Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ae17ade117
FullscreenUI: Add missing stretch/internal res screenshot options
2021-03-06 02:22:35 +10:00
Connor McLaughlin
359d1509be
Qt: Add option for internal/window resolution screenshots
2021-03-06 02:22:28 +10:00
Connor McLaughlin
2aea58d056
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
767343ca22
FullscreenUI: Prevent quick menu opening over other windows
2021-03-05 01:12:56 +10:00
Connor McLaughlin
05ac272c3f
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
Connor McLaughlin
6ecf828171
Cheevos: Ignore unofficial achievements for now
2021-03-03 19:44:29 +10:00
Connor McLaughlin
7dbc759619
Cheevos: Implement hardcore mode
2021-03-03 19:14:01 +10:00
Connor McLaughlin
7a05b4f98e
XInputControllerInterface: Support fullscreen UI navigation
2021-03-03 03:07:38 +10:00
Connor McLaughlin
738bf9be9f
FullscreenUI: Make achievements/settings/load state closable with controller
2021-03-03 03:07:38 +10:00
Connor McLaughlin
99ff0e64c5
FullscreenUI: Don't draw fps/pause overlay over windows
2021-03-03 03:06:13 +10:00
Connor McLaughlin
b45891f21a
FullscreenUI: Make achievements window pause game
2021-03-03 03:06:13 +10:00
Connor McLaughlin
2088fa599e
HTTPDownloaderCurl: Send user agent and cleanup
2021-03-03 03:06:13 +10:00
Connor McLaughlin
f47f99b62d
FullscreenUI: Make achievement list collapsable
2021-03-03 03:06:13 +10:00
Connor McLaughlin
9cc079223c
FullscreenUI: Fix achievement list scrolling off screen
2021-03-03 03:06:13 +10:00
Connor McLaughlin
c58227752d
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
Connor McLaughlin
7645ca3836
HTTPDownloader: Log error code for WinHttpOpen() failure
2021-03-02 15:18:02 +10:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
4df9778e85
FullscreenUI: Fix OSD showing over debug menu
2021-03-01 02:21:04 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
98be448140
Cheevos: Support logging in while disabled
2021-02-28 19:00:37 +10:00
Connor McLaughlin
bc9ca302b8
FullscreenUI: Fix debug menu being occluded
2021-02-28 16:30:09 +10:00
Connor McLaughlin
a48fa4097b
CommonHostInterface: Fix key inputs getting stuck with modifiers
2021-02-28 04:03:48 +10:00
Connor McLaughlin
faa8ed0031
CMake: Make evdev optional
2021-02-27 20:53:00 +10:00
Connor McLaughlin
47e26b1ad3
FullscreenUI: Put cover images through the texture cache
2021-02-27 16:25:42 +10:00
Connor McLaughlin
4380992591
Fix a couple of typos in translation sources
2021-02-27 16:21:36 +10:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Connor McLaughlin
b4e4e5891d
Qt: Fix controller navigation for fullscreen UI
2021-02-27 01:17:44 +10:00
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
2021-02-27 00:44:53 +10:00
Connor McLaughlin
ef524d7dea
FrontendCommon: Add HTTPDownloader class
2021-02-27 00:44:50 +10:00
Albert Liu
07ad4f63fa
FullscreenUI: Update type cache when controller type is changed
2021-02-24 20:32:32 -08:00
Connor McLaughlin
bfb575cf40
Qt: Improve handling of exclusive fullscreen loss
...
Exclusive fullscreen will be re-requested automatically when the window
regains focus.
2021-02-25 12:51:45 +10:00
Connor McLaughlin
defea38a60
FullscreenUI: Add fullscreen/close buttons to landing window
2021-02-25 02:20:33 +10:00
Connor McLaughlin
1969a10034
FullscreenUI: Fix placeholder logo showing up
2021-02-25 02:20:33 +10:00
Connor McLaughlin
f023c1bcde
FullscreenUI: Add 'Pause on Menu' option
2021-02-25 02:20:33 +10:00
Connor McLaughlin
b56b438f1f
FullscreenUI: Only show debug menu bar in NoGUI
2021-02-25 02:20:33 +10:00
Chris
dd3d5dbd86
Allow keyboard binding in nogui/fullscreen mode ( #1679 )
...
* Allow keyboard binding in nogui/fullscreen mode
2021-02-25 02:05:33 +10:00
Connor McLaughlin
0d0a7eac1f
ImGuiFullscreen: Add animations for notifications
2021-02-24 01:22:04 +10:00
Connor McLaughlin
6e80c882df
FullscreenUI: Allow vertical scaling
2021-02-24 01:22:04 +10:00
Connor McLaughlin
a7e4d55d02
Move game settings apply to CommonHostInterface
2021-02-24 01:22:04 +10:00
Connor McLaughlin
28fdc5537f
FullscreenUI: Draw quick menu at screen bounds, not scaled bounds
2021-02-24 01:22:04 +10:00
Connor McLaughlin
8318cdb3c1
Move ImGui setup to common, and enable fullscreen UI in Qt
2021-02-24 01:22:03 +10:00
Connor McLaughlin
d0f6ff03a5
FullscreenUI: Remove local pointer to SettingsInterface
2021-02-24 01:21:43 +10:00
Connor McLaughlin
1fc53ff622
CommonHostInterface: Move settings interface pointer to base class
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7e1fe166ee
FullscreenUI: Add notifications API
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
2021-02-24 01:21:43 +10:00
Connor McLaughlin
77090865c1
OSD: Draw shadows on stats overlays (FPS/Resolution)
...
Makes it more visible on white backgrounds.
2021-02-24 01:21:43 +10:00
Connor McLaughlin
175abd4914
CommonHostInterface: Filter OSD messages in acquire for disabled case
2021-02-24 01:21:43 +10:00
Connor McLaughlin
75776f9b33
Merge pull request #1657 from CookiePLMonster/savestate-ui-legend
...
Save State UI: Add legend showing hotkeys
2021-02-24 01:21:24 +10:00
Silent
78f9136fb8
Save State UI: Cache legend strings
2021-02-22 19:34:51 +01:00
Connor McLaughlin
caae06dbf4
Merge pull request #1646 from piepacker/jake/osd_locking_opt
...
optimize locking mechanism for OSD messages (deadlock-proofing)
2021-02-22 12:21:12 +10:00
Silent
e361b9f012
Save State UI: Make the widget translatable
2021-02-19 20:14:33 +01:00
Silent
82a217570c
Save State UI: Add legend showing hotkeys
2021-02-19 20:14:00 +01:00
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
2021-02-19 01:37:56 +10:00
Connor McLaughlin
cacf12c209
FileSystem: Migrate component extractors to std::string_view
2021-02-19 01:37:56 +10:00
Connor McLaughlin
8c7aec2edf
CommonHostInterface: Ensure game list is loaded before booting
...
Fixes a possible race/crash when starting with a filename in NoGUI.
2021-02-19 01:37:56 +10:00
Connor McLaughlin
e7b9309567
GameSettings: Add PGXP projection precision
2021-02-18 02:19:43 +10:00
Connor McLaughlin
7641bbf5f2
UI: Shuffle around PGXP settings
2021-02-18 02:08:48 +10:00
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
2021-02-18 02:08:47 +10:00
Jake Stine
c3c4181074
optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
2021-02-15 16:53:40 -08:00
Silent
82469ac425
Fix a missing comma in the PGXP message
...
+ translations fixed to account for that
2021-02-15 23:36:39 +01:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Connor McLaughlin
0110295f2c
Android: Fix some game settings saving/loading incorrectly
2021-02-15 00:21:27 +10:00
Connor McLaughlin
d4143399eb
OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only)
2021-02-14 18:36:21 +10:00
Connor McLaughlin
0c71a97e02
FullscreenUI: Add resolution selection
2021-02-14 18:36:21 +10:00
Connor McLaughlin
5a66639d78
HostDisplay: Add virtual method for getting resolutions
2021-02-14 18:36:21 +10:00
Connor McLaughlin
c8efade20c
CommonHostInterface: Don't draw OSD/FPS as windows
...
Slight performance improvement.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
de688615ff
Qt: Add Clear and Reset buttons to cheat manager
2021-02-12 01:01:30 +10:00
Connor McLaughlin
5f6fce9d98
CommonHostInterface: Remove Rewind hotkey on Android
...
It's not enablable in the UI anywhere.
2021-02-11 01:40:00 +10:00
Connor McLaughlin
537f833658
FullscreenUI: Fix binding immediately when activating with controller
2021-02-08 00:57:56 +10:00
Connor McLaughlin
53fb55ff15
Add evdev controller interface
2021-02-08 00:47:39 +10:00
Connor McLaughlin
ee3aa0dc4d
OpenGLHostDisplay: Fix incorrect default for PBO streaming
2021-02-08 00:47:34 +10:00
Connor McLaughlin
b20b1a2fa8
OpenGLHostDisplay: Only disable streaming PBO on Adreno
...
It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin
d416dbb461
FullscreenUI: Ensure fonts are at least one pixel high
2021-02-06 19:21:39 +10:00
Connor McLaughlin
c6ed19cc7b
OpenGLHostDisplay: Don't use PBOs for software upload on GLES
2021-02-06 19:20:05 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3c910782ca
FullscreenUI: Fix heading line width not being scaled
2021-02-06 19:19:21 +10:00
Connor McLaughlin
105376b1b3
FullscreenUI: Don't draw OSD over windows
2021-02-06 19:18:44 +10:00
Connor McLaughlin
d7962fdac7
ImGui: Use safe strcat/scanf on MSVC
2021-02-06 19:16:39 +10:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
Connor McLaughlin
43d1495a63
OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
2021-02-05 02:28:03 +10:00
Connor McLaughlin
d455b61d5e
OpenGLHostDisplay: Fix interlaced software renderer output
2021-02-05 02:16:45 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
fd269ec9dd
FullscreenUI: Use format string for TextWrapped()
2021-02-02 04:06:57 +10:00
Connor McLaughlin
e0dd45c35e
FullscreenUI: Fix game list settings not applying
2021-02-02 01:56:28 +10:00
Connor McLaughlin
1e8752759d
NoGUI: Set default settings if missing
2021-02-02 01:47:27 +10:00
Connor McLaughlin
c54842830f
FullscreenUI: Support modal error/confirmation
2021-02-02 01:40:37 +10:00
Connor McLaughlin
904680f0df
Settings: Make integer and linear upscaling mutually exclusive
2021-02-01 18:39:15 +10:00
Connor McLaughlin
91092847f8
CommonHostInterface: Restore display skip on exit/pause
...
Fixes CPU usage/controller moving too quickly in menus after fast
forwarding in big duck mode.
2021-02-01 02:08:52 +10:00
Connor McLaughlin
1a9120135f
FullscreenUI: Fix some advanced setings not saving
2021-02-01 01:13:05 +10:00
Connor McLaughlin
590513350c
NoGUI: Start in fullscreen when option or command line flag is set
2021-02-01 01:10:32 +10:00
Connor McLaughlin
d1a5b89f0a
FullscreenUI: Fix some textures leaking at shutdown
2021-02-01 01:10:32 +10:00
Connor McLaughlin
18405a713c
FullscreenUI: Fix debug windows not drawing
2021-02-01 01:10:32 +10:00
Connor McLaughlin
c17fb88426
FullscreenUI: Fix controller binding setting instantly
2021-01-31 18:11:56 +10:00
Connor McLaughlin
bb2e35b732
FullscreenUI: Load covers on demand
2021-01-31 18:11:56 +10:00
Connor McLaughlin
85b4a02f20
Fix Android build
2021-01-31 17:28:37 +10:00
Connor McLaughlin
61e4e6f140
Add "Fullscreen UI"
2021-01-31 17:10:27 +10:00
Connor McLaughlin
3a7d9f1725
CommonHostInterface: Add controller nav helpers
2021-01-31 17:10:27 +10:00
Connor McLaughlin
41be96ef93
CommonHostInterface: Make RunLater()/ApplySettings() virtual
2021-01-31 17:10:27 +10:00
Connor McLaughlin
ec60fa3c9d
CommonHostInterface: Make fullscreen/exit functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
2dbb3325ff
CommonHostInterface: Tweak frame boundary for loading screen
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e1bf362d13
CommonHostInterface: Extract ff/turbo hotkeys to functions
2021-01-31 17:10:27 +10:00
Connor McLaughlin
bed1abf0b8
CommonHostInterface: Add media path to save state info
2021-01-31 17:10:27 +10:00
Connor McLaughlin
4540a190c1
CommonHostInterface: Make input profile functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
556cd6d168
CommonHostInterface: Add enumerator for OSD messages
2021-01-31 17:10:27 +10:00
Connor McLaughlin
48f78a9c41
GameList: Expose search directories list
2021-01-31 17:10:27 +10:00
Connor McLaughlin
98b4101cd7
Settings: Expose Save() method to interface
2021-01-31 17:10:27 +10:00
Connor McLaughlin
7a48bcc585
FrontendCommon: Remove WITH_IMGUI #ifdefs
...
We never compile FrontendCommon without imgui anyway.
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e697d9aa33
HostDisplay: Move imgui context creation to base class
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e132cac0e5
ImGui: Clear memory for font after creating texture
2021-01-31 17:10:27 +10:00
Connor McLaughlin
d8ea9c2983
GameSettings: Add helper to query number of user settings
2021-01-31 17:10:27 +10:00
Connor McLaughlin
582c77b604
ImGuiStyle: Return the font we create
2021-01-31 17:10:26 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
5aeabf028b
Qt: Install crash handler on startup
2021-01-31 17:00:57 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
1320e4fdab
GameSettings: Fix texture filter setting not loading from ini
2021-01-27 01:21:03 +10:00
Connor McLaughlin
a5dfc68ac9
GameSettings: Add runahead as per-game setting
2021-01-26 03:38:32 +10:00
Connor McLaughlin
0d473e8681
ImGui: Fix incorrect buffer binding/crash in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0
OpenGLHostDisplay: Work around functions unavailable in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
Connor McLaughlin
6eeca57a06
CommonHostInterface: Wrap OSD messages
2021-01-25 01:15:46 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
6c6fdeb15e
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00
Connor McLaughlin
6a122623fa
GameList: Increment progress on each file, not each load
2021-01-24 17:37:09 +10:00
Connor McLaughlin
f61427017d
GameList: Remove exe/psf extensions from titles in game list
2021-01-24 17:37:09 +10:00
Connor McLaughlin
76ec38ee47
GameList: Support scanning PSF/MiniPSF files
2021-01-24 17:37:09 +10:00
Connor McLaughlin
41a9231a87
GameList: Use region from exe
2021-01-24 17:37:09 +10:00
Connor McLaughlin
cbee8fab66
CommonHostInterface: Throttle rumble updates to changes or every 100ms
...
These updates appear to be synchronous, and limit how fast we can fast
forward when controllers are connected via bluetooth.
2021-01-19 00:27:34 +10:00
Connor McLaughlin
ffa3744b3b
Settings: Add 20:9 display aspect ratio
2021-01-14 00:45:46 +10:00
Connor McLaughlin
37f9f118c4
Android: Add 'Open Pause Menu' hotkey
2021-01-13 19:26:24 +10:00
Connor McLaughlin
b5ffbfe826
Qt: Fix audio sliders not applying correctly
2021-01-13 02:37:04 +10:00
Connor McLaughlin
16ad54143b
HostInterface: Don't sleep when syncing to host refresh
2021-01-12 02:19:23 +10:00
Connor McLaughlin
fd166a4485
ShaderCache: Add a data version field
...
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
bc5fb850d4
AudioStream: Reset resampler state on emptying buffers
2021-01-11 03:58:14 +10:00
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
2021-01-11 03:50:44 +10:00
Connor McLaughlin
bb572741ae
HostDisplay: Add GetHostRefreshRate() function
...
Only implemented in Windows for now.
2021-01-11 03:50:13 +10:00
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
2021-01-11 01:57:10 +10:00
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
2021-01-11 01:14:32 +10:00
Connor McLaughlin
4fafb34251
CommonHostInterface: Move input map update to frontend
...
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin
b0398f5aa7
Qt: Add shutdown without saving menu option
2021-01-09 00:23:02 +10:00
Albert Liu
d860c14267
CommonHostInterface: Update rumble every frame regardless of change
...
Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Silent
de075fffc3
Register more glyph ranges supported by Roboto
...
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Connor McLaughlin
0534f36b8d
D3D11HostDisplay: Fix incorrect format support check
...
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin
c3b0a87029
CommonHostInterface: Move settings filename to start of class
2021-01-05 00:58:32 +10:00
johnnyruz
f7b0c0f493
Add cli parameter to override default settings file ( #1375 )
...
* Add cli parameter to specify alternate settings file
* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin
f369e3c476
HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering
2021-01-04 03:11:14 +10:00
Connor McLaughlin
b3bf9f3f10
GameSettings: Fix compilation with libretro
2021-01-03 19:06:24 +10:00
Connor McLaughlin
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
Connor McLaughlin
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
Connor McLaughlin
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
...
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
Connor McLaughlin
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
Connor McLaughlin
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
Connor McLaughlin
6bf37f51be
Android: Add controller interface class
2020-12-29 22:49:52 +10:00
Connor McLaughlin
0945744f9b
FrontendCommon: Add DInput controller interface
...
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin
a3e4c61a0b
CommonHostInterface: Add a method to get top-level window handle
2020-12-29 22:49:52 +10:00
Albert Liu
1c1ca45e4e
VulkanHostDisplay: Fix post shader uniform buffer
2020-12-29 01:33:41 -08:00
Connor McLaughlin
f181b45760
libretro: Build fix
2020-12-27 02:41:43 +10:00
Connor McLaughlin
dc46d52029
FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
...
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
41b803ed2b
FrontendCommon: Add a hotkey to reload texture replacements
2020-12-26 00:47:03 +10:00
Michael Forney
7a40a843d4
Common/FileSystem: Fix misspelling of 'separator'
2020-12-26 00:47:02 +10:00
Connor McLaughlin
d320d5c830
GameSettings: Add game settings/hotkey for PGXP depth
2020-12-23 01:39:49 +10:00
Connor McLaughlin
ca84925ff8
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
Albert Liu
189656cbc4
CommonHostInterface: Fully clear controller section before loading profile
2020-12-22 03:24:51 +10:00
Albert Liu
a5f04f2a8e
CommonHostInterface: Don't save/load input profile rumble for motorless controller types
2020-12-22 03:24:51 +10:00
Connor McLaughlin
b24245dd1d
GameList: Bump cache list version
...
Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin
81aad196e8
HostInterface: Add -nocontroller CLI option to disable controller interface
...
Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
a6a0b660d2
GameList: Bump cache version
...
This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
fa0f177e51
HostInterface: Move PauseSystem from common to base
2020-12-17 11:57:47 +10:00
Albert Liu
62609b5008
GameSettings: Fix build warning
2020-12-12 01:00:34 -08:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Connor McLaughlin
90997d4a8b
GameList: Prioritize game title cover image over database title
2020-12-12 12:23:53 +10:00
Connor McLaughlin
6e7f1501b5
SDLAudioStream: Fix volume not applying
2020-12-12 11:50:48 +10:00
Connor McLaughlin
eefbd8f6a6
CubebAudioStream: Use cubeb's volume control
2020-12-12 11:50:37 +10:00
Connor McLaughlin
907e0de35a
FrontendCommon: Fix volume hotkeys starting at 0% when muted
2020-12-12 11:50:20 +10:00
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Silent
a4124fdc1b
Another fix for XInput backend
2020-12-07 18:08:48 +01:00
Connor McLaughlin
c8f33e340b
Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
...
This reverts commit 922e17f677
.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
a511882cb8
D3D11HostDisplay: Add an option to force a blit/discard swap chain
2020-12-06 23:46:23 +10:00
Connor McLaughlin
3ccfc42b0f
D3D11HostDisplay: Use shader cache for postprocessing shaders
2020-12-06 23:37:41 +10:00
Connor McLaughlin
737a87b483
CommonHostInterface: Add a hotkey to toggle all cheats
2020-12-06 23:32:32 +10:00
Connor McLaughlin
922e17f677
CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed
2020-12-06 18:18:18 +10:00
Silent
39768edd74
XInput: Fix mapping triggers to axes
2020-12-04 17:55:01 +01:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
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Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c3932e945d
GameSettings: Fix PGXP culling disabled message showing when PGXP disabled
2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
d1a42df121
GameList: Fix cover image detection based on file title
2020-11-28 02:04:18 +10:00
Connor McLaughlin
16a6c1706e
Qt: Fix manual redump database downloading/updating
2020-11-28 00:42:09 +10:00
Connor McLaughlin
3137eb41c4
GameList: Make cover functions const
2020-11-28 00:14:45 +10:00
Connor McLaughlin
263f7b673b
GameList: Use shipped redump database/compatibility settings
2020-11-28 00:14:45 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
859f23f4d5
libretro: Add compatibility settings loading
2020-11-28 00:14:44 +10:00
Connor McLaughlin
b73fd7a4e8
SDLControllerInterface: Ship game controller db with builds
2020-11-28 00:14:44 +10:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00