Stenzek
bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread
2024-01-22 22:57:42 +10:00
Anderson Cardoso
56b452d58b
Atualização Português do Brasil
...
Update to latest.
2024-01-22 14:41:19 +10:00
zkdpower
b7b2a500dc
Update the Simple-Chinese translation to latest.
2024-01-22 14:41:19 +10:00
Hugo Locurcio
1b8e75e90b
Take widescreen hack into account when determining automatic resolution scale
...
At widescreen aspect ratios, a greater resolution scale factor is required
to maintain crisp visuals. For instance, a 16:9 output requires ~1.333×
the resolution scale of a 4:3 output (as 16:9 is ~1.333× wider than 4:3).
This improves visuals at widescreen aspect ratios when the widescreen hack
is enabled, especially for ultrawide.
2024-01-22 14:41:19 +10:00
athenavr
5e2c6d24b9
Add independent settings for NeGcon axes ( #3094 )
...
* Add independent settings for NeGcon axes
* TOSQUASH coverage of the full NeGcon twisting range
2024-01-22 14:41:19 +10:00
Anderson Cardoso
daa8445331
Atualização Português do Brasil
2024-01-22 14:41:19 +10:00
Stenzek
37e8d1ab86
GPU/HW: Fix VRAM write replacements
2024-01-22 14:41:19 +10:00
Stenzek
a7b7ce2720
System: Fix crash with replacement precaching
2024-01-22 14:41:19 +10:00
Stenzek
a231fd4f22
Settings: Fix Match Window on Android
2024-01-22 14:41:19 +10:00
Stenzek
b9f7900e8c
Qt: Update glyph ranges
2024-01-22 14:41:19 +10:00
zkdpower
543c28b240
Update the Simple-Chinese Translation to latest.
2024-01-22 14:41:19 +10:00
Stenzek
150ab8f4af
GPU: Add host/hardware stats
2024-01-22 14:41:19 +10:00
Stenzek
884c851079
CPU: Fix GTE control register disassembly
2024-01-21 02:45:09 +10:00
Stenzek
0065800f05
Qt: Fix a couple of error log formats
2024-01-21 00:18:48 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
24cb489a32
Qt: Update Korean translation by Hackjjang
2024-01-21 00:07:32 +10:00
Stenzek
429cb4f351
Qt: Allow toggling fullscreen when VM is paused
2024-01-21 00:07:32 +10:00
Stenzek
ecd8d97f72
FileSystem: Handle infinite symlink loops in FindFiles()
2024-01-21 00:07:32 +10:00
Stenzek
a0370c7fb7
Qt: Delete settings windows on close
2024-01-21 00:07:32 +10:00
Stenzek
b98ac8722a
FullscreenUI: Move functionality to Host
2024-01-20 20:29:33 +10:00
Stenzek
bc04854ed3
GPU/HW: Bump shader cache version
2024-01-20 02:14:56 +10:00
Stenzek
687e212dfe
GPU/HW: Shader compile fix
2024-01-20 02:14:36 +10:00
Stenzek
8970909400
Qt: Make Shift+Wheel scroll settings description
2024-01-19 22:13:29 +10:00
Stenzek
37276472eb
Qt: Tidy up Enhancement settings
2024-01-19 21:40:44 +10:00
Stenzek
f369724b7c
dep/imgui: Update to v1.90.1
2024-01-19 21:22:26 +10:00
Hugo Locurcio
cc94b76037
Add debanding option to improve gradient smoothness with truecolor
...
This option only has an effect if true color is also enabled.
2024-01-19 01:05:21 +01:00
Anderson Cardoso
4d1d830b30
Atualização Português do Brasil
...
- Incluido mensagens novas sobre fontes do modo Big duck mode
2024-01-14 01:44:22 +10:00
Stenzek
03d6500250
Log: Skip argument packing when below filter level
2024-01-14 01:44:21 +10:00
Stenzek
5f9eef585f
Achievements: Wrap long achievement descriptions
2024-01-14 01:44:21 +10:00
Stenzek
5042460264
ImGuiFullscreen: Add LayoutUnscale()
2024-01-14 01:44:21 +10:00
Stenzek
eae4f73f94
Achievements: Open cheevo details in browser when selected
2024-01-14 01:44:21 +10:00
Stenzek
da9e3064c2
Achievements: Display missable/progression/win icons
2024-01-14 01:44:21 +10:00
Stenzek
ecbd693d22
Qt: Fix warning
2024-01-13 13:55:48 +10:00
Stenzek
e86cf51a48
GPU/HW: Handle palette VRAM wrapping
...
Fixes block colours in The Next Tetris.
2024-01-13 13:54:51 +10:00
Stenzek
5d3cf93aa3
GPUDevice: Fix race on resize in GL/Vulkan
2024-01-10 22:46:57 +10:00
Stenzek
573dfd2a26
Qt: Add runtime downloading of OSD fonts
2024-01-10 22:46:57 +10:00
Stenzek
55a76892ae
Qt: Add runtime resource downloading
2024-01-10 22:46:57 +10:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
...
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
KamFretoZ
34160a8c1b
Qt/FSUI: Backport PromptFont from PCSX2 for better readibility
2024-01-10 22:23:56 +10:00
Stenzek
c5c023af5f
SDLInputSource: Log axes/buttons when controller is opened
2024-01-08 15:49:05 +10:00
Stenzek
fcbae6cef3
GPU/HW: Fix off-by-one in dirty rect checks
...
Fixes transitions in Crash 3.
2024-01-08 15:49:05 +10:00
Anderson Cardoso
95486f7972
House cleaning ( #3083 )
...
* Clean Up
As discussed in discord this PR purges some empty forms and it's unused properties from the following files below.
achievementsettingswidget.ui: <string>Form</string>
advancedsettingswidget.ui: <string>Form</string>
audiosettingswidget.ui: <string>Form</string>
biossettingswidget.ui: <string>Form</string>
consolesettingswidget.ui: <string>Form</string>
controllerbindingwidget.ui: <string>Form</string>
controllerbindingwidget_analog_controller.ui: <string>Form</string>
controllerbindingwidget_analog_joystick.ui: <string>Form</string>
controllerbindingwidget_digital_controller.ui: <string>Form</string>
controllerbindingwidget_guncon.ui: <string>Form</string>
controllerbindingwidget_mouse.ui: <string>Form</string>
controllerbindingwidget_negcon.ui: <string>Form</string>
controllerglobalsettingswidget.ui: <string>Form</string>
controllermacroeditwidget.ui: <string>Form</string>
displaysettingswidget.ui: <string>Form</string>
emptygamelistwidget.ui: <string>Form</string>
emulationsettingswidget.ui: <string>Form</string>
enhancementsettingswidget.ui: <string>Form</string>
foldersettingswidget.ui: <string>Form</string>
gamelistsettingswidget.ui: <string>Form</string>
gamelistwidget.ui: <string>Form</string>
generalsettingswidget.ui: <string>Form</string>
postprocessingsettingswidget.ui: <string>Form</string>
2024-01-05 02:57:33 +10:00
Stenzek
32f5482ad2
CPU: Inhibit debug dispatcher when COP0 BP is invalid
2024-01-01 15:25:48 +10:00
Stenzek
cf760bbe42
CDSubChannelReplacement: Clear map on reload
...
Fixes one PBP disc's SBI from leaking into others.
2024-01-01 14:46:58 +10:00
Stenzek
cc84952fdc
AnalogController: Minimum deadzone/activation threshold should be 1%
2023-12-31 19:42:52 +10:00
Stenzek
12b9cf1898
GPU: Fix crash when trying to postprocess surfaceless
2023-12-31 19:40:45 +10:00
Anderson Cardoso
2bddafb1fc
Autalização Português do Brasil
...
- Atualizado para versão mais recente.
2023-12-28 08:57:43 -03:00
Stenzek
344d2ccd5d
OpenGLDevice: Work around lack of base_vertex in GLES3.1
2023-12-28 18:57:45 +10:00
Connor McLaughlin
e60654de38
Merge pull request #3080 from tobiasjakobi/different-types-fix
...
CPU/Recompiler: Fix build error
2023-12-28 18:54:36 +10:00
Stenzek
b75528272e
Qt: Fix activation of existing game properties windows
2023-12-28 15:50:01 +10:00
Stenzek
6d3e3f78da
System: Shorten libcrypt error on Android
2023-12-28 15:37:22 +10:00
Stenzek
958b033a66
PostProcessing: Fix assertion on some shader/texture formats
2023-12-28 15:31:03 +10:00
Anderson Cardoso
63bc3883ea
Atualização Português do Brasil ( #3079 )
...
* Atualização Português do Brasil
- Opções avançadas de cópia de textura (adicionada)
- Opções avançadas de armazenamento de texturas (adicionada)
* Update duckstation-qt_pt-BR.ts
2023-12-28 14:27:10 +10:00
Stenzek
6d07d70946
GPUDevice: Fix erratic texture pool recycling
2023-12-27 02:28:12 +10:00
Stenzek
98d5b98ab1
GPU/HW: Fix incorrect pipeline layout with texture buffers disabled
2023-12-27 02:03:50 +10:00
Anderson Cardoso
489235f48a
Update ts files
...
Remove obsolete strings for all available languages files.
2023-12-27 01:45:16 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options
2023-12-27 01:44:08 +10:00
Tobias Jakobi
dbe29bd5ca
CPU/Recompiler: Fix build error
...
Build currently fails on a GCC 13.2.x with:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1330 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
1362 | PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
| ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Anderson Cardoso
abbcd65563
Atualização Português do Brasil ( #3077 )
...
* Atualização Português do Brasil
- Configurações (adicionado)
- Configurações avançadas modo exclusivo (adicionado)
2023-12-26 16:13:37 +10:00
Stenzek
118c6c1269
VulkanDevice: Don't assume presence of vkGetPhysicalDeviceFeatures2
2023-12-26 13:00:58 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Stenzek
46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device
2023-12-25 23:02:13 +10:00
Stenzek
c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support
2023-12-25 21:59:52 +10:00
Anderson Cardoso
c33f415e72
Atualização Português do Brasil ( #3075 )
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* Atualização Português do Brasil
- Novos textos no modo big duck mode (adicionado)
- Informação sobre tamanho de jogos (adicionado)
2023-12-25 19:50:21 +10:00
Stenzek
e81e3edb23
SDLInputSource: Optionally load game_controller_db.txt from data dir
2023-12-25 19:47:57 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
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Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence
2023-12-23 15:19:22 +01:00
Stenzek
9ec3266f02
GPUDevice: Fix crash when using recycled targets
2023-12-21 23:40:03 +10:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved
2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP
2023-12-21 02:00:19 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field
2023-12-20 23:40:28 +10:00
Stenzek
bbd021bd5f
DMA: Memory wraparound is unlikely
2023-12-20 22:44:50 +10:00
Stenzek
48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write
2023-12-20 22:42:32 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling
2023-12-20 22:42:32 +10:00
Anderson Cardoso
efaee4ab50
Atualização Português do Brasil
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- Atalhos (atualizado)
- Big duck mode UI (atualizado)
2023-12-19 22:44:17 +10:00
zkdpower
4a4e33ed72
Update the Simple-Chinese Translation to latest.
2023-12-19 22:43:13 +10:00
Stenzek
5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
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Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek
4942964e2f
OpenGLDevice: Fix texture creation issues w/o texture storage
2023-12-19 22:38:36 +10:00
Stenzek
717e0665ae
GPUDevice: Support R16I/R16U textures
2023-12-19 22:38:36 +10:00
Stenzek
f5ddd7ba32
DMA: Template transfer functions
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~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
b9665e83a3
MSBuild: Only link with Zydis in Debug builds
2023-12-19 22:38:35 +10:00
Stenzek
cf45047463
CI/Windows: Use Clang-CL instead of MSVC
2023-12-19 22:38:35 +10:00
Stenzek
21bbe5c76c
CPU/CodeCache: Fix page error when rewinding
2023-12-19 22:38:27 +10:00
Stenzek
05b42f34eb
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux
2023-12-19 22:20:00 +10:00
Stenzek
6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon
2023-12-18 21:01:57 +10:00
Stenzek
7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds
2023-12-18 20:50:36 +10:00
Stenzek
df08e122c3
System: Fix rewind throttling at half speed
2023-12-18 20:50:36 +10:00
Stenzek
87d24d3259
System: Fix crash on emptying rewind buffer
2023-12-18 20:50:36 +10:00
Stenzek
e6be0532cb
System: Fix incorrect rewind VRAM estimation
2023-12-18 20:50:35 +10:00
Stenzek
9e82c18559
MetalDevice: Defer release of layer drawables
2023-12-18 20:50:35 +10:00
Stenzek
f4fb069216
MetalDevice: Explicitly bind fragment resources
...
Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
Stenzek
6fe2177ee7
MetalDevice: Fix incorrect mipmap texture creation
2023-12-18 20:50:35 +10:00
Stenzek
2d4191f8ce
Qt: Fix game properties dialogs keeping app open
2023-12-18 13:34:12 +10:00
Stenzek
8842a46a90
CPU: Fix namespacing in disassembler
2023-12-17 13:40:38 +10:00
Connor McLaughlin
95a9edaa65
Merge pull request #3070 from andercard0/master
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Atualização Português do Brasil
2023-12-17 13:35:01 +10:00
Stenzek
73968ac526
SaveStateSelectorUI: Decouple current slot from list
2023-12-17 13:33:51 +10:00
Anderson Cardoso
737915821d
Atualização Português do Brasil
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Atualizado OSD para conquista em modo hardcore.
2023-12-16 18:57:21 -03:00
Stenzek
cffb383c10
CPU: Add disassembly of GTE instructions
2023-12-17 00:38:11 +10:00
Stenzek
e08f888e72
OpenGLDevice: Fix incorrect scissor rect
2023-12-17 00:09:23 +10:00
Stenzek
6328d08c14
System: Don't unconditionally refresh save state UI
2023-12-17 00:09:15 +10:00
Stenzek
38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
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Fixes shader compile errors on Panfrost.
2023-12-16 22:40:30 +10:00
Stenzek
e93fec49bb
Achievements: Reload settings after hardcode disabled
2023-12-16 21:12:05 +10:00
Stenzek
0632c3356c
OpenGLDevice: More Mali driver workarounds
2023-12-16 21:04:40 +10:00
Stenzek
fb0ad26de8
Achievements: Fix incorrect fallback message
2023-12-15 23:54:31 +10:00
Connor McLaughlin
f84f19664b
Merge pull request #3069 from andercard0/master
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Atualização Português do Brasil
2023-12-15 22:09:00 +10:00
Stenzek
aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
...
NewRec already handled this correctly.
2023-12-15 21:46:30 +10:00
Stenzek
87a7c09466
GPU/HW: Improve heuristics for draw/write when copying
2023-12-15 16:05:44 +10:00
Stenzek
a499e21453
CPU/CodeCache: Don't try to compile direct double branches
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Invalidation nightmare.
2023-12-15 13:46:48 +10:00
Stenzek
b04578afee
ImGuiFullscreen: Fix menu background obscuring text
2023-12-15 13:45:19 +10:00
Anderson Cardoso
2eed013371
Atualização Português do Brasil
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- Textos de sistema (incluidos)
2023-12-14 11:23:18 -03:00
Stenzek
98a96db1bd
GPU: Remove redundant fields
2023-12-14 20:23:49 +10:00
Stenzek
23d5b20da6
GPU/HW: Split dirty rect into draw/write
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Significant performance improvement in Persona 2.
2023-12-14 20:23:49 +10:00
Stenzek
5218ac6944
GPU/HW: Fix incorrect mask in VRAM offset calc
2023-12-14 20:23:48 +10:00
Stenzek
adfde45dc1
System: Add unsafe settings summary
2023-12-14 20:23:48 +10:00
Stenzek
2cd747983a
SmallString: Pass string_view by value
2023-12-14 20:23:48 +10:00
Stenzek
57aa138808
PostProcessing: Add compile progress indicator
2023-12-14 20:23:48 +10:00
Stenzek
7e2afe82b5
FullscreenUI: Fix opening while paused
2023-12-14 20:23:48 +10:00
Stenzek
7e1276fbac
GPUDevice: Fix binding deferred cleared textures
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i.e. briefly flashing previous state after reset.
2023-12-14 20:23:48 +10:00
Connor McLaughlin
371c58dc72
Merge pull request #3068 from andercard0/master
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Atualização Português do Brasil
2023-12-13 23:01:56 +10:00
Stenzek
c20805f2be
VulkanDevice: Work around some mobile driver issues
2023-12-13 23:01:10 +10:00
Anderson Cardoso
82b71e8169
Atualização Português do Brasil
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- Seleção de salvamento rápido (adicionado)
- Confirmação de textos movidos
- Correção de texto
2023-12-13 08:30:55 -03:00
Stenzek
4f84a98864
StringUtil: Pass string_views by value
2023-12-13 21:20:31 +10:00
Stenzek
710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20
2023-12-13 21:18:19 +10:00
Stenzek
79c226efff
SmallString: fmt -> format, format -> sprintf
2023-12-13 21:06:15 +10:00
Stenzek
ad6e49998f
RegTest: Add PGXP/upscale/recompiler options
2023-12-13 20:56:43 +10:00
Stenzek
bc2c334370
Misc: Combine some redundant functions
2023-12-13 20:56:40 +10:00
Stenzek
e14bf95043
Misc: Linux build fix
2023-12-13 12:35:56 +10:00
Connor McLaughlin
60e27a105c
Merge pull request #3067 from Mrlinkwii/update
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Qt/WinUpdater: Remove "Update Complete" dialog
2023-12-13 01:20:47 +10:00
Stenzek
ad96b1ec75
FullscreenUI: Improve menu button borders
2023-12-13 01:12:55 +10:00
Stenzek
c467825791
SaveStateSelectorUI: Make less ugly
2023-12-13 01:00:13 +10:00
Mrlinkwii
53241b740b
Qt/WinUpdater: Remove "Update Complete" dialog
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Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2023-12-12 14:50:46 +00:00
Stenzek
dbaf49e4d4
VulkanDevice: Fix ARM32 build (again)
2023-12-10 23:31:01 +10:00
Stenzek
39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL
2023-12-10 23:26:43 +10:00
Stenzek
27162e34a0
PostProcessing: Add Config::GetShaderOptions()
2023-12-10 22:22:02 +10:00
Stenzek
c90de025bf
MetalDevice: Fix depth not storing
2023-12-09 22:08:14 +10:00
Stenzek
1a5865bf95
D3D12Device: Fix crash on SW renderer switch
2023-12-09 22:08:14 +10:00
Stenzek
1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch
2023-12-09 22:08:14 +10:00
Stenzek
d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering
2023-12-09 22:08:14 +10:00
Stenzek
f1604db4a3
GPU/HW: Dynamically size downsampling textures
2023-12-09 22:08:14 +10:00
Stenzek
ff37afef55
PostProcessing/FX: Support multiple render targets
2023-12-09 22:08:14 +10:00
Stenzek
fdd3edf73a
Common: Add LLVM SmallVector
2023-12-09 22:08:14 +10:00
Stenzek
6b00bf016d
GPU/HW: Dynamically size display texture
2023-12-09 22:08:14 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures
2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction
2023-12-09 22:08:13 +10:00
Stenzek
a9ee2a34d8
SmallString: Add missing constructors/move operators
2023-12-09 22:06:59 +10:00
Stenzek
61783d4a34
GPU/HW: Remove unused variable
2023-12-08 20:24:59 +10:00
Stenzek
5c42d3906a
Qt: Fix incorrect value of combo postfx options
2023-12-08 20:12:23 +10:00
Stenzek
b65d2748b4
GPUDevice: Implement MirrorRepeat address mode
2023-12-08 20:12:13 +10:00
Stenzek
6deb9d3072
D3D12Device: Fix incorrect RP end in CommitClear()
2023-12-08 14:33:05 +10:00
Connor McLaughlin
203e711d67
Merge pull request #3066 from IlDucci/es_ES_20231208
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Spanish (Spain) translation update
2023-12-08 13:19:20 +10:00
IlDucci
3f36b26ed9
Spanish (Spain) translation update
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Adding translations for the latest string changes.
2023-12-08 00:52:47 +01:00
Stenzek
b7c53102c6
GameDB: P2
2023-12-07 20:16:22 +10:00
Stenzek
10473f1cfb
PostProcessing: Add categories/combos/tooltips
2023-12-07 15:19:10 +10:00
Stenzek
5e45d365c2
PostProcessing: Sort shader lists before showing
2023-12-07 14:17:33 +10:00
Stenzek
96d377a396
Qt: Fix performance counters showing up without VM
2023-12-07 14:14:06 +10:00
Stenzek
ba5d1a109e
dep/reshadefx: Support generating GLSL ES
2023-12-07 14:13:56 +10:00
Stenzek
bcc2042154
OpenGLDevice: GLES fixes
2023-12-06 23:49:34 +10:00
Connor McLaughlin
14c7c70b0c
Merge pull request #3065 from zkdpower/master
...
Update Simple-Chinese Translation.
2023-12-06 20:26:19 +10:00
Stenzek
6557033b98
FullscreenUI: Replace some std::string instances with TinyString
2023-12-06 20:12:20 +10:00
Stenzek
e835f118b7
Hotkeys: Fix toggle CPU PGXP with Interpreter
2023-12-06 20:12:20 +10:00
Stenzek
591a2228d6
GTE: Add register names for debugging
2023-12-06 20:12:20 +10:00
Stenzek
185af2b039
CPU/NewRec: Fix lui/mfc0 not getting called in CPU PGXP mode
2023-12-06 20:12:20 +10:00
zkdpower
4b02ce1926
update simple-chinese translation.
2023-12-05 22:56:11 +08:00
Stenzek
407049cd91
Qt: Resolve any symbolic links in AppRoot/DataRoot
...
Should fix incorrect relative path generation on FreeBSD, where /home is
a symlink to /usr/home.
2023-12-05 16:05:27 +10:00
Stenzek
524625269f
Path: Add RealPath()
2023-12-05 16:05:27 +10:00
Stenzek
b166ec3403
CPU/NewRec: Allocate callee-saved before flush in lwx/swx
...
It might move a callee-saved -> caller-saved reg, in which case it's
going to get clobbered when the loadstore function is called.
SaGa Frontier 2 with PGXP on x64.
2023-12-05 00:27:55 +10:00
Stenzek
601d8ff629
MetalDevice: Anisotropy should be minimum 1
2023-12-05 00:27:55 +10:00
Stenzek
2071addce0
CPU/NewRec: Fix OOB reads on InstructionInfo
2023-12-05 00:27:55 +10:00
Anderson Cardoso
fad4c4804c
Atualização Português do Brasil
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- Alguns textos movidos confirmados novamente
- Menus de controle (atualizados)
- Menus de conquistas (adicionados)
- Menus de cartão de memória (atualizados)
2023-12-04 08:33:53 -03:00
Connor McLaughlin
1e0dbe3404
Merge pull request #3063 from zkdpower/master
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update simple-chinese translation.
2023-12-04 14:15:49 +10:00
Stenzek
dc6bb357d4
Achievements: Handle dynamically-sized leaderboard trackers
2023-12-04 14:12:32 +10:00
Stenzek
07fac1fb19
Qt: Prompt user to enable HC mode on achievement login
2023-12-04 14:07:04 +10:00
Stenzek
41f821513b
Qt: Fix translation context in MemoryCardEditorWindow
2023-12-04 13:44:58 +10:00
zkdpower
abf079b9d4
update simple-chinese translation.
2023-12-04 00:47:14 +08:00
Stenzek
86a8c4c6ae
IsoReader: Fix ARM32 build
2023-12-03 22:13:17 +10:00
Connor McLaughlin
33db3b044c
Merge pull request #3062 from andercard0/master
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Atualização Português do Brasil
2023-12-03 22:08:26 +10:00
shikulja
7c7a45d68f
Update Russian translation ( #3061 )
...
* upd ts
* Update Russian translation
* typo
2023-12-03 22:08:14 +10:00
Stenzek
6d57cb9d80
Qt: Fix links in first page of Setup Wizard
2023-12-03 22:07:52 +10:00
Stenzek
81e8abdc1e
GL/Context: Disable fbfetch on Adreno GLES <502
2023-12-03 21:43:57 +10:00
Stenzek
90b14d6237
GPU/HW: Skip per-primitive flush for BG-FB with fbfetch
2023-12-03 21:37:26 +10:00
Stenzek
60b91a1cdb
OpenGLDevice: Set glColorMask() on clear
...
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
Stenzek
2bdc691111
Qt: Fix window icon on Controller Settings
2023-12-03 17:05:22 +10:00
Stenzek
7ef3578630
ByteStream: Fix incorrect computation in Zstd SeekRelative()
2023-12-03 17:03:38 +10:00
Anderson Cardoso
041e3a1d71
Atualização Português do Brasil
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- Adicionado mensagens OSD
2023-12-02 22:36:01 -03:00
Connor McLaughlin
d0d5b79b61
Merge pull request #3060 from martymac/FreeBSD-fixes
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Free bsd fixes
2023-12-02 16:53:28 +10:00
Connor McLaughlin
e5af7fefde
Merge pull request #3059 from CookiePLMonster/fix-total-unofficial-achievements
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Achievements: Fix the percentage counter when only unofficial achievements exist
2023-12-02 16:17:26 +10:00
Connor McLaughlin
27a1b25105
Merge pull request #3058 from CookiePLMonster/move-game-info
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FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-02 16:17:18 +10:00
Silent
888582713b
Achievements: Fix the percentage counter when only unofficial achievements exist
...
Now correctly shows "This game has no achievements" and no percentage bar,
as per the RetroAchievements integration guide.
2023-12-01 22:24:59 +01:00
Silent
4854031a1c
FullscreenUI: Properly account for multiline Rich Presence in Title Info
2023-12-01 18:08:19 +01:00
Anderson Cardoso
8e89d1eb86
Atualização Português do Brasil
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Inclusão de mensagens OSD faltantes.
2023-12-01 12:16:26 -03:00
Connor McLaughlin
7a03d8cbc4
Merge pull request #3056 from andercard0/master
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Atualização Português do Brasil
2023-12-01 19:38:55 +10:00
Connor McLaughlin
ddbb4136b1
Merge pull request #3055 from zkdpower/master
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Update Simple-Chinese Translation.
2023-12-01 19:38:46 +10:00
Stenzek
2ca503639d
GPU/HW: Avoid extra texture copy in Vulkan/GL
2023-12-01 19:08:50 +10:00
Stenzek
3469b83a58
VulkanDevice: Add barrier inbetween self image copies
2023-12-01 19:08:46 +10:00
Stenzek
d43efebcc5
GameDB: Add DisableTextureFiltering option
2023-12-01 17:36:37 +10:00
Stenzek
dc72f7a7af
GPU/HW: Fix texturing-and-drawing overlap
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Worms Pinball.
2023-12-01 17:36:23 +10:00
Anderson Cardoso
6772514bb3
Atualização Português do Brasil
...
- Adicionado textos faltantes
- Confirmado textos movidos e novos
- Consertado erros de digitação e consistência.
2023-11-30 13:39:32 -03:00
zkdpower
d23d466693
Update Simple-Chinese Translation.
2023-12-01 00:28:42 +08:00
Stenzek
df91c63b31
CDROM: Add PVD/directory entries to file map
2023-11-30 14:38:38 +10:00
Stenzek
7d5e2bf50c
FullscreenUI: More localization fixes
2023-11-30 14:21:44 +10:00
Connor McLaughlin
80a7c4b82a
Merge pull request #3053 from zkdpower/master
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Update Simple-Chinese Translation.
2023-11-30 14:15:49 +10:00
Stenzek
28556ee3e9
Achievements: Fix multiple leaderboard trackers
2023-11-30 14:10:28 +10:00
Stenzek
78ef9e1105
Qt: Fix opening memcard editor more than once
2023-11-30 13:29:26 +10:00
Ganael Laplanche
5486a7a467
Fix get_thread_time() declaration on FreeBSD
2023-11-29 21:05:21 +01:00
Ganael Laplanche
af046c8987
Fix build on FreeBSD
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FreeBSD's alloca(3) only needs <stdlib.h>
2023-11-29 20:54:12 +01:00
Ganael Laplanche
b6d67560e3
Fix data directory handling on FreeBSD
2023-11-29 20:38:56 +01:00
zkdpower
ab28fb8673
Update Simple-Chinese Translation.
2023-11-30 03:34:33 +08:00
Connor McLaughlin
369f8b1239
Merge pull request #3051 from zkdpower/master
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Update Simple-Chinese Translation.
2023-11-29 23:12:18 +10:00
Connor McLaughlin
09abd8c42d
Merge pull request #3052 from andercard0/master
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Atualização Português do Brasil
2023-11-29 23:12:00 +10:00
Stenzek
dfb27c14be
FullscreenUI: More localization fixes
2023-11-29 23:11:28 +10:00
Stenzek
4ac4388b08
GameDatabase: Fix identification of misnamed-exe games
2023-11-29 23:05:27 +10:00
Stenzek
35799aba47
CDROM: Add current file to debug window
2023-11-29 22:01:45 +10:00
Stenzek
5442242c64
IsoReader: Add GetEntriesInDirectory()
2023-11-29 21:56:40 +10:00
Stenzek
325dcc81ca
FullscreenUI: Allow changing UI language
2023-11-29 20:26:36 +10:00
Stenzek
e806d939ae
Qt: Fix crash on language change with system active
2023-11-29 19:48:39 +10:00
Stenzek
8ce2be57c5
CPU/CodeCache: Call Block constructor/destructor
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Fixes crash in MSVC Debug build.
2023-11-29 19:16:33 +10:00
Stenzek
03592e8de8
Qt: De-dialogify memory card editor
2023-11-29 18:47:38 +10:00
Stenzek
eab9f57a5d
GameDB: Widescreen rendering disables
2023-11-29 16:08:05 +10:00
Stenzek
0b6cd330e5
System: Add missing controller poll while rewinding
2023-11-29 15:41:29 +10:00
Anderson Cardoso
39032d3ffe
Atualização Português do Brasil
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- Textos do modo big duck mode adicionados.
2023-11-28 15:17:24 -03:00
zkdpower
7bf1be7de6
Update Simple-Chinese Translation.
2023-11-29 01:59:31 +08:00
Stenzek
26f3d5ba56
FullscreenUI: Add missing translation strings
2023-11-29 02:18:20 +10:00
Connor McLaughlin
1acffa6a3c
Merge pull request #3050 from andercard0/master
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Atualização Português do Brasil
2023-11-29 02:02:22 +10:00
Stenzek
5ff44ebcf5
CPU: Panic process on memory alloc fail
2023-11-29 02:01:24 +10:00
Stenzek
667b11121c
Qt: Update glyph ranges
2023-11-29 02:00:31 +10:00
zkdpower
23356fad45
update simple-chinese translation.
2023-11-29 01:59:52 +10:00
Anderson Cardoso
96fc9fba6b
Atualização Português do Brasil
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Atualizado para última versão.
2023-11-28 08:26:21 -03:00
Stenzek
08fcee2f56
CPU: Flush load delays before PCDrv calls
2023-11-28 18:25:12 +10:00
Stenzek
c482dfd27a
Qt: Fix 'Edit Memory Cards' using disc-specific cards
2023-11-28 15:06:12 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch
2023-11-28 14:38:38 +10:00
Stenzek
333c9fdf6f
Misc: Fix a couple of fmt errors
2023-11-28 14:38:38 +10:00
Connor McLaughlin
0af059aae2
Merge pull request #3047 from andercard0/master
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Atualização Português do Brasil
2023-11-27 21:50:02 +10:00
Stenzek
2b46a9b040
ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable
2023-11-27 17:55:04 +10:00
Anderson Cardoso
2b746fa938
Atualização Português do Brasil
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Atualizado e confirmados textos para a versão mais recente dos seguintes itens:
- Big duck mode UI
- Conquistas
- Atalhos
2023-11-26 20:55:32 -03:00
Stenzek
afe8384b6d
System: Use Async HC mode disable for resuming
2023-11-27 00:45:00 +10:00
Connor McLaughlin
51351511b8
Merge pull request #3046 from shinra-electric/mac-game-mode
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Add Game category type to Info.plist
2023-11-27 00:16:34 +10:00
Stenzek
5a0a6ebe06
Qt: Drop Qt 6.1 workaround in Host::GetTopLevelWindowInfo()
2023-11-27 00:15:55 +10:00
Stenzek
c40cc4ef43
Hotkeys: Throttle pause requests
2023-11-27 00:15:52 +10:00
Stenzek
72716719b3
Achievements: Use big picture for confirm hardcore disable
2023-11-26 23:57:49 +10:00
Stenzek
c1d0419361
FullscreenUI: Use icon font for bindings
2023-11-26 23:57:49 +10:00
Stenzek
43c0ce0b3e
FullscreenUI: Put bindings on one line
2023-11-26 23:57:49 +10:00
shinra-electric
006b2ea35b
Add Game category type to Info.plist
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This should activate game mode when in full screen on macOS
2023-11-26 12:42:12 +01:00
Stenzek
fc6359457b
ImGuiManager: Use PromptFont icons for input OSD
2023-11-26 21:35:29 +10:00
Stenzek
8446856ecf
GPU/HW: Trace min/max UVs for hazards
2023-11-26 17:35:48 +10:00
Stenzek
dc75afeb3d
RegTest: Fix directory creation always failing
2023-11-25 22:04:05 +10:00
Stenzek
ff17444074
GPU/HW: Add framebuffer fetch blending path
2023-11-25 21:22:35 +10:00
Stenzek
a456741ae6
GPU/HW: Don't blend binary alpha texture filters
2023-11-25 19:49:05 +10:00
Stenzek
7cc52bba23
CMake: Support multiple CMAKE_OSX_ARCHITECTURES
2023-11-25 00:50:12 +10:00
Stenzek
af86e5d058
Qt: Use HTTPDownloader instead of QtNetwork for updates
2023-11-25 00:50:12 +10:00
Stenzek
365e3fb965
Qt: Fix progress dialog cancelling
2023-11-25 00:50:12 +10:00
Stenzek
cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling
2023-11-25 00:50:12 +10:00
Stenzek
cca901c4c6
Qt: Make ALT+F4 while fullscreen exit DuckStation
2023-11-25 00:50:12 +10:00
Stenzek
a705884342
Qt: Fix possible race when showing confirm dialog
2023-11-25 00:50:12 +10:00
Stenzek
7bbf04ab99
PostProcessing/FX: Support reading shaders from resources
2023-11-25 00:50:12 +10:00
Stenzek
1a79a2f196
dep/reshadefx: Add manual include callbacks
2023-11-25 00:50:11 +10:00
Stenzek
273979405d
OpenGLDevice: Disable scissor for buffer clears
2023-11-25 00:49:52 +10:00
Stenzek
e75c1a3b0a
OpenGLDevice: Use glClearBuffer() instead of glClear()
2023-11-24 21:45:45 +10:00
Stenzek
603531f916
PageFaultHandler: Fix for Intel on MacOS
2023-11-24 20:35:52 +10:00
Stenzek
5cf41a41f3
JitCodeBuffer: Allocate within 32-bit range
2023-11-24 20:35:19 +10:00
Stenzek
ca1dd27d4a
CPU/NewRec: Fix SR interrupts on non-x64
2023-11-24 20:35:12 +10:00
Stenzek
b8d4669997
Qt: Allow post-processing to be set per-game
2023-11-24 20:34:54 +10:00
Stenzek
9d06fde276
Qt: Enable unifiedTitleAndToolBarOnMac in main window
2023-11-22 01:21:02 +10:00
Stenzek
a80ffc9c7d
GL/Context: Fix surfaceless context creation
2023-11-22 01:21:02 +10:00
Stenzek
bbeae07478
MemorySettingsInterface: Fix bool and SetValue()
2023-11-21 22:31:18 +10:00
Stenzek
e10ff550d5
CPU/NewRec: Handle inside-block SMC
...
i.e. Spyro 2/3 PAL.
2023-11-21 22:31:18 +10:00
Stenzek
20de40a597
RegTest: Fix build on Mac
2023-11-21 22:31:18 +10:00
Stenzek
e6d29a0028
Qt: Update Italian translation by Vecna
2023-11-21 21:42:21 +10:00
Stenzek
dbd052528e
CPU/NewRec: Fix build for AArch32
2023-11-18 17:16:51 +10:00
Connor McLaughlin
04870d4d38
Merge pull request #3044 from andercard0/master
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Atualização Português do Brasil
2023-11-18 16:54:04 +10:00
Stenzek
cce7be4723
Misc: Make struct member functions file-local
2023-11-18 16:46:11 +10:00
Stenzek
bee1f986a9
CMake: Fix incorrect library for HTTPDownloaderCurl
2023-11-18 14:58:45 +10:00
Anderson Cardoso
d6e6bc65f8
Atualização Português do Brasil
...
Atualizado textos para versão mais atual.
2023-11-17 13:53:10 -03:00
Stenzek
ad1716e376
GPU/HW: Correct OSD message
2023-11-15 19:26:02 +10:00
Stenzek
5fff97c9e1
GPU/HW: Clear instead of invalidating adaptive downsample RTs
2023-11-15 19:14:27 +10:00
Stenzek
bc485ee55b
CDImage: Support loading subchannel from LSD files
2023-11-15 19:14:27 +10:00
Víctor "IlDucci
7aa4180e17
Spanish (Spain) translation update ( #3041 )
...
Added new strings, cleaned unused ones.
Warning: the new Log Window has the "Log" option in the menu untranslatable at this moment.
2023-11-15 19:14:08 +10:00
Stenzek
3093d40869
Qt: Update link
2023-11-11 13:35:26 +10:00
Stenzek
6d35d5983b
SDLInputSource: Use hint for loading GC Database
2023-11-10 21:19:45 +10:00
Stenzek
312790c9a6
CPU/NewRec: Handle mtc0 rt, sr
2023-11-10 21:19:45 +10:00
shikulja
0ba50243ec
Update Russian translation ( #3039 )
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* update ts
* Update Russian translation
* Purge Russian translation
2023-11-10 21:19:34 +10:00
Connor McLaughlin
c50a4a98a9
Merge pull request #3037 from andercard0/master
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Atualização Português do Brasil
2023-11-07 21:19:48 +10:00
Connor McLaughlin
b175f49f33
Merge pull request #3038 from mattysweeps/fix/advancedsettingsui
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Remove vertical spacer preventing Tweaks/Hacks from expanding
2023-11-07 21:19:29 +10:00
Anderson Cardoso
9516a45c81
Atualização Português do Brasil
...
- Adição de créditos de terceiros
- Confirmação para textos movidos/atualizados
2023-11-06 12:26:26 -03:00
Stenzek
ac825855f7
Qt: Change settings dialogs to widgets/windows
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Stops them breaking in Qt 6.6.
2023-11-06 23:17:58 +10:00
Stenzek
3ab27e7220
FullscreenUI: Remove Pause on Menu open
...
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek
0d5ffda3d3
DInputSource: Backport button/hat max from PCSX2
2023-11-06 23:17:58 +10:00
Stenzek
fa5496652e
Qt: Add third-party license notices
2023-11-06 23:17:58 +10:00
Stenzek
6f66460ec0
Common: Remove ThreadPool class
...
No longer needed.
2023-11-06 23:17:58 +10:00
Stenzek
5b00ffb6cb
HTTPDownloaderCurl: Switch to multi/async API
2023-11-06 23:17:58 +10:00
Stenzek
b459a42fb7
Achievements: Use a 60 second timeout for server calls
2023-11-06 23:17:58 +10:00
Stenzek
0fe6e9170b
HTTPDownloader: Move to util project
2023-11-06 23:17:57 +10:00
Stenzek
3c6b6c5770
Achievements: Use retryable client error status code
2023-11-06 23:17:57 +10:00
Stenzek
a4127aa2ea
SDLInputSource: Add log callback
2023-11-06 23:17:57 +10:00
Anderson Cardoso
536f1511c2
Atualização Português do Brasil
...
- Opções avançadas
Mecânismo mechacon do leitor de CDs
- Mensagens OSD atualizadas/incluídas
Áudio/CD-rom/Renderizador de GPU
2023-11-06 23:17:57 +10:00
Stenzek
3dfc3bd2ba
CPU: Fix incorrect scratchpad masking
2023-11-06 18:09:27 +10:00
Stenzek
c5cd55ffb1
CDImage: clang warning fix
2023-11-06 17:56:45 +10:00
Stenzek
928d137111
System: Add missing icons to some OSD messages
2023-11-05 22:38:25 +10:00
Stenzek
f27a28b58c
CDImage: Use ByteSwap()
2023-11-05 22:38:25 +10:00
Stenzek
4a906fd0a0
VulkanDevice: Fix incorrect render pass end
2023-11-05 21:18:39 +10:00
Stenzek
e739c114a4
CDImageCHD: Support reading subchannel from CHD
2023-11-05 21:18:39 +10:00
Stenzek
ee3c770082
CDImage: Fix incorrect CRC-16 computation
2023-11-05 21:14:19 +10:00
Stenzek
738ede0c39
Qt: Raise settings window if already open
2023-11-05 20:35:42 +10:00
Stenzek
ea51d2a213
SPIRVCompiler: Pad fragment output components for MSL
...
Fixes some Reshade shaders not compiling.
2023-11-05 15:03:49 +10:00
Stenzek
38bc2bd057
CDROM: Add option to choose emulated mechacon version
2023-11-05 14:43:38 +10:00
Stenzek
8f1d724f4c
Postprocesing/FX: Add BUFFER_COLOR_BIT_DEPTH and random source
2023-11-05 14:10:44 +10:00
Stenzek
4ef465cea4
PostProcessing/FX: Fix loading of resource textures
2023-11-05 13:52:56 +10:00
Stenzek
edae13d9e4
CDROM: Log command parameters
2023-11-05 13:32:25 +10:00
Stenzek
b9bd875c13
Qt: Update Korean translation by Hackjjang
2023-11-05 13:30:44 +10:00
Stenzek
dde54fbba9
Settings: Fix incorrect type for Display/Scaling
2023-11-05 02:33:42 +10:00
Stenzek
ca5b07acff
PostProcessing: Fix for Metal renderer
2023-11-04 20:28:45 +10:00
Stenzek
9d88a373bd
GPU: Fix Guncon positioning with window padding
2023-11-04 20:11:51 +10:00
Stenzek
1831a291b4
GL/ContextEGL: Fix surface_format left uninitialized
2023-11-04 20:11:51 +10:00
Stenzek
17171101cf
OpenGLDevice: Don't force-disable dual source blending
2023-11-04 20:11:51 +10:00
Stenzek
0e2c6676a3
Build: Compiling x64 builds on Apple Silicon host
2023-11-04 20:11:51 +10:00
Stenzek
f05ff4103e
Misc: Build fixes for Android
2023-11-04 20:11:51 +10:00
Stenzek
538266aacd
System: Fix Discord Rich Presence
2023-10-29 22:46:02 +10:00
Stenzek
bd49e0df63
System: Fix playlist memory card handling
...
But you really don't need to use them these days.
2023-10-29 20:37:42 +10:00
Matthew Broomfield
10877c25e8
Remove vertical spacer preventing Tweaks/Hacks from expanding
...
The Advanced Settings UI had a vertical spacer at the bottom.
This space would expand when the window expanded.
Instead, it's more useful to expand the Tweaks/Hacks table,
since this table is larger than the default window size.
2023-10-28 21:12:05 -07:00
Stenzek
117cbeecaa
CPU/CodeCache: Fix NewRec on Apple Silicon
2023-10-28 14:41:29 +10:00
Stenzek
f786138175
CPU/CodeCache: Fix crash on Apple Silicon
2023-10-24 18:30:34 +10:00
Stenzek
06c4dc5e1b
GPU/OpenGL: Fix incorrect 1/4 blend on Mali
2023-10-22 00:07:46 +10:00
Stenzek
6592cafadc
CPU/NewRec: Add speculative constants
2023-10-22 00:07:46 +10:00
Stenzek
b3cbe5a7ee
CPU/NewRec: Add AArch32 backend
2023-10-21 20:22:51 +10:00
Stenzek
8ddb0c4b23
Common/HeapArray: Fix mismatched delete/free
2023-10-21 13:49:35 +10:00
Stenzek
41bb9fddfc
CMake: Fix Debug x64 builds on Linux
2023-10-21 13:49:35 +10:00
Stenzek
d00ed000f9
CPU/NewRec/AArch64: Don't recreate assembler every time
2023-10-21 13:49:35 +10:00
Stenzek
52e0d8d473
CPU/Recompiler/AArch32: Load membase on demand
2023-10-21 13:49:35 +10:00
Stenzek
cce1ec598c
CPU/Recompiler/AArch32: Reduce register usage of Mul
2023-10-21 13:49:35 +10:00
Stenzek
23dff0a9b6
Bus: Properly set unmapped pages to NULL for LUT fastmem
2023-10-21 13:49:35 +10:00
Stenzek
e36130158c
CPU/Recompiler: Fix incorrect shift in LUT fastmem
2023-10-21 13:49:35 +10:00
Stenzek
c727ac33c7
CPU/CodeCache: Include hi/lo in state logging
2023-10-21 13:49:35 +10:00
Connor McLaughlin
07acd6b690
Merge pull request #3034 from kamfretoz/ikon-baru-pt3
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Qt: Add new controller image and icon refinement
2023-10-21 13:49:18 +10:00
kamfretoz
2ca332295d
Qt: Add new controller image and icon refinement
2023-10-19 22:50:01 +07:00
Anderson Cardoso
03ccc07ed2
Atualização Português do Brasil
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- Novo recompilador.
2023-10-18 14:15:03 -03:00
Stenzek
a4c7d03ed2
VulkanDevice: Ignore GPUs which don't support Vulkan 1.1
2023-10-18 00:49:01 +10:00
Stenzek
db675cf5d0
Build: Reduce library scope
2023-10-18 00:49:01 +10:00
Stenzek
9501439d6b
CPU: Add new experimental recompiler
2023-10-18 00:49:01 +10:00
Stenzek
c179473c2b
Bus: Allow LUT fastmem on mirrors
2023-10-18 00:49:01 +10:00
Stenzek
9d40164f84
CPU/Recompiler: Offset LUT fastmem pointers
2023-10-18 00:49:01 +10:00
Stenzek
a062b00c1a
Bus: Protect main RAM buffer
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Get rid of write-time checks.
2023-10-18 00:49:01 +10:00
Stenzek
79e1ae3e54
CPU/CodeCache: Rewrite using new-rec's block management
2023-10-18 00:49:01 +10:00
Stenzek
f82d08e223
TimingEvents: Reset downcount when head is resorted
2023-10-17 13:14:05 +10:00
Stenzek
78959f6339
MemoryCardImage: Swap over to fmt
2023-10-17 13:08:44 +10:00
Connor McLaughlin
cecae91b0c
Merge pull request #3032 from kamfretoz/ikon-pt2
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Qt: More icon overhaul and cleanup
2023-10-16 22:57:57 +10:00
kamfretoz
22e9f008f6
Qt: More icon overhaul and cleanup
2023-10-16 19:39:27 +07:00
Stenzek
624b118211
Qt: Fix incorrect font path for zh-CN
2023-10-16 19:31:54 +10:00
Stenzek
baa5472cc2
Qt: Fix postfx option pane not loading
2023-10-16 01:00:43 +10:00
zkdpower
ef377fbd12
Update Simple-Chinese Translation to latest. ( #3030 )
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* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
* Update Simple-Chinese Translation to latest.
Update Simple-Chinese Translation to latest.
2023-10-15 20:12:13 +10:00
kamfretoz
3468afc5ec
Qt: Port over some custom icon from PCSX2
2023-10-15 16:20:52 +07:00
Stenzek
ad04f79e57
FullscreenUI: Fix controller strings not translating
2023-10-12 19:30:23 +10:00