:41:56 +01:00 |
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Leon Styhre
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5c07e29101
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Fixed an issue where the cached background would sometimes miss some GUI elements.
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2022-01-09 19:50:11 +01:00 |
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Leon Styhre
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f66bb91496
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Decreased the background caching invalidation delay from 50 to 25 ms.
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2022-01-09 19:48:29 +01:00 |
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Leon Styhre
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6ff91e89ca
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Disabled debug mode in LottieComponent and fixed a small bug.
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2022-01-09 19:26:42 +01:00 |
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Leon Styhre
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cd7cfe36ce
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Added play direction support to LottieComponent.
Also fixed some bugs and cleaned up the code a bit.
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2022-01-09 18:17:23 +01:00 |
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Leon Styhre
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e730d24da0
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Added a small delay to the cached background invalidation to give components some time to render.
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2022-01-09 17:56:17 +01:00 |
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Leon Styhre
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a1abaa7112
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Increased the default per-file maximum Lottie cache size from 100 to 150 MiB.
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2022-01-09 13:45:44 +01:00 |
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Leon Styhre
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b16ea29088
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Added theme support and proper application integration for LottieComponent.
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2022-01-09 13:43:42 +01:00 |
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Leon Styhre
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d45c690586
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Some CMake configuration changes for building with rlottie.
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2022-01-08 16:23:23 +01:00 |
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